Advertisement
vewlix360

zfast+dotmask-preset.glslp

Dec 9th, 2018
374
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.60 KB | None | 0 0
  1. alias0 = ""
  2. alias1 = ""
  3. BLURSCALEX = "0.000000"
  4. BRIGHTBOOST = "1.000000"
  5. DOTMASK_STRENGTH = "0.300000"
  6. feedback_pass = "0"
  7. float_framebuffer0 = "false"
  8. float_framebuffer1 = "false"
  9. HILUMSCAN = "8.000000"
  10. ia_B = "1.000000"
  11. ia_black_level = "0.000000"
  12. ia_BOTMASK = "0.000000"
  13. ia_bright_boost = "0.000000"
  14. ia_contrast = "1.000000"
  15. ia_FLIP_HORZ = "0.000000"
  16. ia_FLIP_VERT = "0.000000"
  17. ia_G = "1.000000"
  18. ia_GRAIN_STR = "0.000000"
  19. ia_LMASK = "0.000000"
  20. ia_luminance = "1.000000"
  21. ia_monitor_gamma = "2.200000"
  22. ia_overscan_percent_x = "0.000000"
  23. ia_overscan_percent_y = "0.000000"
  24. ia_R = "1.000000"
  25. ia_RMASK = "0.000000"
  26. ia_saturation = "1.000000"
  27. ia_SHARPEN = "0.000000"
  28. ia_target_gamma = "2.400000"
  29. ia_TOPMASK = "0.000000"
  30. ia_XPOS = "0.000000"
  31. ia_YPOS = "0.000000"
  32. ia_ZOOM = "1.000000"
  33. LOWLUMSCAN = "9.000000"
  34. MASK_DARK = "0.000000"
  35. MASK_FADE = "0.600000"
  36. maskDark = "0.200000"
  37. maskLight = "2.000000"
  38. mipmap_input0 = "false"
  39. mipmap_input1 = "false"
  40. parameters = "ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT;BLURSCALEX;LOWLUMSCAN;HILUMSCAN;BRIGHTBOOST;MASK_DARK;MASK_FADE;shadowMask;DOTMASK_STRENGTH;maskDark;maskLight"
  41. shader0 = ":\shaders\shaders_glsl\misc\image-adjustment.glsl"
  42. shader1 = "zfast+dotmask.glsl"
  43. shaders = "2"
  44. shadowMask = "2.000000"
  45. srgb_framebuffer0 = "false"
  46. srgb_framebuffer1 = "false"
  47. wrap_mode0 = "clamp_to_border"
  48. wrap_mode1 = "clamp_to_border"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement