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- Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.668 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.487000 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 3:06:53 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1f38 -> priority: 1
- Thread -> id: 3784 -> priority: 1
- Thread -> id: 3014 -> priority: 1
- Thread -> id: 97c -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174393.
- Total: 511.948200 ms (FindLiveObjects: 13.064900 ms CreateObjectMapping: 11.188300 ms MarkObjects: 487.292200 ms DeleteObjects: 0.402300 ms)
- Tamer ID: 82912
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175195.
- Total: 445.484200 ms (FindLiveObjects: 10.421900 ms CreateObjectMapping: 11.293100 ms MarkObjects: 423.399100 ms DeleteObjects: 0.369800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 610 unused Assets to reduce memory usage. Loaded Objects now: 194136.
- Total: 466.231400 ms (FindLiveObjects: 11.268500 ms CreateObjectMapping: 9.133000 ms MarkObjects: 444.388800 ms DeleteObjects: 1.440800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199987.
- Total: 455.806100 ms (FindLiveObjects: 11.312200 ms CreateObjectMapping: 11.029500 ms MarkObjects: 432.475900 ms DeleteObjects: 0.988100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207036.
- Total: 476.375600 ms (FindLiveObjects: 12.430600 ms CreateObjectMapping: 8.968600 ms MarkObjects: 454.291800 ms DeleteObjects: 0.683900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211645.
- Total: 455.178900 ms (FindLiveObjects: 11.837700 ms CreateObjectMapping: 10.639100 ms MarkObjects: 431.383400 ms DeleteObjects: 1.318200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211740.
- Total: 463.847700 ms (FindLiveObjects: 12.990700 ms CreateObjectMapping: 8.987200 ms MarkObjects: 441.470200 ms DeleteObjects: 0.399400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219535.
- Total: 476.206700 ms (FindLiveObjects: 18.304700 ms CreateObjectMapping: 15.027000 ms MarkObjects: 441.727600 ms DeleteObjects: 1.146800 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225005.
- Total: 501.579600 ms (FindLiveObjects: 16.631700 ms CreateObjectMapping: 15.941800 ms MarkObjects: 468.640600 ms DeleteObjects: 0.364800 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231088.
- Total: 506.698000 ms (FindLiveObjects: 15.356600 ms CreateObjectMapping: 13.733700 ms MarkObjects: 476.848000 ms DeleteObjects: 0.759200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238810.
- Total: 507.946700 ms (FindLiveObjects: 18.107400 ms CreateObjectMapping: 16.093700 ms MarkObjects: 473.399400 ms DeleteObjects: 0.345300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238810.
- Total: 501.076700 ms (FindLiveObjects: 14.256200 ms CreateObjectMapping: 13.990400 ms MarkObjects: 472.412100 ms DeleteObjects: 0.417400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238810.
- Total: 516.290600 ms (FindLiveObjects: 15.591800 ms CreateObjectMapping: 15.650300 ms MarkObjects: 484.676400 ms DeleteObjects: 0.371700 ms)
- Close Time: 1/23/2020 3:10:32 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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