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- ___________________________________________________________________________________________________
- This changelog covers all of the major changes, but is not exhaustive.
- ___________________________________________________________________________________________________
- ○ Due to CategoryMask changes the mod is now only 64-bit compatible
- GALACTIC MAPS:
- ○ New Progressive GCs: 20BBY
- --> Added the 20BBY start to progressive galactic conquests (Clone Wars & Known Galaxy, all sizes)
- ○ New Infinities GC Type: Custom setup
- --> Allows you to choose between four planet layout types (FTGU layout, small, medium, large galaxy) and assign planet ownership however you want.
- ○ New 'From The Ground Up' layout for the Galactic Republic
- ○ New 'Outer Rim Sieges' layout
- ○ Adjusted 'Hunt for Malevolence' layout
- ○ Adjusted 'Rimward Campaign' layout
- ○ Adjusted 'Foerost Campaign' layout
- GALACTIC MECHANICS:
- ○ Random mission updates:
- --> Added particle for certain missions, so it's easier to assertain where a mission is.
- ---> Hunt Convoy, Breaking Supply Lines, Reconnaissance, Expanding Fronts & Liberation
- --> Changed reward tiers for certain missions:
- ---> Convoy Raid and Breaking Supply Lines: 3 -> 2
- ---> Reconnaissance: 2 -> 1
- ---> A Stable Realm (Infrastructure): 1 -> 2
- ○ General Grievous:
- --> Removed Soulless One tactical spawn (moved to escape pod mechanic)
- --> Adds himself to the reinforcement pool when in orbit
- ○ Unique stats for Mulleen's Imperator Star Destroyer
- ○ Subjugator Heavy Cruiser upgrade for Shu Mai
- ○ Moved Roche Asteroid Field from a space-only world to a normal planet type
- ○ Team Victory:
- --> As CIS or Republic, territory owned by your allies counts as yours when checking for victory
- --> This applies to both shipyard and full conquest victory
- ○ Locked Planet adjustments:
- --> Intervention missions can no longer target locked planets
- --> Conquest victory is triggered when all unlocked planets are conquered
- --> Shipyard victory option is enabled when all unlocked major shipyard planets are conquered
- ○ Gunship Reworks (space):
- --> Increased amount of squadrons per buildable unit (5x)
- --> Increased price (1x -> 5x), pop cap (1 -> 5)
- --> Requires ship crews to build
- ○ Planetary Shields:
- --> When a planet has a planetary shield a bubble shield gets added around the galactic-level planet model
- ○ Increased Build Limit: Kota's Militia Trooper Platoon (1x -> 5x)
- ○ Changed Anakin/Vader handling:
- --> Order 66 turns Jedi Anakin into Sith Anakin
- --> Upon Sith Anakin's death, Darth Vader spawns
- ○ Republic General Staff:
- --> Rom Mohc: Blaze Trooper version added (P2 research replacement)
- --> Major Ozzel: Moved to an AT-TE
- --> General Gentis: Moved to a LAAT/i
- --> Order 65/66: Ordo and A'den Skirata removed from command staff with Order 66, Wullf Yularen with Order 65
- ○ Republic Government:
- --> Order 65/66 choices turned into a pop-up upon reaching max Senate approval
- --> Order 66 path now features unique 'Knightfall' story mission
- ○ Republic roster corvette swaps based on GC:
- --> Progressives: CR90/DP20
- --> HFM: LAC/C70
- --> Rimward: CR90/C70
- --> Tennuutta: CR90/DP20
- --> OKH: CR90/Consular Armed Cruiser
- --> ODL: LAC/DP20
- --> Foerost: Customs Corvette
- --> ORS: CR90/DP20
- ○ Providence C/D Research: Available in 22 BBY
- ○ Jedi Enclaves are now buildable at several locations (separate from the Jedi Temple)
- ○ Hutt Galleon: unique model and stats
- ○ Mining Facility structure split into:
- --> Galactic Bank Reserve (Ground)
- --> Mining Facility (Ground/Space)
- --> Spice Refinery (Ground/Space)
- --> Tibanna Gas Refinery (Ground/Space)
- ○ Reveal Grievous Mechanic: Allows Grievous to teleport to the location of Lucid Voice and Colicoid Swarm respectively
- ○ Terrinald Screed:
- --> Swapped to a Gladiator-I (Demolisher) in progressives
- --> Victor Fleet SD form reserved for Foerost Campaign now
- TACTICAL MECHANICS:
- ○ Fleet Tender reworks:
- --> Heal percent changed to heal amount
- --> Updated heal interval and range
- --> Updated repair overlays (like on ground)
- ○ Victory Point:
- --> Aligned with the defender at the start of the battle
- --> Spawns Emplacement Base
- ○ Emplacement Bases: Replaced Field Bases on landing zones with the values 1, 2 & 3
- --> Turbolaser Field Emplacement
- --> Support Field Emplacement
- --> Sensor Field Emplacement
- --> Scrambler Field Emplacement
- ○ Partisan Changes:
- --> Labour Camps prevent partisan spawns in all forms
- --> If the attacker destroys the labour camp, the partisan spawns attacker aligned
- --> Moved all partisan owner preferences to a library:
- ----> All partisans now have preferred factions unless the prefer the defender or attacker by default
- --> Stat pass for all partisans to be up-to-date with the mod standard
- --> Randomized head script for most aliens and humans for unique skin colours and genders in squads
- ○ Jedi Knights: Stat updates and new squad layout composed of three unique Jedi types
- --> Jedi Guardian (Offense)
- --> Jedi Consular (Support)
- --> Jedi Sentinel (Stealth)
- ○ Escape Pod mechanic:
- --> Invincible fighter or shuttle spawns after a hero's tactical death and retreats them
- ---> Applications: Grievous, Wullf Yularen
- ○ Fleet Scheme Mechanic (Clone Legion-type):
- --> Applies to: Arquitens Light Cruiser, Pelta Assault, Pelta Tender, Acclamator I Cruiser, Venator Star Destroyer
- ---> Open Circle Fleet (Wullf Yularen, Barton Coburn, Nils Tenant, Sagoro Autem, Shoan Kilian, Wieler)
- ---> KDY Defence Force (Denn Wessex, Onara Kuat)
- ---> Outland Region Security Force (Tarkin, Maarisa Zsinj)
- ---> Tapani Defence Force (Octavian Grant)
- ○ Squadrons have double fighters instead of ships having double squadrons (Vulture and Hyena)
- ○ Presence Induced animations for organic infantry and certain heroes:
- ---> Celebration (when destroyed enemy buildings are encountered or destroyed enemy units)
- ---> Attention (when nearby a high ranking officer)
- ○ Ability Updates:
- --> Storm Fleet Destroyer: starts "cloaked", becomes "visible" 180 seconds later, with long cooldown
- --> Force Corrupt: affects now only infantry
- ○ DFS1VR Changes:
- --> Gets added as a walking ground Vulture droid when host ship is in orbit
- ○ Planetary Shields:
- --> When a planet has a planetary shield the tactical space map reflects this by having a shield mesh around the low-orbit model
- NEW UNITS:
- ○ Republic Heavy Trooper [REP] - Mission rewards (Era 1)
- ○ Clone Vehicular Assault Trooper [REP] - Starting forces (Era 2)
- ○ Clone Flame Trooper [REP] - Mission rewards (Era 2-5)
- ○ Clone Scout Trooper [REP] - Mission rewards (Era 4-5)
- ○ Clone Airborne Trooper [REP] - Mission rewards (Era 4-5)
- ○ Jedi Guardian / Consular / Sentinel [REP] - Jedi Temple, Jedi Enclave
- ○ TX-130T Fighter Tank [REP] - 19 BBY swap
- ○ Temple Security Trooper [REP] - Jedi Temple structure garrison
- ○ T.I.E. Pod [REP] - Era 5 garrison
- ○ Gamma ATR-6 Assault Transport [REP] - Order 66
- ○ Dreadnaught Heavy Cruiser (Imperial) [REP/IF] - Starting forces (Era 5) and Mission rewards (Era 5)
- ○ Acclamator Destroyer [REP] - KDY Market
- ○ Acclamator Battleship [REP] - KDY Market
- ○ Imperator Star Destroyer Assault Refit [REP] - KDY Market (Order 66 in progressives, replaces normal ISD in Tennuutta GC)
- ○ P-Series Destroyer Droid [CIS] - Era 1
- ○ W-Series Destroyer Droid [CIS] - Era 2-3
- ○ Q-Series Destroyer Droid [CIS] - Era 4-5
- ○ Nightsister Sith Witch [CIS] - Rimward (requires Yansu Grjak)
- ○ AAT-1 (CIS) [CIS]
- ○ Defoliator Deployment Tank (TF/CIS) [CIS] - Mission rewards
- ○ A5 Juggernaut [CIS/HUTTS] - Mission rewards
- ○ A6 Juggernaut [CIS] - Mission rewards
- ○ Sabaoth Spy Frigate [CIS] - Mission rewards
- ○ Coyote Advanced Droid Bomber (TF/CIS) [CIS]
- ○ Providence Destroyer [CIS] - Era 2
- ○ Providence Carrier [CIS] - Starting forces, Dellso's Providence
- ○ Home One System Defender [CIS/IF] - Starting forces
- ○ Lucrehulk Bulk Cruiser [CIS] - Starting forces and Mission rewards
- ○ Munificent Heavy Cruiser [CIS] - Starting forces and Mission rewards (replaces Munificent Dreadnought)
- ○ Munificent Star Frigate (IGBC colors) [IGBC]
- ○ Munificent Star Frigate Tender [IGBC/CIS] - Starting forces and Mission rewards
- ○ Munificent C3 Star Frigate [IGBC/CIS] - Starting forces and Mission rewards
- ○ Devastation [CIS]
- ○ Dunelizard Fighter [HUTTS]
- ○ M3-A Scyk Fighter [HUTTS]
- ○ M3-A Scyk Heavy Fighter [HUTTS]
- ○ M11 Kusak Heavy Fighter [HUTTS]
- ○ M11-T Kell Gunship [HUTTS]
- ○ M22-T Krayt Gunship [HUTTS]
- ○ Dreadnaught Heavy Cruiser Gunboat [HUTTS] - Asteroid base replacement variant
- ○ Toscan 8-Q Starfighter [IF] - Civilian fighter
- ○ Missile Toscan 8-Q Starfighter [IF] - Civilian fighter
- ○ Toscan 8-Q Interceptor [IF] - Pirate fighter
- ○ Toscan 8-Q Gunship [IF] - Pirate fighter
- ○ Toscan 8-Q Bomber [IF] - Civilian bomber
- ○ Firespray-31 Gunship [IF]
- ○ Firespray-31 Support Bomber [IF]
- ○ Interceptor I Bulk Cruiser [IF] - Starting forces
- ○ Interceptor II Frigate [IF] - Starting forces
- ○ Interceptor III Frigate [IF] - Starting forces
- ○ Super Transport VI Missile Barge [IF] - Starting forces
- ○ Super Transport VII Missile Barge [IF] - Starting forces
- ○ Super Transport XI Missile Barge [IF] - Starting forces
- ○ CorSec Trooper [INFLUENCE] - Corellia
- ○ GalloFree HTT Transport [IF] - Starting Forces, 19 BBY
- NEW HEROES:
- ○ Darth Vader (Dark Side Anakin) [REP] - Order 66 (Infantry)
- ○ Laddinare Torbin [REP] - Order 66 (Infantry)
- ○ Rom Mohc [REP] - General Staff (Blaze Trooper Armor: P2 Armor swap) (Infantry)
- ○ Josef Grunger [REP] - General Staff (Infantry)
- ○ Kligson [REP] - General Staff (Infantry)
- ○ Aron Onstall [REP] - Fighter Staff (NTB-630)
- ○ Warthog [REP] - Fighter Staff (V-19/Clone Z-95 in space, LAAT/i on ground)
- ○ Shea Hublin [REP] - Fighter Staff (V-wing Bomber)
- ○ Terrinald Screed [REP] - Admiral Staff (Gladiator-I)
- ○ Jarl [REP] - Hunt for Malevolence (Pelta Tender)
- ○ Jorm Kulish [REP] - Rimward Campaign Fighter Staff (Z-95 Bomber)
- ○ Renau [REP] - Tennuutta Skirmishes (Acclamator-I (Assault))
- ○ Ahalas Svindren [REP] - Operation Durge's Lance (VAAT)
- ○ Garm Bel Iblis [REP] - Operation Durge's Lance (Starbolt Assault Carrier)
- ○ Jan Dodonna [REP] - Operation Durge's Lance (Acclamator-I (Carrier))
- ○ Inglemenn Barezz [REP] - Operation Durge's Lance (Spy)
- ○ Onaconda Farr [REP] - Operation Durge's Lance (Economic)
- ○ Ardus Kaine [REP] - Operation Durge's Lance (Economic)
- ○ Empatojayos Brand [REP] - Operation Durge's Lance Fighter Staff (Delta-7 Aethersprite)
- ○ Armand Isard [REP] - Operation Durge's Lance / Foerost Campaign (Spymaster)
- ○ Bengila Urlan [REP] - Foerost Campaign (Economic)
- ○ Orman Tagge [REP] - Foerost Campaign (Tagge Battlecruiser)
- ○ Lorth Needa [REP] - Outer Rim Sieges (Carrack Cruiser)
- ○ Bail Organa [REP] - Outer Rim Sieges - Intro mission reward (Venator)
- ○ Sanya Tagge [SECTOR FORCES] - Foerost Campaign (Tagge Battlecruiser)
- ○ Ronko Bist [CIS] - Mercenary (Infantry)
- ○ N'won Raines [CIS] - Fighter Staff (Belbullab-23)
- ○ Shu Mai [CIS] - Upgrade (Modified Subjugator)
- ○ 88th Flight [CIS] - Hunt for Malevolence / Rimward Campaign Fighter Staff (Vulture Droid)
- ○ Katuunko [CIS/REP] - Hunt for Malevolence (Economic)
- ○ OOM-224 [CIS] - Hunt for Malevolence (AAT-1)
- ○ Poggle the Lesser [CIS] - Rimward Campaign (AAT-1 - Economic)
- ○ TA-175 [CIS] - Rimward Campaign (Tactical Droid)
- ○ TX-20 [CIS] - Rimward Campaign (AAT-1)
- ○ TX-21 [CIS] - Rimward Campaign (Super Tank)
- ○ Gorgol [CIS] - Rimward Campaign Fighter Staff (Nantex)
- ○ Gha Nachkt [CIS] - Rimward Campaign (Modified Super Transport XI)
- ○ Drogen Hosh [CIS] - Operation Knight Hammer (Super Tank)
- ○ Dalesham [CIS] - Operation Knight Hammer / Outer Rim Sieges (Recusant Light Destroyer)
- ○ Krett [CIS] - Operation Durge's Lance (Lucrehulk Battleship)
- ○ Greedo [CIS/HUTTS] - Bounty Hunter (Infantry)
- ○ Boba Fett [CIS/HUTTS] - Bounty Hunter (Infantry/Firespray-31)
- ○ Sallow Violect [CIS/HUTTS] - Bounty Hunter (Infantry)
- ○ Quintik Kahr [CIS/HUTTS] - Pirate Legend (Providence Carrier)
- ○ Porla [HUTTS] - WLO-5 Speeder Tank
- ○ Gar Saxon [HUTTS] - Shadow Collective (Infantry)
- ○ Rook Kast [HUTTS] - Shadow Collective (Infantry)
- ○ Siqo Vass [HUTTS] - Fighter Staff (Gozanti Raider)
- ○ Teroch [HUTTS] - Fighter Staff (Kom'rk Fighter)
- ○ Serissu [HUTTS] - Fighter Staff (M3-A Scyk Fighter)
- ○ Torani Kulda [HUTTS] - Fighter Staff (M12-L Kimogila Heavy Fighter)
- ○ Scuppa [HUTTS] - Star Jewel's Special Squadron (Z-95ML)
- ○ Vangar [HUTTS] - Low Tier Pirates (Customs Light Corvette)
- ○ Sai Sircu [IF] - Rimward Campaign (Devastation)
- ○ Xist [IF] - Operation Knight Hammer (Infantry)
- ○ Amanza Regalo [IF] - Operation Knight Hammer (Space ARC)
- NEW STRUCTURES:
- ○ Jedi Enclave [REP]
- ○ Skytop Station [CIS] - Rimward Campaign
- ○ PDF Capital [IF]
- ○ Mercenary Capital [IF]
- ○ Corporate Capital [IF]
- UPDATED ART:
- ○ CIS structures (government structure, barracks, factories)
- ○ Republic and CIS buildable turrets
- ○ Turbolaser Tower variants (Neutral, Republic and CIS)
- ○ Power Generator
- ○ Shield Generator
- ○ Ion Cannon (including volcanic skin)
- ○ Hypervelocity Cannon
- ○ Space Asteroid Mining Facility variants
- ○ Pirate Asteroid Base
- ○ Build pad
- ○ T.I.E. Starfighter
- ○ Munificent Star Frigate
- ○ Invisible Hand unique skin
- ○ Subjugator Heavy Cruiser
- ○ Gozanti unique FotR skin
- ○ AT-PT Walker (forest/snow skins)
- ○ AAT-1
- ○ GalloFree HTT Transport
- ○ Octavian Grant - Venator (Tapani skin)
- ○ Generic Jedi (randomized heads and lightsabers)
- ○ Dark Jedi
- ○ Tactical Droid (generic hero)
- ○ Cham Syndulla
- ○ Acclamator Leveler updated teamcolour
- ○ Arkanian partisan (randomized heads: 3 male & 1 female)
- ○ Bothan partisan (randomized heads: 4 male & 1 female)
- ○ Cathar partisan (randomized heads: 1 female)
- ○ Cerean partisan (randomized heads: 1 male)
- ○ Chiss partisan (randomized heads: 4 male & 2 female)
- ○ Corellian partisan (randomized heads: 7 male & 2 female)
- ○ Cultist partisan
- ○ Duros partisan (randomized heads: blue, cyan, green, olive)
- ○ Ferroan partisan (randomized heads: 3 male & 1 female)
- ○ Hapan partisan (randomized heads: 7 male & 2 female)
- ○ Human partisan (randomized heads: 7 male & 2 female)
- ○ Hutt partisan
- ○ Kel'Dor partisan
- ○ Klatooinian partisan
- ○ Krath partisan (randomized heads: 7 male & 2 female)
- ○ Mirialan partisan (randomized heads: 1 female)
- ○ Mon Calamari partisan (randomized heads: blue, green, orange, red, white)
- ○ Nautolan partisan (randomized heads: light blue, dark blue, green, violet)
- ○ Nikto partisan
- ○ Pantoran partisan (randomized heads: 3 male & 1 female)
- ○ Quarren partisan (randomized heads: blue, green, orange, red, violet)
- ○ Rattataki partisan (randomized heads: 3 male & 1 female)
- ○ Rodian partisan (randomized heads: blue, cyan, green, olive, red, violet)
- ○ Sullustan partisan
- ○ Togruta partisan (randomized heads: blue, green, red, yellow)
- ○ Trandoshan partisan (randomized heads: blue, cyan, green, orange, red, yellow)
- ○ Twi'lek partisan (randomized heads: blue (male/female), cyan (male), green (male/female), orange (male/female), red (male/female), dark violet (male/female), light violet (female), yellow (male/female)
- ○ Vodran partisan
- ○ Weequay partisan
- ○ Wroonian partisan (randomized heads: 3 male & 1 female)
- ○ Zabrak partisan (randomized heads: grey, orange, yellow)
- ○ Zeltron partisan (randomized heads: 3 male & 1 female)
- EXTRA OPTIONS:
- ○ Vulture Droids, Coyote Droid bombers and Advanced E-STAP Bomber skins can be set between CIS blue and Trade Federation brown
- ○ Pelta variants, Arquitens, Acclamator I Carrier, and Venator hull skins can be set between Open Circle Fleet, KDY, ORSF and Tapani
- NEW UNIT AUDIO:
- ○ Republic / CIS Announcers
- ○ Darth Vader (Dark Side Anakin)
- ○ Padme Amidala
- ○ Pre Vizsla / Lorka Gedyc / Gar Saxon
- ○ Durge
- ○ Luxury Sail Barge
- ○ Corporate Alliance Artillery
- ○ Rodians
- ○ Updated existing audio sets: Sev'Rance Tann, Asajj Ventress, Mace Windu, Ahsoka Tano, Plo Koon, Kit Fisto, Aayla Secura
- NEW SFX:
- ○ Vehicle healing
- ○ Z-95
- ○ Belbullab-22 & 24 / Mankvim
- ○ Luxury Sail Barge
- ○ CDEF weapons
- ○ Falchion
- ○ Recusant
- ○ Munificent
- ○ Lucrehulk
- ○ VAAT
- ○ Fighter Slugthrowers
- ○ Slug Repeaters
- ○ Lupus / Munifex
- ○ Captor / Auxilia
- ○ AT-PT
- ○ LR-57
- ○ 74z / Barc Speeder
- ○ Kimogila
- ○ Krayt Gunship
- ○ Deadly Sight (Maul)
- QUALITY OF LIFE:
- ○ Galactic News Feed Display improvements:
- --> Infrastructure notices no longer appear endlessly
- --> Infrastructure score colored red or green when status in effect
- --> Planet influence score colored red when has either (1+ unrest and influence < 6) or (3 unrest)
- --> Notification on Tax Agency construction on planets with 0 base income
- ○ Dynamic corporation and influence units list: Guides change depending on the galactic conquest
- ○ Moved all infantry to a lua-based company spawner script to improve galactic performance
- ○ Clean up on post-Galactic Conquest messages:
- --> Revised score-based title progression
- --> Custom message based on GC events and overall outcome
- ○ AI optimisation through clean up of preferred pathfinder tag:
- --> Ranks infantry, with those higher up the list spawning first if the player doesn't choose a specific unit
- --> Allows the AI to spawn with infantry as their first unit, which should help them establish themselves initially
- ○ Raised the minimum default settings of the Details Levels slider in the Video Options
- ○ Command staff assign dummies display abilities and correct icon between phase I & II clones.
- --> Affects Army Officers, Clone Officers, Special Forces and Jedi
- ○ Updated progressive static fleets with new units and are unique per era.
- ○ CIS and CIS subfactions no longer pay credits to pass through each others' planets
- ○ Fix Byss map crash
- ○ Under the hood Category Mask changes and general cleanup:
- --> Added Clone mask (Additive)
- --> Added AirSpeeder & AirGunship (Replaces Air mask)
- ---> Inaccuracy for AirSpeeder & AirGunship has been adjusted
- --> Added InfantryHero & VehicleHero (Replaces LandHero)
- ---> Inaccuracy inherits Infantry and Vehicle respectively
- ○ Under the hood targeting priority changes:
- --> Ground and Space units will better shoot at what they're "good" against
- ___________________________________________________________________________________________________
- NEW MAP LIST
- ___________________________________________________________________________________________________
- NEW GALACTIC CONQUEST GROUND MAPS:
- [Non-exhaustive depending on what missing content mappers fill in]
- ○ Sriluur/Cejansij/N'zoth
- ○ Handooine/Csilla/Arkania/Scipio
- ○ Pammant/Ord Cestus/Hypori/Xuaquarres
- ○ Anaxes/Enarc/Jaemus
- ○ Bilbringi/RZ Asteroid/Roche
- ○ Obroa-Skai/Presbelt/Sanbra
- ○ Ubrikkia/Zygerria
- ○ Mygeeto
- ○ Durace (Milagro/Moorja/Tol Amn)
- ○ Hewett (Umarenk)
- ○ Daluuj (Teptixii/Vanquo)
- ○ Comra (Klatooine/R-Duba)
- ○ Exocron
- ○ Feriae Junction (Hollastin/Stivic)
- ○ (Maldra/Snevu/Immalia)
- ○ Iridonia
- ○ Levian Two (Kadavo/Nam Chorios/Tythe)
- ○ Polneye
- ○ Rennek
- ○ Desevro (Vulta/Ulan)
- ○ Voss (Zeltros)
- ○ (Athiss/Ruusan)
- ○ Bestine IV
- ○ Galidraan (Valihari)
- ○ (Bogo Rai/Dalicron/Datar)
- ○ Boonta
- ○ (Porechello/Rett II/Solaest)
- ○ Kile II (Kampe)
- ○ Emberlene
- ○ Eres III
- ○ Pesfavri
- ○ Crakull (Nar Kaaga/Aefao)
- ○ Nettehi
- ○ Kilji (Cularin)
- ○ Iphigin
- ○ Metellos
- ○ Malastare
- ○ (Mimban/Orinda)
- ○ Turkana (Tibrin/Glee Anselm)
- ○ Makeb
- ○ Xa Fel (Gestrex III)
- ○ Bespin
- ○ Korriban
- ○ Bombarded Humbarine
- ○ Kuat
- ○ Mardonna/Skako
- ○ Obroa Skai
- ○ Onderon
- ○ Rendili
- ○ Roche
- ○ R27
- ○ Sullust Industrial (used for Lola Sayu)
- ○ Sullust
- ○ Wayland
- ○ Tepasi
- ○ Trian
- ○ Charubah
- ○ Charubah Generic (used for Lantilles and Corulag)
- ○ Empress Teta (replacing old one)
- ○ Yavin IV
- ○ Trantor (used for Telos)
- NEW SKIRMISH MAPS:
- ○ Rennek's Toys of Terror (space)
- ○ Dragonsong of Xuaquarres (space)
- ○ Malastare, Politics & Podracing (ground)
- ___________________________________________________________________________________________________
- Historical GC Changes
- ___________________________________________________________________________________________________
- ○ CIS subfaction AI has been turned off and will not attack the player due to story element interferance
- ○ Completely recoded the GC storylines from the ground up to ensure more stability and reliability
- ○ Completely recoded all tactical missions from the ground up to ensure more stability and reliability
- ○ New starting hero list for all factions
- ○ Multiple new galactic mission events
- ○ Multiple new galactic mission rewards
- ○ GC specific roster changes
- ___________________________________________________________________________________________________
- Skirmish
- ___________________________________________________________________________________________________
- ○ Hutts added to Ground War and Space Supremecy Skirmish modes
- ○ Republic now has Alternative Roster choices in regular Space Skirmish
- ○ Various ground Units added to all Three factions on Ground Skirmish
- ○ Space Skirmish general rebalance with significantly faster build times
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