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it unlocks many cool features!
- 1. Zones
- 1. Add Zone
- 2. Edit Selected Zone
- 3. Choose Zone
- 4. Remove All Zones
- 2. Lasers
- 1. Add Box
- Click To Add/Remove
- 1. Remove Last Box
- 2. Add Single Laser
- Click To Add/Remove
- 1. Detect: [Solids/Triggers/Solids+Triggers]
- 2. Remove Last Laser
- 3. Remove All Boxes
- 4. Remove All Single Lasers
- 3. Map Times (for browsing all times even if they dont have a replay)
- 1. Browse
- 1. Map
- 1. 00:12.345 | rio
- STEAM_1:0:15231092
- Date: 1/2/2017
- Completions: 12
- 1. Watch Replay (bot)
- 2. Watch Replay (self)
- 3. Archive Replay
- 4. Delete Record
- 2. Bonus 1
- 3. Bonus 2
- 4. Stage 1
- 5. Stage 2
- 6. Stage 3
- 2. Remove All
- 1. Map
- 1. All Modes
- 2. Normal
- 3. HSW
- 4. Sideways
- 2. Bonus 1
- 3. Bonus 2
- 4. Stage 1
- 5. Stage 2
- 6. Stage 3
- 4. Replays (for browsing times with available replays)
- 1. Map
- 1. Normal
- 1. #1. 00:12.345 | rio
- Date: 1/2/2017
- Completions: 12
- 1. Watch Replay (bot)
- 2. Watch Replay (self)
- 3. Archive Replay
- 4. Delete Record
- 2. #3. 00:12.345 | BorkChops
- 2. HSW
- 3. Sideways
- 2. Bonus 1
- 3. Bonus 2
- 4. Stage 1
- 5. Stage 2
- 6. Stage 3
- Edit Zone Menu ==============
- Zone #12345
- Type: Start
- Bonus: 0 (map)
- Last Modified: 6/9/2018 4:20
- 1. Edit Shape
- Shape: Box OR Trigger Name: whatever
- Size: 1024.0 x 512.0 x 128.0
- Hold left click to grab and move
- Hold right click to grab and snap
- 1. Change Shape / Replace
- 1. Box
- 1. Smart
- 2. Manual
- 2. Triangle
- 3. Circle
- 4. From Existing Trigger
- 2. Adjust Points
- 1. Edit Point 1 (-123.4, -123.4, 0.0)
- (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
- 2. Edit Point 2 (123.4, 123.4, 128.0)
- (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
- 3. Edit Point 3 (123.4, 123.4, 128.0)
- (old nudge menu, moves in 16 unit increments or hold shift for 1 unit)
- 4. Expand X (shift to contract)
- 5. Expand Y (shift to contract)
- 6. Quick Height
- 1. Fill Z
- 2. 64 units
- 3. 128 units (default)
- 4. 256 units
- 5. 512 units
- 6. 100 units (old default)
- 3. Hide Sides (0) (disabled for trigger)
- 4. Cycle Points (disabled for trigger)
- 5. Show Height: No
- 6. Done
- 2. Change [Bonus/Stage/Checkpoint] Number
- 3. (varies)
- - Speed Cap: Yes
- - Use Speed Cap For Stage Record: No
- - Speed Limit: 1500.0 [Reset]
- 4. (varies)
- - Spawn Point: (Zone or tele dest [on ground])
- - Teleport Destination: (Current Stage or tele dest)
- 5. Filters
- 1. Requires Targetname/Classname: {none}
- 1. {do nothing}
- 2. Targetname "asd"
- 3. Targetname "123"
- 4. Custom Targetname
- 5. Custom Classname
- 2. Ignore Ranked Modes: No
- 3. Ignore Unranked Modes: No
- 6. Apply Flag
- Current: {do nothing}
- 1. {do nothing}
- 2. Targetname "asd"
- 3. Targetname "123"
- 4. Custom Targetname
- 5. Custom Classname
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