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  1. @name PT-25 Salamander APC Field Manual [open in e2 to read]
  2. @model models/props_lab/binderredlabel.mdl
  3.  
  4. #[
  5. 2017
  6.  
  7. Welcome to the PT-25 Armored Personnel Carrier! This vehicle is specialized in getting troops in and out of hot areas with a decent armament to deal with light opposing vehicles on land and water.
  8.  
  9. Specifications:
  10. ----------------------------------------------------------------------------------------------
  11. Role: Armored Personnel Carrier
  12. Mass: 25,800 KG
  13. Propcount: 85
  14. Server usage (In): 150-200in (on top of server idle of 100-150)
  15. Physical mass: 18.7%
  16. Armament: 1x30mm Autocannon, 144 AP, 144 HE
  17. Secondary: 1x14.5mm MG , 580 rnds
  18. Tertiary: 1xBGM TOW Missile launcher, 7 rnds
  19. Tertiary: 2x 40mm Smoke discharger
  20. Rate of fire: 253 rpm
  21. Muzzle velocity: 826ms AP / 415ms HE / 598ms HEAT (TOW)
  22. Penetration: 56mm AP / 322mm HEAT (TOW)
  23. Powerplant: 2x 9.2L Diesel V12, 868hp
  24. Fuel capacity: 51 gal / 197L
  25. Drivetrain: 6 speed forward/reverse
  26. Climbing angle: 45 degrees from vertical
  27. Top speed: 51 mph / 82 kph - 12mph / 19kph in water
  28. Power to weight: 33.5hp/ton
  29. Approx. Combat time: 20 Minutes
  30. Amphibious: Yes,
  31.  
  32.  
  33.  
  34. Armor type(s): Steel plate, high hardness steel
  35. Armor, Front hull: 150mm
  36. Armor, Side hull: 40-100mm
  37. Armor, rear hull: 20-40mm
  38. Armor, roof: 20-30mm
  39. Armor, turret front: 120mm
  40. Armor, turret side: 40mm
  41. Armor, turret rear: 40mm
  42.  
  43. Elev/depression: 75/10 degrees
  44.  
  45.  
  46. Design:
  47. ----------------------------------------------------------------------------------------------
  48. As the nickname of Salamander implies, the PT25 is an Amphibious vehicle designed to ferry troops in and out of heavy conflict zones and support infantry from enemy personnel and light vehicles.
  49. It is a highly mobile and offroad capable vehicle and offers a fair amount of armor to repel machinegun and autocannon fire.
  50.  
  51.  
  52.  
  53.  
  54.  
  55.  
  56.  
  57. Tips:
  58. ----------------------------------------------------------------------------------------------
  59.  
  60. TO ENABLE AMPHIBIOUS MODE you must click and grab each wheel and the baseplate in the bottom front of the vehicle for the Buoyancy tool to update and float in water.
  61. If the server lacks buoyancy tool, it will not operate in water.
  62.  
  63. If you need to save the vehicle again, use AD2's AREA SELECT. The parented props do not have nocollides, so right clicking the tank will not capture it all.
  64. You can hold the brake to rev the engine and dump the clutches.
  65.  
  66. The PT-25 is very agile, holding the brake while steering can cause a drift.
  67.  
  68. Don't be afraid to drive in reverse often. It will go as fast in reverse as it does forwards.
  69.  
  70. Be careful when fighting on uneven terrain. Stopping and firing from a downslope makes your armor less effective
  71. and a greater chance of being shot through the roof.
  72.  
  73. When the tank runs out of fuel, it will continue to drive, but with 25% less engine output.
  74.  
  75. This is not a tank! It may have some thick armor, but it is very brittle and will not survive long against a cannon. Shoot and scoot!
  76.  
  77. Please don't claim this vehicle as your own! I put an extraordinary amount of effort into this tank.
  78.  
  79. Be easy on the brakes, as they tend to make the PT25 slide out.
  80.  
  81.  
  82. Notes:
  83. ----------------------------------------------------------------------------------------------
  84.  
  85. Some of the wheels will retract when entering water. This is to improve stability in water. Don't hit water at full speed, go in gently.
  86.  
  87. The TOW launcher on the vehicle requires ACF missiles, if the server does not have it, the tow will not spawn. The APC will function fine, though.
  88.  
  89. The entire drivetrain is parented to the baseplate. Unparent them to edit them, and unparent the baseplate before applying any constraints to it.
  90.  
  91. If you replace the gun, remove the old weld latch for it located next to the generic gyro 5 chip.
  92.  
  93.  
  94. Controls:
  95. ----------------------------------------------------------------------------------------------
  96. Engine on/off: G
  97. Movement: WASD
  98. Brake: Jump
  99. Turret Lock: F
  100. Select ammo: 1 (AP) 2 (HE). Double tap to force load.
  101. Primary: M1
  102. Secondary: M2
  103. TOW Missile: Shift
  104. Pop smoke: R (Press this after getting in to load them)
  105. Camera 1p/3p: V
  106. Zoom: Suitzoom key
  107. Super zoom: Crouch
  108. Cam distance: Scroll wheel (it kind of sucks. Pressing V will reset.)
  109. Fade parts: Middle mouse and /
  110. Horn: H
  111. Rear Door: X
  112.  
  113.  
  114.  
  115.  
  116.  
  117. Credits:
  118. ----------------------------------------------------------------------------------------------
  119. Build/Design: Karbine
  120.  
  121. E2:
  122. Turret control: Kickasskyle, Stevejobs, Fervidusletum, Karbine
  123. Mobility control: Kickasskyle, Karbine
  124. Auxilliary functions: Kickasskyle, Fervidusletum, Karbine, Kardel
  125. Display: Danny1828, Kardel, Stevejobs, Karbine
  126.  
  127. I will be releasing all of the E2s used in this tank in a default format. I don't recommend using the Mobility chip in this as it is tailored specifically to this vehicle.
  128.  
  129.  
  130.  
  131.  
  132.  
  133. Requirements:
  134. ----------------------------------------------------------------------------------------------
  135. Advanced Duplicator 2 https://github.com/wiremod/advdupe2
  136. Buoyancy tool: https://steamcommunity.com/sharedfiles/filedetails/?id=104818321
  137. Tank Track tool https://steamcommunity.com/sharedfiles/filedetails/?id=737640184
  138. ACF https://github.com/nrlulz/ACF/
  139. Sprops https://steamcommunity.com/sharedfiles/filedetails/?id=173482196
  140. ACF Missiles https://github.com/Bubbus/ACF-Missiles
  141. Wiremod https://steamcommunity.com/sharedfiles/filedetails/?id=160250458
  142. Advanced Ballsocket https://steamcommunity.com/sharedfiles/filedetails/?id=107257490
  143. Visual Clip https://steamcommunity.com/sharedfiles/filedetails/?id=238138995
  144. Weight tool https://steamcommunity.com/sharedfiles/filedetails/?id=104480013
  145. Fading door (optional) https://steamcommunity.com/sharedfiles/filedetails/?id=407236638
  146. Nocollide All Multi http://steamcommunity.com/sharedfiles/filedetails/?id=104482426
  147. Makespherical http://steamcommunity.com/sharedfiles/filedetails/?id=136318146
  148. TF2 durr
  149. CSS hurr
  150. Brain ???.jpg
  151.  
  152. Troubleshooting:
  153. ----------------------------------------------------------------------------------------------
  154. When you lack one of these mods, this is what will happen:
  155. Adv Dupe 2 Vehicle failure
  156. Doesn't float Get buoyancy tool and/or make sure you grab all 8 wheels and forward base plate underneath with physgun after spawning
  157. ACF Errors, PT-31 will not operate
  158. Sprops Complete ball of fucking errors
  159. Wiremod PT-25 will not function
  160. Advanced Ballsocket Everything freaking out and spinning
  161. Visual Clip Tank looks retarded
  162. Weight tool PT-25 will not function, no armor, blackholing
  163. Fading door (optional) Just can't see innnards (will work without this tool)
  164. Nocollide All Multi Big clusterfuck colliding mess (will still function on servers without this tool)
  165. Makespherical Sinking wheels/low mobility
  166. TF2 Errors
  167. CSS Errors
  168. Brain ERROR
  169.  
  170. If you don't have a crosshair, just get in the seat again
  171.  
  172. The wheels may float off if you walk into them while the vehicle is frozen. It's normal. Repaste and unfreeze the vehicle immediately.
  173.  
  174.  
  175. ]#
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