RCgamer

Chaos;Head PC Guide Modified

Jul 4th, 2020
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  1. -------NOTES-------
  2. Originally written by repgatu#5522, edited by Kiri Kiri Basara, then modified by RCgamer77
  3. ====
  4. INTRODUCTION
  5. ====
  6. Chaos;Head (C;H) is the first visual novel installment in the Science Adventure series, taking place before Steins;Gate and Robotics;Notes Elite.
  7. It is highly recommended that you read C;H rather than watch it, due to its unfaithful and generally disappointing anime adaptation. This is a guide to getting all possible endings within the visual novel. Explanations on other mechanics featured within the game are included.
  8.  
  9. This guide is spoiler-free EXCEPT for the B ending section, which should only be read after completing the game once.
  10.  
  11. ====
  12. DELUSION TRIGGERS
  13. ====
  14. Chaos;Head's gameplay revolves around the use of the "Delusion Trigger" system, which allows the protagonist to view positive delusions, negative delusions, or no delusions at all at various points in the story. At points in the game, green and red dots will appear at the top of the game window, and clicking on them will allow the player to view either a positive or a negative delusion respectively. Ignoring these dots will allow the protagonist to stay grounded in reality.
  15. Positive delusions are often steamy and sexy in nature, and negative delusions are often gory and violent in nature. Choosing different delusions won't affect your first playthrough of the game, but they become essential for reaching the B ending in your second playthrough (explained below).
  16.  
  17. ====
  18. CHAPTER 6 DOORS
  19. ====
  20. A set of YES/NO questions will be presented during Chapter 6 at the O-FRONT scene.
  21. To get the bad ending, save first, then answer:
  22. 1. (NO)
  23. 2. (NO)
  24. 3. (NO)
  25. This immediately gives you the bad ending.
  26.  
  27. To continue the story, answer:
  28. 1. (YES)
  29. 2. (YES)
  30. 3. (NO)
  31. 4. (NO)
  32. 5. (YES)
  33.  
  34. ====
  35. A + AA ENDINGS
  36. ====
  37. The A ending is just a gimped version of the AA ending, which is the true ending. You can skip getting the A ending.
  38. To get the AA ending, answer the questions in chapter 10 as follows:
  39. 1. (YES)
  40. 2. (YES)
  41. 3. (NO)
  42. 4. (NO)
  43. 5. (NO)
  44. 6. (YES)
  45. 7. (YES)
  46. 8. (YES)
  47. 9. (YES)
  48. 10. (YES)
  49. 11. (YES)
  50. 12. (YES)
  51. 13. (YES)
  52. 14. (YES)
  53. 15. (YES)
  54.  
  55. To get the A ending, answer question 15 with (NO).
  56.  
  57. ====
  58. B ENDING, SECOND PLAYTHROUGH
  59. ====
  60. The B ending is attainable after starting a new game of C;H, and relies solely on choosing the right DELUSION TRIGGERS. There is a skip function within the VN that stops at delusion triggers, so this should not take too long.
  61. Only the 11 selections below are required in order to progress into the B ending.
  62. Chapter 1:
  63. Delusion Trigger 1 (While in class, talking to Misumi) - Neutral
  64. Delusion Trigger 3 (Yua looking at you across the street) - Neutral
  65. Chapter 2:
  66. Delusion Trigger 8 (During the Phantasm performance watching FES) - Positive
  67. Delusion Trigger 9 (After the Phantasm performance, while playing ESO)) - Positive
  68. Chapter 3:
  69. Delusion Trigger 12 (At Base, looking at your PC, right before Rimi first appear) - Positive
  70. Delusion Trigger 13 (On the top of the school after meeting Rimi in class) - Negative
  71. Chapter 4:
  72. Delusion Trigger 17 (In internet cafe with Yua) - Neutral
  73. Delusion Trigger 18 (in the park) - Negative
  74. Chapter 5:
  75. Delusion Trigger 20 (The first trigger of the chapter, in school) - Positive
  76. Delusion Trigger 24 (After school, at the shoe locker when Rimi covers your eyes) - Negative
  77. Chapter 6:
  78. Delusion Trigger 25 (When Shogun enters the chat after the earthquake) - Positive
  79. Delusion Trigger 28 (looking down to the crowds) - Neutral
  80. Chapter 7:
  81. Delusion Trigger 30 (After waking in the hospital and meeting the nurse) - Negative
  82. Delusion Trigger 34 (While talking to Sena and Kozue) - Negative
  83. Chapter 8:
  84. Delusion Trigger 36 (Takumi and Misumi could not find Ayase in hospital) - Neutral
  85. Delusion Trigger 37 (When Ayase starts talking to Takumi about the Knights of Glajioul in her room) - Negative
  86. Chapter 9:
  87. Delusion Trigger 43 (When Taku hears Nanami's voice after chatting with Grim) - Positive
  88.  
  89. This will lead you into Ending B. It does not matter if you select or do not select other delusions.
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