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- ambient[]={0.99999988,0.99999988,0.99999988,1};
- diffuse[]={2.5041402e-007,2.5041402e-007,2.5041402e-007,1};
- forcedDiffuse[]={0,0,0,0};
- emmisive[]={0,0,0,0};
- specular[]={0,0,0,0};
- specularPower=1;
- PixelShaderID="NormalMapDiffuse";
- VertexShaderID="NormalMapDiffuseAlpha";
- class Stage1
- {
- texture="wlk_lokino\data\wlk_asphalt_nohq.paa";
- uvSource="tex";
- class uvTransform
- {
- aside[]={1,0,0};
- up[]={0,1,0};
- dir[]={0,0,1};
- pos[]={0,0,0};
- };
- };
- class Stage2
- {
- texture="wlk_lokino\data\wlk_asphalt_co.paa";
- uvSource="tex";
- class uvTransform
- {
- aside[]={6,0,0};
- up[]={0,6,0};
- dir[]={0,0,0};
- pos[]={0,0,0};
- };
- };
- class Stage3
- {
- texture="wlk_lokino\data\wlk_asphalt_smdi.paa";
- uvSource="tex";
- class uvTransform
- {
- aside[]={1,0,0};
- up[]={0,1,0};
- dir[]={0,0,1};
- pos[]={0,0,0};
- };
- };
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