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- Calculating dependencies... done!
- >>> Verifying ebuild manifests
- >>> Emerging (1 of 1) games-arcade/meandmyshadow-0.3 from foo
- * meandmyshadow-0.3-src.tar.gz RMD160 SHA1 SHA256 size ;-) ... [ ok ]
- >>> Unpacking source...
- >>> Unpacking meandmyshadow-0.3-src.tar.gz to /var/tmp/portage/games-arcade/meandmyshadow-0.3/work
- >>> Source unpacked in /var/tmp/portage/games-arcade/meandmyshadow-0.3/work
- >>> Preparing source in /var/tmp/portage/games-arcade/meandmyshadow-0.3/work/meandmyshadow-0.3 ...
- * Applying cmake.patch ...
- * Failed Patch: cmake.patch !
- * ( /usr/local/portage/games-arcade/meandmyshadow/files/cmake.patch )
- *
- * Include in your bugreport the contents of:
- *
- * /var/tmp/portage/games-arcade/meandmyshadow-0.3/temp/cmake.patch.out
- * ERROR: games-arcade/meandmyshadow-0.3 failed (prepare phase):
- * Failed Patch: cmake.patch!
- *
- * Call stack:
- * ebuild.sh, line 85: Called src_prepare
- * environment, line 2700: Called epatch '/usr/local/portage/games-arcade/meandmyshadow/files/cmake.patch'
- * environment, line 1364: Called die
- * The specific snippet of code:
- * die "Failed Patch: ${patchname}!";
- *
- * If you need support, post the output of 'emerge --info =games-arcade/meandmyshadow-0.3',
- * the complete build log and the output of 'emerge -pqv =games-arcade/meandmyshadow-0.3'.
- * This ebuild is from an overlay named 'foo': '/usr/local/portage/'
- * The complete build log is located at '/var/tmp/portage/games-arcade/meandmyshadow-0.3/temp/build.log'.
- * The ebuild environment file is located at '/var/tmp/portage/games-arcade/meandmyshadow-0.3/temp/environment'.
- * S: '/var/tmp/portage/games-arcade/meandmyshadow-0.3/work/meandmyshadow-0.3'
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