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Redylriws

Aetherial Power

Jul 24th, 2014
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  1. Aetherial Power
  2.  
  3. A multi-tiered raid/clan quest with quite a hard boss.
  4.  
  5. !!IMPORTANT!! This is much easier than Chronospace Fissure, so i'll be placing the base stats here, just multiply them by the number of players. !!IMPORTANT!!
  6.  
  7. T3 and lower recommended.
  8. Players have their energy and hp fully restored after each fight, and dead players return.
  9.  
  10. Wave 1: Solar Waste 2/4 reward
  11. 2x Solar Draconian
  12. These guys are your classic fire dragonkin, but with a twist: they gain more atk the more hp they lose.
  13. base stats: 50hp 7atk(will increase as HP gets lower) 1def 3speed
  14. Skills:
  15. Passive 1: gains 1 attack for every 3 HP lost.
  16. Passive 2: basic attacks have a 20% chance to burn for 1x#OfPlayers TD.
  17. 1-5: basic attack with current attack
  18. 6-7: Tail Swipe: basic attack at 1.5x attack
  19. 8-9: Fireball: see Fireball from Mage
  20. 10: Fire Swirl: deals 1x#OfPlayers TD to all players
  21.  
  22. Wave 2: Lunar Beauty 3/6 reward
  23. 3x Lunar Dancers
  24. These guys are very beautiful to look at, and will awe their targets into uselessness repeatedly. Oh, and their attack decreases with their HP.
  25. base stats: 40hp 20atk 1def 5speed
  26. Skills:
  27. Passive 1: for every 3 hp the Lunar Dancer loses, it's attack lowers by one. That's why there's only 3.
  28. Passive 2: basic attacks have a 30% chance to stun for 1 round
  29. 1-5: basic attack
  30. 6: Moonlight: recovers 1/4th max HP
  31. 7: Awe-Inspiring Dance: stuns target for 1 round
  32. 8: Slowing Dance: decreases target's speed for 5 until the end of the wave
  33. 9: Rejuvenating Dance: heals an ally for 1/8th max HP
  34. 10: Graceful Dancing: increases an ally's speed by 10
  35.  
  36. Wave 3: Aetherial Balance 10/10 reward
  37. 1x Lunar Dragon
  38. Paragons of beauty and grace, the Lunar Dragons are very powerful but their power decreases very quickly.
  39. 250hp 40atk 3def 6speed
  40. Skills:
  41. Passive 1: for every 2 hp the Lunar Dragon loses, he loses 1 atk. Min atk: 20x#OfPlayers
  42. Passive 2: basic attacks have a 70% chance to stun target for 1 round
  43. Passive 3: 5% max hp regen per turn
  44. Passive 4: for every 2 hp the Lunar Dragon gains, he gains 1 atk. Max atk: 40x#OfPlayers
  45. 1-10: basic attack
  46. 11: Awe-Inspiring Dance: stuns target for 2 turns
  47. 12: Slowing Dance: lowers target's speed by 10 until the end of the wave
  48. 13: Moonlight: restores 1/10th max hp
  49. 14: Rejuvenating Dance: restores the Solar Dragon
  50. 15: Stunning Dance: Stuns all players for 1 round
  51. 16: Rubbernecking Dance: lowers all players' speed by 10 until the end of the wave
  52. 17: Wind Dance: deals 1d10 TD to all players
  53. 18: Lunar Combo: Delivers an attack at 2x current atk
  54. 19: Lunar Strike: Calls down the power of the cosmos to deal a 1d20 TD attack to 1 player
  55. 20: Lunar Dance: The Lunar Dragon faints, but the Solar Dragon is fully healed, gets a 100x#OfPlayers HP boost, a 5x#OfPlayers atk boost, and a 2x#OfPlayers def boost. Any status effects are also removed.
  56. 1x Solar Dragon
  57. Paragons of strength and power, the Solar Dragons become more powerful the less HP they have.
  58. 150hp 0atk 3def 4speed
  59. Skills:
  60. Passive 1: For every 4 hp the Solar Dragon loses, he gains 1 atk
  61. Passive 2: for every 4 hp the Solar Dragon gains, he loses 1 atk
  62. Passive 3: 5% max hp loss every turn, removed by Lunar Dance.
  63. Passive 4: Basic attacks have a 70% chance to deal 1x#OfPlayers TD as well as their normal damage if they hit
  64. 1-5: basic attack
  65. 6-10: Fireball: deals 1x#OfPlayers TD to target
  66. 11-13: Fire Strike: attacks all players with a basic attack, Passive 4 applies
  67. 14-16: Solar Lance: a highly damaging lance of pure solar fire deals 10TD to target.
  68. 17-19: Solar Combo: Delivers an attack at 1.5x current atk, Passive 4 applies.
  69. 20: Solar Dance: deals 1d20 TD to all players, reduced to 1d10 by Lunar Dance
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