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- Mr.Kipling (Tyranitar) @ Choice Scarf
- Ability: Sand Stream
- Level: 50
- Shiny: Yes
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Rock Slide
- - Ice Beam
- - Crunch
- - Superpower
- I used this slot to improve my match against weather and since i like the offensive pressure Tyranitar gives. I wanted to at least speed tie with other Scarf Tyranitar, and maximize Rock Slides damage output as it is a spread move, so i gave tyranitar a 252/252 spread. I had ice punch at first but changed it to Ice Beam because the Pokemon I would want to hit ice beam with(Salamence and Landorus-T) have intimidate, so Ice Beam does more damage even with a Jolly Nature.
- Toad (Amoonguss) @ Rocky Helmet
- Ability: Regenerator
- Level: 50
- Shiny: Yes
- EVs: 188 HP / 156 Def / 164 SpD
- Calm Nature
- IVs: 0 Atk / 27 Spe
- - Rage Powder
- - Giga Drain
- - Spore
- - Protect
- I wanted to give the team more Kangaskhan hate and i wanted a grass type to make a Fire/Grass/Water core, so i added amoonguss. The speed ivs underspeed Azumarill so it can outspeed it in Trick Room. The EV spread is GengarBOI's from his team report, basically making it as bulky as possible. Amoonguss also improves my matchup against Trick Room.
- <3Mr.Kitty<3 (Landorus-Therian) @ Expert Belt
- Ability: Intimidate
- Level: 50
- Shiny: Yes
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- - Earth Power
- - Hidden Power [Ice]
- - Stone Edge
- - Protect
- I wanted a pokemon that can Evade EQs, have Intimidate, and knock out Landorus-T, because my team had poor matchup against them. I used Stone Edge instead of rock slide because with a timid nature and no investment, rock slide won't be doing as much damage as i would have liked and i could go through wide guard. i used Earth Power because i wanted another way to check Aegislash without splitting Tyranitar's EVs and giving it Dark Pulse.
- Burning_Legend (Infernape) @ Life Orb
- Ability: Blaze
- Level: 50
- EVs: 12 HP / 68 Atk / 172 SpA / 4 SpD / 252 Spe
- Hasty Nature
- - Fake Out
- - Overheat
- - Close Combat
- - Feint
- I was inspired to build a team around Infernape after seeing it in Randy Kwa's team report. The main role of Infernape on this team is for Fighting/Fire coverage and Fake Out support. This EV spread allows it to KO Aegislash 87% of the time and take a Life Orb boosted Thunderbolt from 252 special attack timid Thundurus. If I made Infernape KO Aegislash 100% of the time, it would take too much EVs out of attack. The speed also lets Infernape speed tie with Terrakion.
- M_Sankey (Metagross) @ Metagrossite
- Ability: Clear Body
- Level: 50
- Shiny: Yes
- EVs: 252 HP / 36 Atk / 4 Def/ 36 SpD/ 252 Spe
- Jolly Nature
- - Iron Head
- - Zen Headbutt
- - Ice Punch
- - Protect
- -Metagross was my mega Pokemon. I didn't feel the need to outspeed Terrakion after mega evolving, so I just used Randy's EV spread, giving it a mix of Bulk and Offense. This spread gives Metagross a 16n+1 attack stat, meaning it essentially gave it an extra stat point. The speed lets it outspeed Neutral Base speed 100s, while the rest of the EVs go into bulk. I used ice punch because Metagross directly walls Mega Salamence and can win 1v1 against it, I didn't use sub because there wasn't a time where I felt like I needed sub when testing, and because the team countered many popular Sucker Punch Pokemon, like Kangaskhan and Bisharp.
- Rotom-Wash @ Sitrus Berry
- Ability: Levitate
- Level: 50
- Shiny: Yes
- EVs: 252 HP / 68 Def / 4 SpA / 52 SpD / 132 Spe
- Calm Nature
- IVs: 0 Atk
- - Thunderbolt
- - Hydro Pump
- - Will-O-Wisp
- - Protect
- Bulky water Support. I wanted to make Rotom outspeed Adamant Bisharp while making it as bulky as possible. This Rotom has an EV spread letting it survive a Jolly Adaptablity Close Combat from Mega Lucario, and outspeed Adamant Bisharp by one.
- *Team weaknesses:
- •Bulky Water types is the main weakness.
- -Playing with opposing Water types, especially against rain, is a bit awkward for this team.
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