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Jul 22nd, 2017
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  1. $Name: SF Gorgon
  2. $Short name: gorgon
  3. $Species: Shivan
  4. +Type: XSTR("Heavy Assault", -1)
  5. +Maneuverability: XSTR("Excellent", -1)
  6. +Armor: XSTR("Very Heavy", -1)
  7. +Manufacturer: XSTR("Shivan Production Colony N91", -1)
  8. +Tech Description:
  9. XSTR("The Gorgon is a truly nightmarish opponent. Incredibly agile and powerful, it has seven gunmounts and two secondary banks to devastate enemies. The Gorgon is the best Shivan fighter we've seen to date, although it appears to be carried only on bigger warships for critical attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that approach bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ Mako and Trebuchet missiles to take it down quickly.", -1)
  10. $end_multi_text
  11. +Length: 17 m
  12. +Gun Mounts: 7
  13. +Missile Banks: 2
  14. $POF file: fighter3s-02.pof
  15. $Detail distance: (0, 80, 220, 900)
  16. $Show damage: YES
  17. $Density: 1
  18. $Damp: 0.2
  19. $Rotdamp: 0.4
  20. $Max Velocity: 25.0, 25.0, 87.0
  21. $Rotation time: 2.0, 2.0, 2.0
  22. $Rear Velocity: 20.0
  23. $Forward accel: 3.0
  24. $Forward decel: 1.5
  25. $Slide accel: 2.0
  26. $Slide decel: 2.0
  27. $Expl inner rad: 33.0
  28. $Expl outer rad: 66.0
  29. $Expl damage: 20.0
  30. $Expl blast: 1000.0
  31. $Expl Propagates: NO
  32. $Shockwave Speed: 0.0
  33. $Allowed PBanks: ( "Alouqua" "Citra" "Phanuel" "Chirops" "Advachiel" "Palit" "Vapula" "Shivan MD" )
  34. $Default PBanks: ( "Vapula" "Phanuel" )
  35. $Allowed SBanks: ( "Shivan Missile" "Shivan Swarm" "Shivan Sniper" )
  36. $Default SBanks: ( "Shivan Missile" "Shivan Missile" )
  37. $SBank Capacity: ( 80, 80 )
  38. $Shields: 1000
  39. $Shield Color: 255 92 92
  40. $Power Output: 4.0
  41. $Max Oclk Speed: 120.0
  42. $Max Weapon Eng: 150.0
  43. $Hitpoints: 400
  44. $Armor Type: Fighter
  45. $Flags: ( "fighter" "player_ship" "in tech database multi" )
  46. $AI Class: Captain
  47. $Afterburner: YES
  48. +Aburn Max Vel: 0.0, 0.0, 155.0
  49. +Aburn For accel: 0.7
  50. +Aburn Fuel: 300.0
  51. +Aburn Burn Rate: 70.0
  52. +Aburn Rec Rate: 25.0
  53. $Trails:
  54. +Bitmap: sabtrail
  55. +Width: 1.0
  56. +Alpha: 0.7
  57. +Life: 1
  58. $Countermeasures: 25
  59. $Scan time: 2000
  60. $EngineSnd: 132
  61. $Closeup_pos: 0.0, 2.0, -45
  62. $Closeup_zoom: 0.5
  63. $Shield_icon: Gorgon-shield
  64. $Score: 25
  65. $Trail:
  66. +Offset: 0.0 16.0 -7.2
  67. +Start Width: 0.25
  68. +End Width: 0.05
  69. +Start Alpha: 1.0
  70. +End Alpha: 0.0
  71. +Max Life: 1.0
  72. +Spew Time: 120
  73. +Bitmap: Contrail01
  74. $Trail:
  75. +Offset: 0.0 -4.4 -7.2
  76. +Start Width: 0.25
  77. +End Width: 0.05
  78. +Start Alpha: 1.0
  79. +End Alpha: 0.0
  80. +Max Life: 1.0
  81. +Spew Time: 120
  82. +Bitmap: Contrail01
  83. $Trail:
  84. +Offset: 9.8 -9.0 -6.5
  85. +Start Width: 0.25
  86. +End Width: 0.05
  87. +Start Alpha: 1.0
  88. +End Alpha: 0.0
  89. +Max Life: 1.0
  90. +Spew Time: 120
  91. +Bitmap: Contrail01
  92. $Trail:
  93. +Offset: -9.8 -9.0 -6.5
  94. +Start Width: 0.25
  95. +End Width: 0.05
  96. +Start Alpha: 1.0
  97. +End Alpha: 0.0
  98. +Max Life: 1.0
  99. +Spew Time: 120
  100. +Bitmap: Contrail01
  101. $Subsystem: sensors, 10,0.0
  102. $Subsystem: communications, 10,0.0
  103. $Subsystem: engine, 35,0.0
  104. $Subsystem: weapons, 15,0.0
  105. $Subsystem: navigation, 5,0.0
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