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- [ParseCmdLine] command-line args: "C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe"
- Using configuration source: "C:\Users\Forboding Angel\Documents\My Games\Spring\springsettings.cfg"
- Using additional configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 96.0
- Build date/time: Jan 3 2014 14:01:37
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- AMD FX(tm)-6100 Six-Core Processor ; 8173MB RAM, 16345MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 1023, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 1, SSE 5.0A: 1
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=6 #current=1
- [ThreadPool::SetThreadCount][2] #threads=5
- Using read-write data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\96.0\
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\96.0\base
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\games
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
- [ThreadPool::SetThreadCount][1] #wanted=5 #current=6
- [ThreadPool::SetThreadCount][2] #threads=4
- [Threading] Main thread CPU affinity not set
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.4.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTX 660/PCIe/SSE2
- [f=0000000] GLSL version: 4.40 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 2048MB, available 1588MB
- [f=0000000] FBO::maxSamples: 32
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 6
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 11 ms
- [f=0000000] Using map: Trefoil_v2
- [f=0000000] Using game: Evolution RTS - $VERSION
- [f=0000000] Using game archive: evolutiondev.sdd
- [f=0000000] recording demo: demos/20140224_170831_Trefoil_v2_96.sdf
- [f=0000000] PreGame::GameDataReceived: 3860 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "LoadScreen"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading API widget: Chili Framework <api_chili.lua>
- [f=0000000] [LuaIntro] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadScreen <main.lua>
- [f=0000000] 1393290496
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 1
- [f=0000000] 96, currentSelection, 2
- [f=0000000] 96, currentSelection, 1
- [f=0000000] tipTextColor, <table>
- [f=0000000] backgroundImage1, bitmaps/ui/loadingscreen/background1.png
- [f=0000000] tipImage, bitmaps/ui/loadingscreen/repeattip.png
- [f=0000000] tipText, Be sure to use the Repeat button. It will cause it's current orders to be repeated over and over until the unit dies. In this way, you could assign base building to an Engineer on repeat, and if anything dies, the engineer will go and rebuild it!
- [f=0000000] backgroundColor, <table>
- [f=0000000] fontShadow, true
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] Loading widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Gameplay Speed is set to fastest
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Missing explosion def
- [f=0000000] Missing self-d def
- [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag heatproduced(60)
- [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
- [f=0000000] Loading all definitions: 0.183000
- [f=0000000] Game::LoadDefs (GameData): 202 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 43 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 3 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 80 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 4
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDef (eallterrshield_allterrshield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
- [f=0000000] Warning: WeaponDef (ekmar_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
- [f=0000000] Warning: WeaponDef (eshieldgen_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
- [f=0000000] Loading Unit Definitions
- [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for armflash is missing!
- [f=0000000] Loading Feature Definitions
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: c9ce897e
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 8 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] railgun: Unknown tag CSimpleParticleSystem::colorchange
- [f=0000000] Warning: [CCEG::Load] ebombexpl: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] nukeartyexpl: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] AREAHEALING: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_BIG: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
- [f=0000000] Warning: [CCEG::Load] dirt: Unknown tag CSimpleParticleSystem::colorchange
- [f=0000000] Warning: [CCEG::Load] blacksmoke: Unknown tag CSimpleParticleSystem::colorchange
- [f=0000000] Warning: [CCEG::Load] dirtsmall: Unknown tag CSimpleParticleSystem::colorchange
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 186 ms
- [f=0000000] Game::LoadInterface (Console): 1 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 0, 0, false, false, , 0, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM , 0, Enemy, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
- [f=0000000] TEAM , 1, 0, false, true, , 1, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] Survival Spawner: Normal
- [f=0000000] [gadgets.lua] Error: Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] ammobox, 131
- [f=0000000] Warning: window-manager icon: Trying to set a window-manager icon with the wrong format.
- [f=0000000] Warning: window-manager icon: It has to be 24bit or 32bit, and on windows it additionally has to be 32x32 pixels.
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loaded SYNCED gadget: Precipitation, v0.2 <precipitation_particles.lua>
- [f=0000000] Finished Snow / Rain Shader
- [f=0000000] Loaded UNSYNCED gadget: Precipitation, v0.2 <precipitation_particles.lua>
- [f=0000000] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_chili_deluxeplayerlisttest.lua (duplicate name)
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is disabled!
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Set UnitLodDist to 300
- [f=0000000] model shaders is enabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 10000
- [f=0000000] Set UnitIconDist to 300
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] *** Common Colors ***
- [f=0000000] - ��UnnamedPlayer (Green)
- [f=0000000] - ����UnnamedPlayer (Parchment)
- [f=0000000] Loaded widget: Common Team Colors <gui_common_colors.lua>
- [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Outline <gfx_outline.lua>
- [f=0000000] Loaded widget: External VR Grid <map_external_grid.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] End spec mode / action finder
- [f=0000000] Loaded widget: Action Finder <cmd_actionfinder.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Custom Unit Rings <unit_customrings.lua>
- [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
- [f=0000000] Loaded widget: Funks EndGame Graph <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
- [f=0000000] Loaded widget: GroupMove <unit_group_move.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
- [f=0000000] Loaded widget: Load Own Moving <unit_load_own_moving.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: Reset Hotkeys <reset_hotkeys.lua>
- [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
- [f=0000000] Loaded widget: Spectate Selected <gui_spectate_selected.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Supply Bar <gui_chili_supplydisplay.lua>
- [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
- [f=0000000] Loaded widget: Unit Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua>
- [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
- [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
- [f=0000000] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
- [f=0000000] Loaded widget: StartRadius <gui_startradius.lua>
- [f=0000000] Loaded widget: Stall Assist <cmd_stall_assist.lua>
- [f=0000000] Loaded widget: Auto Group Com <unit_auto_group_com.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
- [f=0000000] Loaded widget: Radar Colours <gui_radar_colors.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: BA Waypoint Dragger <unit_waypoint_dragger.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: Dev Commands <dbg_devcommands.lua>
- [f=0000000] Loaded widget: Fancy Teamplatter <gui_fancy_teamplatter.lua>
- [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: SelectionHalo <gui_selectionhalo.lua>
- [f=0000000] Input grabbing is enabled!
- [f=0000000] Loaded widget: Grabinput Local <grabinput_local.lua>
- [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
- [f=0000000] Loaded widget: BloomShader (v0.3) (unstable) - recommended by smothykins <bloomshader_xta.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 (Modified for Evolution RTS) <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 96.0
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Mexspot Fetcher received
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] Mex Placement Initialised with 36 spots.
- [f=0000000] Stall Assist widget disabled for solo players
- [f=0000000] GameID: 1ded0b53b1c6bf1b5c6779bd1cdf4421
- [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000114] Cheating is enabled!
- [f=0000227] [GiveUnits] spawned 5 elighttank3 unit(s) for team 0
- [f=0000337] [GiveUnits] spawned 5 elighttank3 unit(s) for team 1
- [f=0000412] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0000443] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0000463] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0000472] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0000563] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0002313] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0002350] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0002357] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: attempt to get length of local 'soundSet' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/greanbean_unit_death_sound..."]:44: in function 'UnitDestroyed'
- [string "LuaRules/gadgets.lua"]:1200: in function <[string "LuaRules/gadgets.lua"]:1197>
- (tail call): ?
- [f=0002424] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002436] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002448] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002460] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002472] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002484] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002496] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002508] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002520] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002532] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
- [f=0002544] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: bad argument #1 to 'GetTeamResources' (number expected, got nil)
- stack traceback:
- [C]: in function 'GetTeamResources'
- [string "LuaRules/Gadgets/greenbean_sell.locals.lua"]:112: in function 'GameFrame'
- [string "LuaRules/Gadgets/hotfixes.lua"]:32: in function <[string "LuaRules/Gadgets/hotfixes.lua"]:29>
- (tail call): ?
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