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Featherboard Config

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Jun 4th, 2016
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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 4000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 2
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71. # Tweaks to increase performance (Use at own risk)
  72. tweaks:
  73. # This option does not send scoreboard remove packets
  74. # to the client on quit. This can increase performance on servers
  75. # where players quit a lot (hubs, ...)
  76. #
  77. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  78. # /data folder
  79. #
  80. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  81. keepScoreboardOnQuit: false
  82. # Toggling allows you to disable the scoreboard
  83. database:
  84. # If you want the toggle to stay even when your users
  85. # log off you can enable this. Keep in mind that this requires a
  86. # MySQL or SQLite database.
  87. # If you are configuring the plugin for the first time it is advised
  88. # to stay away from these settings until you managed the scoreboard
  89. # set up.
  90. persistent: false
  91. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  92. # with isolation, url, driver, ...
  93. # Database name
  94. database: "featherboard"
  95. # Database username
  96. username: bukkit
  97. # Database isolation type
  98. isolation: SERIALIZABLE
  99. # Database driver
  100. driver: org.sqlite.JDBC
  101. # Database password
  102. password: walrus
  103. # Database driver URL
  104. # {DIR} will be replaced with the plugin directory
  105. # {NAME} will be replaced wit the plugin name
  106. url: jdbc:sqlite:{DIR}{NAME}.db
  107. # Save interval in ticks
  108. save-interval: 6000
  109.  
  110. # Disabled worlds. Add your world name in this list to
  111. # disable it.
  112. disabled-worlds:
  113. - 'example_world'
  114.  
  115. # Show delay on join. Usefull if you wish to let the user
  116. # enjoy a Title MOTD without having the scoreboard obstructing
  117. # the view.
  118. show-delay: 0
  119.  
  120. # Anti Flicker will use a new engine that will allow you to use fast animations
  121. # without any flicker.
  122. # You can disable this feature if you do not have fast refresh rates.
  123. antiflicker: true
  124.  
  125. # A list of different scoreboards
  126. boards:
  127. # Default FeatherBoard comes with a board called "default". All players have the permission
  128. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  129. # the permission is negated.
  130. #
  131. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  132. # names such as "vip-board", "mcmmo-levelup", ...
  133. default:
  134. # Every section here are different lines. The first section will be used as the title
  135. # the following sections will be used as the lines on the scoreboard (max 15)
  136. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  137. # things simple I will use logical names such as "title", "spacer", "header", ...
  138. title:
  139. # Every line has its own frames. The animation will loop through these frames on intervals
  140. # that you configure below.
  141. # Put all your frames under 'text:'. You can make as many lines as you want and use
  142. # placeholders and preset effects.
  143. # Keep in mind that there is a limit in line width!
  144. text:
  145. # To create cool looking animations you create yourself
  146. # you can use the graphical tool AnimationCreator
  147. # https://www.spigotmc.org/resources/animationcreator.6001/
  148. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  149. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  150. - '&c&l&nFactions'
  151. # Interval is the animation interval in TICKS (20 ticks is one second).
  152. # Every X ticks the animation goes to the next frame (see above)
  153. # Once all frames are finished it will start over from the first one
  154. interval: 2
  155. # If you don't want a static order of the frames and want to show each frame at random
  156. # you can enable this option.
  157. random: false
  158. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  159. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  160. # These lines (usually a header or footer) are also good for decoration.
  161. header:
  162. text:
  163. - '&8&m+-----------+'
  164. interval: 10
  165. random: true
  166. player-label:
  167. text:
  168. - '&c&lName»'
  169. interval: 100
  170. random: false
  171. player-line1:
  172. text:
  173. - '&7{player}'
  174. interval: 2
  175. random: false
  176. spacer1:
  177. text: []
  178. interval: 100
  179. random: false
  180. news-info:
  181. text:
  182. - '&c&lRank»'
  183. interval: 100
  184. random: false
  185. news:
  186. # Lets create some animated news
  187. # News is something you need to write quick
  188. # and usually you don't want to spend ages on creating
  189. # some cool effect. That is why FeatherBoard features
  190. # several presets you can use.
  191. text:
  192. - '&7{group}'
  193. interval: 2 # When using preset effects. The interval will apply to that effect
  194. # Do you want to randomize the animation frames?
  195. random: false
  196. # For empty lines just add another 'section' but just don't put any text
  197. # in it so it acts like an empty line.
  198. spacer2:
  199. text: []
  200. interval: 100
  201. random: false
  202. timesplayed-label: #Switch between site, times played and health
  203. text:
  204. - '&c&lFaction»'
  205. interval: 100
  206. random: false
  207. timesplayed: #Switch between site, times played and health
  208. text:
  209. - '&7{factionsuuid_faction_name}'
  210. interval: 100
  211. random: false
  212. # For empty lines just add another 'section' but just don't put any text
  213. # in it so it acts like an empty line.
  214. spacer3:
  215. text: []
  216. interval: 100
  217. random: false
  218. server-label:
  219. text:
  220. - '&c&lMoney»'
  221. interval: 100
  222. random: false
  223. server-line1:
  224. text:
  225. - '{money}
  226. interval: 1
  227. random: false
  228. server-line2:
  229. text:
  230. - '&e'
  231. interval: 10
  232. random: false
  233. # This is the same as the header. It is not needed since you already use the header as the longest line
  234. # but it looks cleaner having a footer.
  235. footer:
  236. text:
  237. - '&8&m+-----------+'
  238. interval: 10
  239. random: true
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