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- YCMD:bojatd(playerid, params[],help)
- {
- new colortd[450];
- if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"[AG:RPG] | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
- if(sscanf(params, "s[30]", colortd)) return SCM(playerid,-1,"[AG:RPG] Boje ((crvena,roza,ljub,zuta,zelena,orange,default))");
- if(strcmp(colortd, "CRVENA", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0xFF0000FF);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "ROZA", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0xFF66FFAA);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "ZUTA", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0xFFAF00FF);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "ZELENA", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0x33A542FF);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "LJUB", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0x8700FFFF);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "ORANGE", true) == 0)
- {
- TextDrawColor(AGamingTD[0], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[0]);
- TextDrawColor(AGamingTD[2], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[3], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[3]);
- TextDrawColor(AGamingTD[4], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[4]);
- TextDrawColor(AGamingTD[6], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[8], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[10], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[10]);
- TextDrawColor(AGamingTD[11], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[11]);
- TextDrawColor(AGamingTD[12], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[12]);
- TextDrawColor(AGamingTD[13], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[13]);
- TextDrawColor(AGamingTD[14], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[14]);
- TextDrawColor(AGamingTD[18], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[18]);
- TextDrawColor(AGamingTD[19], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[19]);
- TextDrawColor(AGamingTD[20], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[20]);
- TextDrawColor(AGamingTD[21], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[21]);
- TextDrawColor(AGamingTD[22], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[22]);
- TextDrawColor(AGamingTD[23], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[23]);
- TextDrawColor(AGamingTD[24], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[24]);
- TextDrawColor(AGamingTD[25], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[25]);
- TextDrawColor(AGamingTD[26], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- TextDrawColor(AGamingTD[30], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[30]);
- TextDrawColor(AGamingTD[31], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[31]);
- TextDrawColor(AGamingTD[32], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[32]);
- TextDrawColor(AGamingTD[34], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[34]);
- TextDrawColor(AGamingTD[35], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[35]);
- TextDrawColor(AGamingTD[37], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[37]);
- TextDrawColor(AGamingTD[38], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[38]);
- TextDrawColor(AGamingTD[39], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[39]);
- TextDrawColor(AGamingTD[40], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[40]);
- TextDrawColor(AGamingTD[41], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[41]);
- TextDrawColor(AGamingTD[42], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[42]);
- TextDrawColor(AGamingTD[43], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[43]);
- TextDrawColor(AGamingTD[44], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[44]);
- TextDrawColor(AGamingTD[45], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[45]);
- TextDrawColor(AGamingTD[46], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[46]);
- TextDrawColor(AGamingTD[47], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[47]);
- TextDrawColor(AGamingTD[48], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[48]);
- TextDrawColor(AGamingTD[49], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[49]);
- TextDrawColor(AGamingTD[50], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[50]);
- TextDrawColor(AGamingTD[52], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[52]);
- TextDrawColor(AGamingTD[54], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[54]);
- TextDrawColor(AGamingTD[55], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[55]);
- TextDrawColor(AGamingTD[58], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[58]);
- TextDrawColor(AGamingTD[60], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[60]);
- TextDrawColor(AGamingTD[61], 0xFF4500FF);
- TextDrawShowForPlayer(playerid, AGamingTD[61]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- if(strcmp(colortd, "DEFAULT", true) == 0)
- {
- TextDrawColor(AGamingTD[1], 255);
- TextDrawShowForPlayer(playerid, AGamingTD[1]);
- TextDrawColor(AGamingTD[2], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[2]);
- TextDrawColor(AGamingTD[6], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[6]);
- TextDrawColor(AGamingTD[7], 255);
- TextDrawShowForPlayer(playerid, AGamingTD[7]);
- TextDrawColor(AGamingTD[8], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[8]);
- TextDrawColor(AGamingTD[9], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[9]);
- TextDrawColor(AGamingTD[15], 255);
- TextDrawShowForPlayer(playerid, AGamingTD[15]);
- TextDrawColor(AGamingTD[26], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[26]);
- TextDrawColor(AGamingTD[27], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[27]);
- TextDrawColor(AGamingTD[28], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[28]);
- TextDrawColor(AGamingTD[29], 226951167);
- TextDrawShowForPlayer(playerid, AGamingTD[29]);
- SendClientMessage(playerid,-1,""SPLAVA"Atlanits Gaming RPG :"BELA" Uspesno ste promenili boju tdova.");
- }
- else return SCM(playerid, -1, "Uneli ste pogresno ime boje!");
- return 1;
- }
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