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- Salamemece (Salamence) @ Salamencite
- Ability: Intimidate
- EVs: 228 Atk / 28 SpA / 252 Spe
- Jolly Nature
- - Double-Edge
- - Roost
- - Draco Meteor
- - Protect
- //Kills things, does it well. Pretty self explanatory, the special attack evs allow mence to always ohko Hydreigon and Mence. Meant to clear fragile but powerful threats to the defensive side of the team, kill off what the defense didn't, or apply offensive pressure to throw off the opposition's momentum.
- Porthos (Cobalion) @ Life Orb
- Ability: Justified
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Close Combat
- - Iron Head
- - Taunt
- - Protect
- //Kills Kang, kills Sylveon, Kills zzz does the same thing as mence but with synergy.
- EMO FANS (Gothitelle) @ Chesto Berry
- Ability: Shadow Tag
- EVs: 252 HP / 76 SpA / 180 SpD
- Calm Nature
- - Psychic
- - Rest
- - Heal Pulse
- - Thunder Wave
- //Alright, time to to get to the interesting things. This thing para's opposing mons, so that it can outspeed almost any non-electric types (electric types don't like dealing with amoonguss or Raikou anyways) and cripple sweepers. Resto Chesto is the besto recovery, and heal pulse allows amoonguss / raikou to live longer. Psychic 3hkos sitrus berry amoongi and it lives a specs dark pulse from Hydreigon most of the time.
- Aquamarine (Milotic) @ Choice Scarf
- Ability: Competitive
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- - Scald
- - Ice Beam
- - Icy Wind
- - Safeguard
- //Meant to beat Landorus and a few other threats to the team, this is basically mamoswine but non-intimidable. Safeguard also protects the team from para / swag hax
- Chamomile (Amoonguss) @ Rocky Helmet
- Ability: Regenerator
- EVs: 252 HP / 204 Def / 52 SpD
- Relaxed Nature
- IVs: 0 Spe
- - Sludge Bomb
- - Rage Powder
- - Spore
- - Protect
- //This mon is likely to get switched out, but it's pretty good alongside Gothitelle. It survives fake out + dedge from adamant kang, although I'm planning on changing the set to survive just dedge and also survive gengar shadow ball twice.
- Tim McIlrath (Raikou) @ Sitrus Berry
- Ability: Pressure
- EVs: 220 HP / 32 Def / 28 SpA / 228 Spe
- Timid Nature
- IVs: 0 Atk / 30 Def
- - Thunder Wave
- - Thunderbolt
- - Snarl
- - Reflect
- //My favorite part of the team, this mon works so well. The spread allows it to live not one, but two sylveon hyper voices most of the time, and even more after a snarl. It also usually survives jolly Lando-T earthquakes, because I'm not afraid of adamant Lando-T since Milotic outpaces those. It can also para kangs and set up reflects which is usually pretty nice, and it applies immense offensive pressure despite not even being offensive. Outspeeds timid thundurus.
- EDIT
- Cobalion is out for
- Oakland (Arcanine) @ Life Orb
- Ability: Intimidate
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Close Combat
- - Flare Blitz
- - Extreme Speed
- - Protect
- //Really stellar mon, offensively and defensively. Same exact chiz, only with intimidate, a weaker CC, and fire coverage, which I needed. Nick is inspired by LittlePig's alt's name, Oaklandish.
- S/O to LittlePigVGC for helping out with the teambuilding and for providing the milotic, <3
- s/o to 13ulbasaur for correcting my Mence spread
- also s/o to Yellow Paint for being interested, and to Memoric, Victorious B.I.G., and Meloetta<3 for a possible name, "Suck Trapped Dying Wieners."
- [22:06:18] +Victorious B.I.G: "I suck cocks"
- [22:06:20] +Victorious B.I.G: there you go
- [22:06:23] @Memoric: Trapped Dying Weiner
- [22:06:28] ElegyOFVGC: thx guys
- [22:06:38] ElegyOFVGC: so I suck trapped dying weiners gotcha
- [22:07:10] Meloettaaa: suck trapped dying weiners is 4 words
- _______________________
- (Pasting entire team after changes)
- Terrakion @ Lum Berry
- Ability: Justified
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Rock Slide
- - Close Combat
- - Protect
- - Swords Dance
- //Almost standard, Swords Dance was chosen as a fourth move in case I get the chance to set up. I liked how it boned a few threats like Kang and Thundy.
- Atacama (Charizard) @ Charizardite Y
- Ability: Blaze
- EVs: 252 HP / 4 Def / 36 SpA / 52 SpD / 164 Spe
- Modest Nature
- - Heat Wave
- - Solar Beam
- - Protect
- - Overheat
- // Bulky Megazard Y. Outspeeds adamant Excadrill, lives modest LO tbolt from rotom-heat. Liked the sun, liked how it can use spread to rekt dying things.
- EMO FANS (Gothitelle) @ Chesto Berry
- Ability: Shadow Tag
- EVs: 252 HP / 76 SpA / 180 SpD
- Calm Nature
- - Psychic
- - Rest
- - Heal Pulse
- - Thunder Wave
- //same, see above.
- MY SWAMP (Swampert) @ Expert Belt
- Ability: Torrent
- EVs: 252 HP / 4 Def / 228 SpA / 4 SpD / 20 Spe
- Modest Nature
- - Ice Beam
- - Scald
- - Earth Power
- - Wide Guard
- //Angel Miranda's swamp. I liked it's typing with the team, and wide guard is cute.
- Landlord (Landorus-Therian) (M) @ Choice Scarf
- Ability: Intimidate
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Stone Edge
- - Earthquake
- - Rock Slide
- - U-turn
- //Standard except Stone Edge. I want to be able to intimidate the opponents and switch into Raikou, this thing does just that.
- Electricidad (Raikou) @ Sitrus Berry
- Ability: Pressure
- EVs: 220 HP / 32 Def / 28 SpA / 228 Spe
- Timid Nature
- IVs: 0 Atk / 30 Def
- - Thunder Wave
- - Thunderbolt
- - Snarl
- - Volt Switch
- //Volt Switch was chosen so I can get a switch to something that can finish off the, "Trapped Dying Wieners.
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