Advertisement
sasod35

+1 Money Every Click Script For Sasod35

Jul 6th, 2023
23
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.77 KB | None | 0 0
  1.  
  2. getgenv().SecureMode = true
  3. local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
  4.  
  5. -- Variables
  6. getgenv().autoCash = false
  7. getgenv().autoRebirth = false
  8.  
  9. getgenv().autoSpin = false
  10.  
  11. getgenv().autoHatch = false
  12. getgenv().autoHatch2 = false
  13. getgenv().autoHatch3 = false
  14. getgenv().autoHatch4 = false
  15. getgenv().autoHatch5 = false
  16. getgenv().autoHatch6 = false
  17. getgenv().autoHatch7 = false
  18.  
  19. getgenv().WalkSpeed = 30
  20.  
  21.  
  22. getgenv().antiAfk = false
  23.  
  24.  
  25. local Window = Rayfield:CreateWindow({
  26. Name = "πŸ’€ Reaper Hub | πŸ’Έ +1 Money Every Click",
  27. LoadingTitle = "πŸ’€ Reaper Hub | πŸ’Έ +1 Money Every Click",
  28. LoadingSubtitle = "by Purity #0311",
  29. ConfigurationSaving = {
  30. Enabled = true,
  31.  
  32. },
  33. KeySystem = false, -- Set this to true to use our key system
  34. KeySettings = {
  35. Title = "πŸ’€ Reaper Hub | πŸ’Έ +1 Money Every Click",
  36. Subtitle = "Key System",
  37. Note = "https://cefrus.xyz/cefruskey",
  38. FileName = "CefrusHubKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  39. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  40. Key = {loadKeySys,"gf"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  41. }
  42. })
  43.  
  44.  
  45. --Main
  46. local Tab = Window:CreateTab("🏠 Main")
  47. local Section = Tab:CreateSection("🏠 Main")
  48.  
  49. --Auto Cash
  50. local Toggle = Tab:CreateToggle({
  51. Name = "πŸ’Έ Auto Cash",
  52. CurrentValue = false,
  53. Flag = "autocash", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  54. Callback = function(Value)
  55. getgenv().autoCash = Value
  56. end,
  57. })
  58.  
  59. --Auto Rebirth
  60. local Toggle = Tab:CreateToggle({
  61. Name = "πŸ™ Auto Rebirth",
  62. CurrentValue = false,
  63. Flag = "autorebirth", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  64. Callback = function(Value)
  65. getgenv().autoRebirth = Value
  66. end,
  67. })
  68.  
  69. local Button = Tab:CreateButton({
  70. Name = "πŸ™ Rebirth",
  71. Callback = function()
  72. local args = {
  73. [1] = 7
  74. }
  75.  
  76. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:rebirth"):FireServer(unpack(args))
  77. end,
  78. })
  79.  
  80. --Fun
  81. local Tab = Window:CreateTab("πŸŽ‰ Fun")
  82. local Section = Tab:CreateSection("πŸŽ‰ Fun")
  83.  
  84. local Toggle = Tab:CreateToggle({
  85. Name = "🎑 Auto Spin Wheel",
  86. CurrentValue = false,
  87. Flag = "autospinwheel", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  88. Callback = function(Value)
  89. getgenv().autoSpin = Value
  90. end,
  91. })
  92.  
  93. local Button = Tab:CreateButton({
  94. Name = "🎑 Spin Wheel",
  95. Callback = function()
  96. local args = {
  97. [1] = 13
  98. }
  99.  
  100. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:spin"):FireServer(unpack(args))
  101. end,
  102. })
  103.  
  104. local Button = Tab:CreateButton({
  105. Name = "πŸ—“οΈ Collect Daily Reward",
  106. Callback = function()
  107. local args = {
  108. [1] = 18
  109. }
  110.  
  111. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimDailyReward"):FireServer(unpack(args))
  112. end,
  113. })
  114.  
  115. local Button = Tab:CreateButton({
  116. Name = "πŸ€— Claim Welcome Pack",
  117. Callback = function()
  118. local args = {
  119. [1] = 9
  120. }
  121.  
  122. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimWelcomePack"):FireServer(unpack(args))
  123. end,
  124. })
  125.  
  126. --Pets
  127. local Tab = Window:CreateTab("🐢πŸ₯š Pets")
  128. local Section = Tab:CreateSection("🐢 Pets")
  129.  
  130. local Button = Tab:CreateButton({
  131. Name = "πŸ† Equip Best Pets",
  132. Callback = function()
  133. local args = {
  134. [1] = 20
  135. }
  136.  
  137. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:equipBestPets"):FireServer(unpack(args))
  138. end,
  139. })
  140.  
  141. local Button = Tab:CreateButton({
  142. Name = "βš’οΈ Craft All Pets",
  143. Callback = function()
  144. local args = {
  145. [1] = 19
  146. }
  147.  
  148. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:craftAllPets"):FireServer(unpack(args))
  149. end,
  150. })
  151.  
  152.  
  153. local Section = Tab:CreateSection("πŸ₯š Eggs")
  154.  
  155. local Toggle = Tab:CreateToggle({
  156. Name = "πŸƒ Auto Hatch Grass Egg ($250)",
  157. CurrentValue = false,
  158. Flag = "autohatch1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  159. Callback = function(Value)
  160. getgenv().autoHatch = Value
  161. end,
  162. })
  163.  
  164. local Toggle = Tab:CreateToggle({
  165. Name = "🧱 Auto Hatch Stone Egg ($750)",
  166. CurrentValue = false,
  167. Flag = "autohatch2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  168. Callback = function(Value)
  169. getgenv().autoHatch2 = Value
  170. end,
  171. })
  172.  
  173. local Toggle = Tab:CreateToggle({
  174. Name = "🌡 Auto Hatch Cactus Egg ($3.75k)",
  175. CurrentValue = false,
  176. Flag = "autohatch3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  177. Callback = function(Value)
  178. getgenv().autoHatch3 = Value
  179. end,
  180. })
  181.  
  182. local Toggle = Tab:CreateToggle({
  183. Name = "βŒ› Auto Hatch Sandstone Egg ($11.25k)",
  184. CurrentValue = false,
  185. Flag = "autohatch4", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  186. Callback = function(Value)
  187. getgenv().autoHatch4 = Value
  188. end,
  189. })
  190.  
  191. local Toggle = Tab:CreateToggle({
  192. Name = "β˜ƒοΈ Auto Hatch Snowman Egg ($56.25k)",
  193. CurrentValue = false,
  194. Flag = "autohatch5", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  195. Callback = function(Value)
  196. getgenv().autoHatch5 = Value
  197. end,
  198. })
  199.  
  200. local Toggle = Tab:CreateToggle({
  201. Name = "🧊 Auto Hatch Ice Egg ($168.75k)",
  202. CurrentValue = false,
  203. Flag = "autohatch6", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  204. Callback = function(Value)
  205. getgenv().autoHatch6 = Value
  206. end,
  207. })
  208.  
  209. local Toggle = Tab:CreateToggle({
  210. Name = "☒️ Auto Hatch Warped Egg ($450k)",
  211. CurrentValue = false,
  212. Flag = "autohatch7", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  213. Callback = function(Value)
  214. getgenv().autoHatch7 = Value
  215. end,
  216. })
  217.  
  218. --Gifts
  219. local Tab = Window:CreateTab("🎁 Gifts")
  220. local Section = Tab:CreateSection("🎁 Gifts")
  221.  
  222. local Button = Tab:CreateButton({
  223. Name = "🎁 Claim Gift 1",
  224. Callback = function()
  225. local args = {
  226. [1] = 5,
  227. [2] = 60
  228. }
  229.  
  230. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  231. end,
  232. })
  233.  
  234. local Button = Tab:CreateButton({
  235. Name = "🎁 Claim Gift 2",
  236. Callback = function()
  237. local args = {
  238. [1] = 6,
  239. [2] = 180
  240. }
  241.  
  242. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  243. end,
  244. })
  245.  
  246. local Button = Tab:CreateButton({
  247. Name = "🎁 Claim Gift 3",
  248. Callback = function()
  249. local args = {
  250. [1] = 7,
  251. [2] = 300
  252. }
  253.  
  254. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  255. end,
  256. })
  257.  
  258. local Button = Tab:CreateButton({
  259. Name = "🎁 Claim Gift 4",
  260. Callback = function()
  261. local args = {
  262. [1] = 8,
  263. [2] = 420
  264. }
  265.  
  266. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  267. end,
  268. })
  269.  
  270. local Button = Tab:CreateButton({
  271. Name = "🎁 Claim Gift 5",
  272. Callback = function()
  273. local args = {
  274. [1] = 11,
  275. [2] = 600
  276. }
  277.  
  278. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  279. end,
  280. })
  281.  
  282. local Button = Tab:CreateButton({
  283. Name = "🎁 Claim Gift 6",
  284. Callback = function()
  285. local args = {
  286. [1] = 12,
  287. [2] = 900
  288. }
  289.  
  290. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  291. end,
  292. })
  293.  
  294. local Button = Tab:CreateButton({
  295. Name = "🎁 Claim Gift 7",
  296. Callback = function()
  297. local args = {
  298. [1] = 14,
  299. [2] = 1200
  300. }
  301.  
  302. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  303. end,
  304. })
  305.  
  306. local Button = Tab:CreateButton({
  307. Name = "🎁 Claim Gift 8",
  308. Callback = function()
  309. local args = {
  310. [1] = 17,
  311. [2] = 1800
  312. }
  313.  
  314. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  315. end,
  316. })
  317.  
  318. local Button = Tab:CreateButton({
  319. Name = "🎁 Claim Gift 9",
  320. Callback = function()
  321. local args = {
  322. [1] = 27,
  323. [2] = 2700
  324. }
  325.  
  326. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  327. end,
  328. })
  329.  
  330. local Button = Tab:CreateButton({
  331. Name = "🎁 Claim Gift 10",
  332. Callback = function()
  333. local args = {
  334. [1] = 29,
  335. [2] = 3600
  336. }
  337.  
  338. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimTimeGift"):FireServer(unpack(args))
  339. end,
  340. })
  341.  
  342. --Quests
  343. local Tab = Window:CreateTab("❓ Quests")
  344. local Section = Tab:CreateSection("❓ Quests")
  345.  
  346. local Button = Tab:CreateButton({
  347. Name = "πŸŽπŸ•” Claim 'Play For 5 Minutes' Quest",
  348. Callback = function()
  349. local args = {
  350. [1] = 10,
  351. [2] = "play for 5 mins!!"
  352. }
  353.  
  354. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimQuest"):FireServer(unpack(args))
  355. end,
  356. })
  357.  
  358. local Button = Tab:CreateButton({
  359. Name = "🎁πŸ₯š Claim 'Open 3 Eggs' Quest",
  360. Callback = function()
  361. local args = {
  362. [1] = 13,
  363. [2] = "Open 3 Eggs"
  364. }
  365.  
  366. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimQuest"):FireServer(unpack(args))
  367. end,
  368. })
  369.  
  370. local Button = Tab:CreateButton({
  371. Name = "πŸŽπŸ’Έ Claim 'Earn 300 Money' Quest",
  372. Callback = function()
  373. local args = {
  374. [1] = 26,
  375. [2] = "Earn 300 Money"
  376. }
  377.  
  378. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:claimQuest"):FireServer(unpack(args))
  379. end,
  380. })
  381.  
  382. --Teleport
  383. local Tab = Window:CreateTab("🌎 Teleport")
  384. local Section = Tab:CreateSection("🌎 Teleport")
  385.  
  386. --Quests
  387. local Button = Tab:CreateButton({
  388. Name = "❓ Teleport To Quests",
  389. Callback = function()
  390. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  391. local location = CFrame.new(-268, 4, 22)
  392. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  393. humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  394. wait(0.2)
  395. pl.CFrame = location
  396. end,
  397. })
  398.  
  399. --Leaderboards
  400. local Button = Tab:CreateButton({
  401. Name = "πŸ”₯ Teleport To Leaderboards",
  402. Callback = function()
  403. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  404. local location = CFrame.new(-270, 4, -6)
  405. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  406. humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  407. wait(0.2)
  408. pl.CFrame = location
  409. end,
  410. })
  411.  
  412. --Golden Machine
  413. local Button = Tab:CreateButton({
  414. Name = "🌟 Teleport To Golden Machine",
  415. Callback = function()
  416. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  417. local location = CFrame.new(-316, 7, 18)
  418. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  419. humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  420. wait(0.2)
  421. pl.CFrame = location
  422. end,
  423. })
  424.  
  425. --Local Player
  426. local Tab = Window:CreateTab("πŸ‘€ Local Player")
  427. local Section = Tab:CreateSection("πŸ‘€ Local Player")
  428.  
  429. -- Walk Speed
  430. local Slider = Tab:CreateSlider({
  431. Name = "πŸ’¨ WalkSpeed",
  432. Range = {16, 500},
  433. Increment = 10,
  434. Suffix = "WalkSpeed",
  435. CurrentValue = 16,
  436. Flag = "walkspeed", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  437. Callback = function(s)
  438. getgenv().WalkSpeed = s
  439. end,
  440. })
  441.  
  442. --Infinite Jump
  443. local Toggle = Tab:CreateToggle({
  444. Name = "🦘 Infinite Jump",
  445. CurrentValue = false,
  446. Flag = "infinitejump",
  447. Callback = function(Value)
  448. getgenv().infiniteJump = Value
  449. local UserInputService = game:GetService("UserInputService")
  450. UserInputService.JumpRequest:Connect(function()
  451. if getgenv().infiniteJump == true then
  452. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  453. end
  454. end)
  455. end,
  456. })
  457.  
  458. -- Misc
  459. local Tab = Window:CreateTab("πŸ’« Misc")
  460. local Section = Tab:CreateSection("πŸ’« Misc")
  461.  
  462. -- Anti AFK
  463. local Toggle = Tab:CreateToggle({
  464. Name = "Anti-Afk",
  465. CurrentValue = true,
  466. Flag = "antiafk",
  467. Callback = function(Value)
  468. getgenv().antiAfk = true
  469. end,
  470. })
  471.  
  472. -- Destroy UI
  473. local Button = Tab:CreateButton({
  474. Name = "Destroy UI",
  475. Callback = function()
  476. Rayfield:Destroy()
  477. -- The function that takes place when the button is pressed
  478. end,
  479. })
  480.  
  481. local Tab = Window:CreateTab("πŸ“ƒ Credits")
  482. local Section = Tab:CreateSection("πŸ“ƒ Credits")
  483.  
  484. local Label = Tab:CreateLabel("Script Developed By Sasod35")
  485. local Label = Tab:CreateLabel("YouTube Channel: 喇叭")
  486. local Label = Tab:CreateLabel("Discord Name & Tag: あγͺγŸγ‚’γƒ•γ‚‘γƒƒγ‚―#3799")
  487.  
  488.  
  489.  
  490. --Main Run
  491. function main()
  492.  
  493. --Walkspeed
  494. game.Players.LocalPlayer.character.Humanoid.WalkSpeed = getgenv().WalkSpeed
  495.  
  496. --Auto Click For Cash
  497. if getgenv().autoCash == true then
  498. game:GetService("ReplicatedStorage"):FindFirstChild("events-shared/network@GlobalEvents").placeBlock:FireServer()
  499. end
  500.  
  501. --Auto Rebirth
  502. if getgenv().autoRebirth == true then
  503. local args = {
  504. [1] = 7
  505. }
  506.  
  507. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:rebirth"):FireServer(unpack(args))
  508. end
  509.  
  510. --Auto Spin
  511. if getgenv().autoSpin == true then
  512. local args = {
  513. [1] = 13
  514. }
  515.  
  516. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:spin"):FireServer(unpack(args))
  517. end
  518.  
  519. --Auto Hatch Grass Egg
  520. if getgenv().autoHatch == true then
  521. local args = {
  522. [1] = 11,
  523. [2] = "Grass Egg"
  524. }
  525.  
  526. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  527. end
  528.  
  529. --Auto Hatch Stone Egg
  530. if getgenv().autoHatch2 == true then
  531. local args = {
  532. [1] = 12,
  533. [2] = "Stone Egg"
  534. }
  535.  
  536. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  537. end
  538.  
  539. --Auto Hatch Cactus Egg
  540. if getgenv().autoHatch3 == true then
  541. local args = {
  542. [1] = 14,
  543. [2] = "Cactus Egg"
  544. }
  545.  
  546. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  547. end
  548.  
  549. --Auto Hatch Sandstone Egg
  550. if getgenv().autoHatch4 == true then
  551. local args = {
  552. [1] = 15,
  553. [2] = "Sandstone Egg"
  554. }
  555.  
  556. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  557. end
  558.  
  559. --Auto Hatch Snowman Egg
  560. if getgenv().autoHatch5 == true then
  561. local args = {
  562. [1] = 16,
  563. [2] = "Snowman Egg"
  564. }
  565.  
  566. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  567. end
  568.  
  569. --Auto Hatch Ice Egg
  570. if getgenv().autoHatch6 == true then
  571. local args = {
  572. [1] = 17,
  573. [2] = "Ice Egg"
  574. }
  575.  
  576. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  577. end
  578.  
  579. --Auto Hatch Warped Egg
  580. if getgenv().autoHatch7 == true then
  581. local args = {
  582. [1] = 2,
  583. [2] = "Warped Egg"
  584. }
  585.  
  586. game:GetService("ReplicatedStorage"):FindFirstChild("functions-shared/network@GlobalFunctions"):FindFirstChild("s:openEgg"):FireServer(unpack(args))
  587.  
  588. end
  589.  
  590. wait(0.10)
  591. end
  592. game:GetService('RunService'):BindToRenderStep('Main', 201, main); --no touching
  593.  
  594. Rayfield:LoadConfiguration()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement