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- @name PT-25 Salamander APC Field Manual [open in e2 to read]
- @model models/props_lab/binderredlabel.mdl
- #[
- 2017
- Welcome to the PT-25 Armored Personnel Carrier! This vehicle is specialized in getting troops in and out of hot areas with a decent armament to deal with light opposing vehicles on land and water.
- Specifications:
- ----------------------------------------------------------------------------------------------
- Role: Armored Personnel Carrier
- Mass: 25,800 KG
- Propcount: 85
- Server usage (In): 150-200in (on top of server idle of 100-150)
- Physical mass: 18.7%
- Armament: 1x30mm Autocannon, 144 AP, 144 HE
- Secondary: 1x14.5mm MG , 580 rnds
- Tertiary: 1xBGM TOW Missile launcher, 7 rnds
- Tertiary: 2x 40mm Smoke discharger
- Rate of fire: 253 rpm
- Muzzle velocity: 826ms AP / 415ms HE / 598ms HEAT (TOW)
- Penetration: 56mm AP / 322mm HEAT (TOW)
- Powerplant: 2x 9.2L Diesel V12, 868hp
- Fuel capacity: 51 gal / 197L
- Drivetrain: 6 speed forward/reverse
- Climbing angle: 45 degrees from vertical
- Top speed: 51 mph / 82 kph - 12mph / 19kph in water
- Power to weight: 33.5hp/ton
- Approx. Combat time: 20 Minutes
- Amphibious: Yes,
- Armor type(s): Steel plate, high hardness steel
- Armor, Front hull: 150mm
- Armor, Side hull: 40-100mm
- Armor, rear hull: 20-40mm
- Armor, roof: 20-30mm
- Armor, turret front: 120mm
- Armor, turret side: 40mm
- Armor, turret rear: 40mm
- Elev/depression: 75/10 degrees
- Design:
- ----------------------------------------------------------------------------------------------
- As the nickname of Salamander implies, the PT25 is an Amphibious vehicle designed to ferry troops in and out of heavy conflict zones and support infantry from enemy personnel and light vehicles.
- It is a highly mobile and offroad capable vehicle and offers a fair amount of armor to repel machinegun and autocannon fire.
- Tips:
- ----------------------------------------------------------------------------------------------
- TO ENABLE AMPHIBIOUS MODE you must click and grab each wheel and the baseplate in the bottom front of the vehicle for the Buoyancy tool to update and float in water.
- If the server lacks buoyancy tool, it will not operate in water.
- If you need to save the vehicle again, use AD2's AREA SELECT. The parented props do not have nocollides, so right clicking the tank will not capture it all.
- You can hold the brake to rev the engine and dump the clutches.
- The PT-25 is very agile, holding the brake while steering can cause a drift.
- Don't be afraid to drive in reverse often. It will go as fast in reverse as it does forwards.
- Be careful when fighting on uneven terrain. Stopping and firing from a downslope makes your armor less effective
- and a greater chance of being shot through the roof.
- When the tank runs out of fuel, it will continue to drive, but with 25% less engine output.
- This is not a tank! It may have some thick armor, but it is very brittle and will not survive long against a cannon. Shoot and scoot!
- Please don't claim this vehicle as your own! I put an extraordinary amount of effort into this tank.
- Be easy on the brakes, as they tend to make the PT25 slide out.
- Notes:
- ----------------------------------------------------------------------------------------------
- Some of the wheels will retract when entering water. This is to improve stability in water. Don't hit water at full speed, go in gently.
- The TOW launcher on the vehicle requires ACF missiles, if the server does not have it, the tow will not spawn. The APC will function fine, though.
- The entire drivetrain is parented to the baseplate. Unparent them to edit them, and unparent the baseplate before applying any constraints to it.
- If you replace the gun, remove the old weld latch for it located next to the generic gyro 5 chip.
- Controls:
- ----------------------------------------------------------------------------------------------
- Engine on/off: G
- Movement: WASD
- Brake: Jump
- Turret Lock: F
- Select ammo: 1 (AP) 2 (HE). Double tap to force load.
- Primary: M1
- Secondary: M2
- TOW Missile: Shift
- Pop smoke: R (Press this after getting in to load them)
- Camera 1p/3p: V
- Zoom: Suitzoom key
- Super zoom: Crouch
- Cam distance: Scroll wheel (it kind of sucks. Pressing V will reset.)
- Fade parts: Middle mouse and /
- Horn: H
- Rear Door: X
- Credits:
- ----------------------------------------------------------------------------------------------
- Build/Design: Karbine
- E2:
- Turret control: Kickasskyle, Stevejobs, Fervidusletum, Karbine
- Mobility control: Kickasskyle, Karbine
- Auxilliary functions: Kickasskyle, Fervidusletum, Karbine, Kardel
- Display: Danny1828, Kardel, Stevejobs, Karbine
- I will be releasing all of the E2s used in this tank in a default format. I don't recommend using the Mobility chip in this as it is tailored specifically to this vehicle.
- Requirements:
- ----------------------------------------------------------------------------------------------
- Advanced Duplicator 2 https://github.com/wiremod/advdupe2
- Buoyancy tool: https://steamcommunity.com/sharedfiles/filedetails/?id=104818321
- Tank Track tool https://steamcommunity.com/sharedfiles/filedetails/?id=737640184
- ACF https://github.com/nrlulz/ACF/
- Sprops https://steamcommunity.com/sharedfiles/filedetails/?id=173482196
- ACF Missiles https://github.com/Bubbus/ACF-Missiles
- Wiremod https://steamcommunity.com/sharedfiles/filedetails/?id=160250458
- Advanced Ballsocket https://steamcommunity.com/sharedfiles/filedetails/?id=107257490
- Visual Clip https://steamcommunity.com/sharedfiles/filedetails/?id=238138995
- Weight tool https://steamcommunity.com/sharedfiles/filedetails/?id=104480013
- Fading door (optional) https://steamcommunity.com/sharedfiles/filedetails/?id=407236638
- Nocollide All Multi http://steamcommunity.com/sharedfiles/filedetails/?id=104482426
- Makespherical http://steamcommunity.com/sharedfiles/filedetails/?id=136318146
- TF2 durr
- CSS hurr
- Brain ???.jpg
- Troubleshooting:
- ----------------------------------------------------------------------------------------------
- When you lack one of these mods, this is what will happen:
- Adv Dupe 2 Vehicle failure
- Doesn't float Get buoyancy tool and/or make sure you grab all 8 wheels and forward base plate underneath with physgun after spawning
- ACF Errors, PT-31 will not operate
- Sprops Complete ball of fucking errors
- Wiremod PT-25 will not function
- Advanced Ballsocket Everything freaking out and spinning
- Visual Clip Tank looks retarded
- Weight tool PT-25 will not function, no armor, blackholing
- Fading door (optional) Just can't see innnards (will work without this tool)
- Nocollide All Multi Big clusterfuck colliding mess (will still function on servers without this tool)
- Makespherical Sinking wheels/low mobility
- TF2 Errors
- CSS Errors
- Brain ERROR
- If you don't have a crosshair, just get in the seat again
- The wheels may float off if you walk into them while the vehicle is frozen. It's normal. Repaste and unfreeze the vehicle immediately.
- ]#
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