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- for _, tools in ipairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if tools:IsA("Tool") then
- tools:Destroy()
- end
- end
- loadstring(game:HttpGet('https://pastebin.com/raw/5WQxxcVH'))()
- local ClientAnimation = 17325160621
- local StartTime = 0 -- which time it starts like video
- local Speed = 1 -- animation speed
- local Duration = 8 -- when the animation stops
- local p = game.Players.LocalPlayer
- local Humanoid = p.Character:WaitForChild("Humanoid")
- local AnimAnim = Instance.new("Animation")
- AnimAnim.AnimationId = "rbxassetid://" .. ClientAnimation
- local Anim = Humanoid:LoadAnimation(AnimAnim)
- AnimAnim.AnimationId = "rbxassetid://0"
- Anim:Play()
- Anim.TimePosition = StartTime
- Anim:AdjustSpeed(Speed)
- delay(Duration, function()
- Anim:Stop()
- end)
- local Sound = 17325174223
- local Volume = 2
- local Speed = 1
- s= Instance.new("Sound")
- s.SoundId = "rbxassetid://" .. Sound
- s:Play()
- s.Volume = Volume
- s.PlaybackSpeed = Speed
- local function handleAnimationDetection(animIdsToStop, replacementAnimId)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- local function onAnimPlayed(animationTrack)
- local animId = tonumber(string.match(animationTrack.Animation.AnimationId, "%d+"))
- for _, stopId in ipairs(animIdsToStop) do
- if animId == stopId then
- animationTrack:Stop()
- local player = game.Players.LocalPlayer
- repeat wait() until player.Character.Humanoid
- local humanoid = player.Character.Humanoid
- local character = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local UserInputService = game:GetService("UserInputService")
- debounce = false -- Activate debounce
- local anim = Instance.new("Animation")
- anim.AnimationId = "rbxassetid://" .. replacementAnimId
- local playAnim = humanoid:LoadAnimation(anim)
- anim.AnimationId = "rbxassetid://0" -- don't change anything here
- spawn(function()
- wait(1)
- debounce = true
- end)
- playAnim:Play()
- playAnim:AdjustSpeed(1)
- local Players = game:GetService("Players")
- local Character = Players.LocalPlayer.Character or Players.LocalPlayer.CharacterAdded:Wait()
- local animationPlayed = false -- Flag to track if the animation has already been played
- end
- end
- end
- humanoid.AnimationPlayed:Connect(onAnimPlayed)
- end
- -- First set of animations
- local firstAnimIdsToStop = {10469493270, 13532562418, 13491635433, 13370310513, 14004222985, 15259161390, 16515503507, 17889458563}
- local m1 = 17325510002
- handleAnimationDetection(firstAnimIdsToStop, m1)
- -- Second set of animations
- local secondAnimIdsToStop = {10469630950, 13532600125, 13296577783, 13390230973, 13997092940, 15240216931, 16515520431, 17889461810}
- local m2 = 17325513870
- handleAnimationDetection(secondAnimIdsToStop, m2)
- -- Third set of animations
- local thirdAnimIdsToStop = {10469639222, 13532604085, 13295919399, 13378751717, 14001963401, 15240176873, 16515448089, 17889471098}
- local m3 = 17325522388
- handleAnimationDetection(thirdAnimIdsToStop, m3)
- -- Fourth set of animations
- local fourthAnimIdsToStop = {10469643643, 13294471966, 13295936866, 13378708199, 14136436157, 15162694192, 16552234590, 17889290569}
- local m4 = 17325537719
- handleAnimationDetection(fourthAnimIdsToStop, m4)
- local tool = Instance.new("Tool")
- tool.Name = "Swift Sweep"
- tool.RequiresHandle = false
- tool.CanBeDropped = false
- tool.ToolTip = "A move from KJ."
- local function activateTool()
- local p = game.Players.LocalPlayer
- local Humanoid = p.Character:WaitForChild("Humanoid")
- local AnimAnim = Instance.new("Animation")
- AnimAnim.AnimationId = "rbxassetid://16944265635"
- local Anim = Humanoid:LoadAnimation(AnimAnim)
- AnimAnim.AnimationId = "rbxassetid://0" -- Reset animation ID
- Anim:Play()
- local soundeffect = Instance.new("Sound")
- soundeffect.SoundId = "rbxassetid://16944636115"
- soundeffect.Parent = game.Players.LocalPlayer.Character.Torso
- soundeffect:Play()
- soundeffect.Volume = 1
- local windtrail2 = game.ReplicatedStorage.Resources.HeadFirst["CharFX"].WindTrail:Clone()
- windtrail2.Parent = game.Players.LocalPlayer.Character["Right Leg"]
- for _, child in ipairs(windtrail2:GetChildren()) do
- if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
- child:Emit(20) -- Emit 20 particles
- end
- end
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.
- WalkSpeed = 0 -- change it
- wait(0.1)
- windtrail2:Destroy()
- end
- local equippedConnection
- equippedConnection = tool.Equipped:Connect(function()
- activateTool()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- local p = game.Players.LocalPlayer
- local Humanoid = p.Character:WaitForChild("Humanoid")
- local AnimAnim = Instance.new("Animation")
- AnimAnim.AnimationId = "rbxassetid://16945550029"
- local Anim = Humanoid:LoadAnimation(AnimAnim)
- AnimAnim.AnimationId = "rbxassetid://0" -- Reset animation ID
- Anim:Play()
- local soundeffect = Instance.new("Sound")
- soundeffect.SoundId = "rbxassetid://16945517708"
- soundeffect.Parent = game.Players.LocalPlayer.Character.Torso
- soundeffect:Play()
- soundeffect.Volume = 2
- local soundeffect = Instance.new("Sound")
- soundeffect.SoundId = "rbxassetid://16945593216"
- soundeffect.Parent = game.Players.LocalPlayer.Character.Torso
- soundeffect:Play()
- soundeffect.Volume = 2
- local soundeffect = Instance.new("Sound")
- soundeffect.SoundId = "rbxassetid://16945691441"
- soundeffect.Parent = game.Players.LocalPlayer.Character.Torso
- soundeffect:Play()
- soundeffect.Volume = 2
- tool.Parent = game.Players.LocalPlayer.Backpack
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