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Aug 11th, 2018
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  1. Hold attack 1 to aim.
  2. Use attack 2 while aiming to stop aiming.
  3. Aiming shows throwing target in yellow.
  4. Melee steals the ball from opponents.
  5. Medic throws stronger than soldier.
  6. Passing locks on to friendly players.
  7. The ball can be airshot.
  8. The ball spawns at the top or bottom with 50/50 chance.
  9. Recommended 3 soldiers 1 medic.
  10. 1 Demoman allowed, who must use a shield.
  11. No hitscan, no cowmangler, no loch-n-load, stock medi-gun only, regular speed rockets only.
  12. Rocket jumper prevents you from taking the ball.
  13. There is a spot at the top of the goal which you can hide in.
  14. If the ball spawns up top, you can shoot a rocket to "pull" it to your side.
  15. The white box on the ground tells you where soldier can shoot from.
  16. The orange spot in the corner bounces the ball away.
  17. Stealing the ball gives you "bonk."
  18. You take mini-crits with the ball.
  19. The ball acts as a lvl 1 dispenser.
  20. If a faster player on your team has the ball, you move faster nearby.
  21. When the ball bounces, it goes neutral.
  22. The hud shows player and ball locations.
  23. Using attack2 before aiming prevents lock-on.
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