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Collectibles Helper Readme

Sep 28th, 2024 (edited)
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  1. *****************************************************************
  2.  
  3.  
  4. THE ELDER SCROLLS V: SKYRIM
  5. COLLECTIBLES HELPER
  6. Version 1.0.3
  7.  
  8.  
  9. *****************************************************************
  10.  
  11. Index:
  12. 1. Installation
  13. 2. Description
  14. 3. Configuration
  15. 4. Change List
  16. 5. F.A.Q.
  17. 6. Uninstallation
  18.  
  19.  
  20. *****************************************************************
  21.  
  22. 1. Manual Installation
  23.  
  24. *****************************************************************
  25.  
  26. 1. Unzip the contents of the mod to your Skyrim Data folder. Below is a list of the default
  27. Skyrim installation locations:
  28.  
  29. C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data
  30.  
  31. For Special Edition Edition:
  32.  
  33. C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data
  34.  
  35. 2. Confirm you have the following files in your Skyrim data folder:
  36.  
  37. Collectibles Helper.esp
  38. Collectibles Helper.bsa
  39. Collectibles Helper - Textures.bsa (Skyrim Special Edition only)
  40.  
  41. 3. Run the Skyrim Launcher. Go to Data Files and make sure Collectibles Helper.esp is loaded
  42. after your master files.
  43.  
  44. For Special Edition, open %userprofile%\AppData\Local\Skyrim Special Edition\plugins.txt
  45. and add *Collectibles Helper.esp after your master files.
  46.  
  47. 4. Save.
  48.  
  49. 5. Launch the game.
  50.  
  51.  
  52. *****************************************************************
  53.  
  54. 2. Description
  55.  
  56. *****************************************************************
  57.  
  58. Toggle quest markers for the Stones of Barenziah, Jiub's Opus, East Empire Pendants or Ancient Falmer
  59. Books. Or automatically collect these items with one click of a button.
  60.  
  61. Show Quest Markers: Toggle the Show Map Markers option in the MCM to put a quest marker over all
  62. collectibles to make it easier to hunt down the Stones of Barenziah, pages of Jiub's Opus, East Empire
  63. Necklaces, or Ancient Falmer Tomes. When you enable this option it'll add a new Miscellaneous objective
  64. to your journal pointing out the location of any undiscovered collectibles.
  65.  
  66. Remove Collectible Quests: Includes an option to simply disable these collectibles and their quest
  67. objectives for those of you who don't want to even interact with them. You can re-enable them later if
  68. ever you change your mind.
  69.  
  70. Just Find Them For Me: Click on a button in the MCM to move all undiscovered Stones of Barenziah,
  71. pages of Jiub's Opus, or Ancient Falmer Tomes straight into your inventory. Perfect for those of you who
  72. feel utterly defeated by these kinds of quests and just want the cycle of misery to come to an end.
  73.  
  74. An MCM is included that allows you to toggle all features added by this mod.
  75.  
  76.  
  77. *****************************************************************
  78.  
  79. 3. Configuration
  80.  
  81. *****************************************************************
  82.  
  83. Collectibles Helper includes an MCM that allows you to configure the following options:
  84.  
  85. - Disable Stones of Barenziah:
  86. Controls the enable state of Stones of Barenziah and whether or not the associated quest objectives
  87. are visible in your journal. When this is ticked, the Stones of Barenziah will not be visible and
  88. associated quest objectives will be removed from your journal. When this is unticked, the Stones of
  89. Barenziah will be made visible again and associated quest objectives will be re-added to your journal.
  90.  
  91. - Show Stones of Barenziah Map Markers:
  92. Ticking this adds a miscellaneous objective to your journal called 'Collectibles Helper - Stones of
  93. Barenziah'. When this objective is enabled, it'll point out all the locations of any Stones of
  94. Barenziah that are not already in your inventory. Even stones that you've previously collected but
  95. somehow misplaced will be pointed out.
  96.  
  97. - Put Undiscovered Stones in Inventory
  98. Clicking on this automatically puts all undiscovered Stones of Barenziah into your inventory. Keep in
  99. mind that this action can only be done once and is not reversible.
  100.  
  101. - Disable Jiub's Opus:
  102. Controls the enable state of the pages of Jiub's Opus and whether or not the associated quest
  103. objectives are visible in your journal. When this is ticked, the pages will not be visible and
  104. associated quest objectives will be removed from your journal. When this is unticked, the pages will
  105. be made visible again and associated quest objectives will be re-added to your journal.
  106.  
  107. - Show Jiub's Opus Map Markers:
  108. Ticking this adds a miscellaneous objective to your journal called 'Collectibles Helper - Jiub's Opus'.
  109. When this objective is enabled, it'll point out all the locations of any pages that are not already in
  110. your inventory. Even pages that you've previously collected but somehow misplaced will be pointed out.
  111.  
  112. - Put Undiscovered Pages in Inventory
  113. Clicking on this automatically puts all undiscovered pages of Jiub's Opus into your inventory. Keep in
  114. mind that this action can only be done once and is not reversible.
  115.  
  116. - Disable Ancient Falmer Books:
  117. Controls the enable state of Ancient Falmer Books and whether or not the associated quest objectives
  118. are visible in your journal. When this is ticked, the Ancient Falmer Books will not be visible and
  119. associated quest objectives will be removed from your journal. When this is unticked, the Ancient
  120. Falmer Books will be made visible again and associated quest objectives will be re-added to your
  121. journal.
  122.  
  123. - Show Book Map Markers:
  124. Ticking this adds a miscellaneous objective to your journal called 'Collectibles Helper - Ancient
  125. Falmer Books'. When this objective is enabled, it'll point out all the locations of any Ancient Falmer
  126. Books that are not already in your inventory.
  127.  
  128. - Put Undiscovered Ancient Falmer Books in Inventory
  129. Clicking on this automatically puts all undiscovered Ancient Falmer Books into your inventory. Keep in
  130. mind that this action can only be done once and is not reversible.
  131.  
  132. - Disable East Empire Pendants:
  133. Controls the enable state of East Empire Pendants and whether or not the associated quest objectives
  134. are visible in your journal. When this is ticked, the East Empire Pendants will not be visible and
  135. associated quest objectives will be removed from your journal. When this is unticked, the East Empire
  136. Pendants will be made visible again and associated quest objectives will be re-added to your journal.
  137.  
  138. - Show Pendant Map Markers:
  139. Ticking this adds a miscellaneous objective to your journal called 'Collectibles Helper - East
  140. Empire Pendants'. When this objective is enabled, it'll point out all the locations of any East
  141. Empire Lockboxes that contain East Empire Pendants.
  142.  
  143.  
  144. *****************************************************************
  145.  
  146. 4. Change List
  147.  
  148. *****************************************************************
  149.  
  150. 1.0.0 - Initial Release.
  151.  
  152. 1.0.1 - Added support for East Empire Pendants.
  153.  
  154. 1.0.2 - Disabling Pendants now removes the quest objective too.
  155. - Added support for Ancient Falmer Books.
  156. - Fixed a couple minor issues with text descriptors in the MCM.
  157.  
  158. 1.0.3 - Fixed an issue that could prevent the Ancient Falmer Books from being added to the player's
  159. inventory via MCM.
  160.  
  161.  
  162. *****************************************************************
  163.  
  164. 5. F.A.Q
  165.  
  166. *****************************************************************
  167.  
  168. Q. What patch level is required?
  169. A. 1.6 for Legendary Edition. No particular requirement for Special/Anniversary Edition.
  170.  
  171. Q. Do I need Dawnguard, Hearthfire or Dragonborn or additional plugins like SKSE?
  172. A. If you're on Legendary Edition you'll need Dawnguard. You will also need SKSE and SkyUI to use the
  173. MCM that comes with the mod in order to toggle the options added by this mod.
  174.  
  175. Q. Is this mod stable? / compatible with ### / affect performance?
  176. A. Collectibles Helper doesn't edit the collectible quests to avoid compatibility issues with mods that
  177. do. Everything is handled by a single script.
  178.  
  179. Q. Aren't there already mods out there that do this kind of thing?
  180. A. There are but they tend to edit the collection quests directly which may lead to compatibility
  181. problemswith other mods that also affect those quests. Collectibles Helper supports the Stones of
  182. Barenziah, Jiub's Opus, East Empire Pendants and Ancient Falmer Tomes collectibles. It also comes with
  183. functions in the MCM to simply put all undiscovered collectibles straight into your inventory
  184. instantaneously, except for East Empire Pendants.
  185.  
  186. Q. I ticked 'Show Map Markers' in the MCM but I don't see map any markers.
  187. A. Skyrim can only show a limited number of map markers at a time, so you may have too many quests
  188. active in your journal. Turn a few of them off and ensure the respective Collectibles Helper
  189. miscellaneous objective is active.
  190.  
  191. Q. How do I remove a 'Collectibles Helper' miscellaneous objective from my journal?
  192. A. Untick the respective Show Map Markers option in the MCM to remove the objective from your journal.
  193.  
  194. Q. I've disabled a collection quest in the MCM but I still see a quest objective for it.
  195. A. If you've progressed the quest beyond the collecting phase this option will no longer remove the
  196. current objective from your journal since it would be kinda pointless at that stage.
  197.  
  198. Q. Can I modify this mod or use any assets from it?
  199. A. You can do what ever you want with this mod, with attribution.
  200.  
  201.  
  202. *****************************************************************
  203.  
  204. 6. Uninstallation
  205.  
  206. *****************************************************************
  207.  
  208. If you want to remove the mod permanently:
  209.  
  210. 1. If you have SKSE installed and want to re-enable the Barenziah side quest, untick "Disable" in
  211. the MCM before closing the game.
  212.  
  213. 2. Remove the Collectibles Helper.esp and Collectibles Helper.bsa files from your Skyrim data
  214. folder. By default this should be either of the following locations:
  215.  
  216. C:\Program Files\Steam\steamapps\common\skyrim\data
  217.  
  218. or for 64-bit Windows:
  219.  
  220. C:\Program Files (x86)\Steam\steamapps\common\skyrim\data
  221.  
  222. 3. Refer to SuperSajuuk's document on manually removing any left-over NSOB_* script files from
  223. your save file:
  224.  
  225. https://www.dropbox.com/s/lj6d98yy8ohcoh3/Uninstalling%20Skyrim%20Mods.pdf?dl=0
  226.  
  227. Note: You should not experience any problems with stability if you do not clean these script
  228. files from your save.
  229.  
  230.  
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