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- // -- Rates -- //
- rate "100000"
- cl_cmdrate "129"
- cl_updaterate "129"
- cl_interp "0.0"
- cl_interp_ratio "-1"
- cl_timeout "20"
- cl_resend "1.5"
- cl_lagcompensation "1"
- net_maxroutable "1280";
- net_splitrate "2";
- net_splitpacket_maxrate "30000";
- // -- Mouse -- //
- m_customaccel "0";
- m_customaccel_exponent "0";
- m_customaccel_max "0";
- m_customaccel_scale "0";
- m_mouseaccel1 "0";
- m_mouseaccel2 "0";
- m_mousespeed "0";
- m_filter "0";
- m_filter2 "0";
- m_rawinput "1";
- //Crosshair
- cl_colorblind "1"
- cl_crosshair_dynamic "0"
- cl_crosshair_thickness "1"
- //Sound
- dsp_enhance_stereo "1"
- dsp_slow_cpu "1";
- dsp_volume "0.8";
- mat_grain_scale_override "0";
- budget_show_history "0";
- snd_pitchquality "1";
- voice_vox "0";
- voice_threshold "1";
- //Anti-Cheat
- c_thirdpersonshoulder "0"
- //Visuals
- cl_viewmodelfovsurvivor "120"
- //Performance
- cl_autohelp "0";
- cl_bobup "0";
- cl_showhelp "0";
- closecaption "1";
- cc_predisplay_time "0";
- cc_linger_time "0.75";
- precache_all_survivors "1";
- props_break_max_pieces "0";
- props_break_max_pieces_perframe "0";
- mat_hdr_level "0";
- mat_queue_report "0";
- mat_showmiplevels "0";
- snd_legacy_surround "0";
- motd_enabled "0";
- r_shadowdist "200";
- func_break_max_pieces "0"
- cl_phys_timescale "1.0"
- r_eyemove "0"
- r_eyesize "0"
- r_eyeshift_z "0"
- r_eyeshift_y "0"
- r_eyeshift_x "0"
- r_dynamic "0"
- r_PhysPropStaticLighting "0"
- r_ambientfraction "0.2"
- r_cheapwaterend "1";
- r_cheapwaterstart "1";
- r_radiosity "4"
- mat_bloom_scalefactor_scalar "0.5"
- mat_monitorgamma_tv_enabled "1"
- mat_monitorgamma "1.6"
- mat_viewportscale "1";
- mat_queue_mode "2";
- cl_forcepreload "1"
- cl_clearhinthistory "1";
- cl_detail_avoid_force "0";
- cl_detail_avoid_radius "0";
- cl_detail_avoid_recover_speed "0";
- cl_detail_max_sway "0";
- cl_playerspraydisable "0";
- cl_phys_timescale "1";
- snd_mixahead "0.05"
- z_wound_client_disabled "1";
- cl_ragdoll_limit "0";
- cl_ragdoll_physics "0";
- r_skyboxfogfactor "0";
- adsp_debug "0"
- budget_averages_window "0"
- budget_background_alpha "0"
- budget_history_numsamplesvisible "0"
- budget_history_range_ms "5"
- budget_peaks_window "0"
- budget_show_averages "0"
- budget_show_history "0"
- budget_show_peaks "0"
- muzzleflash_light "1"
- net_graph "1"
- net_graphproportionalfont "0"
- overview_health "1"
- overview_names "1"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducktovolume "0.55"
- snd_pitchquality "1"
- suitvolume "0"
- texture_budget_background_alpha "999"
- texture_budget_panel_height "0"
- texture_budget_panel_width "0"
- //Tab = Netgraph + Scores
- net_graph 1;
- net_graphheight 0;
- //Move the graph closer to bottom
- net_scale "1";
- // -- Glows -- //
- alias GlowItem0;
- alias GlowItem1;
- alias GlowItem2;
- alias GlowItemPart0;
- alias GlowItemPart1;
- alias GlowItemRestart;
- alias GlowItemFar0;
- alias GlowItemFar1;
- alias GlowItemFar2;
- alias GlowItemFarPart0;
- alias GlowItemFarPart1;
- alias GlowItemFarRestart;
- alias survivorHurt;
- alias GlowThirdStrikeItem0;
- alias GlowThirdStrikeItem1;
- alias GlowThirdStrikeItem2;
- alias GlowThirdStrikeItemPart0;
- alias GlowThirdStrikeItemPart1;
- alias GlowThirdStrikeItemRestart;
- alias GlowIncludeBuffer;
- cl_glow_ability_r 0; cl_glow_ability_g 1; cl_glow_ability_b 1
- cl_glow_ghost_infected_r 0; cl_glow_ghost_infected_g 1; cl_glow_ghost_infected_b 0.5
- cl_glow_infected_r 0; cl_glow_infected_g 0; cl_glow_infected_b 1
- cl_glow_infected_vomit_r 0.25; cl_glow_infected_vomit_g 0.75; cl_glow_infected_vomit_b 1
- cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1
- cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1
- cl_glow_survivor_r 1; cl_glow_survivor_g 0.5; cl_glow_survivor_b 0
- cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1; cl_glow_survivor_health_high_b 0
- cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1; cl_glow_survivor_health_med_b 0
- cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0; cl_glow_survivor_health_low_b 0
- cl_glow_survivor_hurt_r 1; cl_glow_survivor_hurt_g 1; cl_glow_survivor_hurt_b 1
- cl_glow_survivor_vomit_r 0.25; cl_glow_survivor_vomit_g 0.75; cl_glow_survivor_vomit_b 1
- cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1
- cl_glow_survivor_health_bleed_pulse_amount 0;cl_glow_survivor_health_bleed_pulse 0
- cl_glow_survivor_health_include_buffer 0
- // Misc
- cl_predict "1"
- cl_predictweapons "1"
- cl_showpluginmessages "0"
- // Null-cancelling movement script
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- //alias +cj "spec_mode;-duck;+cr;alias checkcj +cr";
- //alias -cj "-cr;checkduck;alias checkcj none";
- //alias +crouch "-cr;+duck;alias checkduck +duck";
- //alias -crouch "-duck;checkcj;alias checkduck none";
- //alias checkduck none;
- //alias checkcj none;
- //alias +cr "+jump;+duck";
- //alias -cr "-duck;-jump";
- //alias none "";
- //bind space +cj;
- //bind ctrl +crouch;
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