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- Optimisation Update 1.7.2:
- - Optimisation, lowered CPU use a lot, FPS might go up a lot with this update
- - Added first draft of polish and serbian translation
- - Added more characters to fonts filling in missing ones in some languages
- - Changed control setting behaviour, it was weird
- - Options menu now saves SHOW FPS, DEPTH OF FIELD, MAX FPS (previously it reset after every start of the game)
- - Fixed save slot loading taking very long (only works for newly saved savegames, old ones still take long to load but will get fixed once they get saved again)
- - Added menu option for force feedback
- - Resolution scaling can now be increased beyond 100% up to 200%
- - Fixed some ultrawide screen problems in the menu
- - Fixed grave in desert 2 area being inside of wall
- - Fixed being able to get stuck in a steel beam
- - Fixed save slot showing 100% while you were actually only at 99,5; it rounds down now
- - Added glass plane next to 3-steel-ball puzzle to prevent player from going over the fire
- - Prevent multiple coin sounds from playing at the same time when you collect a lot
- - Made sure the battery slot puzzle with the beam in blue ville works reliably (so the battery doesn't remove the beam).
- - Forbid using menu during blue king cutscene (pls test!)
- - Can now use the controller in the menu to move the cursor
- - Preventing some out of bounds opportunities
- - Fixed unlikely chance to get stuck at the blue ville gate
- - Added kickstarter ad in the main menu
- - Fixed quest box still showing when you're out of quests
- - Lowered game size by a few hundred MB
- - TONS of small improvements
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