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- Today's changes:
- ====================
- Author: emmoriold
- Date: 03/10/2020, 05:52:28 PM
- Revision #1859
- Here I am again, committing yet another change.
- Nothing substantial this time just stuff that I'd be very annoyed to lose. Attached lamp post to moving platform, created a "demonstration" for raising mirrors, kinda jank but it works.
- Working on layout now
- Author: TimCairl
- Date: 03/10/2020, 05:15:05 PM
- Revision #1858
- Modifed the border glow a little more, definetely still doesn't work properly, but some boilerplate stuff is in place
- Author: TimCairl
- Date: 03/10/2020, 02:34:23 PM
- Revision #1857
- Modified the border glow material that will be a "backdrop" for the main menu
- Made the Input settings follow the cool reverse burn
- Author: emmoriold
- Date: 03/10/2020, 02:24:02 PM
- Revision #1856
- Changebot, I really feel like I did a lot more work than it seems. I only am committing 2 files, and all I did was place test orbs in, and fix collision stuff with the mirror base. But I've been in here for like 2 hours at least?
- I spent a lot of time trying to debug the My Retaining Lamp Post(tm) and we found out that it just confuses everyone. So I dunno. I'll get to that puzzle eventually, but weird shit keeps coming up that prevents me from using the fundamental aspects of the puzzle itself. So what's a gamer to do?
- yeah there really isn't much else huh, I gotta head over to my Literature class with Tim, unfortunately, (tim is not the unfortunate part, but if you wanted to read it that way I'm sure that's fine too)
- Austin wants to co-sign this, but I don't sign my messages like Caroline does, I just vibe.
- Oh yeah I guess the important thing to mention is that you can spawn a pillar underneath a mirror easily, this was an old feature but it stopped working so I (austin mostly, but Emm in spirit) fixed it.
- Author: EmmOriold
- Date: 03/09/2020, 10:50:04 PM
- Revision #1855
- Chh,,angebotI am;; so so soorry;t hat II accienta..lly commiitted the /GuidingLight/trunk/Content/StarterContent/Architecture/Floor_400x400.uasset
- i don't knoow what happen,,ed i thhought ii uncchecked itt, i dn't know h;;wo you can yever forgivve e me for this istake, i'm; hoonset,,lvy such a disgrace...;;;
- Author: EmmOriold
- Date: 03/09/2020, 10:39:21 PM
- Revision #1854
- Changebot I am struggling.
- I finally got the project working on my computer again!
- I also fixed collision stuff and I updated the Mirror to work again with the pillars!
- I deleted a duplicate player start in MeshHub.umap so that's why that's there, revert it if necessary.
- I moved Bruno's tiles to the puzzle map but they aren't working, so idk.
- The orbs now keep moving back to [o,o,o] and I can't understand why...
- also the orb pickups just crash unreal when I try to compile them...
- I'm afraid.
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