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- import pygame
- import random
- WIDTH = 360
- HEIGHT = 480
- FPS = 30
- # RGB = (red, green, blue)
- WHITE = (255, 255, 255)
- BLACK = (0, 0, 0)
- RED = (255, 0, 0)
- GREEN = (0, 255, 0)
- BLUE = (0, 0, 255)
- pygame.init()
- pygame.mixer.init()
- screen = pygame.display.set_mode((WIDTH, HEIGHT))
- pygame.display.set_caption("My best game")
- clock = pygame.time.Clock()
- running = True
- while running:
- clock.tick(FPS)
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- running = False
- #Update sprites
- screen.fill(RED)
- pygame.display.flip()
- pygame.quit()
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