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Jun 18th, 2019
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  1. # Discord -> Minecraft message
  2. #
  3. # DiscordToMinecraftChatMessageFormat: the format used when sending messages from Discord to Minecraft
  4. # DiscordToMinecraftChatMessageFormatNoRole: the format used when sending messages from Discord to Minecraft when the person doesn't have any roles
  5. #
  6. # Available placeholders:
  7. # %allroles%: all of the person's roles combined with DiscordToMinecraftAllRolesSeparator between them all
  8. # example: Owner | Developer | Boss man
  9. # %message%: message content
  10. # example: Hello!
  11. # %toprole%: person's highest ranking role
  12. # example: Owner
  13. # %toprolecolor%: approximate color of person's highest ranking role, definitions for this at DiscordChatChannelColorTranslations in config.yml
  14. # example: &4
  15. # %username%: person's name on Discord or their nickname if one is set
  16. # example: Notch
  17. # %channelname%: name of the channel that the message is coming from
  18. # example: server-chat
  19. #
  20. # DiscordToMinecraftAllRolesSeparator: the separator used in between roles in %allroles%
  21. #
  22. DiscordToMinecraftChatMessageFormat: "&bDiscord &r| %toprolecolor% %username% » %message%"
  23. DiscordToMinecraftChatMessageFormatNoRole: "[&bDiscord&r] %username% » %message%"
  24. DiscordToMinecraftAllRolesSeparator: " | "
  25.  
  26. # Minecraft -> Discord message
  27. #
  28. # MinecraftChatToDiscordMessageFormat: the format used when sending messages from Minecraft to Discord
  29. # MinecraftChatToDiscordMessageFormatNoPrimaryGroup: used in place of MinecraftChatToDiscordMessageFormat
  30. # when no primary group for the player was found
  31. #
  32. # Available placeholders:
  33. # %username%: raw player username
  34. # example: jeb_
  35. # %displayname%: display name from things like nicknames
  36. # example: BigBossManJeb
  37. # %message%: message content
  38. # example: Hello!
  39. # %primarygroup%: the name of the user's primary group
  40. # %world%: name of world player is in
  41. # example: world
  42. # %worldalias%: alias of world player is in via Multiverse-Core
  43. # example: Mainland
  44. # %date%: current date & time
  45. # example: Sun Jan 1 15:30:45 PDT 2017
  46. # %channelname%: the name of the channel that the message was sent in, if the message was sent in a channel at all
  47. # example: Global
  48. # PlaceholderAPI placeholders are also supported
  49. #
  50. MinecraftChatToDiscordMessageFormat: "**%primarygroup%** %displayname% » %message%"
  51. MinecraftChatToDiscordMessageFormatNoPrimaryGroup: "%displayname% » %message%"
  52.  
  53. # Chat channel plugin message
  54. # This is a special message that's only used when a supported chat channel plugin is hooked
  55. # It modifies what the message would be like in-game to include information related to the channel the message is from
  56. #
  57. # Available placeholders:
  58. # %channelcolor%: the color character corresponding to the channel
  59. # example: messages from the channel are in red, this would replace with the red color
  60. # %channelname%: the literal name of the channel, usually the name only the server sees internally
  61. # example: staff
  62. # %channelnickname%: the formal nickname of the channel, usually the name of the channel that players see
  63. # example: Staff
  64. # %message%: the message after processing through DiscordToMinecraftChatMessageFormat / DiscordToMinecraftChatMessageFormatNoRole
  65. # example: jeb_ > Hello from the server!
  66. #
  67. ChatChannelHookMessageFormat: "%channelcolor%[%channelnickname%]&r %message%"
  68.  
  69. # Discord console channel message
  70. # This is the format used when sending a line from the console to the console channel, if enabled
  71. #
  72. # Available placeholders:
  73. # %date%: current date & time
  74. # example: Sun Jan 1 15:30:45 PDT 2017
  75. # %level%: message severity level
  76. # example: INFO, WARN, ERROR
  77. # %line%: line from the console
  78. # example: [DiscordSRV] Enabling DiscordSRV vX.Y
  79. #
  80. DiscordConsoleChannelFormat: "[%date% %level%] %line%"
  81.  
  82. # Discord chat channel !c command error message
  83. # Used when an error occurs with permissions for the player to run the command, not an error running the command itself
  84. # This is sent as a PM to the user
  85. #
  86. # Available placeholders:
  87. # %user%: the name of the user that tried running the command
  88. # example: Notch
  89. # %error%: the reason for the error
  90. # example: no permission
  91. #
  92. DiscordChatChannelConsoleCommandNotifyErrorsFormat: "**%user%**, you tried running a command. Unfortunately, there was an error: %error%"
  93.  
  94. # Discord chat channel player list command
  95. # Messages used for when someone runs the playerlist command in a chat channel
  96. #
  97. # DiscordChatChannelListCommandFormatOnlinePlayers: the message at the beginning of the list, before all of the player names
  98. # DiscordChatChannelListCommandFormatNoOnlinePlayers: used instead for when no players are online
  99. # DiscordChatChannelListCommandPlayerFormat: the format of how each player should appear in the list
  100. # Available placeholders:
  101. # %username%: raw player username
  102. # %displayname%: display name from things like nicknames
  103. # %primarygroup%: the name of the user's primary group
  104. # %world%: name of world player is in
  105. # %worldalias%: alias of world player is in via Multiverse-Core
  106. # DiscordChatChannelListCommandAllPlayersSeparator: the separator used in between players
  107. #
  108. DiscordChatChannelListCommandFormatOnlinePlayers: "**Online players (%playercount%):**"
  109. DiscordChatChannelListCommandFormatNoOnlinePlayers: "**No online players**"
  110. DiscordChatChannelListCommandPlayerFormat: "%displayname%"
  111. DiscordChatChannelListCommandAllPlayersSeparator: ", "
  112.  
  113. # Minecraft -> Discord player join/leave messages
  114. #
  115. # Available placeholders:
  116. # %message%: join message as seen in-game
  117. # %displayname%: display name from things like nicknames
  118. # %username%: raw player username
  119. # %date%: current date & time
  120. # PlaceholderAPI placeholders are also supported
  121. #
  122. MinecraftPlayerJoinMessageFormat: ":heavy_plus_sign: **%displayname% joined the server**"
  123. MinecraftPlayerFirstJoinMessageFormat: ":tada: **%displayname% joined the server for the first time**"
  124. MinecraftPlayerLeaveMessageFormat: ":heavy_minus_sign: **%displayname% left the server**"
  125.  
  126. # Minecraft -> Discord player death messages
  127. #
  128. # Available placeholders:
  129. # %displayname%: display name from things like nicknames
  130. # %username%: raw player username
  131. # %deathmessage%: raw death message
  132. # %world%: the name of the world the user died in
  133. # %date%: current date & time
  134. # PlaceholderAPI placeholders are also supported
  135. #
  136. MinecraftPlayerDeathMessageFormat: ""
  137.  
  138. # Minecraft -> Discord achievement messages
  139. #
  140. # Available placeholders:
  141. # %achievement%: message content
  142. # %displayname%: display name from things like nicknames
  143. # %username%: raw player username
  144. # %world%: the name of the world the user is in
  145. # %date%: current date & time
  146. # PlaceholderAPI placeholders are also supported
  147. #
  148. MinecraftPlayerAchievementMessagesFormat: ""
  149.  
  150. # Channel topic updater messages
  151. # This is all the stuff related to automatically updating the chat or console channel's topics with server information
  152. #
  153. # ChannelTopicUpdater______ChannelTopicFormat: message to set the channel's topic to every X seconds
  154. # ChannelTopicUpdater______ChannelTopicAtShutdownFormat: message to set the channel's topic when the server shuts down
  155. #
  156. # Available placeholders:
  157. # %playercount%: current player count
  158. # %playermax%: maximum player count
  159. # %date%: current date
  160. # %totalplayers%: total amount of players to ever join the main world
  161. # %uptimemins%: amount of minutes since DiscordSRV has started
  162. # %uptimehours%: amount of hours since DiscordSRV has started
  163. # %motd%: motto of the day of the server
  164. # %serverversion%: server version such as Spigot-1.9
  165. # %freememory%: free memory of the JVM in MB
  166. # %usedmemory%: used memory of the JVM in MB
  167. # %totalmemory%: total memory of the JVM in MB
  168. # %maxmemory%: max memory of the JVM in MB
  169. # %freememorygb%: free memory of the JVM in GB
  170. # %usedmemorygb%: used memory of the JVM in GB
  171. # %totalmemorygb%: total memory of the JVM in GB
  172. # %maxmemorygb%: max memory of the JVM in GB
  173. # %tps%: average TPS of the server
  174. #
  175. ChannelTopicUpdaterChatChannelTopicFormat: "%playercount%/%playermax% players online | %totalplayers% unique players ever joined | Server online for %uptimemins% minutes | Last update: %date%"
  176. ChannelTopicUpdaterConsoleChannelTopicFormat: "TPS: %tps% | Mem: %usedmemorygb%GB used/%freememorygb%GB free/%maxmemorygb%GB max | %serverversion%"
  177. ChannelTopicUpdaterChatChannelTopicAtServerShutdownFormat: "Server is offline | %totalplayers% unique players ever joined"
  178. ChannelTopicUpdaterConsoleChannelTopicAtServerShutdownFormat: "Server is offline | %serverversion%"
  179.  
  180. # Discord command message
  181. # This is the message sent to players when they run "/discord". It's recommended to leave command syntax as a part of this
  182. #
  183. DiscordCommandFormat: "&bJoin us on Discord at http://discord.gg/changethisinmessages.yml. For command help, do \"/discord ?\""
  184.  
  185. # Server startup/shutdown messages
  186. # DiscordChatChannelServerStartupMessage: message to be sent when server starts; leave blank to disable
  187. # DiscordChatChannelServerShutdownMessage: message to be sent when server shuts down; leave blank to disable
  188. #
  189. DiscordChatChannelServerStartupMessage: ":white_check_mark: **Server has started**"
  190. DiscordChatChannelServerShutdownMessage: ":octagonal_sign: **Server has stopped**"
  191.  
  192. # Server watchdog message
  193. #
  194. # The watchdog constantly monitors the last time your server performed a game tick
  195. # If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered
  196. #
  197. # ServerWatchdogMessage: the message to be sent the the main chat channel.
  198. # you can @mention users by using "<@USERID>", i.e. "<@12345678901234567890>"
  199. # you can @mention roles by using "<@&ROLEID>", i.e. "<@&12345678901234567890>"; see console when discordsrv loads for role ids
  200. # you can @mention the owner of the server by using "%guildowner%"
  201. # you can put the date and time of the crash in the message by using %date%
  202. #
  203. ServerWatchdogMessage: "`%date%` %guildowner%, the server room is on :fire::bangbang:"
  204.  
  205. # Account link messages
  206. # These are messages used when accounts are linked
  207. #
  208. # Available placeholders:
  209. # CodeGenerated: %code%: the code generated for the player to link their account with
  210. # %botname%: the name of the bot on Discord
  211. # DiscordAccountLinked: %name%: the name of the Minecraft player that the user's Discord account was linked to
  212. # %uuid%: the uuid of the Minecraft player that the user's Discord account was linked to
  213. # MinecraftAccountLinked: %id%: the discord id of the Discord user that the user's Minecraft account was linked to
  214. # %username%: the discord name of the Discord user that the user's Minecraft account was linked to
  215. #
  216. CodeGenerated: "Your link code is %code%. PM the bot on Discord (%botname%) containing just this code as the message to link your accounts."
  217. DiscordAccountLinked: "Your Discord account has been linked to %name% (%uuid%)"
  218. MinecraftAccountLinked: "&bYour UUID has been linked to Discord user %username% (%id%)"
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