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WindStrike

The Master Quest - One with Shadows, Part 5

Nov 2nd, 2019
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  1. <DM> *LAST TIME ON ZURPG - One With Shadows*
  2. <DM> *Seeking a way to bring the comatose Raine back to life, the two of you, Kirran and Hal, went to the Shadow Temple to seek out Impa's help. There, she broke the Shadow Medallion to turn you two into literal shadows, as you tried to find Raine's Shadow. However, you got sidetracked, instead finding the shadows of many others. You also encountered Uroh, the old leader of the Old Sheikah, who tried to "help" you, but you returned the favor
  3. <DM> by letting him rot in despair.*
  4. <DM> *Working your way through the Shadow version of the Shadow Temple, you aided the ails of Dex's army, and even Impa's worries. However, your newfound powers caught the attention of Dark Link, drawing him on your trail. During your shenaniganous encounter as shadows against his shadow form, Hal temporarily blinked himself over to Garo Master and was able to harness his own madness. And Kirran finally found Raine's Shadow. After some heart
  5. <DM> to heart and a dose of Cuil Theory, Kirran returned with a fully revived Raine in tow.*
  6. <DM> *Now, with Impa, a few of Dex's goons, and the shadow of Dex glitching out in some corner, the two of you face Dark Link, in order to rid the world of his wretched existence, once and for all.*
  7. <DM> kicking some KH boss battle music on, since it's quite fitting...
  8. <DM> -=SESSION START=-
  9. <DM> *Kirran, having just broken Cuil Theory to transcend the boundaries of time and space with Raine, you appear back in the Shadow Temple, alongside a slightly feral but in-control Hal, a less-insane Impa, and some of Dex's goonies, namely Doc Luggins, Metal Gear Pete, and Right Said Fred. Not sure how helpful they'll actually be.
  10. <DM> *Across from you all stands a very ticked off Dark Link, equipped with a good chunk of some of your folks' gear, and those of some former partymates.
  11. <DM> profile here - https://zurpg.sephiroth.ws/thread-1172-post-2838.html#pid2838
  12. <Kefka> ZURPG: 400 Bad Request
  13. <DM> bad request yourself, Kefka
  14. <DM> *Through last session's shenanigans, you managed to knock off some of his insane health pool, but it's still pretty ridiculous.
  15. <DM> *He is easing a Loading Screen wound on his head with one clutched hand.
  16. <DM> [Dark Link]: Curse you, Kirran! Curse you all, Sheikah scum, shadow pretenders!
  17. <DM> [Dark Link]: Hyrule can wait to meet its doom, I'm killing you all first!
  18. <DM> *He draws the Dark Master Sword and the Golden Shield.
  19. * Hal keeps his Negation Scepter out.
  20. <DM> *Impa meanwhile looks over at Kirran in awe of Raine's Light and Shadow distortions.
  21. <Hal> (Would Dark Link get through Dome Shield?)
  22. <Hal> Dome Shield:
  23. <Hal> COSTS: 8 Magic
  24. <Hal> DESCRIPTION: Create a barrier of darkness that surrounds you in a dome.
  25. <Hal> EFFECT 1: You and anyone you’re covering will be protected by this and will serve as a barrier if one of you would get hit.
  26. <Hal> EFFECT 2: The barrier has Hearts equal to your Maximum Hearts. It blocks all incoming damage and all incoming effects.
  27. <Hal> If the barrier breaks, remaining damage will carryover to you, but not effects.
  28. <DM> yeeeeaaaaaah he'd just... walk right through that. Or more accurately, you'd probably just feed him the ability to Shadow Teleport through it, lol.
  29. <DM> not unless you can alter the Dome Shield with a buff or something...
  30. <DM> [Raine]: Alrighty, Kirran, here's the plan. We get a doughnut, we sacrifice it to the blood gods, and then cause of a father of three to tumble down the vast cosmos into Dark Link's bleeding corpse. The end.
  31. * Hal just dons his Dual Shields. He casts Spirit Mana first!
  32. <Hal> Draw the spiritual energy that exists around you and then use it to form a field; granting everyone else the ability to draw Magic more efficiently.
  33. <Hal> EFFECT: Summon the Mana Complex Field Effect:
  34. <Hal> Overwrite any current Field Effect in play.
  35. <Hal> The Magic Costs for everyone is reduced by 1 Magic.
  36. <DM> whelp, if you're initiating that, fsteak it
  37. <DM> *Roll initiatives!*
  38. <DM> $init 1d13 Impa
  39. <Hal> $init 1d10
  40. <Navi> DM: Impa's initiative roll has been entered. They rolled: 4.
  41. <Navi> Hal: Your initiative roll has been entered. You rolled: 10.
  42. <Kirran> I feel like there's at least one hole in that plan Raine.
  43. <DM> [Raine]: A doughnut hole?
  44. <Kirran> $init 1d11
  45. <Navi> Kirran: Your initiative roll has been entered. You rolled: 3.
  46. <DM> $init 1d10 DarkLink
  47. <Hal> Sweet
  48. <Navi> DM: Dark's initiative roll has been entered. They rolled: 2.
  49. <DM> $init 1d10 Goons
  50. <Navi> DM: Goons's initiative roll has been entered. They rolled: 5.
  51. <DM> yeah, like.. like that
  52. <Hal> (Did the Spirit Mana go off before the initive?)
  53. <DM> (uuuh sure, that's fine)
  54. <DM> $init s
  55. <Navi> Bonus Round: Hal
  56. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  57. <DM> (NOW you may go!)
  58. <Hal> 21h 16m | Armor Shield equipped (+6 Defense Dice vs non-Magic)
  59. <DM> [Impa]: So... just how powerful is this guy really?
  60. <Kirran> As powerful as the Hero of Time at least.
  61. <DM> [Dark Link]: More powerful than you can ever imagine.
  62. <Kirran> He can be punched in the face though.
  63. <DM> [Raine]: My imagination is pretty powerful. Would you like a recital of the Ten Cuils?
  64. * Hal then equips his Negation Scepter and initiates with a Dome Shield followed by casting Enlighten on it!
  65. <Hal> 8-1 = 7 Magic. 4-1 = 3 Magic
  66. <DM> *Impa cracks her knuckles as she readies up her Sheikah Naginata in both hands.
  67. <DM> [Impa]: Good, I'm looking forward to delivering one personally!
  68. <Hal> This should protect us. Normally he can jump right through the barrer. Things might be different if the barrier is now covered in Light.
  69. <DM> *Courtesies of being in the presence of Raine, instead of cancelling out the Dome Shield with light, it's somehow... a shield of darkness that's surrounded by light, but you can still see the darkness within.
  70. <DM> [Raine]: The worth of such trivial potatoes are nary a worthsay to my almighty blood gods.
  71. <DM> ($endturn?)
  72. <Hal> 21h 6m | Enlightened Dome Shield (21h, ???)
  73. <Hal> $endturn
  74. <Navi> Bonus Round Over!
  75. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  76. <DM> [Dark Link]: A barrier, you say? Hahahahahah.... oh how you heathens entertain me so!
  77. <DM> [Dark Link]: I'm going to personally enjoy squeezing the lifeforce out of every last one of you, especially you, Kirran.
  78. <DM> [Raine]: Eww. Pervert.
  79. <DM> Impa: 25h, 15m
  80. <DM> Dark Link: 400h, 100m
  81. * Hal then equips his Curse Shield and an Expelling Wand before paying for augmented protection on his Robe
  82. <Hal> 21h 3m | Augmented Protection (+7 Wis) | Enlightened Dome Shield (21h, ???)
  83. <Kirran> I think I might have gotten under his skin.
  84. <DM> *FYI, in the corner of the room, there is glitched out Dex still roaming the boundaries of this space.
  85. * Hal then casts Enlighten on himself!
  86. <DM> [Raine]: Or his pants. Oh wait... if he's a copy of Link, does he have pants?
  87. <Hal> 21h 0m | +5 Wisdom | Augmented Protection (+7 Wis) | Enlightened Dome Shield (21h, ???)
  88. <DM> *Raine gets a uhh... mildly devious expression.*
  89. <Hal> Hey Dark Link!
  90. * Hal uses his Expelling wand to DISARM Dark Link's Goron Shield!
  91. <Hal> Disarm:
  92. <Hal> DESCRIPTION: Target someone and attempt to fling one of their equipped Handheld Items.
  93. <Hal> Roll your Wisdom +6 dice vs. targets' Power dice
  94. <Hal> Damage: None
  95. <Hal> EFFECT: If it hits, the item is flung out of the target's hands and into the open.
  96. <Hal> The item lays on the ground. Anyone can then spend a Support Action to pick it up and stash it in their inventory.
  97. <Hal> (Soulbound doesn't protect against this!)
  98. <Hal> $50d10
  99. <Navi> Hal: You rolled 50 Dice with 10 Sides. Results: 4, 6, 1, 6, 10, 3, 4, 1, 4, 7, 7, 10, 10, 10, 3, 1, 3, 9, 2, 7, 10, 10, 9, 6, 9, 1, 6, 3, 4, 10, 8, 7, 6, 9, 2, 6, 2, 6, 6, 6, 2, 3, 6, 2, 2, 8, 3, 4, 7 and 4. Total: 275. Successes: 35.
  100. <DM> (ah, I see now, it just disables the item if it hits)
  101. <DM> $45d10 Dark Link
  102. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 1, 6, 4, 9, 1, 3, 10, 7, 6, 3, 6, 4, 10, 2, 3, 2, 7, 4, 8, 3, 9, 10, 5, 4, 2, 7, 2, 4, 10, 8, 7, 1, 3, 1, 9, 4, 3, 9, 10, 8, 2, 6, 1, 2 and 7. Total: 233. Successes: 27.
  103. <Hal> ul.
  104. <Hal> EFFECT 1: Your items cannot be stolen.
  105. <Hal> EFFECT 2: If any of your items would drop to the ground, they end up back in your inventory, but they remain disabled for the rest of the battle.
  106. <DM> *He uses Shifting Shadows to reroll that...
  107. <DM> $45d10
  108. <Hal> (From Soul Bound)
  109. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 4, 3, 4, 7, 1, 6, 6, 10, 10, 9, 1, 7, 1, 4, 6, 8, 1, 7, 10, 1, 5, 4, 4, 4, 3, 1, 5, 8, 2, 7, 4, 5, 10, 8, 2, 10, 3, 7, 10, 3, 6, 1, 9, 6 and 5. Total: 238. Successes: 31.
  110. <DM> *Despite his best efforts, you rip the Golden Shield out of Dark Link's shadowy grasp. It lands on the floor, before dissolving to nothingness, as it can no longer be accessed for this battle.
  111. <DM> *Dark Link shifts his angry gaze from Kirran to Hal.
  112. <Hal> Hah! Gotcha there!
  113. <Hal> $endturn
  114. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  115. <DM> [Dark Link]: I remember you. You're that support caster... and I'm taking YOU down first!
  116. <DM> [Doc Luggins]: Aye, boss Impa, whatcha want us'ns ta do?
  117. <DM> [Right Said Fred]: Oi, ain't Kirran 'ere da bossy boss now? Just lookit is' flashy glowin' darkness thingies!
  118. <Hal> He no longer has his shield down
  119. <DM> [Metal Gear Pete]: I say we sneak behind Dark Link and stab him in the back. Together.
  120. <DM> [Dark Link]: ... why do you idiots even bother keeping those useless lackeys around?
  121. <DM> (uhh Hal, I believe you typo'd that, that implies his shield is up, lol)
  122. <Hal> His shield is no longer up
  123. <DM> [Impa]: Uhh.. start by uhh... dangit, I didn't teach these idiots any useful ski- I mean uhh...
  124. <DM> (You folks got any idea what you want the goons to do?)
  125. <DM> (If not, they're gonna sneak attack..... in the broad open.)
  126. <Hal> Lets not go for a Sneak attack here
  127. <Hal> Got any support abilities goons?
  128. <DM> [Doc Luggins]: But 'e wouldn't see it comin'! Would yew expect dat?
  129. <DM> [Metal Gear Pete]: I got one!
  130. <DM> *Metal Gear Pete puts a cardboard box over Hal.
  131. <DM> [Metal Gear Pete]: There. You're safe now.
  132. <DM> *The three stooges- I mean Goonies proceed to all use Camouflage.
  133. <DM> $endturn
  134. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  135. * Hal chuckles at that thought as he brushes the cardboard box away.
  136. <DM> *You see some bumpkins phase into the background ambiance, though you can totally hear them whispering to each other. Loudly.
  137. <DM> [Impa]: Shield's down, eh? Let's try this out, then!
  138. <DM> *Impa switches over to the Biggoron's Sword, then empowers herself with Fire Empower, lighting her claymore ablaze.
  139. <DM> *Impa then goes in for a Power Slash on Dark Link!
  140. <DM> *Impa uses her Biggoron Sword to power slash the target, dealing +17 damage. Roll Power!
  141. <DM> $45d10 Impa
  142. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 5, 3, 5, 1, 3, 6, 6, 6, 9, 9, 9, 9, 4, 6, 1, 10, 10, 6, 9, 7, 7, 9, 10, 4, 8, 2, 9, 8, 1, 5, 2, 5, 7, 7, 6, 10, 2, 1, 6, 10, 10, 4, 9, 4 and 10. Total: 280. Successes: 39.
  143. <DM> (good god)
  144. <DM> $30d10 Dark Link
  145. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 10, 4, 9, 5, 3, 6, 2, 1, 5, 5, 9, 7, 4, 6, 7, 8, 8, 1, 5, 4, 7, 4, 6, 7, 10, 5, 6, 3, 4 and 10. Total: 171. Successes: 23.
  146. <DM> 39 - 23 = 16 + 17 = 33 - 6 = 27 damage!
  147. <DM> *Impa lands a clean, fiery strike against Dark Link, lopping off a good chunk of his darkness.
  148. <DM> [Impa]: Huh. He's not as tough as he makes himself sound.
  149. <DM> [Dark Link]: Guh!
  150. <DM> $endturn
  151. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  152. <DM> Impa: 25h, 10m | +5 Attack Dice on Biggoron's Sword | +20 Power, -20 Courage
  153. <DM> Goonies: Uhhh... Camouflaged
  154. <Kirran> His greatest strength has always been his persistence.
  155. <Hal> His determination is unmatched
  156. <DM> [Raine]: It will be his undoing.
  157. <Hal> Indeed.
  158. <Hal> And maybe you will get to spread his blood over your cherry cheesecake
  159. * Kirran uses Displace to create a stationary clone, and then sneaks off to go fetch Dex's corpse.
  160. <DM> [Raine]: ...
  161. <DM> [Raine]: That just sounds wrong, Hal. You on your period or something?
  162. <DM> (I should note, a hit-all attack will get rid of Displace. Thankfully, Dark Link's focus is elsewhere.)
  163. <Hal> I do know you love eating bloody cheesecakes.
  164. <DM> *You find Dex's corpse shifting up and down the wall, appearing randomly and therefore and thusly.
  165. <DM> [Raine]: That would ruin the taste of the blood.
  166. * Kirran starts rigging up Dex's corpse with some bombs.
  167. <DM> [Raine]: Blood should only be sipped from the finest glasses, composed of my victim's corpse, atop a buffet of their spilled organs and compiled into a cake.
  168. <DM> (That'll take a Support Action there)
  169. <Kirran> (I have no idea how much of this I can do in the span of one turn.
  170. <DM> (So that + Displace = $endturn)
  171. <Kirran> $endturn
  172. <Navi> Round 1: Hal, Goons, Impa, Kirran and DarkLink
  173. <DM> *Dark Link is completely oblivious to Kirran's shenanigans and totally thinks he's just standing there, ready to attack.
  174. <DM> [Dark Link]: Hmph, so you're just going to stand there and taunt me? No matter... First up, I've got a little fox to catch!
  175. <DM> (woah what, Warlock Blade isn't two-handed?)
  176. <DM> (wow this thing is busted)
  177. <Hal> Come bite me then!
  178. <DM> *He casts Shadow Power on himself, equips the Warlock Blade (along w/ the Dark Master Sword), then confronts you, Hal!
  179. <DM> *Dark Link uses Furry- Fury Slice on Hal!
  180. <DM> Fury Slice:
  181. <DM> Roll your Power +25 dice vs. targets' Courage dice * 3 (target rolls once to defend)
  182. <DM> Damage: 10
  183. <DM> EFFECT: For each hit, steal 3 of any stat.
  184. <Hal> (That enlightened barrier should block the hits and their effects)
  185. <DM> (indeed!)
  186. <DM> $60d10
  187. <Navi> DM: You rolled 60 Dice with 10 Sides. Total: 301. Successes: 37.
  188. <DM> $60d10
  189. <Navi> DM: You rolled 60 Dice with 10 Sides. Total: 313. Successes: 38.
  190. <DM> $60d10
  191. <Navi> DM: You rolled 60 Dice with 10 Sides. Total: 314. Successes: 40.
  192. <Hal> $31d10
  193. <Navi> Hal: You rolled 31 Dice with 10 Sides. Results: 7, 10, 3, 9, 7, 4, 2, 5, 4, 1, 10, 4, 2, 6, 4, 1, 2, 5, 6, 8, 4, 1, 1, 3, 7, 3, 4, 10, 8, 5 and 7. Total: 153. Successes: 18.
  194. <DM> (what's your hearts?)
  195. <Hal> (21)
  196. <DM> (yeah, there's no point then)
  197. <Hal> (11 Armor)
  198. <DM> *You proceed to just stand there while Dark Link goes gee-willikers on a barrier of darkness and light. He breaks through the barrier on the last hit, but the damage of the Warlock Blade just bounces off your armor.
  199. <DM> [Dark Link]: Gah, how dare you, using my own brother's barrier against me!
  200. <DM> Dark Link: 373h, 95m | Warlock Blade + Dark Master Sword | +5 Power | WREEEEEEE
  201. <DM> $endturn
  202. <Navi> Round 1 Over!
  203. <Navi> Round 2: Hal, Goons, Impa, Kirran and DarkLink
  204. * Hal recovers 2 Magic
  205. <Hal> 21h 2m | +5 Wisdom
  206. <DM> [Impa]: This is it? This is what you guys were worried about? Sounds like the ravings of a madman more than someone to fear.
  207. * Hal eyes that Warlock Blade
  208. <DM> *Dark Link is starting to bumble over with RAAAAAAAGE.
  209. * Hal casts Block on himself
  210. <Hal> There can only be one Warlock blade here!
  211. * Hal uses his Expelling Wand to DISARM the Warlock Blade
  212. <DM> [Dark Link]: WRRRRYYYYYYYYYYYYYYYYYYYY
  213. <Hal> $42d10
  214. <Navi> Hal: You rolled 42 Dice with 10 Sides. Results: 4, 5, 10, 3, 1, 3, 5, 6, 7, 6, 5, 10, 8, 1, 3, 8, 3, 8, 4, 10, 2, 4, 10, 5, 1, 3, 8, 1, 10, 3, 8, 4, 8, 7, 6, 8, 10, 1, 4, 6, 6 and 9. Total: 234. Successes: 31.
  215. <DM> (power, right?)
  216. <Hal> (Yes, vs Power)
  217. <DM> $35d10
  218. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 5, 3, 9, 8, 1, 1, 6, 4, 1, 7, 8, 10, 2, 8, 2, 10, 8, 1, 2, 5, 5, 9, 2, 1, 7, 1, 1, 10, 6, 6, 8, 1, 9, 7 and 9. Total: 183. Successes: 24.
  219. <Hal> 21h 1m | +5 Wisdom | Block
  220. <DM> *Yet another weapon of his is ripped out of his hands.
  221. <DM> *He's starting to look like a joke. Heck, Hal could probably solo Dark Link at this rate.
  222. <DM> Dark Link: 373h, 95m | Dark Master Sword | +5 Power | This might go faster than expected
  223. <DM> ($endturn?)
  224. <Hal> $endturn
  225. <Navi> Round 2: Hal, Goons, Impa, Kirran and DarkLink
  226. <DM> [Doc Luggins]: A'right bois, it's time!
  227. <DM> [Metal Gear Pete]: He'll never see it coming.
  228. <DM> [Right Said Fred]: Wait, are we going right, or left?
  229. <DM> *The Goonies try to Sneak Attack Dark Link!
  230. <DM> make that a Sneak Up
  231. <DM> (lessee, collective Courage between them...)
  232. <DM> (add in the Sheikah training...)
  233. <DM> $23 Goonies
  234. <DM> gthrejkluag
  235. <DM> $23d10 Goonies
  236. <Navi> DM: You rolled 23 Dice with 10 Sides. Results: 9, 8, 4, 3, 8, 1, 10, 7, 2, 8, 9, 1, 5, 10, 3, 10, 4, 2, 1, 4, 8, 1 and 5. Total: 123. Successes: 15.
  237. <DM> $30d10 Dark Link
  238. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 8, 7, 1, 6, 7, 9, 2, 5, 8, 9, 9, 1, 6, 9, 10, 3, 1, 7, 2, 1, 2, 2, 4, 2, 6, 5, 2, 9, 3 and 3. Total: 149. Successes: 17.
  239. * Hal rerolls Dark Link
  240. <DM> $30d10 Dark Link
  241. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 10, 9, 4, 6, 5, 2, 7, 10, 10, 6, 8, 10, 2, 7, 10, 5, 7, 7, 6, 8, 8, 8, 1, 10, 3, 5, 1, 2 and 7. Total: 188. Successes: 28.
  242. <DM> (whelp, wrong way)
  243. <Hal> (WELP. My usual luck)
  244. <DM> (figured you'd reroll Goonies)
  245. <Hal> (They had a fairly high roll)
  246. <DM> *The Goonies appear behind Dark Link, ready to pounce, when he simply whirls around and shrugs them off with the flat of his blade.
  247. <DM> (right, but Dark Link's was fairly low)
  248. <DM> [Doc Luggins]: Dangit Right Said Fred, it's cause you went da otha way!
  249. <DM> [Right Said Fred]: YOU DIDN'T SAY WHICH WAY!
  250. <DM> $endturn
  251. <Navi> Round 2: Hal, Goons, Impa, Kirran and DarkLink
  252. <Hal> At least they tried. Maybe if Dex returns alive...
  253. <DM> [Dark Link]: Maybe I should get rid of this incessant whispering first.
  254. <DM> *Raine is about to burst laughing out loud, but she stifles herself.
  255. <Hal> (Hence why I removed that Warlock Blade...)
  256. <DM> *Impa facepalms, then proceeds to go in for another strike on Dark Link, same attack as before.
  257. <DM> $45d10 Impa
  258. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 4, 5, 7, 2, 8, 2, 7, 10, 9, 7, 9, 4, 4, 9, 6, 10, 8, 10, 7, 4, 6, 4, 2, 3, 4, 1, 5, 8, 2, 6, 5, 5, 10, 1, 7, 7, 3, 4, 7, 1, 10, 5, 4, 4 and 4. Total: 250. Successes: 31.
  259. <DM> $35d10 Dark Link
  260. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 9, 4, 2, 9, 1, 5, 4, 4, 7, 6, 7, 8, 1, 5, 9, 6, 10, 4, 6, 10, 10, 3, 2, 4, 9, 2, 4, 4, 6, 8, 7, 5, 2, 8 and 3. Total: 194. Successes: 23.
  261. <DM> *Dark Link freerolls that
  262. <DM> $35d10 Dark Link
  263. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 2, 3, 6, 5, 10, 2, 2, 7, 2, 6, 5, 7, 5, 8, 2, 5, 8, 5, 7, 2, 3, 9, 5, 6, 5, 3, 3, 9, 4, 1, 1, 5, 3, 6 and 9. Total: 171. Successes: 22.
  264. <DM> pfft
  265. <Kirran> (He's at Navi's mercy now)
  266. <DM> *Yet another strike lands squarely on the "supposed" Big Boss Interloper!
  267. <Kirran> (Should have brought anti-Navi)
  268. <DM> 31 - 23 = 8 + 17 = 25 - 6 = 19 damage
  269. <DM> Dark Link: 354h, 95m | Dark Master Sword | +5 Power | This might go faster than expected
  270. <DM> *Impa then uses Cover on the Goonies.
  271. <DM> [Impa]: They may be idiots, but no one harms my Sheikah Clan ever again!
  272. <DM> $endturn
  273. <Navi> Round 2: Hal, Goons, Impa, Kirran and DarkLink
  274. <DM> Impa: 25h, 10m | +5 Attack Dice on Biggoron's Sword | +20 Power, -20 Courage | Covering Goonies
  275. * Kirran finishes rigging up the Glitchzard for flight
  276. <DM> *Kirran, you've composed what appears to be a uhh... how do I describe this
  277. <DM> *Screw it, let's have Raine describe it.
  278. <DM> [Raine]: Here, at Exhibit A, you'll find we have a perfectly dex'd out Deck- err decked out Dex capable of mach speeds surpassing that of the average speed of light. Strapped to his many fine appendages are what appears to be explosives, which will end the universe in recursive Dex- I mean death if handled improperly.
  279. <DM> [Raine]: And here, at Exhibit B, we have a hyped up underpowered big bad that's about too go boom.
  280. <DM> *Your bow seems to have warped the laws of physics to allow a bombed-up Dex to be strapped and launched from it.
  281. * Kirran places a ten-sided coin on the lizard's snout, and then takes aim with the gravity slingshot.
  282. * Hal le facepalms
  283. <DM> (wait)
  284. <DM> (wait wait wait)
  285. <DM> ((are... are you actually rolling that thing?)
  286. <Kirran> I see no better way to use it than to put it into the hands of the most chaotic and random thing in the universe.
  287. <DM> true, but
  288. <DM> it still requires a wish
  289. <Hal> We have the advantage... for now
  290. <DM> otherwise fate cannot judge it, and it cannot truly be rolled
  291. <Hal> The wish also cannot be to kill someone
  292. <DM> (well, technically it can, it just has big consequences if it fails...)
  293. <Kirran> (Hmm, I hadn't thought that part through)
  294. <Hal> (I specifically put that restriction in so players like Dex can't use it to kill Bloodwind or use it to acquire the Master Sword or Triforce)
  295. <DM> (if you want, the Goonies can make the wish for you)
  296. <DM> (they're currently uselessly expendable)
  297. <Kirran> (Seems fitting enough)
  298. <DM> (OH BOY)
  299. <DM> (whelp, ask 'em aloud)
  300. <Kirran> Boys, your boss is about to embark on his last flight for the glory of Hyrule. Make a wish and salute.
  301. <DM> [Doc Luggins]: Me wishes... da best o' luck fer da ol' boss!
  302. <DM> [Metal Gear Pete]: I wish for eternal salvation for all those I am about to slaughter in their sleep.
  303. <DM> [Right Said Fred]: I wish I knew left from right. And right from left.
  304. <DM> [Doc Luggins]: Oh, an' uhh if'n ye could get da otha bossy guy a body or somefin', Bob or wot's 'is name, that'll do koindly.
  305. <DM> *The three of them salute. Impa... begrudgingly salutes as well.
  306. <Kirran> o7
  307. <DM> *Alright... first up, roll the attack.
  308. * Kirran takes aim
  309. <DM> *Let's just see if the darn thing hits first..
  310. <Kirran> $53d10
  311. <Navi> Kirran: You rolled 53 Dice with 10 Sides. Total: 288. Successes: 35.
  312. <DM> [Dark Link]: What in tarnation is that-
  313. <DM> $30d10 Dark Link
  314. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 9, 9, 3, 4, 3, 2, 7, 9, 7, 9, 3, 10, 6, 10, 8, 4, 8, 2, 6, 4, 7, 9, 1, 5, 3, 2, 2, 10 and 1. Total: 164. Successes: 19.
  315. <DM> *self-reroll...
  316. <DM> $30d10 Dark Link
  317. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 9, 1, 10, 8, 3, 3, 1, 5, 9, 10, 1, 8, 2, 1, 4, 2, 9, 7, 9, 10, 2, 3, 7, 1, 3, 2, 3, 5, 3 and 3. Total: 144. Successes: 16.
  318. <DM> (pfft)
  319. <Kirran> FIIIREEEEEE
  320. <DM> *Kirran, you let loose the Dex Bomb from your Gravity Slingshot, taking gravity along with it! The Dex flies through the air, and despite Dark Link's best attempts at parry the incoming lizard, he fails to account for glitches... and Kirran's superior firing skills.
  321. <DM> *The Dex impales Dark Link slightly before proceeding to explode, with one last hurrah.
  322. <DM> *Kirran... roll the other... thing.
  323. <Hal> (No rerolls will work here)
  324. <DM> (nnnnnnope, whatever rolls stays)
  325. <Kirran> $1d10
  326. <Navi> Kirran: You rolled 1 Die with 10 Sides. Result: 5. Successes: 1.
  327. <DM> 5
  328. <DM> "If it's a 5, the coin warps itself out of existence before you're able to flip it. Try again next time!"
  329. <DM> ....
  330. <DM> you know, normally this would happen
  331. <DM> however
  332. <Kirran> (It was really the only reasonable outcome, when you think about it)
  333. <DM> since you attached it to a god darned glitched out Dex
  334. * DM sighs.
  335. <DM> ... roll it again
  336. <Kirran> $1d10
  337. <Navi> Kirran: You rolled 1 Die with 10 Sides. Result: 2. Successes: 0.
  338. <DM> 2
  339. <DM> If it's a 2 through 4, flip the coin.
  340. <DM> If it's heads, something unfortunate will happen to everyone.
  341. <DM> If it's tails, only you are screwed.
  342. <DM> so $1d2
  343. <Kirran> (So is that applicable to each one of the goons in turn?)
  344. <DM> (hmm... yes, no, yes and- I honestly don't know until that coin is flipped)
  345. <Kirran> $1d2
  346. <Navi> Kirran: You flipped 1 coin. Result: Heads.
  347. <DM> (... alright, I got it)
  348. <Hal> (Welp, the bomb's going to hit everyone with the explosion)
  349. <DM> (Let there be..... oh gods why am I doing this)
  350. <DM> *After imploding and exploding on the side of Dark Link, Dex finally makes his last farewell to this world... by getting exchanged for something arguably just as god darned bad.
  351. <DM> *The smoke clears, and the wishes of the Goonies combine into one, singular wish, which comes true... mostly.
  352. <Hal> Blast it, more interlopers!
  353. <DM> *You see a single Cuccoo standing next to Dark Link. Bob's Soul seems to be attached to the Cuccoo. On top of that, it makes a cursed sound.
  354. <DM> [Bob Cuccoo]: HONK!
  355. <Hal> O.o
  356. <DM> [Doc Luggins]: Wot? Is... is dat... Bob?
  357. <DM> [Metal Gear Pete]: It's his true form, awakened.
  358. <DM> *You see Bob's Soul try to speak, but each time he tries, the Cuccoo just honks.
  359. <Hal> (ZURPG x Untitled Goose Game)
  360. <DM> *Also, from the sky, despite you all being in a closed room, an Imitation Staff falls from the sky and bonks the Cuccoo on the head.
  361. <DM> *Cuccoo takes 1 damage.
  362. <DM> [BobCuccoo]: HONK! HONK HONK HONK!
  363. <DM> lessee, there are...
  364. <DM> $init j BobCuccoo
  365. <Navi> BobCuccoo has entered the battle.
  366. <DM> $turns
  367. <Navi> Round 2: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  368. <DM> 6 of you, eh
  369. <DM> $6d6
  370. <Navi> DM: You rolled 6 Dice with 6 Sides. Results: 3, 6, 4, 4, 6 and 6. Total: 29.
  371. <DM> no wait, let's not allow recursion on this
  372. <DM> $5d5
  373. <Navi> DM: You rolled 5 Dice with 5 Sides. Results: 3, 5, 1, 2 and 1. Total: 12.
  374. <DM> so everyone but Kirran
  375. <DM> *Everyone except Kirran, roll Courage against an oncoming Cuccoo swarm!
  376. <DM> $50d10 Cuccoos
  377. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 1, 6, 2, 9, 3, 1, 9, 4, 3, 6, 5, 5, 7, 7, 9, 10, 10, 4, 1, 3, 7, 10, 8, 4, 10, 7, 9, 8, 8, 2, 8, 8, 8, 10, 7, 10, 10, 5, 4, 2, 1, 8, 7, 7, 5, 6, 7, 4, 9 and 8. Total: 312. Successes: 42.
  378. <DM> [Impa]: WHAT THE HECK IS THIS?!
  379. <Hal> $28d10
  380. <Navi> Hal: You rolled 28 Dice with 10 Sides. Results: 6, 6, 7, 3, 9, 6, 10, 8, 4, 8, 10, 2, 5, 7, 1, 2, 7, 10, 7, 10, 2, 7, 8, 8, 4, 2, 4 and 10. Total: 173. Successes: 24.
  381. <DM> $20d10 Impa
  382. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 5, 2, 7, 1, 7, 4, 4, 6, 10, 3, 4, 3, 1, 3, 4, 5, 10, 4, 7 and 6. Total: 96. Successes: 11.
  383. <DM> $30d10 Dark Link
  384. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 3, 6, 5, 9, 3, 3, 3, 4, 6, 2, 9, 8, 9, 9, 4, 2, 2, 10, 2, 5, 3, 4, 5, 6, 8, 10, 6, 2 and 6. Total: 158. Successes: 18.
  385. <Hal> (Even if Impa dies, I've got a plan)
  386. <DM> *Impa chucks a reroll at the Cuccoos.
  387. <DM> $50d10 Cuccoos
  388. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 1, 5, 8, 7, 10, 7, 10, 3, 9, 3, 8, 1, 2, 6, 9, 10, 9, 1, 2, 9, 2, 6, 2, 5, 1, 8, 3, 10, 3, 4, 6, 4, 9, 4, 10, 9, 10, 9, 1, 9, 2, 9, 9, 4, 5, 8, 4, 3, 8 and 5. Total: 292. Successes: 36.
  389. <DM> 36 - 11 = 25 - 6 = 19 damage vs. IMpa
  390. <Hal> 36-24-13 = 0 damage vs Hal
  391. <DM> 36 - 18 = 18 - 6 = 12 damage vs. Dark Link
  392. <DM> [Dark Link]: ... what is this madness.
  393. <DM> *You see the comical sight of Dark Link getting mauled by an incoming Cuccoo.
  394. <Hal> Its a Cuccoo... but it honks like a Goose?
  395. <DM> [Raine]: This is it! It's finally here...
  396. <DM> [Raine]: BLOOD FOR THE BLOOD GODS! SKULLS FOR THE SKULL THROOOOOOONE!
  397. <Hal> Welp. I know what I am doing next
  398. <DM> *A series of honks and feathers flood the room. What they leave behind is a scene of massacre, as Impa is struggling to survive from such a storm of feathery death.
  399. <DM> [Impa]: Ugh... this is what... I get to for dealing... with Dex and his darned goonies...
  400. <DM> *Impa was covering, so the Goonies are safe.
  401. * Kirran uses his support action to blue potion Impa
  402. <Hal> (How much damage did Dark Link take from the Dex Missile?)
  403. <DM> Impa: 6h, 10m | +5 Attack Dice on Biggoron's Sword | +20 Power, -20 Courage | About to kill the Goonies
  404. <DM> Goonies: Somehow alive
  405. <DM> BobCuccoo: 999999h, 1m | Has an Imitation Staff in its beak
  406. <DM> Dark Link: 342h, 95m | Dark Master Sword | +5 Power | This might go faster than expected
  407. <DM> oh right
  408. <DM> 35 - 19 = 16 + what's Dex's health
  409. <DM> 15
  410. <DM> 31 - 6 = 25 damage
  411. <DM> Impa: 19h, 15m | +5 Attack Dice on Biggoron's Sword | +20 Power, -20 Courage | About to kill the Goonies
  412. <Kirran> (Plus bombs?)
  413. <DM> [Impa]: Thanks Kirran. Thought I was about to meet my demise to a bunch of honkin' cuccoos.
  414. <Hal> (Impa should have 6h)
  415. <Hal> (Or not, after Blue Potioning)
  416. <DM> (blue potion)
  417. * DM chucks 10 more damage on Dark Link.
  418. <DM> Dark Link: 307h, 95m | Dark Master Sword | +5 Power | This might go faster than expected
  419. <DM> [Raine]: ALL I EVER DREAMED WAS THIS!
  420. <DM> [Raine]: AND FINALLY, IT'S HERE!
  421. <DM> [Raine]: THE SINGULARITYYYYYYYYY!
  422. <DM> (okay, that's yer turn, Kirran)
  423. * Kirran brushes feathers off of himself.
  424. <DM> *Raine eats a fallen chicken feather.
  425. <DM> [Raine]: Huh. Doesn't taste like chicken.
  426. <Kirran> So long, sweet prince. Hopefully there's plenty of vaccuum cleaners in hell.
  427. <Kirran> $endturn
  428. <Navi> Round 2: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  429. <DM> *You hear the vrooming of vacuums in heaven from beyond the fourth wall. Dex is enjoying his time greatly.
  430. <DM> [Dark Link]: What... is that accursed beast you all have summoned here?
  431. <Kirran> Hit it and find out.
  432. <DM> [Dark Link]: Fine, let's go for the long game...
  433. <DM> *Dark Link casts Shadow Power on himself, then takes his Dark Master Sword, and goes for a stab... on the Goonies!
  434. <DM> [Dark Link]: You brought them into this world, and now you're taking the fall!
  435. <DM> Dark Stab:
  436. <DM> Roll your Courage dice vs. targets' Courage dice
  437. <DM> Damage: +25
  438. <DM> EFFECT: If it hits, siphon 5 Courage from the target to you.
  439. <DM> IF FAIL: Target automatically gets to Counterattack you.
  440. <DM> *The Goonies try to all push each other into defending the attack, stumbling over each other several times.
  441. <DM> $30d10 Dark Link
  442. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 2, 9, 1, 4, 4, 1, 1, 6, 1, 3, 10, 6, 6, 9, 9, 6, 8, 9, 5, 9, 7, 7, 8, 5, 10, 2, 2, 3, 5 and 10. Total: 168. Successes: 22.
  443. <DM> $23d10 Goonies
  444. <Navi> DM: You rolled 23 Dice with 10 Sides. Results: 8, 6, 8, 8, 9, 1, 8, 9, 7, 9, 2, 7, 4, 8, 6, 2, 3, 3, 10, 8, 1, 7 and 4. Total: 138. Successes: 16.
  445. * Kirran throws a reroll at Dark Link
  446. <DM> $30d10
  447. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 8, 2, 4, 9, 4, 7, 4, 3, 4, 9, 10, 2, 8, 1, 10, 7, 8, 8, 8, 5, 1, 5, 10, 3, 8, 2, 3, 6, 3 and 9. Total: 171. Successes: 20.
  448. <DM> *Navi hates him, but not that much, unfortunately.
  449. <DM> *The Goonies are unable to defend the oncoming attack. Let's order this Doc Luggins, Right Said Fred, then Metal Gear Pete.
  450. <DM> $1d3
  451. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 3.
  452. <Hal> (Still 29 damage)
  453. <DM> [Metal Gear Pete]: Don't worry guys, I got this!
  454. <Hal> Pete?
  455. <DM> *He blocks the oncoming stab with a cardboard box.
  456. <Hal> Pete!?
  457. <Hal> PEEEETE!?
  458. <DM> [Metal Gear Pete]: Urk... ugh... how.... how could this happen?
  459. <DM> *Despite his best efforts... Metal Gear Pete falls to the floor, his own cardboard box becoming his blood-filled grave.
  460. <DM> [Impa]: No... No, you'll... I'm going to personally make sure you rot in the same pit Uroh is in, Dark Link!
  461. <DM> Dark Link: 307h, 95m | Dark Master Sword | +10 Power, +5 Courage | Starting to get some upper ground...
  462. <Hal> I'll return him after this fight.
  463. <DM> [Dark Link]: There we go, we just take the classic way around.
  464. <DM> $endturn
  465. <Navi> Round 2: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  466. <DM> [Metal Gear Pete]: Boss Dex, I'll see ya soon...
  467. <DM> *Metal Gear Pete is... no longer solid.
  468. <DM> *Meanwhile...
  469. <DM> $1d5
  470. <Navi> DM: You rolled 1 Die with 5 Sides. Result: 1.
  471. <DM> *Hal... you're looking mighty tasty.
  472. <DM> *BobCuccoo hops on over to your way...
  473. <DM> *Huh, this shouldn't be that bad.
  474. <Hal> (I have 15 Armor for this)
  475. <Hal> 21h 0m | +5 Wisdom | +4 Armor
  476. <DM> *BobCuccoo uses a wing to STEAL your Combustion Wand!
  477. <DM> power courage wisdom, let's go!
  478. <DM> $10d10 Power
  479. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 10, 3, 10, 3, 10, 3, 6, 3, 1 and 5. Total: 54. Successes: 8.
  480. <DM> $50d10 Courage
  481. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 4, 9, 6, 4, 5, 4, 1, 3, 8, 1, 7, 7, 4, 5, 9, 6, 10, 2, 5, 10, 2, 5, 2, 1, 8, 2, 3, 3, 5, 4, 8, 9, 2, 3, 2, 6, 7, 2, 8, 4, 3, 5, 1, 6, 10, 10, 2, 10, 1 and 7. Total: 251. Successes: 31.
  482. <Hal> $31d10 Power
  483. <Navi> Hal: You rolled 31 Dice with 10 Sides. Results: 9, 3, 1, 1, 3, 8, 2, 5, 10, 6, 9, 8, 4, 10, 1, 5, 6, 7, 7, 3, 1, 9, 8, 2, 5, 7, 2, 6, 6, 2 and 2. Total: 158. Successes: 20.
  484. <Hal> $28d10 Courage
  485. <Navi> Hal: You rolled 28 Dice with 10 Sides. Results: 5, 4, 3, 5, 7, 10, 6, 2, 10, 2, 10, 7, 5, 9, 7, 10, 4, 4, 7, 7, 4, 5, 5, 6, 9, 2, 7 and 5. Total: 167. Successes: 24.
  486. <DM> annnd for Wisdom, should be the collective douchiness of- oh yeah this is gonna work
  487. <Hal> $50d10 Wisdom
  488. <Navi> Hal: You rolled 50 Dice with 10 Sides. Results: 8, 9, 7, 2, 3, 9, 6, 9, 9, 2, 10, 9, 3, 9, 5, 8, 8, 2, 8, 2, 6, 4, 9, 10, 9, 3, 5, 7, 4, 1, 1, 1, 10, 8, 2, 2, 6, 8, 1, 4, 9, 10, 2, 2, 9, 7, 10, 7, 9 and 8. Total: 302. Successes: 37.
  489. <DM> $1000d10 Wisdom
  490. <Navi> DM: You rolled 1,000 Dice with 10 Sides. Total: 5,513. Successes: 698.
  491. <DM> *BobCuccoo swipes your Combustion Wand! I wonder what he's going to do with that?
  492. * Hal uses Effect Block on that!
  493. <DM> *BobCuccoo tries to snag it. but he fails. However, he did successfully hit you...
  494. <DM> *BobCuccoo transforms his Imitation Staff into the Combustion Wand.
  495. <DM> *He then uses Infuse, in order to gain Magic.
  496. <DM> *BobCuccoo gains 10 Magic.
  497. <DM> BobCuccoo: 999999h, 11m | Imitating a Combustion Wand
  498. <DM> $endturn
  499. <Navi> Round 2 Over!
  500. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  501. <DM> Impa: 19h, 15m | +5 Attack Dice on Biggoron's Sword | +20 Power, -20 Courage
  502. <DM> Goonies: RIP Pete
  503. <DM> BobCuccoo: 999999h, 11m | Imitating a Combustion Wand
  504. <DM> Dark Link: 307h, 95m | Dark Master Sword | +10 Power, +5 Courage | Starting to get some upper ground...
  505. <Hal> (If he uses that Wisdom on Combustion Wand that effect where the person with the biggest difference between successes shouldn't work...)
  506. <DM> (it won't)
  507. <DM> (buuuuut it'll still have some fun with it)
  508. <Hal> 21h 3m | +5 Wisdom | +6 Armor
  509. <DM> [Dark Link]: Maybe I should be using the thing I picked up off that Gerudo...
  510. * Hal finally equips his Sol Mask and activates Sol Shield. He then casts Block on himself and then fires a Sol Barrage at Dark Link!
  511. <Hal> Roll your Wisdom +15 dice vs. targets' Wisdom dice
  512. <Hal> Damage: +0
  513. <Hal> EFFECT: If it hits, disable all of target's Bonuses (except Armor).
  514. <Hal> DURATION: One round.
  515. <DM> (roll it)
  516. <Hal> 21h 2m | Sol Shield (+5 Defense) and Armor Shield (+6 Defense vs non-magic) | +5 Wisdom | +6 Armor | Block
  517. <Hal> $51d10
  518. <Navi> Hal: You rolled 51 Dice with 10 Sides. Total: 296. Successes: 39.
  519. <DM> $30d10 Dark Link
  520. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 10, 3, 3, 7, 9, 3, 3, 4, 3, 6, 3, 2, 8, 1, 10, 6, 3, 5, 6, 7, 6, 9, 5, 1, 8, 8, 1, 4 and 8. Total: 153. Successes: 18.
  521. <DM> *Dark Link just... takes the bloody hit.
  522. <Hal> 21-6 = 15 damage + No bonuses
  523. <Hal> (except Armor)
  524. <DM> 39 - 18 = 21 - 6 = 15 damage
  525. <DM> Dark Link: 292h, 95m | Dark Master Sword | (Disabled 1 Round) +10 Power, +5 Courage | RIP upper ground
  526. <DM> *Your Sol Barrage lands squarely on Dark Link. All those extra powers he was storing on his darkness are locked down by the light.
  527. <DM> (anything else?)
  528. <Hal> (I cast Block)
  529. <Hal> $endturn
  530. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  531. <DM> *The Goons take their time to mourn the loss of Pete... by trying to Sneak Up in his honor. This time by preparing themselves in his last cardboard boxes. They proceeds to equip the Cardboard Boxes for sneaking bonuses and then Camouflage.
  532. <DM> $endturn
  533. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  534. <DM> [Impa]: Let's rev this up another notch.
  535. <DM> *Impa stacks a Fire Empower on- oh wait those were originally designed not to stack on the same item, crap
  536. <Hal> (Should cost 4 Magic because of Mana complex)
  537. <DM> *Impa instead casts two Water Shields, one on Hal's Cursed Shield, and one on Kirran's Golden Shield, so +5 Defense Dice for each of ya.
  538. <DM> (right, thanks)
  539. <DM> *She switches back to her Sheikah Naginata, in case of... Cuccoo shenanigans.
  540. <DM> Impa: 19h, 7m | +5 Attack Dice on Biggoron's Sword | Sheikah Naginata Equipped
  541. <DM> $endturn
  542. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  543. <Hal> 21h 2m | Water Barrier on Cursed Shield (+5 Defense), Sol Shield (+5 Defense) and Armor Shield (+6 Defense vs non-magic) | +5 Wisdom | +6 Armor | Block
  544. <DM> (Kirran, anything?)
  545. <Kirran> (Thinking, hang on. Trying to get the hang of these new abilities)
  546. <DM> (sure)
  547. <Hal> (Kirran still has Displace)
  548. * Kirran uses Displace to warp punch Dark LInk
  549. <DM> [Dark Link]: Wha-?
  550. <Kirran> Remember this?
  551. <Kirran> $50d10
  552. <Navi> Kirran: You rolled 50 Dice with 10 Sides. Results: 8, 4, 8, 10, 7, 5, 9, 10, 7, 2, 3, 2, 5, 5, 10, 6, 5, 5, 8, 9, 1, 4, 5, 9, 8, 6, 7, 6, 6, 1, 4, 4, 4, 2, 4, 1, 6, 2, 1, 2, 4, 3, 4, 9, 7, 3, 4, 1, 8 and 2. Total: 256. Successes: 30.
  553. <DM> (courtesies of Raine's Light countering Interloper darkness, this'll do full damage.... what crappy roll is that)
  554. <DM> $30d10 Dark Link
  555. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 10, 8, 5, 4, 7, 3, 9, 3, 9, 5, 3, 2, 8, 7, 3, 1, 8, 8, 3, 8, 10, 6, 1, 4, 5, 7, 7, 8, 8 and 4. Total: 174. Successes: 21.
  556. <DM> *Impa chucks an RP at Kirran.
  557. <Hal> EFFECT: Your Punches deal +5 Damage instead of Halved.
  558. <Kirran> $50d10
  559. <Navi> Kirran: You rolled 50 Dice with 10 Sides. Results: 9, 7, 1, 4, 1, 8, 7, 10, 10, 5, 5, 3, 7, 2, 10, 9, 3, 8, 7, 5, 5, 7, 1, 5, 10, 5, 2, 6, 3, 10, 10, 2, 7, 10, 5, 8, 8, 1, 8, 7, 5, 2, 10, 2, 3, 10, 10, 6, 7 and 7. Total: 303. Successes: 46.
  560. <DM> [Impa]: Get one in for me.
  561. <DM> (right, that)
  562. <DM> (in that- OH MY GOD)
  563. <Kirran> (There we go)
  564. <DM> *Kirran, you easily whittle Dark Link's strength to the side as you land a seemingly... soft punch on his face, with your Golden Gauntleted fist.
  565. <DM> *However, right as he's about to smirk from your "weakness", the power within your hand explodes, and it sends him hurtling across the room.
  566. <DM> kay, to the face, so no armor, and Raine's light countering Interloper darkness, another 10...
  567. <DM> 46 - 21 = 25 + 10 + 5 = 40 damage!
  568. <DM> *With a solid FALCON PAAAWWWNCH to the face, Dark Link is blasted through the door, all the way down through the room to the south.
  569. <DM> damage from door, +5 more
  570. <Hal> (That would be ludricous with Black Arrows)
  571. <Hal> Follow him!
  572. <Hal> Make sure he can't run
  573. <DM> *You all move the battle from the Training Room and into the Perpetual Cycle, aka that room that's always slowly spinning and making you all go mad. Slowly.
  574. <DM> *Dark Link recovers to his feet, unsteadied slightly by the new room.
  575. <DM> Dark Link: 247h, 95m | Dark Master Sword | (Disabled 1 Round) +10 Power, +5 Courage | RIP upper ground
  576. <DM> [Dark Link]: Ugh... I can't believe this. Getting utterly humiliated like this... by... by you weakling Light Worlders!
  577. <DM> [Dark Link]: If this were the Twilight Realm, you wouldn't stand a shadow of a chance against me!
  578. <DM> [Raine]: Huh, that's not how I heard it went down.
  579. <DM> *Kirran, you now have a Displacement Clone in the Training Room. End turn?
  580. <Hal> And you won't get to the Twilight Realm
  581. * Kirran casts mirage on Impa
  582. <Kirran> $endturn
  583. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  584. <DM> [Dark Link]: No... I will return...
  585. <DM> *Dark Link uses one action to start charging for Aeternal Darkness. You all notice the torchlights in the room begin to flicker out. Raine's light remains strong in the face of Dark Link's cowardice.
  586. <DM> *Dark Link decides to be a bit creative this time for his options...
  587. * Hal smiles as Dark Link starts charging for Aeternal Darkness...
  588. <DM> *Dark Link uses Throw! He starts... by lifting BobCuccoo.
  589. <DM> $30d10 Dark Link
  590. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 2, 4, 2, 7, 3, 7, 9, 9, 9, 8, 8, 10, 5, 8, 5, 2, 5, 5, 9, 2, 10, 10, 2, 1, 3, 1, 1, 8 and 8. Total: 164. Successes: 21.
  591. <DM> $10d10 BobCuccoo
  592. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 8, 8, 9, 1, 9, 5, 4, 5, 3 and 2. Total: 54. Successes: 6.
  593. <DM> *Dark Link successfully acquires BobCuccoo!
  594. <DM> [BobCuccoo]: HONK!
  595. <DM> [Dark Link]: Hahahahah... I now hold the power of this Cuccoo's might in my hands-
  596. <DM> [Raine]: Pfffbbbbt
  597. * Kirran facepalms
  598. <DM> [Raine]: I... hahahahahah, did Dark Link actually just say that aloud?
  599. <DM> [Raine]: Psh, what a joke.
  600. <Hal> Did you say you were weak Dark Link?
  601. <DM> [Dark Link]: YOU THINK IT A JOKE?
  602. <DM> [Dark Link]: THEN TRY IT YOURSELF!
  603. <DM> *Dark Link throws the BobCuccoo at Kirran!
  604. <DM> ATTACK 2: Target rolls Courage dice to defend
  605. <DM> Target Damage: +0
  606. <DM> Projectile Damage: Halved and based on difference in successes from ATTACK 1
  607. <Kirran> $1d3
  608. <Navi> Kirran: You rolled 1 Die with 3 Sides. Result: 1.
  609. <DM> (WHELP)
  610. <Kirran> Nope
  611. <DM> *Kirran, without even using your new Displacement Clone, you let Cuil Theory do the talking while Dark Link proceeds to chuck a BobCuccoo at... a wall.
  612. <DM> *Thus hurting BobCuccoo...
  613. <Kirran> Oh, he is not going to like that...
  614. <DM> *BobCuccoo turns around and eyes Dark Link. From the abyss of darkness above, you hear a thousand honks screeching echoing about...
  615. <DM> [Dark Link]: ... what have I done?
  616. * Hal stands back and watches the show
  617. <DM> *For the first time, you hear Dark Link speak in fear. From, of all god darn things, Bob the Cuccoo.
  618. <DM> okay this is all focused on Dark Link this time, so....
  619. <DM> $100d10 BobCuccoo
  620. <Navi> DM: You rolled 100 Dice with 10 Sides. Total: 532. Successes: 64.
  621. <DM> $30d10 Dark Link
  622. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 8, 2, 5, 6, 1, 6, 6, 10, 10, 6, 4, 1, 7, 10, 1, 3, 9, 10, 8, 4, 2, 2, 9, 5, 4, 9, 10, 6, 6 and 4. Total: 174. Successes: 24.
  623. <DM> *A swarm of angry Cuccoos drops down from above, but this time, they ignore all of you. Instead, they focused their beaks and feathers on the now-a-complete-joke Dark Link, who just gets pecked at repeatedly.
  624. <DM> -6, so 34 damage
  625. <Kirran> Boss, was the Hero of Time ever like this?
  626. <DM> Dark Link: 213h, 95m | Dark Master Sword | (Disabled 1 Round) +10 Power, +5 Courage | Humiliated by Bob the Cuccoo
  627. <DM> [Impa]: Uhh...
  628. <DM> *Impa is about to say "no", but then you see her ponder a bit.
  629. <DM> *There's a moment of silence- err a moment of Dark Link wincing in pain from the Cuccoo swarm before Impa answers.
  630. <DM> [Impa]: No. Definitely not. Never.
  631. <DM> *He defiantly shakes her head.
  632. <DM> Dark Link: 213h, 95m | Dark Master Sword | (Disabled 1 Round) +10 Power, +5 Courage | Humiliated by Bob the Cuccoo | 1 Action charged
  633. <DM> $endturn
  634. <Navi> Round 3: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  635. <DM> *Time to make the rounds!
  636. <DM> $1d5
  637. <Navi> DM: You rolled 1 Die with 5 Sides. Result: 4.
  638. <DM> *Kirran, how would you like to be a victim of BobCuccoo?
  639. * Hal regains 2 Magic
  640. <DM> [Raine]: YES, COME HERE LITTLE ONE, WE HAVE SUCH SIGHTS TO BEHOLD AND SHARE.
  641. <DM> [Raine]: SIGHTS OF DEATH, BLOOD, AND cuddly cake.
  642. <Hal> 21h 4m | Water Barrier on Cursed Shield (+5 Defense), Sol Shield (+5 Defense) and Armor Shield (+6 Defense vs non-magic) | +5 Wisdom | +6 Armor | Block
  643. <DM> *She appears to be sounding a bit like the old Raine now. A bit.
  644. <DM> (I don't think either of you can be hit anymore...)
  645. <DM> (except by the Cuccoo)
  646. <Hal> (Dark Link has a few things he can hit with)
  647. <DM> *BobCuccoo goes for STEAL... on your Black Arrows, Kirran!
  648. <DM> (Power, Courage, and Wisdom, roll 'em)
  649. <DM> $10d10 Power
  650. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 3, 6, 3, 8, 6, 8, 4, 6, 7 and 9. Total: 60. Successes: 7.
  651. <DM> $50d10 Courage
  652. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 9, 8, 6, 9, 8, 8, 8, 8, 6, 2, 9, 7, 1, 4, 1, 9, 4, 6, 5, 7, 4, 7, 3, 7, 5, 8, 4, 8, 3, 1, 6, 2, 9, 1, 1, 7, 9, 8, 4, 4, 10, 3, 1, 10, 7, 1, 8, 10, 7 and 3. Total: 286. Successes: 34.
  653. <DM> $1000d10 Wisdom
  654. <Navi> DM: You rolled 1,000 Dice with 10 Sides. Total: 5,391. Successes: 697.
  655. <DM> (or more accurately, see if you can beat the Courage roll)
  656. <Kirran> (That's with defense dice, yeah?)
  657. <DM> (yes)
  658. <Kirran> $56d10
  659. <Navi> Kirran: You rolled 56 Dice with 10 Sides. Total: 328. Successes: 44.
  660. <Kirran> $49d10
  661. <Navi> Kirran: You rolled 49 Dice with 10 Sides. Results: 8, 1, 7, 9, 4, 2, 9, 6, 4, 3, 1, 8, 2, 9, 9, 7, 10, 5, 10, 10, 2, 9, 8, 4, 3, 2, 2, 9, 9, 8, 3, 6, 9, 10, 4, 3, 2, 2, 8, 5, 5, 9, 2, 7, 7, 1, 4, 7 and 5. Total: 279. Successes: 33.
  662. <DM> oooooof
  663. <Kirran> $38d10
  664. <Navi> Kirran: You rolled 38 Dice with 10 Sides. Results: 4, 6, 6, 2, 3, 10, 5, 4, 1, 4, 3, 9, 6, 8, 8, 6, 2, 10, 7, 4, 8, 2, 9, 7, 3, 5, 3, 4, 9, 9, 8, 2, 5, 4, 4, 7, 3 and 9. Total: 209. Successes: 23.
  665. <Kirran> (that was power, courage, then wisdom)
  666. <DM> (yyyyyep)
  667. <DM> (yer 1 success shy thar)
  668. * Hal goes and reroll the Cuccoo
  669. <Hal> (Courage)
  670. <DM> $50d10 Courage
  671. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 1, 4, 2, 3, 3, 8, 1, 10, 4, 3, 10, 10, 6, 8, 1, 4, 4, 4, 9, 6, 7, 8, 5, 5, 9, 9, 9, 3, 6, 1, 2, 6, 5, 3, 9, 7, 1, 10, 7, 4, 2, 7, 4, 8, 4, 5, 1, 7, 8 and 10. Total: 273. Successes: 33.
  672. <DM> ...
  673. <DM> ROLLOFF
  674. <DM> reroll Courage
  675. <DM> $50d10 Courage
  676. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 2, 5, 7, 7, 10, 6, 5, 8, 9, 1, 9, 10, 7, 3, 3, 6, 10, 3, 5, 7, 7, 7, 3, 10, 4, 6, 4, 5, 2, 2, 5, 4, 6, 1, 1, 6, 7, 6, 4, 5, 6, 2, 5, 2, 5, 7, 7, 5, 9 and 2. Total: 268. Successes: 37.
  677. <Kirran> $56d10
  678. <Navi> Kirran: You rolled 56 Dice with 10 Sides. Total: 311. Successes: 38.
  679. <DM> EYYYYYYYY
  680. <DM> *With just a peck more speed than you, BobCuccoo just narrowly manages to get in, but Raine's bird instincts kick in, and she pecks back. There's a moment where it looks like BobCuccoo snags your Black Arrows, but what he grabbed was merely the shadow of them.
  681. <DM> *BobCuccoo is now on fire... with black fire.
  682. <Kirran> 0_0
  683. <DM> BobCuccoo: 999999h, 11m | Imitating a Combustion Wand | Black Fire
  684. <DM> $endturn
  685. <Navi> Round 3 Over!
  686. <Navi> Round 4: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  687. <DM> Impa: 19h, 7m | +5 Attack Dice on Biggoron's Sword | Sheikah Naginata Equipped
  688. <DM> Goonies: RIP Pete
  689. <DM> BobCuccoo: 999999h, 11m | Imitating a Combustion Wand | Black Fire
  690. <DM> Dark Link: 213h, 95m | Dark Master Sword | (Disabled 1 Round) +10 Power, +5 Courage | Humiliated by Bob the Cuccoo | 1 Action charged
  691. * Hal looks at Dark Link in the eye. "You're not going anywhere!"
  692. * Hal casts Exhaust on Dark Link!
  693. <Hal> EFFECT: Bonus Attack Dice & Defense Dice are disabled for both the attacker and defender in this attack.
  694. <Hal> Roll your Wisdom +5 dice vs. targets' Wisdom dice
  695. <Hal> Damage: None
  696. <Hal> EFFECT 1: If it hits, cancel anything the target is Charging for.
  697. <Hal> EFFECT 2: Additionally, target gets Exhausted:
  698. <Hal> Target can not use any actions that involve Charging.
  699. <Hal> $41d10
  700. <Navi> Hal: You rolled 41 Dice with 10 Sides. Results: 8, 8, 9, 2, 9, 2, 5, 6, 3, 1, 7, 4, 5, 5, 2, 8, 2, 9, 5, 3, 8, 4, 5, 4, 2, 9, 2, 4, 7, 6, 1, 5, 3, 10, 6, 2, 1, 1, 8, 3 and 1. Total: 195. Successes: 22.
  701. <DM> $30d10 Dark Link
  702. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 7, 5, 9, 9, 3, 1, 8, 7, 4, 5, 1, 8, 8, 3, 6, 9, 6, 3, 4, 7, 7, 7, 6, 3, 9, 7, 3, 6 and 10. Total: 175. Successes: 21.
  703. <DM> *self-reroll
  704. <DM> $30d10
  705. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 10, 7, 9, 9, 5, 1, 9, 2, 7, 2, 7, 8, 9, 4, 10, 5, 3, 6, 7, 7, 3, 4, 3, 8, 7, 2, 5, 9 and 8. Total: 180. Successes: 22.
  706. <DM> ... ROLLOFF
  707. <Hal> ROLLOFF!
  708. <Hal> $41d10
  709. <Navi> Hal: You rolled 41 Dice with 10 Sides. Results: 5, 3, 8, 1, 1, 6, 6, 2, 5, 8, 9, 7, 4, 6, 6, 8, 6, 10, 10, 1, 6, 6, 3, 10, 9, 1, 6, 1, 6, 4, 8, 10, 7, 5, 1, 8, 1, 7, 9, 5 and 4. Total: 229. Successes: 32.
  710. <DM> $30d10
  711. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 7, 1, 8, 3, 6, 6, 8, 6, 6, 8, 1, 1, 1, 10, 10, 1, 5, 10, 6, 9, 8, 6, 6, 3, 7, 3, 3, 3, 1 and 8. Total: 161. Successes: 22.
  712. <DM> *Dark Link fails to comprehend what a Spirit Spell even is as the darkness he's gathering is suddenly whisked away!
  713. * Hal then proceeds to cover Impa
  714. <DM> [Dark Link]: Wha... what the... WHERE'D MY DARKNESS GO?!
  715. <DM> [Impa]: Thanks, Hal.
  716. <Hal> 21h 2m | Water Barrier on Cursed Shield (+5 Defense), Sol Shield (+5 Defense) and Armor Shield (+6 Defense vs non-magic) | +5 Wisdom | +6 Armor | Block | Covering Impa
  717. <DM> annnd with that, your previous spell's effect wears off, I believe
  718. <Hal> (Correct)
  719. <Hal> $endturn
  720. <Navi> Round 4: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  721. <DM> Dark Link: 213h, 95m | Dark Master Sword | +10 Power, +5 Courage | Humiliated by Bob the Cuccoo
  722. <Hal> (He should also have Exhausted)
  723. <DM> Dark Link: 213h, 95m | Dark Master Sword | +10 Power, +5 Courage | Humiliated by Bob the Cuccoo | Exhausted, physically, mentally, and psychologically
  724. <DM> *The Goons, knowing how to deal with this room, have snuck up and camped themselves at the doorway, waiting for Dark Link to roll around.
  725. <DM> [Dark Link]: I can't believe this... I'm seriously facing my demise... to a barnhouse.
  726. <DM> *At that moment, Dark Link is passing the doorway, when suddenly, Doc Luggins and Right Said Fred get in an extra sneaky sneak attack!
  727. <DM> (giving them +15, courtesies of their setup)
  728. <DM> [Doc Luggins]: AH-HAH, GOTCHA NOW, DARKY!
  729. <DM> [Right Said Fred]: There'll be nothing left of you!
  730. <DM> $38d10 Goonies
  731. <Navi> DM: You rolled 38 Dice with 10 Sides. Results: 7, 8, 9, 5, 10, 4, 10, 7, 10, 5, 5, 10, 6, 5, 10, 6, 6, 5, 6, 2, 4, 3, 7, 9, 5, 4, 2, 8, 6, 2, 5, 2, 10, 3, 6, 9, 7 and 6. Total: 234. Successes: 35.
  732. <DM> $30d10 Dark Link
  733. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 6, 6, 10, 1, 6, 6, 5, 5, 1, 1, 10, 6, 2, 3, 9, 9, 2, 3, 2, 3, 10, 8, 5, 4, 10, 4, 7, 5, 3 and 3. Total: 155. Successes: 21.
  734. <DM> *self-reroll
  735. <DM> $30d10
  736. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 9, 8, 10, 9, 3, 6, 4, 8, 7, 4, 7, 2, 6, 10, 10, 5, 1, 3, 7, 4, 2, 4, 8, 6, 3, 2, 3, 8 and 4. Total: 164. Successes: 19.
  737. <DM> mah god
  738. <DM> [Dark Link]: !
  739. <Hal> (+14 Dice?)
  740. <DM> (23 + 15)
  741. <DM> *Right Said Fred lifts Doc Luggins, and he chucks him at Dark Link! Rolling Right Said Fred's power...
  742. <DM> $15d10
  743. <Navi> DM: You rolled 15 Dice with 10 Sides. Results: 5, 8, 3, 3, 8, 1, 5, 3, 4, 3, 9, 8, 10, 1 and 4. Total: 75. Successes: 8.
  744. <DM> (oh the 14 from- right)
  745. <DM> rerolling that
  746. <DM> $29d10
  747. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 10, 1, 8, 10, 3, 4, 4, 5, 7, 2, 1, 10, 3, 3, 7, 7, 8, 5, 9, 10, 2, 9, 5, 5, 3, 7, 4, 1 and 7. Total: 160. Successes: 21.
  748. <DM> adding 21 + 14 to Doc Luggins doing his ol' boss proud...
  749. <DM> [Doc Luggins]: STRAIGHT FER DE EYES!
  750. <DM> *He may not have an Eyegouger... but he's got his thumbs.
  751. <Hal> (... Dark Link is getting eyegouged... oh boy)
  752. <DM> 35 + the courage of 23 so
  753. <DM> $58d10 Doc Luggins
  754. <Navi> DM: You rolled 58 Dice with 10 Sides. Total: 344. Successes: 42.
  755. <DM> $35d10 Dark Link
  756. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 7, 3, 5, 5, 7, 7, 9, 5, 9, 7, 10, 6, 5, 7, 3, 2, 7, 1, 10, 1, 4, 7, 8, 9, 10, 6, 5, 8, 10, 7, 4, 6, 10, 9 and 1. Total: 220. Successes: 32.
  757. <DM> [Impa]: Darn, I'm out of rerolls.
  758. * Hal goes to reroll Dark Link's lucksack
  759. <DM> $35d10 Dark Link
  760. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 6, 5, 9, 10, 4, 6, 10, 9, 10, 6, 2, 1, 3, 2, 1, 3, 6, 7, 1, 5, 7, 7, 9, 5, 7, 6, 9, 2, 5, 7, 2, 1, 1, 10 and 1. Total: 185. Successes: 26.
  761. <DM> that's better
  762. <Hal> (A little better)
  763. <DM> *Doc Luggins plants two twiddly thumbs straight into Dark Link's eyesockets, and proceeds to rip out his red, glowing eyes!
  764. <DM> [Doc Luggins]: Dis first eye is fer da boss...
  765. <DM> [Doc Luggins]: And da second wun is fer Pete, ya git!
  766. <DM> *Doc Luggins proceeds to Sheikah backflip off of Dark Link's head and land squarely on his feet, holding Dark Link's eyes.
  767. <DM> [Doc Luggins]: Ha-harr, I did 'em proud!
  768. <DM> [Dark Link]: GAH MY EYES! WHAT HAVE YOU DONE, LIZARD?!
  769. <DM> [Dark Link]: Wait... that wasn't even the lizard...
  770. <DM> [Dark Link]: GAAAAAAAHHHHHHHH!
  771. <DM> $endturn
  772. <Navi> Round 4: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  773. <Hal> It seems like Dex' spirit lives on
  774. <DM> okay damage from that is- you know what, lemme just tack this on
  775. <DM> *Since he's blind and wreathing from it, Impa proceeds to fix Dark Link's eyesight.... with a flaming Biggoron Sword through his head.
  776. <DM> Freebie-ing this..
  777. <DM> $45d10 Impa
  778. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 5, 6, 10, 4, 5, 6, 5, 6, 8, 7, 6, 1, 3, 3, 2, 7, 9, 8, 6, 3, 4, 1, 1, 6, 6, 8, 8, 7, 8, 8, 7, 3, 3, 7, 6, 7, 2, 10, 2, 10, 7, 7, 1, 10 and 10. Total: 259. Successes: 36.
  779. <DM> 36 + 17 = 53 damage
  780. <DM> on top of... 42 - 26 = 16 + 5 = 21
  781. <DM> armor don't cover the head, uhhh
  782. <Hal> 74 damage?
  783. <DM> $calc 213 - 74
  784. <Kefka> 213 - 74 = 139
  785. <DM> *With a blazing pair of holes for eyes, Dark Link screams in agony. All those Interloper whispers you're used to hearing are now screaming, but not to you: inside of Dark Link's head. He stumbles around the room, unsure of which direction he's going, and accelerated by the motion of the room as well.
  786. <DM> [Impa]: You're welcome, scum.
  787. <DM> $endturn
  788. <Navi> Round 4: Hal, Goons, Impa, Kirran, DarkLink and BobCuccoo
  789. <DM> Dark Link: 139h, 95m | Dark Master Sword | +10 Power, +5 Courage | Humiliated by Bob the Cuccoo | Exhausted, physically, mentally, and psychologically | Blinded
  790. * Kirran tries to wrangle BobCuccoo into the gravity slingshot.
  791. <DM> [Dark Link]: How could this happen?! How could this be, my empire of Interlopers, the rage I've harbored for so long, all brought to RUIN by you... you PRETENDERS. That's it, you're nothing more than the shadow of a Hero, pretending to take his place as... as adventurers? Hahahahah... don't make me laugh!
  792. <Kirran> Now listen Bob, this is your chance to fly and be the hero Dex wanted you to be.
  793. <DM> *BobCuccoo is about to resist, but at the mention of Dex boss...
  794. <DM> [BobCuccoo]: HONK!
  795. <DM> *BobCuccoo does a salute with its wing.
  796. <DM> *You see his soul doing a salute as well.
  797. * Kirran takes aim with the black fire chicken.
  798. <Kirran> Make us proud.
  799. <Kirran> $53d10
  800. <Navi> Kirran: You rolled 53 Dice with 10 Sides. Total: 310. Successes: 39.
  801. <DM> [Dark Link]: To start with, you don't even have the Spirits of Light with you. Just a motley ragtag gang of bandits, a CUCCOO, and-
  802. <Hal> And you are in the Light World
  803. <DM> *Dark Link's monologue is cut short by a Cuccoo stuffed in his mouth.
  804. <DM> [Dark Link]: AAUIUULHLHLHLUGGH
  805. <DM> [BobCuccoo]: Honk.
  806. <DM> *Dark Link instinctively tries to bite down on BobCuccoo.
  807. <DM> [Impa]: Bad move sparky.
  808. <Sephiroth> Who you callin' Sparky?
  809. <DM> *At that moment- wait, wrong one. Sephiroth, transform into a Gurloz.
  810. <DM> $30d10 Power Dark Link bite
  811. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 7, 9, 7, 5, 9, 7, 3, 8, 6, 2, 4, 3, 1, 1, 10, 3, 10, 8, 3, 7, 4, 8, 8, 7, 6, 9, 8, 8, 7 and 2. Total: 180. Successes: 22.
  812. <DM> oh right this should gain 10 dice
  813. <DM> $10d10
  814. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 2, 4, 10, 9, 8, 9, 5, 10, 6 and 1. Total: 64. Successes: 9.
  815. <DM> there we go
  816. <DM> 31 points of damage to BobCuccoo
  817. * Hal just stands back and watches the incoming massacre
  818. <DM> *Dark Link is now engulfed in black flames. And BobCuccoo is ticked.
  819. <DM> *You all hear honks coming from... somewhere, but you don't see them this time.
  820. <DM> $100d10 BobCuccoo
  821. <Navi> DM: You rolled 100 Dice with 10 Sides. Total: 523. Successes: 66.
  822. <DM> $calc 66 x 2
  823. <Kefka> 66 x 2 = 132
  824. <DM> *Dark Link finally spits out BobCuccoo onto the floor.... but that's not all he coughs up.
  825. <DM> *You hear a thousand honks come from within Dark Link himself, as a swarm of Cuccoos erupt from his lack of eyes. He coughs up a whole pool of shadowy blood, falling into it as he holds onto what little remains...
  826. <Hal> (Dark Link should be down to 13h)
  827. <DM> *And out from the Cuccoo swarm, a Gurloz appears! Gurloz, would you like to do the honors of finishing this boss off?
  828. <DM> (7 actually)
  829. <DM> Dark Link: 7h, 95m Humiliated by Bob the Cuccoo | Exhausted, physically, mentally, and psychologically | Blinded | Just got ripped to shreds from the inside out by a bunch of Cuccoos
  830. * Gurloz tries to Purify the Link to the Darkness.
  831. <Gurloz> Offensive:
  832. <Gurloz> Roll your Wisdom +7 dice vs. targets' Wisdom dice
  833. <Gurloz> Damage: +0
  834. <Gurloz> EFFECT: If it hits, remove one Shadow Named Effect from the target as well as any Temporary Reroll Points.
  835. <Gurloz> $29d10
  836. <Navi> Gurloz: You rolled 29 Dice with 10 Sides. Results: 5, 9, 9, 2, 2, 2, 3, 2, 9, 10, 5, 7, 1, 8, 6, 5, 9, 1, 2, 3, 6, 9, 4, 1, 4, 10, 2, 10 and 1. Total: 147. Successes: 18.
  837. <DM> (LOL)
  838. <Hal> (Add 5 Attack Dice from Lanayru's spear?)
  839. <Gurloz> $5d10
  840. <Navi> Gurloz: You rolled 5 Dice with 10 Sides. Results: 4, 2, 6, 2 and 1. Total: 15. Successes: 1.
  841. <Hal> (Wow)
  842. <DM> *Gurloz, you're able to steal Dark Link's free reroll. Do the $34d10.
  843. <Gurloz> $34d10
  844. <Navi> Gurloz: You rolled 34 Dice with 10 Sides. Results: 7, 4, 2, 9, 6, 10, 9, 10, 7, 9, 7, 2, 4, 5, 3, 5, 8, 8, 3, 2, 9, 7, 1, 1, 7, 1, 4, 8, 7, 6, 8, 3, 10 and 9. Total: 201. Successes: 25.
  845. <Hal> (Much better_
  846. <Hal> (Is Dark Link defending this?)
  847. <DM> *He's too weak to even attempt to defend.
  848. <DM> [Dark Link]: *parched of blood* No... I can't go down like this... I can't let him take the credit for my plan... no... no!
  849. <Hal> I think Cuccoos are the true bane of evil.
  850. <Hal> We should totally do this to Happy Mask Salesman
  851. <DM> (sorry had phone call)
  852. <Hal> I guess what's left of the Interloper clan is whatever Interloper resides within Bloodwind.
  853. * Hal chugs a Magic Jar and casts Fairy Beam on Metal Gear Pete to revive him.
  854. <DM> *At last, Dark Link, the "strongest" Interloper to live (or so he said), falls to his demise. Deprived of sight, both from his eyesight and of his goals, he fell to his own persistent vengeance as he was taken out... by a swarm of Cuccoos. Standing above him, Gurloz reads his rights, via a beam of purifying light.
  855. <DM> *Dark Link is purified of his darkness. Beneath the darkness, you see...
  856. <Hal> (Loading screen)
  857. <DM> (tempting, but not quite)
  858. <Kirran> Well, I hope Link can rest easy now at least.
  859. <DM> *You see, all with your Spirit Visions, his green soul shrinking to a tiny bit, but not quite blinking out of existence yet. The darkness fades as much as it can, leaving behind a hollow, gray'd copy of Link, with holes for eyes courtesies of Doc Luggins.
  860. <DM> *With his final breath, the body of Dark Link shares with you a memory...
  861. <DM> *You hear the words of Medlora, reciting to you those quotes from that book.
  862. <DM> "In a land frozen in time, in the deepest pit amidst the tallest peak..."
  863. <DM> *You see a vision of the Temple of Time. Where the pedestal containing the Master Sword should be, it's gone.
  864. <DM> *You see another vision, this time from above Termina, looking down upon Clock Tower.
  865. <DM> *You see within the Clock Tower, and then in the pits within, what appears to be Dark Link wandering into the darkness below...
  866. <DM> *The memory ends there. The gray copy of Link fades and dissolves to nothingness as the last blip of green in Dark Link's soul blinks out of existence.
  867. <DM> [Impa]: ... that was... is that where the Master Sword is?
  868. <Hal> It is.
  869. <Kirran> As far as I know.
  870. <Hal> It makes sense too. Clock Tower is directly linked to the Temple of Time
  871. <DM> [Impa]: How in the world did- no, wait, I remember checking out the tower. There's nothing in there, it's just the Clock Tower!
  872. <DM> [Impa]: We Sages scoured the whole land looking for it, and you're telling me... we're trusting Dark Link's memory that it's in a place we already looked?
  873. <Kirran> You think he could lie with a vision?
  874. <DM> [Impa]: ... I suppose not.
  875. <Hal> Dark Interlopers are known to lie
  876. <Hal> But I am not sure if a vision like that would lie
  877. <DM> *Impa takes in a deep breath and slowly exhales.
  878. <DM> [Impa]: So it's finally over...
  879. <Kirran> Well, this part anyways. There are others still in motion.
  880. <DM> *Speaking of which...
  881. <Hal> Mask Salesman is still at large
  882. <Hal> As is also Corsava and Bloodwind
  883. <DM> *Gurloz, you're harboring half of Lanayru's spirit within your lance. The other half of her is at Hyrule City, and they have a direct link to each other.
  884. <DM> *You all hear Lanayru speak out from within Gurloz's lance.
  885. <DM> [Lanayru]: He's not just at large, he's begun!
  886. <DM> *You all feel the very earth itself shake beneath you slightly.
  887. <DM> [Impa]: ... that shaking was more than just the Shadow Temple.
  888. <DM> [Impa]: Let's go, to the surface!
  889. <DM> *Impa leads the way out to the exit.
  890. * Gurloz follows Impa
  891. <DM> (I guess Kirran and Hal just stand there in silence, thinking of Clock Tower, lol)
  892. * Hal follows Impa
  893. * Kirran follows after a moment of respect for a long-standing foe's fall.
  894. <DM> [Raine]: Wow, respect for Dark Link? That's surprising.
  895. <DM> *You all follow Impa out of the Shadow Temple and arrive at the top of Kakariko Graveyard. Looking up, a great spiral cloud of black despair swirls outwards from Lon Lon Ranch, extending as far out as Hyrule Field itself.
  896. <DM> *Near Lon Lon Ranch, that Chaos infused gargantuan Argorok marching towards the walls of Hyrule City, where a barrier of light protects it. Closer to ground level, you see hundreds, upwards of a thousand minions spill outwards from the fields and across all of Hyrule.
  897. <DM> *You already hear the clashes of battle from the gates of Kakariko Village.
  898. <DM> [Lanayru]: Gurloz, we need you back at Hyrule City, now!
  899. <DM> [Raine]: Out of one massacre and into another!
  900. * Gurloz heads off towards the city.
  901. <DM> *Kirran and Hal, you consider following, but you recall when you were Shadow Hopping, you received an urgent request from Princess Zelda herself.
  902. <DM> *Save her uncle, aka Gustaf, who's... probably at the center of all that.
  903. <Kirran> Welp, time to get going.
  904. <Hal> Indeed.
  905. <Hal> We must protect Gustav
  906. <Hal> And fight Godzilla again.
  907. <DM> [Impa]: Gustaf? As in... Lord Gustaf?
  908. <Kirran> Yep.
  909. * Kirran relates quickly the rest of what happened on their excellent journey.
  910. <DM> *TEN HOURS LATE- I mean 10 seconds later.
  911. <DM> [Raine]: -and that's how we saved Christmas!
  912. <DM> [Impa]: I see... well then.
  913. <DM> *She puts her hands on your shoulders.
  914. <Hal> What's Christmas?
  915. <DM> [Impa]: Thank you for freeing us of the darkness, Kirran, Hal. I was hoping we'd get a chance to relax, but it looks like that's far from the case.
  916. <DM> [Impa]: If you'll excuse me... I have idiots to rally and a village to save.
  917. * Kirran salutes his boss.
  918. <DM> [Raine]: You do your thing, we'll do something stupider!
  919. <DM> *At that moment, Impa smoke bombs, disappearing and leaving you to your own next adventure.
  920. <Hal> Like turn everybody into blood?
  921. <DM> [Raine]: Say boss, howdya s'pose we get all the way from here... through all of that?
  922. <DM> [Raine]: Furry guy, any ideas?
  923. <DM> [Raine]: Waaaaait a minute...
  924. <DM> *Raine recollects your excellent journey you just told.
  925. <DM> [Raine]: Why not just jump over there? You did it before, right?
  926. <Hal> I guess?
  927. <DM> [Raine]: I mean, what could possibly go wrong?
  928. <Hal> Better not end up with the Dark Great Fairy again though
  929. <DM> [Raine]: Shouldn't she be free now that Dark Link and all the Interlopers are dead?
  930. * Kirran shrugs.
  931. <Kirran> Hard to say
  932. <Hal> There is one Interloper left: The one in Bloodwind
  933. <DM> [Raine]: Psshh, that guy shouldn't matter at all. Whatever.
  934. <DM> [Raine]: Well whatever, you guys wanna try this on foot or Shadow Hop into another most excellent journey?
  935. <DM> (It is your choice)
  936. <Kirran> I feel like we should expediate this process. Gustaf is as dangerous to himself right now as the enemies are.
  937. <DM> [Raine]: Alllllrighty, it's time to do the Quantum Leap- I mean Shadow Hop!
  938. <DM> *Alright, what are you guys locking onto for your Shadow Hop?
  939. <Kirran> (Do we know anyone better who would be in Gustaf's general company?)
  940. <DM> (Well, if he's where he says he is, you did jump to the Happy Mask Man before)
  941. <DM> (you also recall a crazed Ingo)
  942. <DM> (to answer your question of "anyone better"...... no)
  943. <Kirran> Well, I guess we aim for Gustaf then.
  944. <Hal> As we shall
  945. <DM> (question, have either of you met or interacted with Gustaf much before or no?)
  946. <Kirran> (I have no idea.)
  947. <DM> (probably no for Kirran then. Hal?)
  948. <Hal> (Neither)
  949. <DM> (alllllrighty)
  950. <Kirran> On second thought, maybe we're better off on foot.
  951. <DM> (I kinda need to know which route you're taking now so that I don't prep the wrong session)
  952. <Hal> Same. I don't recall interacting with Gustaf much
  953. <DM> [Raine]: Aww, we're not jumping into uncertain danger?
  954. <DM> [Raine]: Oh well. At least there's certain danger.
  955. <DM> [Raine]: Well then, we've got souls to stomp and minions to devour. Onwards we go!
  956. <Hal> Onwards
  957. <Hal> (So, what would be the fastest route to Gustaf?)
  958. <DM> *Deciding not to take a second "excellent adventure", the two of you ready yourselves for a long walk to Lon Lon Ranch... through a whole army of a lotta minions!
  959. * Kirran gets his best stealth on.
  960. <DM> *But, despite Kirran's attempts to shrug off the inevitable in the previous session, your way is blocked by your old nemesis.
  961. <DM> -=LOADING=-
  962. <DM> -=LOADING=-
  963. <DM> -=SESSION END=-
  964. <DM> -=ONE WITH SHADOWS, END=-
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