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Mar 24th, 2018
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  1. --Made by Rufus14 i believe.--
  2. game.Players.LocalPlayer.Character.Animate:destroy()
  3. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = game.Players.LocalPlayer.Character.Humanoid.CameraOffset + Vector3.new(0,12,0)
  4. truss = Instance.new("TrussPart", game.Players.LocalPlayer.Character.Head)
  5. truss.Size = Vector3.new(30,1,1)
  6. truss.Anchored = true
  7. truss.CanCollide = true
  8. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,12)
  9. truss.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  10. truss.Position = truss.Position + Vector3.new(0,8,0)
  11. truss.Anchored = true
  12. game.Players.LocalPlayer.Character.Torso.Anchored = true
  13. wait(3)
  14. micheal = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  15. micheal.SoundId = "rbxassetid://1278053521"
  16. micheal.Volume = 30
  17. micheal:Play()
  18. wait(1.5)
  19. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = game.Players.LocalPlayer.Character.Humanoid.CameraOffset - Vector3.new(0,12,0)
  20. game.Players.LocalPlayer.Character.Torso.Anchored = false
  21. vel = Instance.new("BodyThrust", game.Players.LocalPlayer.Character.Torso)
  22. vel.Force = Vector3.new(0,0,10000)wait(0.05)
  23. game.Players.LocalPlayer.Character.HumanoidRootPart:destroy()
  24. vel:destroy()
  25. while true do
  26. wait()
  27. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  28. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  29. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  30. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  31. end
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