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- local A_1 = "bc" -- change this text to whatever you want to say
- local A_2 = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(A_1, A_2)
- -- always reexecute if you want to say something without being bothered by the anti-spam
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