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  1. [23:55:55] ------- Init Cemu 1.15.10 -------
  2. [23:55:55] mlc01 path: G:\Emu\cemu_1.15.10\mlc01\
  3. [23:55:55] Cemuhook version: 0.5.7.3
  4. [23:55:55] CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  5. [23:55:55] RAM: 16318MB
  6. [23:55:55] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [23:57:46] Loading U-King.rpx
  8. [23:57:47] Creating OpenGL canvas
  9. [23:57:47] Loaded RPL module u-king (checksum 0x6267BFD0)
  10. [23:57:48] ------- Loaded title -------
  11. [23:57:48] TitleId: 00050000-101c9500
  12. [23:57:48] TitleVersion: v208
  13. [23:57:48] Update path: <mlc01>\usr\title\00050000\101C9500\
  14. [23:57:48] AOC path: <mlc01>\usr\title\00050000\101C9500\aoc\
  15. [23:57:48] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  16. [23:57:48] shaderCache name: 042b7a3a
  17. [23:57:48] gameprofile path: gameProfiles\00050000101c9500.ini
  18. [23:57:48] RPX hash: fb7911ad
  19. [23:57:49] RPL link time: 172ms
  20. [23:57:49] HLE scan time: 78ms
  21. [23:57:49] ------- Active settings -------
  22. [23:57:49] CPU-Mode: Dual-core recompiler (gameprofile)
  23. [23:57:49] Load shared libraries: true (gameprofile)
  24. [23:57:49] GPUBufferCacheAccuracy: low (gameprofile)
  25. [23:57:49] Use precompiled shaders: auto (gameprofile)
  26. [23:57:49] Full sync at GX2DrawDone: true
  27. [23:57:49] ------- Init OpenGL graphics backend -------
  28. [23:57:49] GL_VENDOR: NVIDIA Corporation
  29. [23:57:49] GL_RENDERER: GeForce GTX 980 Ti/PCIe/SSE2
  30. [23:57:49] GL_VERSION: 4.6.0 NVIDIA 431.60
  31. [23:57:49] Using precompiled shaders: false
  32. [23:57:49] OpenGL extensions:
  33. [23:57:49] ARB_clip_control: available
  34. [23:57:49] ARB_get_program_binary: available
  35. [23:57:49] ARB_clear_texture: available
  36. [23:57:49] ARB_copy_image: available
  37. [23:57:49] NV_depth_buffer_float: available
  38. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Preset: 32 Frames Averaged]
  39. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Preset: Performance Fence]
  40. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Preset: 30FPS (ideal for 240/120/60Hz displays)]
  41. [23:57:49] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  42. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  43. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Preset: Normal (Default)]
  44. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1920x1080 (16:9)]
  45. [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Ultra (4.00x)]
  46. [23:57:49] ------- Init Audio backend -------
  47. [23:57:49] DirectSound: available
  48. [23:57:49] XAudio 2.8: not supported
  49. [23:57:49] XAudio 2.7: available
  50. [23:57:49] ------- Run title -------
  51. [00:01:49] Shader cache loaded. Commited mem 2800MB. Took 239898ms
  52. [00:01:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  53. Crashlog for Cemu 1.15.10
  54. Date: 14-08-2019 00:01:49
  55.  
  56. -----------------------------------------
  57. Stack trace
  58. -----------------------------------------
  59. 0x000000013fb8ffbd dbghelp.dll cemuLog_log
  60. 0x000000013fb90d8f dbghelp.dll cemuLog_log
  61. 0x00000000773398eb dbghelp.dll vsprintf_s
  62. 0x00000000773381f2 dbghelp.dll RtlUnwindEx
  63. 0x000000007736bcb8 dbghelp.dll KiUserExceptionDispatcher
  64. 0x000007fed42c5a75 dbghelp.dll Ordinal1
  65. 0x000007fed42d5b68 dbghelp.dll Ordinal1
  66. 0x000007fed3fd3d04 dbghelp.dll Ordinal1
  67. 0x000007fed42d6451 dbghelp.dll Ordinal1
  68. 0x000007fed42db46a dbghelp.dll Ordinal1
  69. 0x000007fed3fdc3aa dbghelp.dll Ordinal1
  70. 0x000007fed42d6355 dbghelp.dll Ordinal1
  71. 0x000007fed3fdc750 dbghelp.dll Ordinal1
  72. 0x000007fed410ac44 dbghelp.dll Ordinal1
  73. 0x000000013fa0c2ae dbghelp.dll wxCheckTree::On_Tree_Focus_Set
  74. 0x000000013fb91cec dbghelp.dll loadSharedData
  75. 0x000000013fb92d6e dbghelp.dll loadSharedData
  76. 0x00000001402179da dbghelp.dll osLib_registerHLEFunction
  77. 0x00000000772159cd dbghelp.dll BaseThreadInitThunk
  78. 0x000000007734a561 dbghelp.dll RtlUserThreadStart
  79. Exception 0xc0000005 at 0x7fed42c5a75(+0x395a75) in module dbghelp.dll
  80. cemu.exe at 0x13f980000
  81.  
  82. RAX=00003c0003a02050 RBX=0000000000449fd0 RCX=0000000003a1c7b8 RDX=000004b302cf0008
  83. RSP=000000000031e8d0 RBP=000000000031eca9 RDI=0000000003a1c7b8 RSI=000007fed43fd750
  84. R8 =00000000039fe350 R9 =00000000039fe570 R10=0000000000445880 R11=000004b202d20007
  85. R12=0000000000000008 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
  86.  
  87. -----------------------------------------
  88. Game info
  89. -----------------------------------------
  90. Game: Breath of the Wild [EU v208]
  91. TitleId: 50000101c9500
  92. RPXHash: 42b7a3a
  93.  
  94. -----------------------------------------
  95. Active PPC instance
  96. -----------------------------------------
  97. IP 0x03c70404 LR 0x00000000 Thread 0x00000000
  98.  
  99. -----------------------------------------
  100. PPC threads
  101. -----------------------------------------
  102. 7c65b730 Ent 00e06460 IP 00e00004 LR 00e00000 READY Aff 010 Pri 80 Name NULL
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