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- function lildenis(part)
- coroutine.resume(coroutine.create(function()
- game:GetService("Chat"):Chat(part, "WELCOM TU boby BAYSIC IN EDUCTION N LANING", Enum.ChatColor.Green)
- wait(2)
- game:GetService("Chat"):Chat(part, "DAT MEH!", Enum.ChatColor.Green)
- end))
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- lildenis(v)
- Decal0 = Instance.new("Decal")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal0.Parent = v
- Decal0.Texture = "rbxassetid://2178100649"
- Decal0.Face = Enum.NormalId.Right
- Decal1.Parent = v
- Decal1.Texture = "rbxassetid://2178100649"
- Decal1.Face = Enum.NormalId.Top
- Decal2.Parent = v
- Decal2.Texture = "rbxassetid://2178100649"
- Decal2.Face = Enum.NormalId.Bottom
- Decal3.Parent = v
- Decal3.Texture = "rbxassetid://2178100649"
- Decal4.Parent = v
- Decal4.Texture = "rbxassetid://2178100649"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = v
- Decal5.Texture = "rbxassetid://2178100649"
- Decal5.Face = Enum.NormalId.Left
- v.Transparency = 1
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- lildenis(v)
- Decal0 = Instance.new("Decal")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal0.Parent = v
- Decal0.Texture = "rbxassetid://2178101474"
- Decal0.Face = Enum.NormalId.Right
- Decal1.Parent = v
- Decal1.Texture = "rbxassetid://2178101474"
- Decal1.Face = Enum.NormalId.Top
- Decal2.Parent = v
- Decal2.Texture = "rbxassetid://2178101474"
- Decal2.Face = Enum.NormalId.Bottom
- Decal3.Parent = v
- Decal3.Texture = "rbxassetid://2178101474"
- Decal4.Parent = v
- Decal4.Texture = "rbxassetid://2178101474"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = v
- Decal5.Texture = "rbxassetid://2178101474"
- Decal5.Face = Enum.NormalId.Left
- v.Transparency = 1
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- lildenis(v)
- Decal0 = Instance.new("Decal")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal0.Parent = v
- Decal0.Texture = "rbxassetid://2178101742"
- Decal0.Face = Enum.NormalId.Right
- Decal1.Parent = v
- Decal1.Texture = "rbxassetid://2178101742"
- Decal1.Face = Enum.NormalId.Top
- Decal2.Parent = v
- Decal2.Texture = "rbxassetid://2178101742"
- Decal2.Face = Enum.NormalId.Bottom
- Decal3.Parent = v
- Decal3.Texture = "rbxassetid://2178101742"
- Decal4.Parent = v
- Decal4.Texture = "rbxassetid://2178101742"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = v
- Decal5.Texture = "rbxassetid://2178101742"
- Decal5.Face = Enum.NormalId.Left
- v.Transparency = 1
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- --lildenis(v)
- Decal0 = Instance.new("Decal")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal0.Parent = v
- Decal0.Texture = "rbxassetid://5215208731"
- Decal0.Face = Enum.NormalId.Right
- Decal1.Parent = v
- Decal1.Texture = "rbxassetid://5215208731"
- Decal1.Face = Enum.NormalId.Top
- Decal2.Parent = v
- Decal2.Texture = "rbxassetid://5215208731"
- Decal2.Face = Enum.NormalId.Bottom
- Decal3.Parent = v
- Decal3.Texture = "rbxassetid://5215208731"
- Decal4.Parent = v
- Decal4.Texture = "rbxassetid://5215208731"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = v
- Decal5.Texture = "rbxassetid://5215208731"
- Decal5.Face = Enum.NormalId.Left
- v.Transparency = 1
- end
- end
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