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- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-206819727) SRandInit(-206819727).
- LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.075580
- LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
- LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
- LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
- LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
- LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
- LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
- LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
- LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
- LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
- LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
- LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
- LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
- LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
- LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
- LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
- LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
- LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
- LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
- LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
- LogPluginManager: Loaded Plugin CodeView, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
- LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
- LogPluginManager: Loaded Plugin OSVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
- LogPluginManager: Loaded Plugin Phya, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
- LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
- LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
- LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
- LogPluginManager: Loaded Plugin StructBox, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
- LogPluginManager: Loaded Plugin FMODStudio, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/FMODStudio/FMODStudio.uplugin
- LogPluginManager: Loaded Plugin IKinema, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/IKinema/IKinema.uplugin
- LogPluginManager: Loaded Plugin Substance, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Marketplace/Substance/Substance.uplugin
- LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
- LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
- LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
- LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
- LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
- LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
- LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
- LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
- LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
- LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
- LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
- LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
- LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
- LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
- LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
- LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
- LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
- LogPluginManager: Loaded Plugin Flurry, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
- LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
- LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
- LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
- LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin GearVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
- LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
- LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
- LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
- LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
- LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
- LogPluginManager: Loaded Plugin Ansel, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
- LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
- LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
- LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
- LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
- LogPluginManager: Loaded Plugin Oodle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
- LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
- LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
- LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
- LogPluginManager: Loaded Plugin SteamController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
- LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
- LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
- LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
- LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
- LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
- LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
- LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
- LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
- LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
- LogInit: Using libcurl 7.47.1
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2g
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- OCULUS: Info: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
- OCULUS: Debug: Connected to the server running version (prod = 1).1.11.0(build = 343615) feature version = 0. Client runs version (prod = 1).1.11.0(build = 343615) feature version = 0
- LogInit: Build: ++UE4+Release-4.14-CL-3249277
- LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
- LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
- LogInit: Net CL: 3195953
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.14
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files/Epic Games/UE_4.14/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConsoleManager:Display: Setting the console variable 'r.RHICmdBypass' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogInit: Computer: DESKTOP-5VJOF9O
- LogInit: User: Gameport
- LogInit: CPU Page size=65536, Cores=4
- LogInit: High frequency timer resolution =3.421877 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 269.65 MB used, 269.65 MB peak
- LogMemory: Process Virtual Memory: 265.71 MB used, 265.71 MB peak
- LogMemory: Physical Memory: 5153.27 MB used, 11148.36 MB free, 16301.63 MB total
- LogMemory: Virtual Memory: 715.59 MB used, 11148.36 MB free, 134217728.00 MB total
- LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0)
- LogD3D11RHI: 6102/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x17c8 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:1)
- LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980 Ti
- LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
- LogD3D11RHI: Driver Date: 12-29-2016
- LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogShaderCompilers: Guid format shader working directory is -39 characters bigger than the processId version (../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Intermediate/Shaders/WorkingDirectory/5416/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Gameport/AppData/Local/Temp/UnrealShaderWorkingDir/CE35E0DC491419661D8263A0E49C0E81/'.
- LogShaderCompilers:Display: Using Local Shader Compiler.
- LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- LogTemp:Display: Loaded TP MacClientTargetPlatform
- LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
- LogTemp:Display: Loaded TP MacServerTargetPlatform
- LogTemp:Display: Loaded TP MacTargetPlatform
- LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- LogTemp:Display: Loaded TP WindowsTargetPlatform
- LogTemp:Display: Loaded TP AndroidTargetPlatform
- LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- LogTemp:Display: Loaded TP HTML5TargetPlatform
- LogTemp:Display: Loaded TP IOSTargetPlatform
- LogTemp:Display: Loaded TP TVOSTargetPlatform
- LogTemp:Display: Loaded TP LinuxClientTargetPlatform
- LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- LogTemp:Display: Loaded TP LinuxTargetPlatform
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.04s 51MB C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path C:/Users/Gameport/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogInit: Selected Device Profile: [Windows]
- LogContentStreaming: Texture pool size is 0.00 MB
- LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
- LogSimplygon: Simplygon DLL not present - disabling.
- LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
- LogMeshUtilities: No automatic skeletal mesh reduction module available
- LogMeshUtilities: No automatic mesh merging module available
- LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: projectx, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4011598854
- LogAssetRegistry: FAssetRegistry took 0.0212 seconds to start up
- LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.037871 seconds
- LogUObjectArray: 31946 objects as part of root set at end of initial load.
- LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogSlate: Using Freetype 2.6.0
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- LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodL64.dll
- LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodstudioL64.dll
- LogFMOD: Loading strings bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Location_Specific_Ambience/Harsher_wind
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- LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Wooshes/Firing/arrowWhiz
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- LogFMOD: Constructing asset: /Game/FMOD/Banks/Ambience
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- LogFMOD: Constructing asset: /Game/FMOD/Banks/PlayerCharacter
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Teleport
- LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Bow_Body/bowRelease
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Smithing
- LogFMOD: Constructing asset: /Game/FMOD/Buses/outsideReverb
- LogFMOD: Constructing asset: /Game/FMOD/Banks/Basket
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience4
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Ambience/Specific_Ambiences
- LogFMOD: Constructing asset: /Game/FMOD/Banks/Master_Bank
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience2
- LogFMOD: Skipping asset: bus:/
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Location_Specific_Ambience/Harsh_wind
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience3
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Quiver
- LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Arrow_Impacts/arrowWood
- LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience1
- LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Wooshes/Hand_Movement/arrowWoosh
- LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Smithing/hammerImpacts
- LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/quiverArrow
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Birds
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Body
- LogFMOD: Constructing asset: /Game/FMOD/Buses/insideReverb
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow
- LogFMOD: Constructing asset: /Game/FMOD/Buses/Smithing/Cooling
- LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/BasketPickup
- LogFMOD: Constructing asset: /Game/FMOD/Banks/Weapon_and_Tools
- LogFMOD: Default sample rate = 48000
- LogFMOD: System sample rate = 48000
- LogFMOD: Matching system sample rate 48000
- LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- LogMaterial: Uniform references updated for custom material expression Custom.
- SourceControl: Info Source control is disabled
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- SourceControl: Info Source control is disabled
- LogFMOD: FFMODStudioEditorModule startup
- LogEngine: Initializing Engine...
- LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-20189839
- LogAIModule: Creating AISystem for world Untitled
- LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogDerivedDataCache: Saved boot cache 0.02s 51MB C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Info Localization service is disabled
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {009608ce-c97f-48e6-b872-42c98abc9b1f}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {14cd2e82-9399-44ad-ae30-c8242b777a02}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {27b1e1a5-955a-4811-8dfc-b0f04637adb8}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {2c1c2777-8c97-405c-bd17-c95d8d7918b0}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {30fe2273-a630-4667-99db-2803fe5447cf}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {31532ce2-b3cc-4a35-a56f-c0d30892cdaf}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {454a6814-d0b0-45ce-9ce0-9eead3003278}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {464fb7ce-4ac0-4592-a0d8-e464e0d32357}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {47b334d0-13d1-44cc-8bfc-f0e5e48fa3ab}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {59f26237-4bd7-46a0-8c41-ff8ede734155}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {5a453b39-115f-4d91-ac14-3373e314c931}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {67c9d00c-047c-42e4-b063-fec66b825634}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {82bb3ce5-ab3e-4554-a595-a5f40b5037dc}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {9513b1e8-654b-4100-96f6-0c9ec1053015}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {a8a282f8-6104-4ff5-b17c-338948c76f10}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {ab089c5f-c5dd-4f7c-b854-a283aa4712cb}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {b53b6c78-74df-4fba-8a8d-4c3d55cdbc76}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c5b1bed0-aac3-4974-9bb9-c92e4924da01}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c7722bdb-2d4f-4875-a12e-4401883858b9}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c78f63ce-eb57-49ec-8b55-1f1c2e997a15}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c9effa12-b70b-413a-8f38-dc24318e02f6}
- LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {fb19a19f-84dc-4b36-baca-80ac7100e09a}
- LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook:Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/' took 0.03s
- LogSourceControl: Attempting "svn info --xml "../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --non-interactive --trust-server-cert --username migc14 --password ********"
- LogSourceControl: Unable to detect system-level svn binary.
- LogSourceControl: Using path C:/Program Files/Epic Games/UE_4.14/Engine/Binaries/ThirdParty/svn/Win64/svn.exe for svn operations
- SourceControl:Warning: Warning Successfully connected to repository svn://digmednas1.tks.bth.se/HT15_SamarBTH
- Cmd: MAP LOAD FILE="../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/_Levels/CampMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogMaterial: Uniform references updated for custom material expression TemporalAA SampleID.
- LogMaterial: Uniform references updated for custom material expression Custom.
- LogAIModule: Creating AISystem for world CampMap
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 74.337ms to complete.
- LogFileHelpers: Loading map 'CampMap' took 2.435
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- LogSourceControl: Attempting "svn info "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --xml --non-interactive --trust-server-cert --username migc14 --password ********"
- LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --non-interactive --trust-server-cert --username migc14 --password ********"
- LogCollectionManager: Loaded 0 collections in 0.001528 seconds
- LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/Developers/Gameport/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/Collections/' took 0.00s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0094 seconds. Added 2235 classes and 450 folders.
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 13 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
- LogCrashTracker: Crashtracker disabled due to settings.
- LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
- LogLoad: (Engine Initialization) Total time: 19.53 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.71 seconds
- LogExternalProfiler: Found external profiler: VSPerf
- LogExternalProfiler: Using external profiler: VSPerf
- LogOcInput: OculusInput pre-init called
- LogOcInput: OculusInput is initialized. Init status 0. Runtime version: 1.11.0
- LogContentStreaming: Texture pool size now 1000 MB
- LogRenderer: Reallocating scene render targets to support 1612x808 NumSamples 1 (Frame:2).
- LogFMOD: File has changed: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
- LogFMOD: Loading strings bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
- LogFMOD: Skipping asset: bank:/Master Bank.strings
- LogFMOD: Skipping asset: bus:/
- LogFMOD: Default sample rate = 48000
- LogFMOD: System sample rate = 48000
- LogFMOD: Matching system sample rate 48000
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Ambience.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Basket.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Environment.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/PlayerCharacter.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Smithing.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon & Tools.bank
- LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon and Tools.bank
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatial Reverb'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
- LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
- LogFMOD:Warning: Failed to bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon and Tools.bank (The specified bank has already been loaded.)
- LogFMOD:Warning: Problem loading FMOD Bank: Weapon and Tools (The specified bank has already been loaded.)
- LogAssetRegistry: Asset discovery search completed in 13.1212 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000013 seconds (updated 0 objects)
- LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
- LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
- LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_MERGED_Sphere9)
- LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere60)
- LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere63)
- LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere61)
- LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Skybox)
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/ProjectX.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/ProjectX.upro
- ject" -cook -stage -archive -archivedirectory=C:/Users/Gameport/Desktop/Builds -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
- UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
- UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject
- UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.up
- roject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -generatemanifest -NoHotReload
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.3977162s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.up
- roject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for ProjectX (no existing makefile)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3.3699607s to run UnrealBuildTool.exe, ExitCode=5
- UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Projec
- t X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.02.27-17.46.02.txt'
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio
- nary`2 InTargetToManifest)
- UATHelper: Packaging (Windows (64-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
- UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
- UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild()
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute()
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
- UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
- UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
- UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults:Error: Error Unknown Error
- LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
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