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Feb 27th, 2017
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  1. LogPlatformFile: Not using cached read wrapper
  2. LogInit:Display: RandInit(-206819727) SRandInit(-206819727).
  3. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  4. LogStats: Stats thread started at 0.075580
  5. LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  6. LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  7. LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
  8. LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
  9. LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
  10. LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
  11. LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
  12. LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
  13. LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
  14. LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
  15. LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
  16. LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
  17. LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
  18. LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
  19. LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
  20. LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
  21. LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
  22. LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
  23. LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
  24. LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
  25. LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
  26. LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
  27. LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  28. LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
  29. LogPluginManager: Loaded Plugin CodeView, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
  30. LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  31. LogPluginManager: Loaded Plugin OSVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
  32. LogPluginManager: Loaded Plugin Phya, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
  33. LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
  34. LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
  35. LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
  36. LogPluginManager: Loaded Plugin StructBox, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
  37. LogPluginManager: Loaded Plugin FMODStudio, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/FMODStudio/FMODStudio.uplugin
  38. LogPluginManager: Loaded Plugin IKinema, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/IKinema/IKinema.uplugin
  39. LogPluginManager: Loaded Plugin Substance, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Marketplace/Substance/Substance.uplugin
  40. LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  41. LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  42. LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
  43. LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  44. LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
  45. LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  46. LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  47. LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
  48. LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
  49. LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
  50. LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
  51. LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
  52. LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
  53. LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
  54. LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
  55. LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  56. LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
  57. LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
  58. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  59. LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
  60. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  61. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  62. LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
  63. LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
  64. LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
  65. LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
  66. LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
  67. LogPluginManager: Loaded Plugin Flurry, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
  68. LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
  69. LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
  70. LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
  71. LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  72. LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  73. LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  74. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  75. LogPluginManager: Loaded Plugin GearVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
  76. LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
  77. LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
  78. LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
  79. LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
  80. LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
  81. LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
  82. LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
  83. LogPluginManager: Loaded Plugin Ansel, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
  84. LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
  85. LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  86. LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  87. LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  88. LogPluginManager: Loaded Plugin Oodle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
  89. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  90. LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
  91. LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
  92. LogPluginManager: Loaded Plugin SteamController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
  93. LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  94. LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  95. LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
  96. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  97. LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
  98. LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  99. LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
  100. LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
  101. LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
  102. LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
  103. LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
  104. LogInit: Using libcurl 7.47.1
  105. LogInit: - built for x86_64-pc-win32
  106. LogInit: - supports SSL with OpenSSL/1.0.2g
  107. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  108. LogInit: - other features:
  109. LogInit: CURL_VERSION_SSL
  110. LogInit: CURL_VERSION_LIBZ
  111. LogInit: CURL_VERSION_IPV6
  112. LogInit: CURL_VERSION_ASYNCHDNS
  113. LogInit: CURL_VERSION_LARGEFILE
  114. LogInit: CURL_VERSION_IDN
  115. LogInit: CurlRequestOptions (configurable via config and command line):
  116. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  117. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  118. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  119. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  120. OCULUS: Info: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
  121. OCULUS: Debug: Connected to the server running version (prod = 1).1.11.0(build = 343615) feature version = 0. Client runs version (prod = 1).1.11.0(build = 343615) feature version = 0
  122. LogInit: Build: ++UE4+Release-4.14-CL-3249277
  123. LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
  124. LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
  125. LogInit: Net CL: 3195953
  126. LogDevObjectVersion: Number of dev versions registered: 13
  127. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
  128. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  129. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  130. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
  131. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
  132. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  133. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  134. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  135. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  136. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  137. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  138. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
  139. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  140. LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
  141. LogInit: Compiled with Visual C++: 19.00.23026.00
  142. LogInit: Build Configuration: Development
  143. LogInit: Branch Name: ++UE4+Release-4.14
  144. LogInit: Command line:
  145. LogInit: Base directory: C:/Program Files/Epic Games/UE_4.14/Engine/Binaries/Win64/
  146. LogInit: Installed Engine Build: 1
  147. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  148. LogInit: Object subsystem initialized
  149. LogConsoleManager:Display: Setting the console variable 'r.RHICmdBypass' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  150. LogInit: Selected Device Profile: [Windows]
  151. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  152. LogInit: Computer: DESKTOP-5VJOF9O
  153. LogInit: User: Gameport
  154. LogInit: CPU Page size=65536, Cores=4
  155. LogInit: High frequency timer resolution =3.421877 MHz
  156. LogMemory: Memory total: Physical=15.9GB (16GB approx)
  157. LogMemory: Platform Memory Stats for Windows
  158. LogMemory: Process Physical Memory: 269.65 MB used, 269.65 MB peak
  159. LogMemory: Process Virtual Memory: 265.71 MB used, 265.71 MB peak
  160. LogMemory: Physical Memory: 5153.27 MB used, 11148.36 MB free, 16301.63 MB total
  161. LogMemory: Virtual Memory: 715.59 MB used, 11148.36 MB free, 134217728.00 MB total
  162. LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
  163. LogD3D11RHI: D3D11 adapters:
  164. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0)
  165. LogD3D11RHI: 6102/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  166. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  167. LogD3D11RHI: 0/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  168. LogD3D11RHI: Chosen D3D11 Adapter: 0
  169. LogD3D11RHI: Creating new Direct3DDevice
  170. LogD3D11RHI: GPU DeviceId: 0x17c8 (for the marketing name, search the web for "GPU Device Id")
  171. LogWindows: EnumDisplayDevices:
  172. LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1)
  173. LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:1)
  174. LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
  175. LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
  176. LogWindows: DebugString: FoundDriverCount:4
  177. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980 Ti
  178. LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
  179. LogD3D11RHI: Driver Date: 12-29-2016
  180. LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  181. LogD3D11RHI: Async texture creation enabled
  182. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  183. LogShaderCompilers: Guid format shader working directory is -39 characters bigger than the processId version (../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Intermediate/Shaders/WorkingDirectory/5416/).
  184. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Gameport/AppData/Local/Temp/UnrealShaderWorkingDir/CE35E0DC491419661D8263A0E49C0E81/'.
  185. LogShaderCompilers:Display: Using Local Shader Compiler.
  186. LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  187. LogTemp:Display: Loaded TP MacClientTargetPlatform
  188. LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  189. LogTemp:Display: Loaded TP MacServerTargetPlatform
  190. LogTemp:Display: Loaded TP MacTargetPlatform
  191. LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  192. LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  193. LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  194. LogTemp:Display: Loaded TP WindowsTargetPlatform
  195. LogTemp:Display: Loaded TP AndroidTargetPlatform
  196. LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  197. LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  198. LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  199. LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  200. LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  201. LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  202. LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  203. LogTemp:Display: Loaded TP HTML5TargetPlatform
  204. LogTemp:Display: Loaded TP IOSTargetPlatform
  205. LogTemp:Display: Loaded TP TVOSTargetPlatform
  206. LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  207. LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  208. LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  209. LogTemp:Display: Loaded TP LinuxTargetPlatform
  210. LogTargetPlatformManager:Display: Building Assets For Windows
  211. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  212. LogDerivedDataCache: Loaded boot cache 0.04s 51MB C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  213. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
  214. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  215. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  216. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  217. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  218. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  219. LogDerivedDataCache: Using Local data cache path C:/Users/Gameport/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  220. LogInit: Selected Device Profile: [Windows]
  221. LogContentStreaming: Texture pool size is 0.00 MB
  222. LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  223. LogSimplygon: Simplygon DLL not present - disabling.
  224. LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  225. LogMeshUtilities: No automatic skeletal mesh reduction module available
  226. LogMeshUtilities: No automatic mesh merging module available
  227. LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: projectx, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4011598854
  228. LogAssetRegistry: FAssetRegistry took 0.0212 seconds to start up
  229. LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.037871 seconds
  230. LogUObjectArray: 31946 objects as part of root set at end of initial load.
  231. LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object pool.
  232. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  233. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  234. LogSlate: Using Freetype 2.6.0
  235. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  236. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  237. LogFMODOculus: StartupModule
  238. LogFMOD: FFMODStudioModule startup
  239. LogFMOD: Lib path = '../../../Engine/Plugins/FMODStudio/Binaries'
  240. LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodL64.dll
  241. LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodstudioL64.dll
  242. LogFMOD: Loading strings bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
  243. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Location_Specific_Ambience/Harsher_wind
  244. LogFMOD: Skipping asset: bank:/Master Bank.strings
  245. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Arrow
  246. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Location_Specific_Ambience/Forest_wind
  247. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Arrow/arrowImpacts
  248. LogFMOD: Constructing asset: /Game/FMOD/Banks/Environment
  249. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Bow_Body/stringTension
  250. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Arrow_Impacts/arrowStone
  251. LogFMOD: Constructing asset: /Game/FMOD/Buses/Smithing/Hammer
  252. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Birds/birdChrip
  253. LogFMOD: Constructing asset: /Game/FMOD/Buses/Ambience
  254. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Birds/nightingale
  255. LogFMOD: Constructing asset: /Game/FMOD/Buses/Basket
  256. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Arrow/arrowWooshes
  257. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Smithing/coolDown
  258. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Wooshes/Firing/arrowWhiz
  259. LogFMOD: Constructing asset: /Game/FMOD/Snapshots/indoorReverb
  260. LogFMOD: Constructing asset: /Game/FMOD/Banks/Ambience
  261. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Teleport/KogerTPTest
  262. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Teleport/tptest
  263. LogFMOD: Constructing asset: /Game/FMOD/Buses/Ambience/Outside
  264. LogFMOD: Constructing asset: /Game/FMOD/Banks/Smithing
  265. LogFMOD: Constructing asset: /Game/FMOD/Banks/PlayerCharacter
  266. LogFMOD: Constructing asset: /Game/FMOD/Buses/Teleport
  267. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Bow_Body/bowRelease
  268. LogFMOD: Constructing asset: /Game/FMOD/Buses/Smithing
  269. LogFMOD: Constructing asset: /Game/FMOD/Buses/outsideReverb
  270. LogFMOD: Constructing asset: /Game/FMOD/Banks/Basket
  271. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience4
  272. LogFMOD: Constructing asset: /Game/FMOD/Buses/Ambience/Specific_Ambiences
  273. LogFMOD: Constructing asset: /Game/FMOD/Banks/Master_Bank
  274. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience2
  275. LogFMOD: Skipping asset: bus:/
  276. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Location_Specific_Ambience/Harsh_wind
  277. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience3
  278. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Quiver
  279. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Arrow_Impacts/arrowWood
  280. LogFMOD: Constructing asset: /Game/FMOD/Events/Environment/Head_Ambience_Outdoor/ambience1
  281. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/Wooshes/Hand_Movement/arrowWoosh
  282. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/Smithing/hammerImpacts
  283. LogFMOD: Constructing asset: /Game/FMOD/Events/CharWeapon/Bow_and_arrow/quiverArrow
  284. LogFMOD: Constructing asset: /Game/FMOD/Buses/Birds
  285. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow/Body
  286. LogFMOD: Constructing asset: /Game/FMOD/Buses/insideReverb
  287. LogFMOD: Constructing asset: /Game/FMOD/Buses/Bow
  288. LogFMOD: Constructing asset: /Game/FMOD/Buses/Smithing/Cooling
  289. LogFMOD: Constructing asset: /Game/FMOD/Events/Periodic_Effects/BasketPickup
  290. LogFMOD: Constructing asset: /Game/FMOD/Banks/Weapon_and_Tools
  291. LogFMOD: Default sample rate = 48000
  292. LogFMOD: System sample rate = 48000
  293. LogFMOD: Matching system sample rate 48000
  294. LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  295. LogTcpMessaging: Initializing TcpMessaging bridge
  296. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  297. LogMaterial: Uniform references updated for custom material expression Custom.
  298. SourceControl: Info Source control is disabled
  299. SourceControl: Info Source control is disabled
  300. SourceControl: Info Source control is disabled
  301. LogFMOD: FFMODStudioEditorModule startup
  302. LogEngine: Initializing Engine...
  303. LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-20189839
  304. LogAIModule: Creating AISystem for world Untitled
  305. LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  306. LogInit: FAudioDevice initialized.
  307. LogDerivedDataCache: Saved boot cache 0.02s 51MB C:/Users/Gameport/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  308. LogInit: Texture streaming: Enabled
  309. LogInit: Transaction tracking system initialized
  310. BlueprintLog: New page: Editor Load
  311. LocalizationService: Info Localization service is disabled
  312. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {009608ce-c97f-48e6-b872-42c98abc9b1f}
  313. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {14cd2e82-9399-44ad-ae30-c8242b777a02}
  314. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {27b1e1a5-955a-4811-8dfc-b0f04637adb8}
  315. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {2c1c2777-8c97-405c-bd17-c95d8d7918b0}
  316. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {30fe2273-a630-4667-99db-2803fe5447cf}
  317. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {31532ce2-b3cc-4a35-a56f-c0d30892cdaf}
  318. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {454a6814-d0b0-45ce-9ce0-9eead3003278}
  319. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {464fb7ce-4ac0-4592-a0d8-e464e0d32357}
  320. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {47b334d0-13d1-44cc-8bfc-f0e5e48fa3ab}
  321. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {59f26237-4bd7-46a0-8c41-ff8ede734155}
  322. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {5a453b39-115f-4d91-ac14-3373e314c931}
  323. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {67c9d00c-047c-42e4-b063-fec66b825634}
  324. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {82bb3ce5-ab3e-4554-a595-a5f40b5037dc}
  325. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {9513b1e8-654b-4100-96f6-0c9ec1053015}
  326. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {a8a282f8-6104-4ff5-b17c-338948c76f10}
  327. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {ab089c5f-c5dd-4f7c-b854-a283aa4712cb}
  328. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {b53b6c78-74df-4fba-8a8d-4c3d55cdbc76}
  329. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c5b1bed0-aac3-4974-9bb9-c92e4924da01}
  330. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c7722bdb-2d4f-4875-a12e-4401883858b9}
  331. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c78f63ce-eb57-49ec-8b55-1f1c2e997a15}
  332. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {c9effa12-b70b-413a-8f38-dc24318e02f6}
  333. LogFMOD:Warning: e:\jk\workspace\1. build_ue4_1.9_libs\studio_api\src\fmod_objectlookup.h(115) - Lookup failed for EventModel: {fb19a19f-84dc-4b36-baca-80ac7100e09a}
  334. LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  335. LogCook:Display: Mobile HDR setting 1
  336. LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/' took 0.03s
  337. LogSourceControl: Attempting "svn info --xml "../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --non-interactive --trust-server-cert --username migc14 --password ********"
  338. LogSourceControl: Unable to detect system-level svn binary.
  339. LogSourceControl: Using path C:/Program Files/Epic Games/UE_4.14/Engine/Binaries/ThirdParty/svn/Win64/svn.exe for svn operations
  340. SourceControl:Warning: Warning Successfully connected to repository svn://digmednas1.tks.bth.se/HT15_SamarBTH
  341. Cmd: MAP LOAD FILE="../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/_Levels/CampMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  342. LightingResults: New page: Lighting Build
  343. MapCheck: New page: Map Check
  344. LightingResults: New page: Lighting Build
  345. LogMaterial: Uniform references updated for custom material expression TemporalAA SampleID.
  346. LogMaterial: Uniform references updated for custom material expression Custom.
  347. LogAIModule: Creating AISystem for world CampMap
  348. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  349. Cmd: MAP CHECKDEP NOCLEARLOG
  350. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 74.337ms to complete.
  351. LogFileHelpers: Loading map 'CampMap' took 2.435
  352. LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  353. LogSourceControl: Attempting "svn info "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --xml --non-interactive --trust-server-cert --username migc14 --password ********"
  354. LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/" --non-interactive --trust-server-cert --username migc14 --password ********"
  355. LogCollectionManager: Loaded 0 collections in 0.001528 seconds
  356. LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Saved/Collections/' took 0.01s
  357. LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/Developers/Gameport/Collections/' took 0.00s
  358. LogFileCache: Scanning file cache for directory 'C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/Collections/' took 0.00s
  359. LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
  360. LogContentBrowser: Native class hierarchy populated in 0.0094 seconds. Added 2235 classes and 450 folders.
  361. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  362. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  363. LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 13 classes and 0 folders.
  364. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  365. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  366. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  367. LogCrashTracker: Crashtracker disabled due to settings.
  368. LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  369. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
  370. LogLoad: (Engine Initialization) Total time: 19.53 seconds
  371. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.71 seconds
  372. LogExternalProfiler: Found external profiler: VSPerf
  373. LogExternalProfiler: Using external profiler: VSPerf
  374. LogOcInput: OculusInput pre-init called
  375. LogOcInput: OculusInput is initialized. Init status 0. Runtime version: 1.11.0
  376. LogContentStreaming: Texture pool size now 1000 MB
  377. LogRenderer: Reallocating scene render targets to support 1612x808 NumSamples 1 (Frame:2).
  378. LogFMOD: File has changed: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
  379. LogFMOD: Loading strings bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Master Bank.strings.bank
  380. LogFMOD: Skipping asset: bank:/Master Bank.strings
  381. LogFMOD: Skipping asset: bus:/
  382. LogFMOD: Default sample rate = 48000
  383. LogFMOD: System sample rate = 48000
  384. LogFMOD: Matching system sample rate 48000
  385. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Ambience.bank
  386. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Basket.bank
  387. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Environment.bank
  388. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/PlayerCharacter.bank
  389. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Smithing.bank
  390. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon & Tools.bank
  391. LogFMOD: Loading bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon and Tools.bank
  392. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatial Reverb'
  393. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  394. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  395. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  396. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  397. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  398. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  399. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  400. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  401. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  402. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  403. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  404. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  405. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  406. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  407. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  408. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  409. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  410. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  411. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  412. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  413. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  414. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  415. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  416. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  417. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  418. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  419. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  420. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  421. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  422. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  423. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  424. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  425. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  426. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  427. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  428. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  429. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  430. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Oculus Spatializer'
  431. LogFMOD:Warning: e:\jk\workspace\1. Build_UE4_1.9_Libs\studio_api\src\fmod_bankmodel.cpp(240) - Creating stub DSP plugin model and continuing.
  432. LogFMOD:Warning: Failed to bank: ../../../../../../Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/Content/FMOD/Desktop/Weapon and Tools.bank (The specified bank has already been loaded.)
  433. LogFMOD:Warning: Problem loading FMOD Bank: Weapon and Tools (The specified bank has already been loaded.)
  434. LogAssetRegistry: Asset discovery search completed in 13.1212 seconds
  435. LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  436. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000013 seconds (updated 0 objects)
  437. LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
  438. LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
  439. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_MERGED_Sphere9)
  440. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere60)
  441. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere63)
  442. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere61)
  443. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Skybox)
  444. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  445. UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/ProjectX.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gameport/Documents/SVN/HT15_SamarBTH/Projects/Project X/ProjectX/ProjectX.upro
  446. ject" -cook -stage -archive -archivedirectory=C:/Users/Gameport/Desktop/Builds -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
  447. UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
  448. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject
  449. UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
  450. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.up
  451. roject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -generatemanifest -NoHotReload
  452. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.3977162s to run UnrealBuildTool.exe, ExitCode=0
  453. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.up
  454. roject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -NoHotReload -ignorejunk
  455. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for ProjectX (no existing makefile)
  456. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
  457. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
  458. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3.3699607s to run UnrealBuildTool.exe, ExitCode=5
  459. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Projec
  460. t X\ProjectX\ProjectX.uproject" "C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX\ProjectX.uproject" -remoteini="C:\Users\Gameport\Documents\SVN\HT15_SamarBTH\Projects\Project X\ProjectX" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.02.27-17.46.02.txt'
  461. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  462. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  463. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
  464. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
  465. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
  466. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio
  467. nary`2 InTargetToManifest)
  468. UATHelper: Packaging (Windows (64-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
  469. UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  470. UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild()
  471. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute()
  472. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  473. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments)
  474. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
  475. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  476. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
  477. UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
  478. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  479. PackagingResults:Error: Error Unknown Error
  480. LogSourceControl: Attempting "svn status --show-updates --verbose --xml "C:/Users/Gameport/Documents/SVN/HT15_SamarBTH" --non-interactive --trust-server-cert --username migc14 --password ********"
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