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- [23:55:55] ------- Init Cemu 1.15.10 -------
- [23:55:55] mlc01 path: G:\Emu\cemu_1.15.10\mlc01\
- [23:55:55] Cemuhook version: 0.5.7.3
- [23:55:55] CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- [23:55:55] RAM: 16318MB
- [23:55:55] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [23:57:46] Loading U-King.rpx
- [23:57:47] Creating OpenGL canvas
- [23:57:47] Loaded RPL module u-king (checksum 0x6267BFD0)
- [23:57:48] ------- Loaded title -------
- [23:57:48] TitleId: 00050000-101c9500
- [23:57:48] TitleVersion: v208
- [23:57:48] Update path: <mlc01>\usr\title\00050000\101C9500\
- [23:57:48] AOC path: <mlc01>\usr\title\00050000\101C9500\aoc\
- [23:57:48] Save path: <mlc01>\usr\save\00050000\101C9500\user\
- [23:57:48] shaderCache name: 042b7a3a
- [23:57:48] gameprofile path: gameProfiles\00050000101c9500.ini
- [23:57:48] RPX hash: fb7911ad
- [23:57:49] RPL link time: 172ms
- [23:57:49] HLE scan time: 78ms
- [23:57:49] ------- Active settings -------
- [23:57:49] CPU-Mode: Dual-core recompiler (gameprofile)
- [23:57:49] Load shared libraries: true (gameprofile)
- [23:57:49] GPUBufferCacheAccuracy: low (gameprofile)
- [23:57:49] Use precompiled shaders: auto (gameprofile)
- [23:57:49] Full sync at GX2DrawDone: true
- [23:57:49] ------- Init OpenGL graphics backend -------
- [23:57:49] GL_VENDOR: NVIDIA Corporation
- [23:57:49] GL_RENDERER: GeForce GTX 980 Ti/PCIe/SSE2
- [23:57:49] GL_VERSION: 4.6.0 NVIDIA 431.60
- [23:57:49] Using precompiled shaders: false
- [23:57:49] OpenGL extensions:
- [23:57:49] ARB_clip_control: available
- [23:57:49] ARB_get_program_binary: available
- [23:57:49] ARB_clear_texture: available
- [23:57:49] ARB_copy_image: available
- [23:57:49] NV_depth_buffer_float: available
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Preset: 32 Frames Averaged]
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Preset: Performance Fence]
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Preset: 30FPS (ideal for 240/120/60Hz displays)]
- [23:57:49] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Preset: Normal (Default)]
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1920x1080 (16:9)]
- [23:57:49] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Ultra (4.00x)]
- [23:57:49] ------- Init Audio backend -------
- [23:57:49] DirectSound: available
- [23:57:49] XAudio 2.8: not supported
- [23:57:49] XAudio 2.7: available
- [23:57:49] ------- Run title -------
- [00:01:49] Shader cache loaded. Commited mem 2800MB. Took 239898ms
- [00:01:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- Crashlog for Cemu 1.15.10
- Date: 14-08-2019 00:01:49
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x000000013fb8ffbd dbghelp.dll cemuLog_log
- 0x000000013fb90d8f dbghelp.dll cemuLog_log
- 0x00000000773398eb dbghelp.dll vsprintf_s
- 0x00000000773381f2 dbghelp.dll RtlUnwindEx
- 0x000000007736bcb8 dbghelp.dll KiUserExceptionDispatcher
- 0x000007fed42c5a75 dbghelp.dll Ordinal1
- 0x000007fed42d5b68 dbghelp.dll Ordinal1
- 0x000007fed3fd3d04 dbghelp.dll Ordinal1
- 0x000007fed42d6451 dbghelp.dll Ordinal1
- 0x000007fed42db46a dbghelp.dll Ordinal1
- 0x000007fed3fdc3aa dbghelp.dll Ordinal1
- 0x000007fed42d6355 dbghelp.dll Ordinal1
- 0x000007fed3fdc750 dbghelp.dll Ordinal1
- 0x000007fed410ac44 dbghelp.dll Ordinal1
- 0x000000013fa0c2ae dbghelp.dll wxCheckTree::On_Tree_Focus_Set
- 0x000000013fb91cec dbghelp.dll loadSharedData
- 0x000000013fb92d6e dbghelp.dll loadSharedData
- 0x00000001402179da dbghelp.dll osLib_registerHLEFunction
- 0x00000000772159cd dbghelp.dll BaseThreadInitThunk
- 0x000000007734a561 dbghelp.dll RtlUserThreadStart
- Exception 0xc0000005 at 0x7fed42c5a75(+0x395a75) in module dbghelp.dll
- cemu.exe at 0x13f980000
- RAX=00003c0003a02050 RBX=0000000000449fd0 RCX=0000000003a1c7b8 RDX=000004b302cf0008
- RSP=000000000031e8d0 RBP=000000000031eca9 RDI=0000000003a1c7b8 RSI=000007fed43fd750
- R8 =00000000039fe350 R9 =00000000039fe570 R10=0000000000445880 R11=000004b202d20007
- R12=0000000000000008 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [EU v208]
- TitleId: 50000101c9500
- RPXHash: 42b7a3a
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- IP 0x03c70404 LR 0x00000000 Thread 0x00000000
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 7c65b730 Ent 00e06460 IP 00e00004 LR 00e00000 READY Aff 010 Pri 80 Name NULL
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