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Mar 18th, 2018
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  1. 1. Zones
  2. 1. Add Zone
  3. 2. Edit Selected Zone
  4. 3. Choose Zone
  5. 4. Remove All Zones
  6.  
  7. 2. Lasers
  8. 1. Add Box
  9. Click To Add/Remove
  10. 1. Remove Last Box
  11. 2. Add Single Laser
  12. Click To Add/Remove
  13. 1. Detect: [Solids/Triggers/Solids+Triggers]
  14. 2. Remove Last Laser
  15. 3. Remove All Boxes
  16. 4. Remove All Single Lasers
  17.  
  18. 3. Map Times (for browsing all times even if they dont have a replay)
  19. 1. Browse
  20. 1. Map
  21. 1. 00:12.345 | rio
  22. STEAM_1:0:15231092
  23. Date: 1/2/2017
  24. Completions: 12
  25.  
  26. 1. Watch Replay (bot)
  27. 2. Watch Replay (self)
  28. 3. Archive Replay
  29. 4. Delete Record
  30. 2. Bonus 1
  31. 3. Bonus 2
  32. 4. Stage 1
  33. 5. Stage 2
  34. 6. Stage 3
  35.  
  36. 2. Remove All
  37. 1. Map
  38. 1. All Modes
  39. 2. Normal
  40. 3. HSW
  41. 4. Sideways
  42. 2. Bonus 1
  43. 3. Bonus 2
  44. 4. Stage 1
  45. 5. Stage 2
  46. 6. Stage 3
  47.  
  48. 4. Replays (for browsing times with available replays)
  49. 1. Map
  50. 1. Normal
  51. 1. #1. 00:12.345 | rio
  52. Date: 1/2/2017
  53. Completions: 12
  54.  
  55. 1. Watch Replay (bot)
  56. 2. Watch Replay (self)
  57. 3. Archive Replay
  58. 4. Delete Record
  59. 2. #3. 00:12.345 | BorkChops
  60. 2. HSW
  61. 3. Sideways
  62. 2. Bonus 1
  63. 3. Bonus 2
  64. 4. Stage 1
  65. 5. Stage 2
  66. 6. Stage 3
  67.  
  68.  
  69. Edit Zone Menu ==============
  70.  
  71. Zone #12345
  72. Type: Start
  73. Bonus: 0 (map)
  74. Last Modified: 6/9/2018 4:20
  75.  
  76. 1. Edit Shape
  77. Shape: Box OR Trigger Name: whatever
  78. Size: 1024.0 x 512.0 x 128.0
  79.  
  80. Hold left click to grab and move
  81. Hold right click to grab and snap
  82.  
  83. 1. Change Shape / Replace
  84. 1. Box
  85. 1. Smart
  86. 2. Manual
  87. 2. Triangle
  88. 3. Circle
  89. 4. From Existing Trigger
  90.  
  91. 2. Adjust Points
  92. 1. Edit Point 1 (-123.4, -123.4, 0.0)
  93. (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
  94. 2. Edit Point 2 (123.4, 123.4, 128.0)
  95. (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
  96. 3. Edit Point 3 (123.4, 123.4, 128.0)
  97. (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
  98. 4. Expand X (shift to contract)
  99. 5. Expand Y (shift to contract)
  100. 6. Quick Height
  101. 1. Fill Z
  102. 2. 64 units
  103. 3. 128 units (default)
  104. 4. 256 units
  105. 5. 512 units
  106. 6. 100 units (old default)
  107.  
  108. 3. Hide Sides (0) (disabled for trigger)
  109. 4. Cycle Points (disabled for trigger)
  110. 5. Show Height: No
  111.  
  112. 6. Done
  113.  
  114. 2. Change [Bonus/Stage/Checkpoint] Number
  115.  
  116. 3. (varies)
  117. - Speed Cap: Yes
  118. - Use Speed Cap For Stage Record: No
  119. - Speed Limit: 1500.0 [Reset]
  120.  
  121. 4. (varies)
  122. - Spawn Point: (Zone or tele dest [on ground])
  123. - Teleport Destination: (Current Stage or tele dest)
  124.  
  125. 5. Filters
  126. 1. Requires Targetname/Classname: {none}
  127. 1. {do nothing}
  128. 2. Targetname "asd"
  129. 3. Targetname "123"
  130. 4. Custom Targetname
  131. 5. Custom Classname
  132.  
  133. 2. Ignore Ranked Modes: No
  134. 3. Ignore Unranked Modes: No
  135.  
  136. 6. Apply Flag
  137. Current: {do nothing}
  138. 1. {do nothing}
  139. 2. Targetname "asd"
  140. 3. Targetname "123"
  141. 4. Custom Targetname
  142. 5. Custom Classname
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