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ArmA2OA.RPT

Aug 22nd, 2017
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  1. =====================================================================
  2. == X:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  3. == "X:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" "-name=Proboszcz" "-mod=X:\Steam\steamapps\common\Arma 2;Expansion;X:\ProgramData\Arma Mods\@DayzOverwatch;X:\ProgramData\Arma Mods\@DayZ_Epoch" -nosplash -cpuCount=4 -exThreads=7 -nosplash -maxMem=8192 -skipIntro -world=Chernarus
  4. =====================================================================
  5. Exe timestamp: 2017/07/12 20:57:41
  6. Current time:  2017/08/22 11:43:18
  7.  
  8. Version 1.63.131129
  9. Unsupported language Polish in stringtable
  10. Unsupported language Polish in stringtable
  11. Unsupported language Polish in stringtable
  12. Unsupported language Polish in stringtable
  13. Unsupported language Polish in stringtable
  14. Unsupported language Polish in stringtable
  15. Unsupported language Polish in stringtable
  16. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'span class="re5"> holdenmonaro\'
  17. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  18. Unsupported language Polish in stringtable
  19. Unknown entity: 'span class="re5"> C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  20. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  21.         <English>From world.guns.ru: &lt'
  22. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  23. Unknown entity: 'span class="re5"> C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  24.         <;Italian>From world.guns.ru: &;lt'
  25. Unknown entity: 'span class="re5"> C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  26. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  27.         <Spanish>From world.guns.ru: &lt'
  28. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  29. Unknown entity: 'span class="re5"> C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  30.         <;French>From world.guns.ru: &;lt'
  31. Unknown entity: 'span class="re5"> C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  32. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  33.         <Czech>From world.guns.ru: &lt'
  34. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  35. Unknown entity: 'span class="re5"> C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  36.         <;Russian>From world.guns.ru: &;lt'
  37. Unknown entity: 'span class="re5"> C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  38. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  39.         <Polish>From world.guns.ru: &lt'
  40. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  41. Unknown entity: 'span class="re5"> C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  42.         <;Hungarian>From world.guns.ru: &;lt'
  43. Unknown entity: 'span class="re5"> C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  44. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  45.    </Key>
  46.    <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  47.      <German>Compact assault rifle with silenced grenade launcher&lt'
  48. Item STR_VIL_DN_BS1 listed twice
  49. Item STR_AUTHOR_VILAS listed twice
  50. Item STR_VIL_EASTERN listed twice
  51. Item STR_VIL_WEAPONS listed twice
  52. Item str_dss_10rnd_vss listed twice
  53. Item str_dss_20rnd_vss listed twice
  54. Item str_dn_20rnd_9x39_sp5_vss listed twice
  55. Item str_dn_ak_107_gl_pso listed twice
  56. Item str_dn_ak_107_kobra listed twice
  57. Item str_dn_M40A3 listed twice
  58. Item str_dn_rpk_74 listed twice
  59. Item str_ep1_dn_fn_fal listed twice
  60. Updating base class ->;NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  61. Updating base class ->;HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  62. Updating base class ->;DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  63. Updating base class ->;FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  64. Updating base class ->;Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  65. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  66. Updating base class ->;BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  67. Updating base class ->;GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  68. Updating base class ->;VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  69. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  70. Updating base class Default->;RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  71. Updating base class ->;LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  72. Updating base class ->;RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  73. Updating base class ->;Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  74. Updating base class ->;Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  75. Updating base class ->;Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  76. Updating base class Man->;CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  77. Updating base class TalkTopics->;TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  78. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  79. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  80. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  81. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  82. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  83. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  84. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  85. Updating base class ->;USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  86. Updating base class ->;USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  87. Updating base class ->;USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  88. Updating base class ->;USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  89. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  90. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  91. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  92. Updating base class ->;USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  93. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  94. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  95. Updating base class ->;USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  96. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  97. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  98. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  99. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  100. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  101. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  102. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  103. Updating base class ->;FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  104. Updating base class ->;RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  105. Updating base class Soldier->;MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  106. Updating base class ->;US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  107. Updating base class ->;US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  108. Updating base class ->;US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  109. Updating base class ->;US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  110. Updating base class ->;US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  111. Updating base class ->;US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  112. Updating base class ->;HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  113. Updating base class ->;HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  114. Updating base class ->;HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  115. Updating base class Car->;SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  116. Updating base class ->;Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  117. Updating base class ->;Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  118. Updating base class ->;Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  119. Updating base class ->;UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  120. Updating base class ->;Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  121. Updating base class AKS_BASE->;AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  122. Updating base class AK_BASE->;AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  123. Updating base class ->;Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  124. Updating base class ->;Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  125. Updating base class Small_items->;ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
  126. Updating base class StreetLamp_EP1->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  127. Updating base class StreetLamp_EP1->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  128. Updating base class StreetLamp_EP1->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  129. Updating base class StreetLamp_EP1->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  130. Updating base class StreetLamp_EP1->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  131. Updating base class StreetLamp_BaseMediumOrange->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  132. Updating base class StreetLamp_BaseMediumOrange->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  133. Updating base class StreetLamp_BaseMediumOrange->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  134. Updating base class StreetLamp_BaseWeakYellow->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  135. Updating base class StreetLamp_BaseWeakYellow->;StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  136. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  137. Updating base class RscShortcutButton->;RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  138. Updating base class CA_IGUI_Title->;RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  139. Updating base class Available_items_Text->;RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  140. Updating base class CA_Gear_slot_item7->;CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  141. Updating base class CA_Gear_slot_item7->;CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  142. Updating base class CA_Gear_slot_item7->;CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  143. Updating base class CA_Gear_slot_item7->;CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  144. Updating base class CA_Gear_slot_item7->;CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  145. Updating base class CA_Gear_slot_handgun_item5->;CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  146. Updating base class CA_Gear_slot_handgun_item5->;CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  147. Updating base class CA_Gear_slot_handgun_item5->;CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  148. Updating base class CA_Gear_slot_special1->;CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  149. Updating base class CA_Gear_slot_inventory7->;CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  150. Updating base class CA_Gear_slot_inventory7->;CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  151. Updating base class CA_Gear_slot_inventory7->;CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  152. Updating base class CA_Gear_slot_inventory7->;CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  153. Updating base class CA_Gear_slot_inventory7->;CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  154. Updating base class CA_Gear_slot_item1->;CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  155. Updating base class RscIGUIShortcutButton->;RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  156. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  157. Updating base class ->;ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  158. Updating base class ->;ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  159. Updating base class ->;ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  160. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  161. Updating base class HighCommand->;Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  162. Updating base class NonStrategic->;BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  163. Updating base class ->;DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  164. Updating base class AnimationSources->;AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  165. Updating base class ->;DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  166. Updating base class BuiltItems->;Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  167. Updating base class VehicleMagazine->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  168. Updating base class VehicleMagazine->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  169. Updating base class 4000Rnd_762x51_M134->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  170. Updating base class VehicleMagazine->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  171. Updating base class VehicleMagazine->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  172. Updating base class 4000Rnd_762x51_M134->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  173. Updating base class 100Rnd_762x51_M240->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  174. Updating base class 6Rnd_Grenade_Camel->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  175. Updating base class VehicleMagazine->;CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  176. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  177. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  178. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  179. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  180. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  181. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  182. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  183. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  184. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  185. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  186. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  187. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  188. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  189. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  190. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  191. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  192. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  193. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  194. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  195. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  196. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  197. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  198. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  199. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  200. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  201. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  202. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  203. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  204. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  205. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  206. Updating base class ->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  207. Updating base class ->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  208. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  209. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  210. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  211. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  212. Updating base class Default->;OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  213. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  214. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  215. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  216. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  217. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  218. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  219. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  220. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  221. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  222. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  223. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  224. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  225. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  226. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  227. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  228. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  229. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  230. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  231. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  232. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  233. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  234. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  235. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  236. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  237. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  238. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  239. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  240. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  241. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  242. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  243. Updating base class ->;None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  244. Updating base class DropWeapon->;None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  245. Updating base class DropMagazine->;None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  246. Updating base class Land_HouseV_1I2->;House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  247. Updating base class Land_HouseV_1I2->;House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  248. Updating base class House->;DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  249. Error: Audio - enumeration output devices failed.
  250. Warning: Audio device creation failed, attempt to create default audio:
  251. SamplesPerSec: 44100, channels: 2, bitsPerSample: 16
  252. Audio device successfully created with default settings.
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