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- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.199368d,-0.2d,-0.979925d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.566406d,-0.2d,-0.824126d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.843391d,-0.2d,-0.537300d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.986286d,-0.2d,-0.165048d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.972370d,-0.2d,0.233445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.803857d,-0.2d,0.594823d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.507538d,-0.2d,0.861629d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.130526d,-0.2d,0.991445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.267238d,-0.2d,0.963630d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.622515d,-0.2d,0.782608d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.878817d,-0.2d,0.477159d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.995396d,-0.2d,0.095846d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.953717d,-0.2d,-0.300706d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.760406d,-0.2d,-0.649448d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.446198d,-0.2d,-0.894934d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=10,rx=19] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.061049d,-0.2d,-0.998135d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.199368d,-0.4d,-0.979925d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.566406d,-0.4d,-0.824126d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.843391d,-0.4d,-0.537300d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.986286d,-0.4d,-0.165048d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.972370d,-0.4d,0.233445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.803857d,-0.4d,0.594823d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.507538d,-0.4d,0.861629d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.130526d,-0.4d,0.991445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.267238d,-0.4d,0.963630d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.622515d,-0.4d,0.782608d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.878817d,-0.4d,0.477159d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.995396d,-0.4d,0.095846d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.953717d,-0.4d,-0.300706d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.760406d,-0.4d,-0.649448d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.446198d,-0.4d,-0.894934d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=20,rx=29] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.061049d,-0.4d,-0.998135d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.199368d,-0.8d,-0.979925d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.566406d,-0.8d,-0.824126d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.843391d,-0.8d,-0.537300d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.986286d,-0.8d,-0.165048d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.972370d,-0.8d,0.233445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.803857d,-0.8d,0.594823d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.507538d,-0.8d,0.861629d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.130526d,-0.8d,0.991445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.267238d,-0.8d,0.963630d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.622515d,-0.8d,0.782608d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.878817d,-0.8d,0.477159d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.995396d,-0.8d,0.095846d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.953717d,-0.8d,-0.300706d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.760406d,-0.8d,-0.649448d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.446198d,-0.8d,-0.894934d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=40,rx=49] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.061049d,-0.8d,-0.998135d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.199368d,-0.6d,-0.979925d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.566406d,-0.6d,-0.824126d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.843391d,-0.6d,-0.537300d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.986286d,-0.6d,-0.165048d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.972370d,-0.6d,0.233445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.803857d,-0.6d,0.594823d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.507538d,-0.6d,0.861629d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.130526d,-0.6d,0.991445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.267238d,-0.6d,0.963630d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.622515d,-0.6d,0.782608d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.878817d,-0.6d,0.477159d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.995396d,-0.6d,0.095846d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.953717d,-0.6d,-0.300706d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.760406d,-0.6d,-0.649448d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.446198d,-0.6d,-0.894934d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=30,rx=39] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.061049d,-0.6d,-0.998135d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.199368d,-1.0d,-0.979925d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.566406d,-1.0d,-0.824126d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.843391d,-1.0d,-0.537300d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.986286d,-1.0d,-0.165048d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.972370d,-1.0d,0.233445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.803857d,-1.0d,0.594823d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.507538d,-1.0d,0.861629d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[0.130526d,-1.0d,0.991445d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.267238d,-1.0d,0.963630d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.622515d,-1.0d,0.782608d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.878817d,-1.0d,0.477159d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.995396d,-1.0d,0.095846d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.953717d,-1.0d,-0.300706d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.760406d,-1.0d,-0.649448d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.446198d,-1.0d,-0.894934d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=50,rx=59] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGrvity:1,Motion:[-0.061049d,-1.0d,-0.998135d]}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0.2d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0.2d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0.2d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0.2d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0.2d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0.2d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0.2d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0.2d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0.2d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0.2d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0.2d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0.2d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0.2d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0.2d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0.2d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-9,rx=-1] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0.2d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0.3d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0.3d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0.3d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0.3d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0.3d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0.3d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0.3d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0.3d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0.3d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0.3d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0.3d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0.3d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0.3d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0.3d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0.3d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-19,rx=-10] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0.3d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0.4d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0.4d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0.4d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0.4d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0.4d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0.4d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0.4d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0.4d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0.4d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0.4d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0.4d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0.4d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0.4d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0.4d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0.4d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-29,rx=-20] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0.4d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0.6d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0.6d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0.6d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0.6d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0.6d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0.6d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0.6d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0.6d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0.6d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0.6d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0.6d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0.6d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0.6d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0.6d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0.6d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-39,rx=-30] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0.6d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0.8d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0.8d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0.8d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0.8d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0.8d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0.8d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0.8d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0.8d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0.8d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0.8d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0.8d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0.8d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0.8d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0.8d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0.8d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-49,rx=-40] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0.8d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,1.0d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,1.0d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,1.0d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,1.0d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,1.0d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,1.0d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,1.0d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,1.0d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,1.0d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,1.0d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,1.0d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,1.0d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,1.0d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,1.0d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,1.0d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-59,rx=-50] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,1.0d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,1.2d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,1.2d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,1.2d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,1.2d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,1.2d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,1.2d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,1.2d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,1.2d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,1.2d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,1.2d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,1.2d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,1.2d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,1.2d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,1.2d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,1.2d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=-69,rx=-60] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,1.2d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,0d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,0d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,0d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,0d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,0d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,0d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,0d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,0d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,0d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,0d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,0d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,0d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,0d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,0d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,0d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=0,rx=0] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,0d,-0.998135d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-180,ry=-158,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.199368d,-0.1d,-0.979925d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-157,ry=-135,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.566406d,-0.1d,-0.824126d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-134,ry=-112,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.843391d,-0.1d,-0.537300d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-111,ry=-89,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.986286d,-0.1d,-0.165048d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-88,ry=-66,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.972370d,-0.1d,0.233445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-65,ry=-43,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.803857d,-0.1d,0.594823d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-42,ry=-20,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.507538d,-0.1d,0.861629d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=-19,ry=3,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[0.130526d,-0.1d,0.991445d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=4,ry=26,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.267238d,-0.1d,0.963630d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=27,ry=49,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.622515d,-0.1d,0.782608d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=50,ry=72,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.878817d,-0.1d,0.477159d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=73,ry=95,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.995396d,-0.1d,0.095846d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=96,ry=118,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.953717d,-0.1d,-0.300706d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=119,ry=141,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.760406d,-0.1d,-0.649448d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=142,ry=164,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.446198d,-0.1d,-0.894934d],Steps:0}
- execute @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rym=165,ry=179,rxm=1,rx=9] ~ ~ ~ summon Shulker_Bullet ~ ~1 ~ {NoGravity:1b,Motion:[-0.061049d,-0.1d,-0.998135d],Steps:0}
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=0,rx=0] yrot 0
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=1,rx=9] yrot 1
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=10,rx=19] yrot 2
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=20,rx=29] yrot 3
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=30,rx=39] yrot 4
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=40,rx=49] yrot 5
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=50,rx=59] yrot 6
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-9,rx=-1] yrot 7
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-19,rx=-10] yrot 8
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-29,rx=-20] yrot 9
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-39,rx=-30] yrot 10
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-49,rx=-40] yrot 11
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-59,rx=-50] yrot 12
- /scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_powered=1,score_powered_min=1,rxm=-69,rx=-60] yrot 13
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=0,score_yrot_min=0] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[0f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=1,score_yrot_min=1] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[1f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=2,score_yrot_min=2] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[10f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=3,score_yrot_min=3] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[20f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=4,score_yrot_min=4] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[30f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=5,score_yrot_min=5] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[40f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=6,score_yrot_min=6] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[50f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=7,score_yrot_min=7] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-1f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=8,score_yrot_min=8] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-10f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=9,score_yrot_min=9] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-20f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=10,score_yrot_min=10] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-30f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=11,score_yrot_min=11] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-40f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=12,score_yrot_min=12] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-50f,0f,0f]}}
- /entitydata @e[type=Armor_Stand,name=Turret_Head,score_yrot=13,score_yrot_min=13] {Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-60f,0f,0f]}}
- /scoreboard players set @e[type=Item] endrod 1 {Item:{id:"minecraft:end_rod"}}
- /scoreboard players set @e[type=Item] dragonhead 1 {Item:{id:"minecraft:skull",Damage:5s}}
- /scoreboard players set @e[type=Item] lever 1 {Item:{id:"minecraft:lever"}}
- /scoreboard players set @e[type=Item] purpurpillar 1 {Item:{id:"minecraft:purpur_pillar"}}
- /scoreboard players set @e[type=Item] purpurblock 1 {Item:{id:"minecraft:purpur_block"}}
- /scoreboard players set @e[type=Item] woodenbutton 1 {Item:{id:"minecraft:wooden_button"}}
- /scoreboard players set @e[type=Item] stonebutton 1 {Item:{id:"minecraft:stone_button"}}
- /scoreboard players set @e[type=Item] endstone 1 {Item:{id:"minecraft:end_stone"}}
- /scoreboard players set @e[type=Item] endbricks 1 {Item:{id:"minecraft:end_bricks"}}
- execute @e[type=Item,score_endrod=1,score_endrod_min=1] ~ ~ ~ scoreboard players set @e[type=Item,score_dragonhead=1,score_dragonhead_min=1,r=1] craft 1
- execute @e[type=Item,score_purpurpillar=1,score_purpurpillar_min=1] ~ ~ ~ scoreboard players set @e[type=Item,score_lever=1,score_lever_min=1,r=1] craft 2
- execute @e[type=Item,score_purpurblock=1,score_purpurblock_min=1] ~ ~ ~ scoreboard players set @e[type=Item,score_lever=1,score_lever_min=1,r=1] craft 3
- execute @e[type=Item,score_endstone=1,score_endstone_min=1] ~ ~ ~ scoreboard players set @e[type=Item,score_woodenbutton=1,score_woodenbutton_min=1,r=1] craft 4
- execute @e[type=Item,score_endbricks=1,score_endbricks_min=1] ~ ~ ~ scoreboard players set @e[type=Item,score_stonebutton=1,score_stonebutton_min=1,r=1] craft 5
- /execute @e[type=Item,score_craft=1,score_craft_min=1] ~ ~ ~ summon item ~ ~ ~ {Tags:["kill"],Item:{id:"minecraft:spawn_egg",Damage:69,Count:1b,tag:{HideFlags:1,display:{Name:"Ender Turret",Lore:["Use to spawn the powerfull ender turret!"]},ench:[{id:0,lvl:0}],EntityTag:{id:"minecraft:shulker",CustomName:"Auto_Turret",CustomNameVisible:0,Color:15b,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:99,Duration:20000000,ShowParticles:0b}]}}},PickupDelay:2}
- /execute @e[type=Item,score_craft=2,score_craft_min=2] ~ ~ ~ summon item ~ ~ ~ {Tags:["kill"],Item:{id:"minecraft:spawn_egg",Damage:69,Count:1b,tag:{HideFlags:1,display:{Name:"Ender Turret Control Module (Right)",Lore:["Power with a redstone signal to"," rotate the ender turret right!"]},ench:[{id:0,lvl:0}],EntityTag:{id:"minecraft:endermite",CustomName:"TCR",CustomNameVisible:1,Invulnerable:1,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:99,Duration:20000000,ShowParticles:0b}]}}},PickupDelay:2}
- /execute @e[type=Item,score_craft=3,score_craft_min=3] ~ ~ ~ summon item ~ ~ ~ {Tags:["kill"],Item:{id:"minecraft:spawn_egg",Damage:69,Count:1b,tag:{HideFlags:1,display:{Name:"Ender Turret Control Module (Left)",Lore:["Power with a redstone signal to"," rotate the ender turret left!"]},ench:[{id:0,lvl:0}],EntityTag:{id:"minecraft:enderman",CustomName:"TCL",CustomNameVisible:0,Invulnerable:1,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:99,Duration:20000000,ShowParticles:0b}]}}},PickupDelay:2}
- /execute @e[type=Item,score_craft=4,score_craft_min=4] ~ ~ ~ summon item ~ ~ ~ {Tags:["kill"],Item:{id:"minecraft:spawn_egg",Damage:127,Count:1b,tag:{HideFlags:1,display:{Name:"Ender Turret Control Module (Up)",Lore:["Power with a redstone signal to"," rotate the ender turret up!"]},ench:[{id:0,lvl:0}],EntityTag:{id:"minecraft:wither_skeleton",CustomName:"TCU",CustomNameVisible:1,HandItems:[{id:"minecraft:stone_button",Count:1b},{}],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.knockbackResistance,Base:1}],Invulnerable:1,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:99,Duration:20000000,ShowParticles:0b}]}}},PickupDelay:2}
- /execute @e[type=Item,score_craft=5,score_craft_min=5] ~ ~ ~ summon item ~ ~ ~ {Tags:["kill"],Item:{id:"minecraft:spawn_egg",Damage:122,Count:1b,tag:{HideFlags:1,display:{Name:"Ender Turret Control Module (Down)",Lore:["Power with a redstone signal to"," rotate the ender turret down!"]},ench:[{id:0,lvl:0}],EntityTag:{id:"minecraft:vindication_illager",CustomName:"TCD",CustomNameVisible:0,HandItems:[{id:"minecraft:deadbush",Count:1b},{}],Attributes:[{Name:generic.knockbackResistance,Base:1}],NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:99,Duration:20000000,ShowParticles:0b}]}}},PickupDelay:2}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~ ~-1.2 ~ {CustomName:"Turret_pt1",CustomNameVisible:0,NoGravity:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:"minecraft:end_rod",Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-60f,0f,0f]},DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~0.3 ~-1.7 ~ {CustomName:"Turret_pt2",CustomNameVisible:0,NoGravity:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:"minecraft:end_rod",Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-60f,0f,-20f]},DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~-0.3 ~-1.7 ~ {CustomName:"Turret_pt3",CustomNameVisible:0,NoGravity:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:"minecraft:end_rod",Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-60f,0f,20f]},DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~ ~-1.75 ~-0.44 {CustomName:"Turret_pt4",CustomNameVisible:0,NoGravity:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:"minecraft:end_rod",Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-30f,0f,0f]},DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~ ~-1.75 ~0 {CustomName:"Turret_pt5",CustomNameVisible:0,NoGravity:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:"minecraft:end_rod",Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[-30f,180f,0f]},DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~ ~0.2 ~-0.3 {CustomName:"Turret_Head",CustomNameVisible:0,NoGravity:1b,Small:1,Invisible:1,Invulnerable:1,NoBasePlate:1,ArmorItems:[{},{},{},{id:skull,Damage:5,Count:1b}],ArmorDropChances:[0.085F,0.085F,0.085F,0.0F],DisabledSlots:2039583}
- /execute @e[type=Shulker,name=Auto_Turret] ~ ~ ~ summon armor_stand ~ ~ ~ {CustomName:"Turret_Entity",CustomNameVisible:0,NoGravity:1b,Small:1,Invisible:1,Invulnerable:1,NoBasePlate:1,Rotation:[0f,0.0f],ArmorItems:[{},{},{},{}],DisabledSlots:2039583}
- /execute @e[type=Endermite,name=TCR] ~ ~ ~ setblock ~ ~ ~ minecraft:purpur_pillar 0 replace
- /execute @e[type=Endermite,name=TCR] ~ ~ ~ summon armor_stand ~ ~ ~ {CustomName:"TCRE",CustomNameVisible:0,NoGravity:1b,Marker:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,DisabledSlots:2039583}
- /execute @e[type=Endermite,name=TCR] ~ ~ ~ setblock ~ ~1 ~ minecraft:lever 13 replace
- /execute @e[type=Enderman,name=TCL] ~ ~ ~ setblock ~ ~ ~ minecraft:purpur_block 0
- /execute @e[type=Enderman,name=TCL] ~ ~ ~ summon armor_stand ~ ~ ~ {CustomName:"TCLE",CustomNameVisible:0,NoGravity:1b,Marker:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,DisabledSlots:2039583}
- /execute @e[type=Wither_Skeleton,name=TCU] ~ ~ ~ setblock ~ ~ ~ minecraft:end_stone 0
- /execute @e[type=Wither_Skeleton,name=TCU] ~ ~ ~ setblock ~ ~1 ~ minecraft:wooden_button 6
- /execute @e[type=Wither_Skeleton,name=TCU] ~ ~ ~ summon armor_stand ~ ~ ~ {CustomName:"TCUE",CustomNameVisible:0,NoGravity:1b,Marker:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,DisabledSlots:2039583}
- /execute @e[type=Vindication_Illager,name=TCD] ~ ~ ~ setblock ~ ~ ~ minecraft:end_bricks 0
- /execute @e[type=Vindication_Illager,name=TCD] ~ ~ ~ setblock ~ ~1 ~ minecraft:stone_button 6
- /execute @e[type=Vindication_Illager,name=TCD] ~ ~ ~ summon armor_stand ~ ~ ~ {CustomName:"TCDE",CustomNameVisible:0,NoGravity:1b,Marker:1b,Invisible:1,Invulnerable:1,NoBasePlate:1,DisabledSlots:2039583}
- /execute @e[type=Enderman,name=TCL] ~ ~ ~ setblock ~ ~1 ~ minecraft:lever 13 replace
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ kill @e[type=Shulker,name=Auto_Turret]
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ kill @e[type=Endermite,name=TCR]
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ kill @e[type=Enderman,name=TCL]
- /execute @e[type=Armor_Stand,name=TCUE] ~ ~ ~ kill @e[type=Wither_Skeleton,name=TCU]
- /execute @e[type=Armor_Stand,name=TCDE] ~ ~ ~ kill @e[type=Vindication_Illager,name=TCD]
- /execute @e[type=Item,tag=kill] ~ ~ ~ kill @e[type=Item,tag=!kill]
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=1,score_foundredstone_min=1] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=1,score_foundredstone_min=1] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 1
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=2,score_foundredstone_min=2] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=2,score_foundredstone_min=2] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 2
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=3,score_foundredstone_min=3] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=3,score_foundredstone_min=3] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 3
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=4,score_foundredstone_min=4] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=4,score_foundredstone_min=4] foundredstone 0
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=Turret_Head] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=Turret_Head,score_foundredstone=0,score_foundredstone_min=0] foundredstone 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=1,score_foundredstone3_min=1] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 15 scoreboard
- players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 1
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=1,score_foundredstone3_min=1] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] powered2 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 2
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=2,score_foundredstone3_min=2] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=2,score_foundredstone3_min=2] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 3
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=3,score_foundredstone3_min=3] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~ ~-1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=3,score_foundredstone3_min=3] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 4
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=4,score_foundredstone3_min=4] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~-1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=4,score_foundredstone3_min=4] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 5
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=5,score_foundredstone3_min=5] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=5,score_foundredstone3_min=5] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:lever 13 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 6
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:lever 14 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=0,score_foundredstone3_min=0] foundredstone3 6
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:lever 5 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=6,score_foundredstone3_min=6] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:lever 6 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=6,score_foundredstone3_min=6] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCRE] ~ ~ ~ detect ~ ~1 ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCRE,score_foundredstone3=6,score_foundredstone3_min=6] foundredstone3 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 1
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=1,score_foundredstone4_min=1] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=1,score_foundredstone4_min=1] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 2
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=2,score_foundredstone4_min=2] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=2,score_foundredstone4_min=2] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 3
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=3,score_foundredstone4_min=3] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~ ~-1 minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=3,score_foundredstone4_min=3] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 4
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=4,score_foundredstone4_min=4] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~-1 ~ ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=4,score_foundredstone4_min=4] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 15 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 14 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 13 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 12 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 11 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 10 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 9 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 8 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 7 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 6 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 5 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 4 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 3 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 2 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 1 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=0,score_foundredstone4_min=0] foundredstone4 5
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:redstone_wire 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=5,score_foundredstone4_min=5] foundredstone4 0
- /execute @e[type=Armor_Stand,name=TCLE] ~ ~ ~ detect ~ ~1 ~ minecraft:air 0 scoreboard players set @e[type=Armor_Stand,name=TCLE,score_foundredstone4=5,score_foundredstone4_min=5] foundredstone4 0
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