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PAINTEX_TM

JailBreak OP GUI v2

Jan 24th, 2021
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  1. local TabsLib = loadstring(game:HttpGet("https://pastebin.com/raw/F4647K32",true))()
  2.  
  3. local K = game:GetService("Players").LocalPlayer
  4. local O = K.Character.HumanoidRootPart
  5. local N = K.Character.Humanoid
  6. local W = game:GetService("RunService").Stepped
  7.  
  8. K.CharacterAdded:Connect(function(CCI)
  9. wait(1.25)
  10. O = CCI.HumanoidRootPart
  11. N = CCI.Humanoid
  12. end)
  13.  
  14. TabsLib.options.underlinecolor = "rainbow"
  15. local Guns = TabsLib:CreateWindow("Guns")
  16. Guns:Button("Inf Ammo", function()
  17. local Tables = {}
  18. for _,oT in pairs(getreg()) do
  19. if typeof(oT) == "table" then
  20. table.insert(Tables,oT)
  21. end
  22. end
  23. for _,o in pairs(Tables) do
  24. pcall(function()
  25. if o.Pistol ~= nil then
  26. local Gun = o.Pistol
  27. Gun.MagSize = math.huge
  28. Gun.FireAuto = true
  29. Gun.FireFreq = 5000
  30. Gun.BulletSpread = 0
  31. Gun.BulletSpeed = 5000
  32. end
  33. if o.Shotgun ~= nil then
  34. local Gun = o.Shotgun
  35. Gun.MagSize = math.huge
  36. Gun.FireAuto = true
  37. Gun.FireFreq = 5000
  38. Gun.BulletSpread = 0
  39. Gun.BulletSpeed = 5000
  40. end
  41. if o.RifleSWAT ~= nil then
  42. local Gun = o.RifleSWAT
  43. Gun.MagSize = math.huge
  44. Gun.FireAuto = true
  45. Gun.FireFreq = 5000
  46. Gun.BulletSpread = 0
  47. Gun.BulletSpeed = 5000
  48. end
  49. end)
  50. end
  51. end)
  52. local Pistol = false
  53. Guns:Button("Pistol", function()
  54. Pistol = true
  55. local Old_Data = {}
  56. local hit = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0,2,0)
  57. local a = Instance.new('Part', workspace)
  58. a.Anchored = true
  59. a.Position = hit
  60. a.Size = Vector3.new(2,2,2)
  61. a.CanCollide = false
  62. pcall(function()
  63. for i, v in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  64. if v.Name == 'Station' then
  65. for a, b in pairs(v:GetChildren()) do
  66. if b:IsA('StringValue') and b.Value == 'Pistol' then
  67. Old_Data.CFrame = v.CFrame
  68. Old_Data.Size = v.Size
  69. v.Size = Vector3.new(3,3,3)
  70. v.CFrame = CFrame.new(hit)
  71. wait(7.5)
  72. v.Size = Old_Data.Size
  73. v.CFrame = Old_Data.CFrame
  74. break
  75. end
  76. end
  77. end
  78. end
  79. end)
  80. a:Remove()
  81. Pistol = false
  82. end)
  83. local Shotgun = false
  84. Guns:Button("Shotgun", function()
  85. Shotgun = true
  86. local Old_Data = {}
  87. local hit = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0,2,0)
  88. local a = Instance.new('Part', workspace)
  89. a.Anchored = true
  90. a.Position = hit
  91. a.Size = Vector3.new(2,2,2)
  92. a.CanCollide = false
  93. pcall(function()
  94. for i, v in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  95. if v.Name == 'Station' then
  96. for a, b in pairs(v:GetChildren()) do
  97. if b:IsA('StringValue') and b.Value == 'Shotgun' then
  98. Old_Data.CFrame = v.CFrame
  99. Old_Data.Size = v.Size
  100. v.Size = Vector3.new(3,3,3)
  101. v.CFrame = CFrame.new(hit)
  102. wait(7.5)
  103. v.Size = Old_Data.Size
  104. v.CFrame = Old_Data.CFrame
  105. break
  106. end
  107. end
  108. end
  109. end
  110. end)
  111. a:Remove()
  112. Shotgun = false
  113. end)
  114. local SwatRifle = false
  115. Guns:Button("Swat Rifle", function()
  116. SwatRifle = true
  117. local Old_Data = {}
  118. local hit = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0,2,0)
  119. local a = Instance.new('Part', workspace)
  120. a.Anchored = true
  121. a.Position = hit
  122. a.Size = Vector3.new(2,2,2)
  123. a.CanCollide = false
  124. pcall(function()
  125. for i, v in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  126. if v.Name == 'Station' then
  127. for a, b in pairs(v:GetChildren()) do
  128. if b:IsA('StringValue') and b.Value == 'RifleSWAT' then
  129. Old_Data.CFrame = v.CFrame
  130. Old_Data.Size = v.Size
  131. v.Size = Vector3.new(3,3,3)
  132. v.CFrame = CFrame.new(hit)
  133. wait(7.5)
  134. v.Size = Old_Data.Size
  135. v.CFrame = Old_Data.CFrame
  136. break
  137. end
  138. end
  139. end
  140. end
  141. end)
  142. a:Remove()
  143. SwatRifle = false
  144. end)
  145.  
  146. local FlySpeed = 50
  147. function GetCarMain()
  148. local Name = game:GetService("Players").LocalPlayer.Name
  149. for _,Car in pairs(workspace.Vehicles:GetChildren()) do
  150. if Car:FindFirstChild("Seat") and Car:FindFirstChild("Engine") then
  151. if Car.Seat.PlayerName.Value == Name then
  152. return Car.Engine, false
  153. end
  154. elseif Car:FindFirstChild("Seat") and Car:FindFirstChild("Model") then
  155. if Car.Seat.PlayerName.Value == Name then
  156. if Car.Model:FindFirstChild("Body") then
  157. return Car.Model.Body, true
  158. end
  159. end
  160. end
  161. end
  162. end
  163. function FlyPart(Part,IsPlane)
  164. local Storage = Instance.new("Folder")
  165. Storage.Name = "Storage"
  166. for _,Object in pairs(Part:GetChildren()) do
  167. if Object:IsA("BodyGyro") then
  168. Object.Parent = Storage
  169. end
  170. end
  171. local FlyPosition = Instance.new("BodyPosition",Part)
  172. FlyPosition.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  173. FlyPosition.Name = "Position"
  174. local FlyRotate = Instance.new("BodyGyro",Part)
  175. FlyRotate.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  176. FlyRotate.Name = "Rotate"
  177. workspace.CurrentCamera.CameraSubject = Part
  178. local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
  179. local Plus = 0
  180. local MT = Mouse.KeyDown:Connect(function(key)
  181. if key == "w" then
  182. if IsPlane then
  183. Plus = FlySpeed
  184. else
  185. Plus = tonumber("-"..tostring(FlySpeed))
  186. end
  187. elseif key == "s" then
  188. if IsPlane then
  189. Plus = tonumber("-"..tostring(FlySpeed))
  190. else
  191. Plus = FlySpeed
  192. end
  193. end
  194. end)
  195. Mouse.KeyUp:Connect(function(key)
  196. if key == "w" then
  197. Plus = 0
  198. elseif key == "s" then
  199. Plus = 0
  200. end
  201. end)
  202. local Data = {}
  203. Data.IsRunning = true
  204. Data.Part = Part
  205. Data.Storage = Storage
  206. Data.MT = MT
  207. coroutine.resume(coroutine.create(function()
  208. repeat
  209. local CamC = workspace.CurrentCamera.CFrame
  210. local PPart = Part.Position
  211. local Mag = (PPart - CamC.p).Magnitude
  212. FlyPosition.Position = (CamC*CFrame.new(0,0,tonumber("-" .. tostring(Mag))+Plus)).p + Vector3.new(0,0.15,0)
  213. FlyRotate.CFrame = CamC
  214. wait()
  215. until Data.IsRunning == false or workspace.CurrentCamera.CameraSubject ~= Part
  216. FlyPosition:Remove()
  217. FlyRotate:Remove()
  218. for _,BG in pairs(Data.Storage:GetChildren()) do
  219. BG.Parent = Data.Part
  220. end
  221. Data.MT:Disconnect()
  222. Data.Storage:Remove()
  223. end))
  224. return Data
  225. end
  226.  
  227. local Movement = TabsLib:CreateWindow("Movement")
  228. Movement:Toggle("Speed", {flag = "SpeedHacks"})
  229. Movement:Slider("Current Speed", {flag = "SpeedCR", min = 20, max = 100},function() end)
  230. Movement:Toggle("Gravity", {flag = "Gravity"})
  231. Movement:Toggle("NoClip", {flag = "NoClip"})
  232. Movement:Button("Car Fly", function()
  233. if GetCarMain() ~= nil then
  234. local P,IsPlane = GetCarMain()
  235. local FlyObject = FlyPart(P,IsPlane)
  236. if IsPlane then
  237. repeat wait() until P.Parent.Parent.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name
  238. else
  239. repeat wait() until P.Parent.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name
  240. end
  241. FlyObject.IsRunning = false
  242. wait(0.1)
  243. workspace.CurrentCamera.CameraSubject = N
  244. end
  245. end)
  246. Movement:Slider("Fly Speed", {flag = "SpeedCCR", min = 50, max = 200},function() end)
  247. W:Connect(function()
  248. FlySpeed = Movement.flags.SpeedCCR
  249. end)
  250. Movement:Button("Inf Nitro", function()
  251. K.PlayerGui.MainGui.Nitro.Name = "N-i-t-r-o"
  252. K.PlayerGui.ProductGui.Nitro.Visible = false
  253. for _,GuiObject in pairs(K.PlayerGui.ProductGui.Nitro:GetChildren()) do
  254. GuiObject.Visible = false
  255. end
  256. end)
  257.  
  258. game:GetService("RunService").RenderStepped:Connect(function()
  259. if Movement.flags.SpeedHacks then
  260. if N ~= nil then
  261. N.WalkSpeed = Movement.flags.SpeedCR
  262. end
  263. end
  264. if Movement.flags.Gravity then
  265. workspace.Gravity = 45
  266. else
  267. workspace.Gravity = 196.2
  268. end
  269. end)
  270.  
  271. game:GetService("RunService").Stepped:Connect(function()
  272. if Movement.flags.NoClip then
  273. if K.Character ~= nil then
  274. for _,Part in pairs(K.Character:GetDescendants()) do
  275. if Part:IsA("BasePart") then
  276. Part.CanCollide = false
  277. end
  278. end
  279. end
  280. end
  281. end)
  282.  
  283. local Places = {}
  284. Places.Cage = CFrame.new(-292,27,296)
  285. Places.Sell = CFrame.new(1768,51,-1792)
  286. Places.Jewl = CFrame.new(110,118,1305)
  287. Places.Jewlrob = CFrame.new(125,18,1315)
  288. Places.Bank = CFrame.new(30,18,790)
  289. Places.Museum = CFrame.new(1077,135,1233)
  290. Places.Jetpack = CFrame.new(1367,170,2581)
  291. Places.Yard = CFrame.new(-1220,18,-1760)
  292. Places.CrimBase = CFrame.new(-229,18,1596)
  293. Places.VolcanoBaseTop = CFrame.new(1561,50,-1755)
  294. Places.VolcanoBaseBottom = CFrame.new(1715,18,-1691)
  295. Places.PowerPlant = CFrame.new(704,37,2356)
  296. Places.Helicopter1 = CFrame.new(-1144,57,-1572)
  297. Places.Helicopter2 = CFrame.new(721,71,1122)
  298. Places.ControlTower = CFrame.new(94,18,1122)
  299.  
  300. coroutine.resume(coroutine.create(function()
  301. while wait() do
  302. local NewPlaces = {}
  303. NewPlaces.BankAdded = false
  304. NewPlaces.TrainAdded = false
  305. if workspace.Banks:FindFirstChildOfClass("Model") then
  306. local BankMain = workspace.Banks:FindFirstChildOfClass("Model")
  307. if BankMain:FindFirstChild("Layout") then
  308. local BankLayout = BankMain.Layout
  309. if BankLayout:FindFirstChildOfClass("Model") then
  310. local BankLayoutMain = BankLayout:FindFirstChildOfClass("Model")
  311. if BankLayoutMain:FindFirstChild("Money") then
  312. Places.BankV = BankLayoutMain.Money.CFrame
  313. NewPlaces.BankAdded = true
  314. end
  315. end
  316. end
  317. end
  318. for _,TrainPart in pairs(workspace.Trains:GetChildren()) do
  319. if TrainPart.Name == "LocomotiveFront" then
  320. if TrainPart:FindFirstChild("Model") then
  321. if TrainPart.Model:FindFirstChild("Body") then
  322. Places.Train = TrainPart.Model.Body.CFrame * CFrame.new(0,(12/2)+5,0)
  323. NewPlaces.TrainAdded = true
  324. end
  325. end
  326. elseif TrainPart.Name == "SteamEngine" then
  327. if TrainPart:FindFirstChild("Model") then
  328. if TrainPart:FindFirstChild("Train") then
  329. if TrainPart.Model:FindFirstChild("MeshPart") then
  330. Places.Train = TrainPart.Model.Train.MeshPart.CFrame * CFrame.new(0,(12/2)+5,0)
  331. NewPlaces.TrainAdded = true
  332. end
  333. end
  334. end
  335. end
  336. end
  337. if NewPlaces.TrainAdded == false then
  338. Places.Train = nil
  339. end
  340. if NewPlaces.BankAdded == false then
  341. Places.BankV = nil
  342. end
  343. end
  344. end))
  345.  
  346. local Q = false
  347. local P = Vector3.new()
  348. local Eb=CFrame.new(-54,245,1126)
  349.  
  350. function Bb(ac,bc)
  351. local cc=0
  352. local dc=0.1
  353. ac=(ac==nil or ac<=0) and 0.001 or ac dc=(dc>ac) and ac or dc
  354. while cc<ac and Q==false and (bc==nil or bc(cc)) do
  355. cc=cc+wait(ac-cc<dc and ac-cc or dc)
  356. end
  357. return cc
  358. end
  359. function Gb(ac)
  360. local bc=ac
  361. local cc,dc=workspace:FindPartOnRay(Ray.new(ac.p,Vector3.new(0,-5,0)),O.Parent)
  362. if cc then
  363. if cc.Size.Magnitude<14 then
  364. cc.CanCollide=false
  365. end
  366. bc=ac+Vector3.new(0,5-(ac.Y-dc.Y),0)
  367. end
  368. K.PlayerGui.MainGui.Minimap.ImageLabel.Visible=false
  369. workspace.CurrentCamera.CameraType="Scriptable"
  370. while(O.CFrame.p-bc.p).Magnitude>3 and not Q do
  371. local ec=(O.CFrame.p-Eb.p).Magnitude>100 and Eb or Fb
  372. local fc=true
  373. local M=W:Connect(function()
  374. if fc then
  375. O.CFrame=ec
  376. end
  377. O.Velocity,O.RotVelocity=P,P
  378. end)
  379. Bb(3,function()
  380. return O:FindFirstChild("BodyGyro")==nil
  381. end)
  382. fc=false
  383. if O:FindFirstChild("BodyVelocity") then
  384. O.BodyVelocity.Parent=nil
  385. end
  386. O.CFrame=bc
  387. if O.Parent and O.Parent:FindFirstChild("\80\97\114\97\99\104\117\116\101") then
  388. O.Parent["\80\97\114\97\99\104\117\116\101"]:Destroy()
  389. end
  390. Bb(0.3)
  391. if O.Parent and O.Parent:FindFirstChild("\80\97\114\97\99\104\117\116\101") then
  392. O.Parent["\80\97\114\97\99\104\117\116\101"]:Destroy()
  393. end
  394. Bb(0.2)
  395. M:Disconnect()
  396. end
  397. O.CFrame=ac
  398. K.PlayerGui.MainGui.Minimap.ImageLabel.Visible=true
  399. workspace.CurrentCamera.CameraSubject=N
  400. workspace.CurrentCamera.CameraType="Custom"
  401. end
  402.  
  403. local Teleport = TabsLib:CreateWindow("Teleport")
  404. Teleport:Button("Jewelry Store Top", function()
  405. Gb(Places.Jewl)
  406. end)
  407. Teleport:Button("Jewelry Store Bottom", function()
  408. Gb(Places.Jewlrob)
  409. end)
  410. Teleport:Button("Museum", function()
  411. Gb(Places.Museum)
  412. end)
  413. Teleport:Button("Bank", function()
  414. Gb(Places.Bank)
  415. end)
  416. Teleport:Button("Bank Vault", function()
  417. Gb(Places.BankV)
  418. end)
  419. Teleport:Button("Train", function()
  420. Gb(Places.Train)
  421. end)
  422. Teleport:Button("Power Plant", function()
  423. Gb(Places.PowerPlant)
  424. end)
  425. Teleport:Button("Jetpack", function()
  426. Gb(Places.Jetpack)
  427. end)
  428. Teleport:Button("Volcano Base Top", function()
  429. Gb(Places.VolcanoBaseTop)
  430. end)
  431. Teleport:Button("Volcano Base Bottom", function()
  432. Gb(Places.VolcanoBaseBottom)
  433. end)
  434. Teleport:Button("Criminal Base", function()
  435. Gb(Places.CrimBase)
  436. end)
  437. Teleport:Button("Prison Yard", function()
  438. Gb(Places.Yard)
  439. end)
  440. Teleport:Button("Helicopter One", function()
  441. Gb(Places.Helicopter1)
  442. end)
  443. Teleport:Button("Helicopter Two", function()
  444. Gb(Places.Helicopter2)
  445. end)
  446. Teleport:Button("Sell All", function()
  447. Gb(Places.Sell)
  448. end)
  449. Teleport:Button("Control Tower", function()
  450. Gb(Places.ControlTower)
  451. end)
  452. Teleport:Button("Cage", function()
  453. Gb(Places.Cage)
  454. end)
  455. Teleport:Toggle("Disable Teleport", {flag = "DisableTeleport"})
  456. W:Connect(function()
  457. Q = Teleport.flags.DisableTeleport
  458. end)
  459.  
  460. local Other = TabsLib:CreateWindow("Other")
  461. Other:Button("Remove Doors & Lasers", function()
  462. for _,CurrentObject in pairs(workspace:GetDescendants()) do
  463. if CurrentObject:IsA("BasePart") then
  464. local CurrentObject_Data = {}
  465. CurrentObject_Data.IsRemoved = false
  466. CurrentObject_Data.BC = CurrentObject.BrickColor
  467. CurrentObject_Data.BC_List = {BrickColor.new("Persimmon"),BrickColor.new("Dusty Rose"),BrickColor.new("Terra Cotta")}
  468. if CurrentObject.Material == Enum.Material.Neon and CurrentObject.Name ~= "Building" then
  469. for _,Color in pairs(CurrentObject_Data.BC_List) do
  470. if CurrentObject_Data.BC == Color and CurrentObject_Data.IsRemoved == false then
  471. CurrentObject_Data.IsRemoved = true
  472. CurrentObject:Remove()
  473. end
  474. end
  475. end
  476. elseif CurrentObject:IsA("Model") then
  477. local CurrentObject_Data = {}
  478. CurrentObject_Data.IsRemoved = false
  479. if CurrentObject.Name == "SlideDoor" or CurrentObject.Name == "SwingDoor" or CurrentObject.Name == "Door" then
  480. CurrentObject_Data.IsRemoved = true
  481. CurrentObject:Remove()
  482. end
  483. end
  484. end
  485. end)
  486. Other:Button("Fix Camera", function()
  487. if workspace.CurrentCamera.CameraType ~= Enum.CameraType.Scriptable then
  488. workspace.CurrentCamera.CameraSubject = N
  489. end
  490. end)
  491. local ESPScreen = Instance.new("ScreenGui",game.CoreGui)
  492. ESPScreen.Name = game:GetService("HttpService"):GenerateGUID()
  493. local Tags = {}
  494. Other:Toggle("ESP", {flag = "ESP"})
  495. W:Connect(function()
  496. for _,NameTag_Current in pairs(Tags) do
  497. NameTag_Current.Enabled = Other.flags.ESP
  498. end
  499. end)
  500. for _,NewPlayer in pairs(game:GetService("Players"):GetPlayers()) do
  501. coroutine.resume(coroutine.create(function()
  502. if NewPlayer.Character ~= nil then
  503. if NewPlayer.Character:FindFirstChild("Head") then
  504. local CHead = NewPlayer.Character.Head
  505. local NameTag = Instance.new("BillboardGui",ESPScreen)
  506. table.insert(Tags,NameTag)
  507. NameTag.Adornee = CHead
  508. NameTag.Size = UDim2.new(0,700,0,40)
  509. NameTag.AlwaysOnTop = true
  510. NameTag.Enabled = Other.flags.ESP
  511. NameTag.StudsOffset = Vector3.new(0,2,0)
  512. local NameTagText = Instance.new("TextLabel",NameTag)
  513. NameTagText.Size = UDim2.new(1,0,1,0)
  514. NameTagText.TextScaled = true
  515. NameTag.Name = NewPlayer.Name
  516. NameTagText.Text = NewPlayer.Name
  517. NameTagText.Font = Enum.Font.ArialBold
  518. NameTagText.BackgroundTransparency = 1
  519. NameTagText.TextStrokeTransparency = 0
  520. NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b)
  521. repeat NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b) wait() until NameTag.Adornee == nil
  522. NameTag:Remove()
  523. end
  524. end
  525. end))
  526. NewPlayer.CharacterAdded:Connect(function(Character)
  527. wait(1.25)
  528. local CHead = Character.Head
  529. local NameTag = Instance.new("BillboardGui",ESPScreen)
  530. table.insert(Tags,NameTag)
  531. NameTag.Adornee = CHead
  532. NameTag.Size = UDim2.new(0,700,0,40)
  533. NameTag.AlwaysOnTop = true
  534. NameTag.Enabled = Other.flags.ESP
  535. NameTag.StudsOffset = Vector3.new(0,2,0)
  536. local NameTagText = Instance.new("TextLabel",NameTag)
  537. NameTagText.Size = UDim2.new(1,0,1,0)
  538. NameTagText.TextScaled = true
  539. NameTag.Name = NewPlayer.Name
  540. NameTagText.Text = NewPlayer.Name
  541. NameTagText.Font = Enum.Font.ArialBold
  542. NameTagText.BackgroundTransparency = 1
  543. NameTagText.TextStrokeTransparency = 0
  544. NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b)
  545. repeat NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b) wait() until NameTag.Adornee == nil
  546. NameTag:Remove()
  547. end)
  548. end
  549. game:GetService("Players").PlayerAdded:Connect(function(NewPlayer)
  550. NewPlayer.CharacterAdded:Connect(function(Character)
  551. wait(1.25)
  552. local CHead = Character.Head
  553. local NameTag = Instance.new("BillboardGui",ESPScreen)
  554. table.insert(Tags,NameTag)
  555. NameTag.Adornee = CHead
  556. NameTag.Size = UDim2.new(0,700,0,40)
  557. NameTag.AlwaysOnTop = true
  558. NameTag.Enabled = Other.flags.ESP
  559. NameTag.StudsOffset = Vector3.new(0,2,0)
  560. local NameTagText = Instance.new("TextLabel",NameTag)
  561. NameTagText.Size = UDim2.new(1,0,1,0)
  562. NameTagText.TextScaled = true
  563. NameTag.Name = NewPlayer.Name
  564. NameTagText.Text = NewPlayer.Name
  565. NameTagText.Font = Enum.Font.ArialBold
  566. NameTagText.BackgroundTransparency = 1
  567. NameTagText.TextStrokeTransparency = 0
  568. NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b)
  569. repeat NameTagText.TextColor3 = Color3.new(NewPlayer.TeamColor.r,NewPlayer.TeamColor.g,NewPlayer.TeamColor.b) wait() until NameTag.Adornee == nil
  570. NameTag:Remove()
  571. end)
  572. end)
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