LolHacksRule

ABT Other Debug Functions

Feb 14th, 2021 (edited)
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  1. ====Battle Pass====
  2. *Choose Side: Chooses a side?
  3. *Exit Screen: Exits?
  4. *Prime Pass: Unknown.
  5. *Team name test: Unknown.
  6. *Unclaim All Rewards: Unknown.
  7. *Claim All Rewards: Unknown.
  8. *Add Level: Unknown.
  9. *Remove Level: Unknown.
  10.  
  11. ====Blocks====
  12. *Debug Cog Button: A button, using the Settings icon.
  13. *Endless Debug Button: A button for loading an endless debug run?
  14. *Debug Button with ID: Unknown.
  15. *Debug Offer: Loads a Debug shop Offer.
  16.  
  17. ====Curves====
  18. *Debug Timer Spin: Unknown.
  19.  
  20. ====Combine Run Prizes====
  21. *Debug: Loads the Debug Menu.
  22.  
  23. ====Combine Run Prizes====
  24. *debug: Unknown.
  25.  
  26. ====Combine Run====
  27. *debugColour: Hidden colour for activating debug functions.
  28.  
  29. ====Daily Reward Crate====
  30. *Advert Boost Debug: Allows you to fake watching an AD and get double the daily rewards, a panel.
  31.  
  32. ====Daily Reward====
  33. *Advert Boost Debug: Allows you to fake watching an AD and get double the daily rewards, a panel.
  34.  
  35. ====Data Bridge====
  36. *Debug Select: Selects a character at the start?
  37.  
  38. ====DevMenu====
  39. Check above for other functions.
  40.  
  41. ====Endless Event====
  42. *Debug Panel Window: Unknown, a behaviour link.
  43.  
  44. ====Endless Leaderboard====
  45. *Debug Panel Window: A debug panel window relating to the below options.
  46. *debug: Unknown.
  47. *Do FTUE: Loads the endless FTUE.
  48. *Clear Profile: Clears the player's profile.
  49. *Clear Leagues: Clears the player's leagues.
  50. *Refresh Data: Refreshes the current data.
  51. *End Day: Ends the day for the client.
  52. *Fake Score: Allows the player to post a manually/automatically generated (?) score.
  53. *Fake Friends: Allows the player to add predetermined friends, Red and Chuck (?).
  54. *CR Debug Panel: A debug panel for Combine Run, relating to the below options.
  55. *Skip Next Day: Skips the next day.
  56. *Skip Next Day Promoted: Skips the next day but be promoted.
  57. *Skip Next Day Remain: Skips the next day remaining.
  58. *Debug Cog Button: A block ID.
  59.  
  60. ====Endless Prize====
  61. *debug: Unknown.
  62.  
  63. ====Enter Player Name====
  64. *Debug Wipe Profile: Clears the player's profile.
  65.  
  66. ====Facebook Login====
  67. *Debug Text: Unknown.
  68.  
  69. ====Feature Test====
  70. *Add Energy: Adds 1 energy.
  71. *Spend Energy: Spends 1 energy.
  72. *Fill Energy: Maxes energy (Freezes on retail? Broken).
  73.  
  74. ====Gacha====
  75. *Toggle Award Items: Toggles awarded items.
  76. *Toggle Skip Countdown: Toggles countdown of auto skipping to the next package.
  77. *Toggle Daily Gacha Limit: Toggles daily limits.
  78. *Show Maxed Out Text: Toggles visibility of "MAXED OUT!" text.
  79. *Force Rarity: Forces item rarity.
  80. *Force Item Type: Forces the type of item.
  81.  
  82. ====In-Game Results====
  83. *debug: Unknown.
  84. *Advert Boost Debug: Allows you to fake watching an AD and get double the rewards, a panel.
  85. *cheat-exit: Exits the level, for smoke testing.
  86.  
  87. ====In-Game====
  88. *Debug Washing Machine Button: A panel for an unknown purpose.
  89. *Debug Stats Window: A window for showing Debug Stats.
  90.  
  91. =====Pause=====
  92. *Debug Enable Panel: Unknown.
  93. *IG Debug Buttons: An in-game Developer Menu relating to the options below, ignores tutorial restrictions.
  94. *Restart: Restarts the level and heals the TF.
  95. *AutoComplete: Autocompletes the level, a button titled Autocomplete (Doesn't work on retail. No internal code relates to it).
  96. *Exit: Exits the level without keeping damage on the used TF.
  97. *Metrics: Goes to Metrics (Doesn't work on retail. No internal code relates to it).
  98. *Screens: Loads the Debug Menu.
  99.  
  100. ====Level====
  101. *Debug Emulate: Emulates an event that succeeds and gathers the given resources.
  102.  
  103. ====Live Event Progress====
  104. *Fake Progress: Allows the player to post manually/automatically generated (?) progress.
  105. *Reset Progress: Resets the player's progress.
  106. *Reset Animation: Resets the animation.
  107.  
  108. ====Live Event Progress V2====
  109. *Fake Progress: Allows the player to post manually/automatically generated (?) progress.
  110. *Reset Progress: Allows the player to reset their progress.
  111. *Reset Animation: Resets the animation.
  112. *Add Energy: Adds energy.
  113. *Spend Energy: Spends energy.
  114. *Fill Energy: Maxes energy.
  115.  
  116. ====Map====
  117. *Emulate Play Button: Emulates the event.
  118. *Terraform: Unknown.
  119. *Toggle Tier: Unknown.
  120. *World++: Increases the World marker by 1.
  121. *World--: Decreases the World marker by 1.
  122. *Event++: Increases the Event marker by 1.
  123. *Event--: Decreases the Event marker by 1.
  124. *Seed++: Increases the Seed marker by 1.
  125. *Seed--: Decreases the Seed marker by 1.
  126. *Index++: Increases the Index marker by 1.
  127. *Index--: Decreases the Index marker by 1.
  128. *Rarity: Unknown.
  129. *Emulate Boss Play Button: Unknown.
  130.  
  131. *SHOW: Shows the debug panel when it is hidden, stripped from public releases.
  132. *Debug: Loads the Debug Menu.
  133. *Dev: Loads the Developer Cheat Menu, see above, a button.
  134. *HIDE: Hides the debug panel and all debugging content for the session.
  135. *Mission Text: Unknown.
  136. *Debug Live Event Timer Button: A block ID.
  137. *Debug Live Event Timelapse Start/Stop: Live event time adjustment cheats.
  138.  
  139. ====Material Inventory====
  140. *Debug Material Add: Adds 1 material, empty rectangle, this is near icons of any resource, you cannot go beyond limits.
  141. *Upgrade: Upgrades the Silo, going beyond level 25 will reset it to level 1, this will not work and request regular payment if the player doesn't have enough coins and/or resources for the specific level upgrade, this also maxes the Silo's resources a bit after the upgrade trigger, located on the bottom of the popup, oddly, this function spends coins and resources when used so you cannot use this when you don't have enough or none at all.
  142. *Fill: Maxes the Silo's resources, located on the bottom of the popup.
  143. *Clear: Empties the Silo's resources, located on the bottom of the popup.
  144.  
  145. ====Mission Results====
  146. *Advert Boost Debug: Allows you to fake watching an AD and get double the rewards, a panel.
  147.  
  148. ====Missions Character====
  149. {{todo|The window is not in the library, is it stripped?}}
  150. *Debug Chance To Win: Unknown, probably shows the win rate of the event with the characters chosen.
  151.  
  152. ====Pig Lab====
  153. Three debug monitors.
  154.  
  155. ====Popup Gacha Upsell====
  156. *Debug Text: Unknown.
  157.  
  158. ====Quests====
  159. *New: Generates new quests.
  160. *Complete: Completes quests.
  161.  
  162. ====Settings====
  163. *Feature Config: Above.
  164.  
  165. ====Shockwave's Spire====
  166. *Toggle Reward Items: Changes reward items.
  167. *Skip 5 Floors: Skips 5 floors.
  168. *Show Reward Backgrounds: Shows reward backgrounds.
  169. *Get stuff now: Gets everything.
  170. *Exit screen: Exits.
  171. *Pause Flow: Pauses the flow.
  172. *Show Vignette: Show Vignette?
  173. *Show Tool Tips: Shows tool tips.
  174. *Debug Move Panel Window: Debug options for modifying cards.
  175. *Pause: Pauses movement.
  176. *Wait at end: Waits until the end.
  177. *Proceed: Unknown.
  178. *-: Slows down movement.
  179. *Speed=100%: Maxes movement speed.
  180. *+: Increases movement speed.
  181. *1: Debug Movement Timer number?
  182. *+: Increases Debug Movement Timer.
  183. *0%: Removes all speed on Debug Movement Timer?
  184. *-: Decreases Debug Movement Timer.
  185. *0: Debug Movement Timer number?
  186. *Card: Shows the card.
  187. *-: Decreasing card movement on the X axis?
  188. *-: Decreasing card movement on the Y axis?
  189. *OffsetX=0: Sets the X offset to 0?
  190. *OffsetY=0: Sets the Y offset to 0?
  191. *Ignore Factors: Unknown.
  192.  
  193. ====Shop====
  194. *Debug Offer: Unknown.
  195. *Debug Time Advance: Advances time.
  196. *Debug Live Event Timelapse Start/Stop: Unknown.
  197.  
  198. ====Splash====
  199. *Debug Facebook Button: Appears to show debug cloud saves?
  200. *Debug Cloud Saves: Appears to load a given debug cloud save source by ID?
  201.  
  202. ====Styles====
  203. *Debug Styles: Text styles for debug content.
  204.  
  205. ====Telepods====
  206. *Telepod Debug Mode: A panel.
  207. *Debug Scan: Simulates a successful scan of any Telepod chosen, choosing none will crash the game.
  208.  
  209. ====Token Shop====
  210. *Add/Remove Tokens: Adds/removes event currency.
  211.  
  212. *****Removed from TCRF due to long and unnecessary*****
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