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Fall of the Republic 1.5 Change Notes

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  6. |_| \__,_|_|_| \___/|_| \__|_| |_|\___| |_| \_\___| .__/ \__,_|_.__/|_|_|\___|
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  9.  
  10. ___________________________________________________________________________________________________
  11.  
  12. This changelog covers all of the major changes, but is not exhaustive.
  13. ___________________________________________________________________________________________________
  14.  
  15. ○ Due to CategoryMask changes the mod is now only 64-bit compatible
  16.  
  17. GALACTIC MAPS:
  18. ○ New Progressive GCs: 20BBY
  19. --> Added the 20BBY start to progressive galactic conquests (Clone Wars & Known Galaxy, all sizes)
  20. ○ New Infinities GC Type: Custom setup
  21. --> Allows you to choose between four planet layout types (FTGU layout, small, medium, large galaxy) and assign planet ownership however you want.
  22. ○ New 'From The Ground Up' layout for the Galactic Republic
  23. ○ New 'Outer Rim Sieges' layout
  24. ○ Adjusted 'Hunt for Malevolence' layout
  25. ○ Adjusted 'Rimward Campaign' layout
  26. ○ Adjusted 'Foerost Campaign' layout
  27.  
  28.  
  29. GALACTIC MECHANICS:
  30. ○ Random mission updates:
  31. --> Added particle for certain missions, so it's easier to assertain where a mission is.
  32. ---> Hunt Convoy, Breaking Supply Lines, Reconnaissance, Expanding Fronts & Liberation
  33. --> Changed reward tiers for certain missions:
  34. ---> Convoy Raid and Breaking Supply Lines: 3 -> 2
  35. ---> Reconnaissance: 2 -> 1
  36. ---> A Stable Realm (Infrastructure): 1 -> 2
  37. ○ General Grievous:
  38. --> Removed Soulless One tactical spawn (moved to escape pod mechanic)
  39. --> Adds himself to the reinforcement pool when in orbit
  40. ○ Unique stats for Mulleen's Imperator Star Destroyer
  41. ○ Subjugator Heavy Cruiser upgrade for Shu Mai
  42. ○ Moved Roche Asteroid Field from a space-only world to a normal planet type
  43. ○ Team Victory:
  44. --> As CIS or Republic, territory owned by your allies counts as yours when checking for victory
  45. --> This applies to both shipyard and full conquest victory
  46. ○ Locked Planet adjustments:
  47. --> Intervention missions can no longer target locked planets
  48. --> Conquest victory is triggered when all unlocked planets are conquered
  49. --> Shipyard victory option is enabled when all unlocked major shipyard planets are conquered
  50. ○ Gunship Reworks (space):
  51. --> Increased amount of squadrons per buildable unit (5x)
  52. --> Increased price (1x -> 5x), pop cap (1 -> 5)
  53. --> Requires ship crews to build
  54. ○ Planetary Shields:
  55. --> When a planet has a planetary shield a bubble shield gets added around the galactic-level planet model
  56. ○ Increased Build Limit: Kota's Militia Trooper Platoon (1x -> 5x)
  57. ○ Changed Anakin/Vader handling:
  58. --> Order 66 turns Jedi Anakin into Sith Anakin
  59. --> Upon Sith Anakin's death, Darth Vader spawns
  60. ○ Republic General Staff:
  61. --> Rom Mohc: Blaze Trooper version added (P2 research replacement)
  62. --> Major Ozzel: Moved to an AT-TE
  63. --> General Gentis: Moved to a LAAT/i
  64. --> Order 65/66: Ordo and A'den Skirata removed from command staff with Order 66, Wullf Yularen with Order 65
  65. ○ Republic Government:
  66. --> Order 65/66 choices turned into a pop-up upon reaching max Senate approval
  67. --> Order 66 path now features unique 'Knightfall' story mission
  68. ○ Republic roster corvette swaps based on GC:
  69. --> Progressives: CR90/DP20
  70. --> HFM: LAC/C70
  71. --> Rimward: CR90/C70
  72. --> Tennuutta: CR90/DP20
  73. --> OKH: CR90/Consular Armed Cruiser
  74. --> ODL: LAC/DP20
  75. --> Foerost: Customs Corvette
  76. --> ORS: CR90/DP20
  77. ○ Providence C/D Research: Available in 22 BBY
  78. ○ Jedi Enclaves are now buildable at several locations (separate from the Jedi Temple)
  79. ○ Hutt Galleon: unique model and stats
  80. ○ Mining Facility structure split into:
  81. --> Galactic Bank Reserve (Ground)
  82. --> Mining Facility (Ground/Space)
  83. --> Spice Refinery (Ground/Space)
  84. --> Tibanna Gas Refinery (Ground/Space)
  85. ○ Reveal Grievous Mechanic: Allows Grievous to teleport to the location of Lucid Voice and Colicoid Swarm respectively
  86. ○ Terrinald Screed:
  87. --> Swapped to a Gladiator-I (Demolisher) in progressives
  88. --> Victor Fleet SD form reserved for Foerost Campaign now
  89.  
  90.  
  91. TACTICAL MECHANICS:
  92. ○ Fleet Tender reworks:
  93. --> Heal percent changed to heal amount
  94. --> Updated heal interval and range
  95. --> Updated repair overlays (like on ground)
  96. ○ Victory Point:
  97. --> Aligned with the defender at the start of the battle
  98. --> Spawns Emplacement Base
  99. ○ Emplacement Bases: Replaced Field Bases on landing zones with the values 1, 2 & 3
  100. --> Turbolaser Field Emplacement
  101. --> Support Field Emplacement
  102. --> Sensor Field Emplacement
  103. --> Scrambler Field Emplacement
  104. ○ Partisan Changes:
  105. --> Labour Camps prevent partisan spawns in all forms
  106. --> If the attacker destroys the labour camp, the partisan spawns attacker aligned
  107. --> Moved all partisan owner preferences to a library:
  108. ----> All partisans now have preferred factions unless the prefer the defender or attacker by default
  109. --> Stat pass for all partisans to be up-to-date with the mod standard
  110. --> Randomized head script for most aliens and humans for unique skin colours and genders in squads
  111. ○ Jedi Knights: Stat updates and new squad layout composed of three unique Jedi types
  112. --> Jedi Guardian (Offense)
  113. --> Jedi Consular (Support)
  114. --> Jedi Sentinel (Stealth)
  115. ○ Escape Pod mechanic:
  116. --> Invincible fighter or shuttle spawns after a hero's tactical death and retreats them
  117. ---> Applications: Grievous, Wullf Yularen
  118. ○ Fleet Scheme Mechanic (Clone Legion-type):
  119. --> Applies to: Arquitens Light Cruiser, Pelta Assault, Pelta Tender, Acclamator I Cruiser, Venator Star Destroyer
  120. ---> Open Circle Fleet (Wullf Yularen, Barton Coburn, Nils Tenant, Sagoro Autem, Shoan Kilian, Wieler)
  121. ---> KDY Defence Force (Denn Wessex, Onara Kuat)
  122. ---> Outland Region Security Force (Tarkin, Maarisa Zsinj)
  123. ---> Tapani Defence Force (Octavian Grant)
  124. ○ Squadrons have double fighters instead of ships having double squadrons (Vulture and Hyena)
  125. ○ Presence Induced animations for organic infantry and certain heroes:
  126. ---> Celebration (when destroyed enemy buildings are encountered or destroyed enemy units)
  127. ---> Attention (when nearby a high ranking officer)
  128. ○ Ability Updates:
  129. --> Storm Fleet Destroyer: starts "cloaked", becomes "visible" 180 seconds later, with long cooldown
  130. --> Force Corrupt: affects now only infantry
  131. ○ DFS1VR Changes:
  132. --> Gets added as a walking ground Vulture droid when host ship is in orbit
  133. ○ Planetary Shields:
  134. --> When a planet has a planetary shield the tactical space map reflects this by having a shield mesh around the low-orbit model
  135.  
  136.  
  137. NEW UNITS:
  138. ○ Republic Heavy Trooper [REP] - Mission rewards (Era 1)
  139. ○ Clone Vehicular Assault Trooper [REP] - Starting forces (Era 2)
  140. ○ Clone Flame Trooper [REP] - Mission rewards (Era 2-5)
  141. ○ Clone Scout Trooper [REP] - Mission rewards (Era 4-5)
  142. ○ Clone Airborne Trooper [REP] - Mission rewards (Era 4-5)
  143. ○ Jedi Guardian / Consular / Sentinel [REP] - Jedi Temple, Jedi Enclave
  144. ○ TX-130T Fighter Tank [REP] - 19 BBY swap
  145. ○ Temple Security Trooper [REP] - Jedi Temple structure garrison
  146. ○ T.I.E. Pod [REP] - Era 5 garrison
  147. ○ Gamma ATR-6 Assault Transport [REP] - Order 66
  148. ○ Dreadnaught Heavy Cruiser (Imperial) [REP/IF] - Starting forces (Era 5) and Mission rewards (Era 5)
  149. ○ Acclamator Destroyer [REP] - KDY Market
  150. ○ Acclamator Battleship [REP] - KDY Market
  151. ○ Imperator Star Destroyer Assault Refit [REP] - KDY Market (Order 66 in progressives, replaces normal ISD in Tennuutta GC)
  152. ○ P-Series Destroyer Droid [CIS] - Era 1
  153. ○ W-Series Destroyer Droid [CIS] - Era 2-3
  154. ○ Q-Series Destroyer Droid [CIS] - Era 4-5
  155. ○ Nightsister Sith Witch [CIS] - Rimward (requires Yansu Grjak)
  156. ○ AAT-1 (CIS) [CIS]
  157. ○ Defoliator Deployment Tank (TF/CIS) [CIS] - Mission rewards
  158. ○ A5 Juggernaut [CIS/HUTTS] - Mission rewards
  159. ○ A6 Juggernaut [CIS] - Mission rewards
  160. ○ Sabaoth Spy Frigate [CIS] - Mission rewards
  161. ○ Coyote Advanced Droid Bomber (TF/CIS) [CIS]
  162. ○ Providence Destroyer [CIS] - Era 2
  163. ○ Providence Carrier [CIS] - Starting forces, Dellso's Providence
  164. ○ Home One System Defender [CIS/IF] - Starting forces
  165. ○ Lucrehulk Bulk Cruiser [CIS] - Starting forces and Mission rewards
  166. ○ Munificent Heavy Cruiser [CIS] - Starting forces and Mission rewards (replaces Munificent Dreadnought)
  167. ○ Munificent Star Frigate (IGBC colors) [IGBC]
  168. ○ Munificent Star Frigate Tender [IGBC/CIS] - Starting forces and Mission rewards
  169. ○ Munificent C3 Star Frigate [IGBC/CIS] - Starting forces and Mission rewards
  170. ○ Devastation [CIS]
  171. ○ Dunelizard Fighter [HUTTS]
  172. ○ M3-A Scyk Fighter [HUTTS]
  173. ○ M3-A Scyk Heavy Fighter [HUTTS]
  174. ○ M11 Kusak Heavy Fighter [HUTTS]
  175. ○ M11-T Kell Gunship [HUTTS]
  176. ○ M22-T Krayt Gunship [HUTTS]
  177. ○ Dreadnaught Heavy Cruiser Gunboat [HUTTS] - Asteroid base replacement variant
  178. ○ Toscan 8-Q Starfighter [IF] - Civilian fighter
  179. ○ Missile Toscan 8-Q Starfighter [IF] - Civilian fighter
  180. ○ Toscan 8-Q Interceptor [IF] - Pirate fighter
  181. ○ Toscan 8-Q Gunship [IF] - Pirate fighter
  182. ○ Toscan 8-Q Bomber [IF] - Civilian bomber
  183. ○ Firespray-31 Gunship [IF]
  184. ○ Firespray-31 Support Bomber [IF]
  185. ○ Interceptor I Bulk Cruiser [IF] - Starting forces
  186. ○ Interceptor II Frigate [IF] - Starting forces
  187. ○ Interceptor III Frigate [IF] - Starting forces
  188. ○ Super Transport VI Missile Barge [IF] - Starting forces
  189. ○ Super Transport VII Missile Barge [IF] - Starting forces
  190. ○ Super Transport XI Missile Barge [IF] - Starting forces
  191. ○ CorSec Trooper [INFLUENCE] - Corellia
  192. ○ GalloFree HTT Transport [IF] - Starting Forces, 19 BBY
  193.  
  194. NEW HEROES:
  195. ○ Darth Vader (Dark Side Anakin) [REP] - Order 66 (Infantry)
  196. ○ Laddinare Torbin [REP] - Order 66 (Infantry)
  197. ○ Rom Mohc [REP] - General Staff (Blaze Trooper Armor: P2 Armor swap) (Infantry)
  198. ○ Josef Grunger [REP] - General Staff (Infantry)
  199. ○ Kligson [REP] - General Staff (Infantry)
  200. ○ Aron Onstall [REP] - Fighter Staff (NTB-630)
  201. ○ Warthog [REP] - Fighter Staff (V-19/Clone Z-95 in space, LAAT/i on ground)
  202. ○ Shea Hublin [REP] - Fighter Staff (V-wing Bomber)
  203. ○ Terrinald Screed [REP] - Admiral Staff (Gladiator-I)
  204. ○ Jarl [REP] - Hunt for Malevolence (Pelta Tender)
  205. ○ Jorm Kulish [REP] - Rimward Campaign Fighter Staff (Z-95 Bomber)
  206. ○ Renau [REP] - Tennuutta Skirmishes (Acclamator-I (Assault))
  207. ○ Ahalas Svindren [REP] - Operation Durge's Lance (VAAT)
  208. ○ Garm Bel Iblis [REP] - Operation Durge's Lance (Starbolt Assault Carrier)
  209. ○ Jan Dodonna [REP] - Operation Durge's Lance (Acclamator-I (Carrier))
  210. ○ Inglemenn Barezz [REP] - Operation Durge's Lance (Spy)
  211. ○ Onaconda Farr [REP] - Operation Durge's Lance (Economic)
  212. ○ Ardus Kaine [REP] - Operation Durge's Lance (Economic)
  213. ○ Empatojayos Brand [REP] - Operation Durge's Lance Fighter Staff (Delta-7 Aethersprite)
  214. ○ Armand Isard [REP] - Operation Durge's Lance / Foerost Campaign (Spymaster)
  215. ○ Bengila Urlan [REP] - Foerost Campaign (Economic)
  216. ○ Orman Tagge [REP] - Foerost Campaign (Tagge Battlecruiser)
  217. ○ Lorth Needa [REP] - Outer Rim Sieges (Carrack Cruiser)
  218. ○ Bail Organa [REP] - Outer Rim Sieges - Intro mission reward (Venator)
  219. ○ Sanya Tagge [SECTOR FORCES] - Foerost Campaign (Tagge Battlecruiser)
  220. ○ Ronko Bist [CIS] - Mercenary (Infantry)
  221. ○ N'won Raines [CIS] - Fighter Staff (Belbullab-23)
  222. ○ Shu Mai [CIS] - Upgrade (Modified Subjugator)
  223. ○ 88th Flight [CIS] - Hunt for Malevolence / Rimward Campaign Fighter Staff (Vulture Droid)
  224. ○ Katuunko [CIS/REP] - Hunt for Malevolence (Economic)
  225. ○ OOM-224 [CIS] - Hunt for Malevolence (AAT-1)
  226. ○ Poggle the Lesser [CIS] - Rimward Campaign (AAT-1 - Economic)
  227. ○ TA-175 [CIS] - Rimward Campaign (Tactical Droid)
  228. ○ TX-20 [CIS] - Rimward Campaign (AAT-1)
  229. ○ TX-21 [CIS] - Rimward Campaign (Super Tank)
  230. ○ Gorgol [CIS] - Rimward Campaign Fighter Staff (Nantex)
  231. ○ Gha Nachkt [CIS] - Rimward Campaign (Modified Super Transport XI)
  232. ○ Drogen Hosh [CIS] - Operation Knight Hammer (Super Tank)
  233. ○ Dalesham [CIS] - Operation Knight Hammer / Outer Rim Sieges (Recusant Light Destroyer)
  234. ○ Krett [CIS] - Operation Durge's Lance (Lucrehulk Battleship)
  235. ○ Greedo [CIS/HUTTS] - Bounty Hunter (Infantry)
  236. ○ Boba Fett [CIS/HUTTS] - Bounty Hunter (Infantry/Firespray-31)
  237. ○ Sallow Violect [CIS/HUTTS] - Bounty Hunter (Infantry)
  238. ○ Quintik Kahr [CIS/HUTTS] - Pirate Legend (Providence Carrier)
  239. ○ Porla [HUTTS] - WLO-5 Speeder Tank
  240. ○ Gar Saxon [HUTTS] - Shadow Collective (Infantry)
  241. ○ Rook Kast [HUTTS] - Shadow Collective (Infantry)
  242. ○ Siqo Vass [HUTTS] - Fighter Staff (Gozanti Raider)
  243. ○ Teroch [HUTTS] - Fighter Staff (Kom'rk Fighter)
  244. ○ Serissu [HUTTS] - Fighter Staff (M3-A Scyk Fighter)
  245. ○ Torani Kulda [HUTTS] - Fighter Staff (M12-L Kimogila Heavy Fighter)
  246. ○ Scuppa [HUTTS] - Star Jewel's Special Squadron (Z-95ML)
  247. ○ Vangar [HUTTS] - Low Tier Pirates (Customs Light Corvette)
  248. ○ Sai Sircu [IF] - Rimward Campaign (Devastation)
  249. ○ Xist [IF] - Operation Knight Hammer (Infantry)
  250. ○ Amanza Regalo [IF] - Operation Knight Hammer (Space ARC)
  251.  
  252.  
  253. NEW STRUCTURES:
  254. ○ Jedi Enclave [REP]
  255. ○ Skytop Station [CIS] - Rimward Campaign
  256. ○ PDF Capital [IF]
  257. ○ Mercenary Capital [IF]
  258. ○ Corporate Capital [IF]
  259.  
  260.  
  261. UPDATED ART:
  262. ○ CIS structures (government structure, barracks, factories)
  263. ○ Republic and CIS buildable turrets
  264. ○ Turbolaser Tower variants (Neutral, Republic and CIS)
  265. ○ Power Generator
  266. ○ Shield Generator
  267. ○ Ion Cannon (including volcanic skin)
  268. ○ Hypervelocity Cannon
  269. ○ Space Asteroid Mining Facility variants
  270. ○ Pirate Asteroid Base
  271. ○ Build pad
  272. ○ T.I.E. Starfighter
  273. ○ Munificent Star Frigate
  274. ○ Invisible Hand unique skin
  275. ○ Subjugator Heavy Cruiser
  276. ○ Gozanti unique FotR skin
  277. ○ AT-PT Walker (forest/snow skins)
  278. ○ AAT-1
  279. ○ GalloFree HTT Transport
  280. ○ Octavian Grant - Venator (Tapani skin)
  281. ○ Generic Jedi (randomized heads and lightsabers)
  282. ○ Dark Jedi
  283. ○ Tactical Droid (generic hero)
  284. ○ Cham Syndulla
  285. ○ Acclamator Leveler updated teamcolour
  286. ○ Arkanian partisan (randomized heads: 3 male & 1 female)
  287. ○ Bothan partisan (randomized heads: 4 male & 1 female)
  288. ○ Cathar partisan (randomized heads: 1 female)
  289. ○ Cerean partisan (randomized heads: 1 male)
  290. ○ Chiss partisan (randomized heads: 4 male & 2 female)
  291. ○ Corellian partisan (randomized heads: 7 male & 2 female)
  292. ○ Cultist partisan
  293. ○ Duros partisan (randomized heads: blue, cyan, green, olive)
  294. ○ Ferroan partisan (randomized heads: 3 male & 1 female)
  295. ○ Hapan partisan (randomized heads: 7 male & 2 female)
  296. ○ Human partisan (randomized heads: 7 male & 2 female)
  297. ○ Hutt partisan
  298. ○ Kel'Dor partisan
  299. ○ Klatooinian partisan
  300. ○ Krath partisan (randomized heads: 7 male & 2 female)
  301. ○ Mirialan partisan (randomized heads: 1 female)
  302. ○ Mon Calamari partisan (randomized heads: blue, green, orange, red, white)
  303. ○ Nautolan partisan (randomized heads: light blue, dark blue, green, violet)
  304. ○ Nikto partisan
  305. ○ Pantoran partisan (randomized heads: 3 male & 1 female)
  306. ○ Quarren partisan (randomized heads: blue, green, orange, red, violet)
  307. ○ Rattataki partisan (randomized heads: 3 male & 1 female)
  308. ○ Rodian partisan (randomized heads: blue, cyan, green, olive, red, violet)
  309. ○ Sullustan partisan
  310. ○ Togruta partisan (randomized heads: blue, green, red, yellow)
  311. ○ Trandoshan partisan (randomized heads: blue, cyan, green, orange, red, yellow)
  312. ○ Twi'lek partisan (randomized heads: blue (male/female), cyan (male), green (male/female), orange (male/female), red (male/female), dark violet (male/female), light violet (female), yellow (male/female)
  313. ○ Vodran partisan
  314. ○ Weequay partisan
  315. ○ Wroonian partisan (randomized heads: 3 male & 1 female)
  316. ○ Zabrak partisan (randomized heads: grey, orange, yellow)
  317. ○ Zeltron partisan (randomized heads: 3 male & 1 female)
  318.  
  319. EXTRA OPTIONS:
  320. ○ Vulture Droids, Coyote Droid bombers and Advanced E-STAP Bomber skins can be set between CIS blue and Trade Federation brown
  321. ○ Pelta variants, Arquitens, Acclamator I Carrier, and Venator hull skins can be set between Open Circle Fleet, KDY, ORSF and Tapani
  322.  
  323. NEW UNIT AUDIO:
  324. ○ Republic / CIS Announcers
  325. ○ Darth Vader (Dark Side Anakin)
  326. ○ Padme Amidala
  327. ○ Pre Vizsla / Lorka Gedyc / Gar Saxon
  328. ○ Durge
  329. ○ Luxury Sail Barge
  330. ○ Corporate Alliance Artillery
  331. ○ Rodians
  332. ○ Updated existing audio sets: Sev'Rance Tann, Asajj Ventress, Mace Windu, Ahsoka Tano, Plo Koon, Kit Fisto, Aayla Secura
  333.  
  334. NEW SFX:
  335. ○ Vehicle healing
  336. ○ Z-95
  337. ○ Belbullab-22 & 24 / Mankvim
  338. ○ Luxury Sail Barge
  339. ○ CDEF weapons
  340. ○ Falchion
  341. ○ Recusant
  342. ○ Munificent
  343. ○ Lucrehulk
  344. ○ VAAT
  345. ○ Fighter Slugthrowers
  346. ○ Slug Repeaters
  347. ○ Lupus / Munifex
  348. ○ Captor / Auxilia
  349. ○ AT-PT
  350. ○ LR-57
  351. ○ 74z / Barc Speeder
  352. ○ Kimogila
  353. ○ Krayt Gunship
  354. ○ Deadly Sight (Maul)
  355.  
  356. QUALITY OF LIFE:
  357. ○ Galactic News Feed Display improvements:
  358. --> Infrastructure notices no longer appear endlessly
  359. --> Infrastructure score colored red or green when status in effect
  360. --> Planet influence score colored red when has either (1+ unrest and influence < 6) or (3 unrest)
  361. --> Notification on Tax Agency construction on planets with 0 base income
  362. ○ Dynamic corporation and influence units list: Guides change depending on the galactic conquest
  363. ○ Moved all infantry to a lua-based company spawner script to improve galactic performance
  364. ○ Clean up on post-Galactic Conquest messages:
  365. --> Revised score-based title progression
  366. --> Custom message based on GC events and overall outcome
  367. ○ AI optimisation through clean up of preferred pathfinder tag:
  368. --> Ranks infantry, with those higher up the list spawning first if the player doesn't choose a specific unit
  369. --> Allows the AI to spawn with infantry as their first unit, which should help them establish themselves initially
  370. ○ Raised the minimum default settings of the Details Levels slider in the Video Options
  371. ○ Command staff assign dummies display abilities and correct icon between phase I & II clones.
  372. --> Affects Army Officers, Clone Officers, Special Forces and Jedi
  373. ○ Updated progressive static fleets with new units and are unique per era.
  374. ○ CIS and CIS subfactions no longer pay credits to pass through each others' planets
  375. ○ Fix Byss map crash
  376. ○ Under the hood Category Mask changes and general cleanup:
  377. --> Added Clone mask (Additive)
  378. --> Added AirSpeeder & AirGunship (Replaces Air mask)
  379. ---> Inaccuracy for AirSpeeder & AirGunship has been adjusted
  380. --> Added InfantryHero & VehicleHero (Replaces LandHero)
  381. ---> Inaccuracy inherits Infantry and Vehicle respectively
  382. ○ Under the hood targeting priority changes:
  383. --> Ground and Space units will better shoot at what they're "good" against
  384. ___________________________________________________________________________________________________
  385.  
  386. NEW MAP LIST
  387. ___________________________________________________________________________________________________
  388.  
  389. NEW GALACTIC CONQUEST GROUND MAPS:
  390. [Non-exhaustive depending on what missing content mappers fill in]
  391. ○ Sriluur/Cejansij/N'zoth
  392. ○ Handooine/Csilla/Arkania/Scipio
  393. ○ Pammant/Ord Cestus/Hypori/Xuaquarres
  394. ○ Anaxes/Enarc/Jaemus
  395. ○ Bilbringi/RZ Asteroid/Roche
  396. ○ Obroa-Skai/Presbelt/Sanbra
  397. ○ Ubrikkia/Zygerria
  398. ○ Mygeeto
  399. ○ Durace (Milagro/Moorja/Tol Amn)
  400. ○ Hewett (Umarenk)
  401. ○ Daluuj (Teptixii/Vanquo)
  402. ○ Comra (Klatooine/R-Duba)
  403. ○ Exocron
  404. ○ Feriae Junction (Hollastin/Stivic)
  405. ○ (Maldra/Snevu/Immalia)
  406. ○ Iridonia
  407. ○ Levian Two (Kadavo/Nam Chorios/Tythe)
  408. ○ Polneye
  409. ○ Rennek
  410. ○ Desevro (Vulta/Ulan)
  411. ○ Voss (Zeltros)
  412. ○ (Athiss/Ruusan)
  413. ○ Bestine IV
  414. ○ Galidraan (Valihari)
  415. ○ (Bogo Rai/Dalicron/Datar)
  416. ○ Boonta
  417. ○ (Porechello/Rett II/Solaest)
  418. ○ Kile II (Kampe)
  419. ○ Emberlene
  420. ○ Eres III
  421. ○ Pesfavri
  422. ○ Crakull (Nar Kaaga/Aefao)
  423. ○ Nettehi
  424. ○ Kilji (Cularin)
  425. ○ Iphigin
  426. ○ Metellos
  427. ○ Malastare
  428. ○ (Mimban/Orinda)
  429. ○ Turkana (Tibrin/Glee Anselm)
  430. ○ Makeb
  431. ○ Xa Fel (Gestrex III)
  432. ○ Bespin
  433. ○ Korriban
  434. ○ Bombarded Humbarine
  435. ○ Kuat
  436. ○ Mardonna/Skako
  437. ○ Obroa Skai
  438. ○ Onderon
  439. ○ Rendili
  440. ○ Roche
  441. ○ R27
  442. ○ Sullust Industrial (used for Lola Sayu)
  443. ○ Sullust
  444. ○ Wayland
  445. ○ Tepasi
  446. ○ Trian
  447. ○ Charubah
  448. ○ Charubah Generic (used for Lantilles and Corulag)
  449. ○ Empress Teta (replacing old one)
  450. ○ Yavin IV
  451. ○ Trantor (used for Telos)
  452. NEW SKIRMISH MAPS:
  453. ○ Rennek's Toys of Terror (space)
  454. ○ Dragonsong of Xuaquarres (space)
  455. ○ Malastare, Politics & Podracing (ground)
  456.  
  457. ___________________________________________________________________________________________________
  458.  
  459. Historical GC Changes
  460. ___________________________________________________________________________________________________
  461.  
  462. ○ CIS subfaction AI has been turned off and will not attack the player due to story element interferance
  463. ○ Completely recoded the GC storylines from the ground up to ensure more stability and reliability
  464. ○ Completely recoded all tactical missions from the ground up to ensure more stability and reliability
  465. ○ New starting hero list for all factions
  466. ○ Multiple new galactic mission events
  467. ○ Multiple new galactic mission rewards
  468. ○ GC specific roster changes
  469.  
  470. ___________________________________________________________________________________________________
  471.  
  472. Skirmish
  473. ___________________________________________________________________________________________________
  474. ○ Hutts added to Ground War and Space Supremecy Skirmish modes
  475. ○ Republic now has Alternative Roster choices in regular Space Skirmish
  476. ○ Various ground Units added to all Three factions on Ground Skirmish
  477. ○ Space Skirmish general rebalance with significantly faster build times
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