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- Jolixia, the Satyr Troubador
- Intelligence Ranged
- Support Disabler
- # Appearance
- [Concept Art by Drew Wolf](https://i.ibb.co/ng7fr4w/image.png)
- # Overview
- Q: Ballad
- Performs a sentimental song that overwhelms heroes in the target area with emotion, disarming enemies, dealing damage per second and slowing their cooldowns for a duration while granting increased mana regeneration to allies in the area.
- W: Staccato
- Strikes three powerful notes, damaging enemies, slowing them and reducing their status resistance for a duration with each note.
- E: Harmonize
- Every 3 seconds your next attack places the Harmonize debuff on the target enemy, creating a musical note that heals the nearest ally and recovers 1.5 seconds of their most recently cast spell's cooldown. Each allied hero can attack the Harmonized target once every 3 seconds to increment their Harmonize stacks, and at 4 stacks the Harmonized enemy releases a musical chord that damage all nearby enemies as well as a quadruple-strength musical note towards the nearest allied hero.
- R: Rhapsody
- Unleashes an enrapturing melody that massively increases the damage dealt by allies in a large radius around Jolixia as long as she remains channeling.
- Shard: (new ability) D: Crescendo
- Places a buff on the target ally that increases the radius of their next spell cast by 50%, up to a maximimum of 300 units (does not effect items).
- Scepter: Rhapsody & Harmonize
- Rhapsody now applies Harmonize to a random enemy in range once per second while channeling. When triggering a chord, creates a musical note targeting every ally who participated in the chord, rather than just the nearest ally, and which reduces all of that ally's cooldowns, instead of just their most recently cast spell.
- # Attributes
- Str: 18 + 2.1
- Agi: 18 + 2.6
- Int: 23 + 3.5
- Attack Range: 525
- Movement Speed: 310
- Base Damage: 23-27
- Base Armor: -2
- Base Mana Regen: 0.4
- # Talents
- Lvl 10: +40% Ballad Increased Mana Regen
- Lvl 10: +200 Health
- Lvl 15: Move During Rhapsody
- Lvl 15: Harmonize Chord 2s Silence
- Lvl 20: Rhapsody 20% Ally Damage Reduction
- Lvl 20: -5s Staccato Cooldown
- Lvl 25: Ballad Pierces Spell Immunity
- Lvl 25: -3s Harmonize Cooldown
- # Abilities
- Q: BALLAD target point, magical
- Performs a sentimental song that overwhelms heroes in the target area with emotion, disarming enemies, dealing damage per second and slowing their cooldowns for a duration while granting increased mana regeneration to allies in the area.
- Cast Range: 500
- Radius: 400/450/500/550
- Duration: 4/5/6/7s
- Cooldown Rate Reduction: 80%
- Damage per Second: 30/35/40/45
- Ally Increased Mana Regen: 50/60/70/80% (talent: 90/100/110/120%)
- <cd> 16/15/14/13s <mana> 110/130/150/170
- * Ballad places a debuff that lasts for the duration of its ground effect on the enemy when they enter, meaning that negative status resistance/debuff duration increases can extend the duration of Ballad's disarm and cooldown rate reduction.
- W: STACCATO no target, magical
- Strikes three powerful notes, damaging enemies, slowing them and reducing their status resistance for a duration with each note.
- Number of Notes: 3
- Note Interval: 1s
- First Note Radius: 320
- Second Note Radius: 360
- Third Note Radius: 400
- Damage per Note: 40/70/100/130
- Slow per Note: 9/12/15/18%
- Status Resistance per Note: -12/16/20/24%
- Debuff Duration: 4s
- <cd> 12s (talent: 7s) <mana> 75/90/105/120
- E: HARMONIZE passive, magical
- Every 3 seconds your next attack places the Harmonize debuff on the target enemy, creating a musical note that heals the nearest ally and recovers 1.5 seconds of their most recently cast spell's cooldown. Each allied hero can attack the Harmonized target once every 3 seconds to increment their Harmonize stacks, and at 4 stacks the Harmonized enemy releases a musical chord that damage all nearby enemies as well as a quadruple-strength musical note towards the nearest allied hero.
- Max Number of Notes: 1 (Scepter: 5)
- Note Search Radius: 600
- Ally Note Healing: 15/25/35/45
- Ally Note Cooldown Reduced: 1.5s
- Chord Radius: 600
- Chord Damage: 60/100/140/180
- Chord Silence Duration: 0s (talent: 2s)
- Ally Chord Healing: 60/100/140/180
- Ally Chord Cooldown Reduced: 6s
- <cd> 3s (talent: 0s)
- Aghanim's Scepter Upgrade: When triggering a chord, creates a musical note targeting every ally who participated in the chord, rather than just the nearest ally, and which reduces all of that ally's cooldowns, instead of just their most recently cast spell.
- * Only one enemy can be Harmonized at a time, and the Chord counter stack is visible over their head to both teams.
- * Examples: Alone, Jolixia can trigger a Chord every 12s by attacking that enemy every 3s. With four allied heroes attacking a single enemy, so long as Jolixia attacks first to place the Harmonize debuff, they can trigger a Chord every 3 seconds.
- * Harmonize expires after 6 seconds without being attacked.
- * With the level 25 -3s Harmonize Cooldown talent, only Jolixia herself gains the reduced cooldown for applying Harmonize, meaning that allies can still only increment each Harmonized enemy once per 3s.
- * The musical notes Jolixia creates will only target herself if she is the closest ally in range (excluding those created with Aghs Scepter chords).
- R: RHAPSODY ultimate, no target, channeling
- Unleashes an enrapturing melody that massively increases the damage dealt by allies in a large radius around Jolixia as long as she remains channeling.
- Radius: 500/700/900
- Ally Increased Damage Dealt: 40/50/60%
- Ally Incoming Damage Reduction: 0 (talent: 20%)
- Harmonize Applied to Enemies per Second: 0 (scepter: 1)
- <cd> 50/40/30s <mana> 180/210/240
- Aghanim's Scepter Upgrade: Rhapsody now applies Harmonize to a random enemy in range once per second while channeling.
- * With Aghanim's Scepter, prioritizes enemy heroes when choosing targets but is otherwise random. Harmonize stacks cast this way do not apply to the 1 enemy hero limit for Harmonizes applied by Jolixia's right-clicks.
- * Cooldown begins after the channeling ends.
- D: CRESCENDO target ally
- (Unlocked with Aghanim's Shard)
- Places a buff on the target ally that increases the radius of their next spell cast by 50%, up to a maximimum of 300 units (does not effect items).
- Cast Range: 700
- Increased Cast Radius: 50%
- Maximum Cast Radius Increase: 300
- Buff Duration: 20s
- <cd> 30s <mana> 125
- -----
- # Changelog
- -----
- # 0.4.0 – April 2023
- * Harmonize reworked: previously only Jolixia could incremenet Harmonize, now allied heroes can add a stack once per 3s each, with 1 max harmonized enemy at a time.
- * Reduce Harmonize Ally Note Healing from 15/35/55/75 to 15/25/35/45, Ally Chord Healing from 60/140/220/300 to 60/100/140/180, and Chord Damage from 75/125/175/225 to 60/100/140/180
- * Increased Rhapsody manacost from 180/200/220 to 180/210/240
- * New Aghanim's Scepter upgrade: Rhapsody now applies Harmonize to a random enemy in range once per second while channeling. When triggering a chord, creates a musical note targeting every ally who participated in the chord, rather than just the nearest ally, and which reduces all of that ally's cooldowns, instead of just their most recently cast spell.
- * Reduced level 20 Rhapsody 30% Ally Damage Reduction to 20%
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