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Capn_Tryhard

Player.logs [Capn Tryhard #1427364] (5/13/21)

May 13th, 2021
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  1. Initialize engine version: 2019.4.18f1 (3310a4d4f880)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  7. Vendor:
  8. VRAM: 8079 MB
  9. Driver: 27.21.14.6192
  10. D3D11 device created for Microsoft Media Foundation video decoding.
  11. <RI> Initializing input.
  12.  
  13. New input system (experimental) initialized
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 0.512600 ms
  19. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  20.  
  21. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3702.
  22. Total: 42.644400 ms (FindLiveObjects: 0.437700 ms CreateObjectMapping: 0.076400 ms MarkObjects: 42.109500 ms DeleteObjects: 0.020100 ms)
  23.  
  24. Setting up 6 worker threads for Enlighten.
  25. Thread -> id: 6f2c -> priority: 1
  26. Thread -> id: 3c34 -> priority: 1
  27. Thread -> id: 1948 -> priority: 1
  28. Thread -> id: 2890 -> priority: 1
  29. Thread -> id: 4fa0 -> priority: 1
  30. Thread -> id: 9b0 -> priority: 1
  31. Joystick connected ("Controller (XBOX 360 For Windows)").
  32. (Filename: Line: 1437)
  33.  
  34. SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
  35. (Filename: Line: 251)
  36.  
  37. Init Time: 5/13/2021 10:17:51 PM
  38. UnityEngine.Logger:Log(LogType, Object)
  39. UnityEngine.Debug:Log(Object)
  40. Temtem.Core.GameLogic:Awake()
  41.  
  42. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  43.  
  44. TemtemVersion: v0.7.1
  45. UnityEngine.Logger:Log(LogType, Object)
  46. UnityEngine.Debug:Log(Object)
  47. Temtem.Core.GameLogic:Awake()
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 3761 unused Assets to reduce memory usage. Loaded Objects now: 267531.
  54. Total: 409.265600 ms (FindLiveObjects: 15.319700 ms CreateObjectMapping: 15.755600 ms MarkObjects: 372.472900 ms DeleteObjects: 5.717100 ms)
  55.  
  56. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  57.  
  58. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267547.
  59. Total: 398.570000 ms (FindLiveObjects: 21.839400 ms CreateObjectMapping: 21.640200 ms MarkObjects: 354.460600 ms DeleteObjects: 0.629600 ms)
  60.  
  61. Tamer ID: 1427364
  62. UnityEngine.Logger:Log(LogType, Object)
  63. UnityEngine.Debug:Log(Object)
  64. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  65. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  66. UnityEngine.Windows.Speech.DictationHypothesisDelegate:Invoke(String)
  67. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  68. Sfs2X.SmartFox:ProcessEvents()
  69. Temtem.Network.NetworkLogic:Update()
  70.  
  71. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  72.  
  73. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  74.  
  75. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 268339.
  76. Total: 348.555300 ms (FindLiveObjects: 13.657000 ms CreateObjectMapping: 14.440300 ms MarkObjects: 320.048200 ms DeleteObjects: 0.409500 ms)
  77.  
  78. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  79. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  80. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  81. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  82. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  83. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  84. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  85. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  86. Unloading 18 Unused Serialized files (Serialized files now loaded: 5)
  87.  
  88. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 286024.
  89. Total: 368.420600 ms (FindLiveObjects: 14.429600 ms CreateObjectMapping: 22.960200 ms MarkObjects: 330.647100 ms DeleteObjects: 0.383300 ms)
  90.  
  91. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  92.  
  93. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303420.
  94. Total: 378.107800 ms (FindLiveObjects: 16.332700 ms CreateObjectMapping: 15.380500 ms MarkObjects: 345.961300 ms DeleteObjects: 0.432800 ms)
  95.  
  96. Unloading 10 Unused Serialized files (Serialized files now loaded: 14)
  97.  
  98. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 308022.
  99. Total: 372.632300 ms (FindLiveObjects: 15.662100 ms CreateObjectMapping: 16.696600 ms MarkObjects: 339.581200 ms DeleteObjects: 0.691700 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308022.
  104. Total: 369.568800 ms (FindLiveObjects: 15.712100 ms CreateObjectMapping: 17.656700 ms MarkObjects: 335.419900 ms DeleteObjects: 0.779500 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308022.
  109. Total: 365.959000 ms (FindLiveObjects: 15.750800 ms CreateObjectMapping: 14.925200 ms MarkObjects: 334.809300 ms DeleteObjects: 0.473400 ms)
  110.  
  111. Close Time: 5/13/2021 10:18:25 PM
  112. UnityEngine.Logger:Log(LogType, Object)
  113. UnityEngine.Debug:Log(Object)
  114. Temtem.Core.GameLogic:OnApplicationQuit()
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  117.  
  118. LQP 0 0. Pos: (26.1, 0.0, -28.7)
  119. UnityEngine.Logger:Log(LogType, Object)
  120. UnityEngine.Debug:Log(Object)
  121. Temtem.Core.GameLogic:OnApplicationQuit()
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  124.  
  125.  
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