Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 97
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Went to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Stripped Resources.
- GameController moved Stripped Resources to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to Akash'Thriya.
- Chokepoint deals Akash'Thriya 4 Energy damage.
- Akash'Thriya is now at 46 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Primeval Germination.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Healing Pollen from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Instantaneous Maturation.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Rapid Growth.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Primeval Germination moved Healing Pollen from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Eydisar's Horn
- Revealed card: Telamon's Lyra
- Revealed card: Arcane Cadence
- Revealed card: Arcane Cadence
- Revealed card: Inspiring Supertonic
- Arcane Cadence moved Telamon's Lyra from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Eydisar's Horn from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Arcane Cadence.
- Revealed card: Inspiring Supertonic
- Revealed card: Arcane Cadence
- Revealed card: Xu's Bell
- Revealed card: Inventive Preparation
- Revealed card: Akpunku's Drum
- Arcane Cadence moved Xu's Bell from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Akpunku's Drum from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Inventive Preparation.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
- Revealed card: Inspiring Supertonic
- Revealed card: Syncopated Onslaught
- Revealed card: Instrumental Conjuration
- Revealed card: Cedistic Dissonant
- Revealed card: Rhapsody of Vigor
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Rhapsody of Vigor.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- ***** LOADED UNDO FILE: undo-11-TheArgentAdept-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 97
- Possible achievement: Base_CumulativeHeal, progress: 641.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
- Revealed card: Inspiring Supertonic
- Revealed card: Syncopated Onslaught
- Revealed card: Instrumental Conjuration
- Revealed card: Cedistic Dissonant
- Revealed card: Rhapsody of Vigor
- Arcane Cadence moved Rhapsody of Vigor from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Syncopated Onslaught.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Team Communication.
- The Sentinels draws Telekinetic Wallop.
- The Sentinels draws Team Communication.
- The Sentinels draws Aura of Vision.
- The Sentinels draws Blackout.
- Team Communication plays Team Communication.
- The Sentinels draws Caliginous Form.
- The Sentinels draws Dark Delusions.
- The Sentinels draws Positive Energy.
- The Sentinels draws Horrifying Dichotomy.
- Team Communication plays Aura of Vision.
- GameController moved Team Communication to The Sentinels' trash.
- GameController moved Team Communication to The Sentinels' trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Akash'Thriya draws Scatter Seeds.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Caliginous Form.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Positive Energy.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Positive Prognosis.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 1 Energy damage.
- Dr. Medico is now at 23 HP.
- Akash'Thriya draws Vitalized Thorns.
- The Argent Adept draws Polyphoric Flare.
- The Sentinels draws Second Chance.
- Void Guard Dr. Medico draws Intensive Care.
- Void Guard Writhe draws Portable Dark-Lab.
- Positive Prognosis caused Akash'Thriya to regain 1 HP. HP is now 47.
- Positive Prognosis tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Positive Prognosis tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Positive Prognosis tried to increase Mainstay's HP, but they are already at their maximum HP.
- Positive Prognosis tried to increase The Idealist's HP, but they are already at their maximum HP.
- Positive Prognosis tried to increase Writhe's HP, but they are already at their maximum HP.
- Positive Prognosis caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
- Positive Prognosis tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- GameController moved Positive Prognosis to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Akash'Thriya by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Preventative Care.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Sciamachy.
- Chokepoint initiates 1 Psychic damage to Chokepoint.
- Chokepoint deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 69 HP.
- Chokepoint initiates 1 Melee damage to Chokepoint.
- Chokepoint deals Chokepoint 1 Melee damage.
- Chokepoint is now at 68 HP.
- Sciamachy plays Portable Dark-Lab.
- Sciamachy puts The Shadow Cloak into play.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- GameController moved Sciamachy to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Distorted Perception.
- Void Guard Writhe draws Somber Tinker.
- Applying ongoing effect: Prevent the first damage dealt to Prime Wardens Argent Adept each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Unnerving Target.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Void Slave.
- Primeval Germination moved Slumbering Serpent from the environment deck to the environment trash.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Kinetic Looter.
- Void Slave moved Devouring River from the environment deck to the environment trash.
- Void Slave puts Devouring River into play.
- Primeval Germination moved Elemental Awakening from the environment deck to the environment trash.
- Kinetic Looter destroys Portable Dark-Lab!
- GameController moved Portable Dark-Lab to Void Guard Writhe's trash.
- Kinetic Looter moved Portable Dark-Lab from Void Guard Writhe's trash to Chokepoint's play area.
- Portable Dark-Lab was flipped to its back side.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to Akash'Thriya.
- Chokepoint deals Akash'Thriya 4 Energy damage.
- Akash'Thriya is now at 43 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Scatter Seeds.
- Akash'Thriya initiates 4 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 4 Psychic damage.
- Akash'Thriya is now at 39 HP.
- Akash'Thriya draws Vitalized Thorns.
- Akash'Thriya draws Strangling Roots.
- Akash'Thriya draws Strangling Roots.
- Akash'Thriya draws Creeping Mold.
- Akash'Thriya discards Strangling Roots.
- Scatter Seeds moved Strangling Roots from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Strangling Roots.
- Scatter Seeds moved Strangling Roots from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Creeping Mold.
- Scatter Seeds moved Creeping Mold from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Vitalized Thorns.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's hand to Akash'Thriya's trash.
- Scatter Seeds moved Creeping Mold from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Strangling Roots from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Strangling Roots from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's trash to the environment trash.
- GameController moved Scatter Seeds to Akash'Thriya's trash.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Vitalized Thorns from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Cultivation.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Noxious Pod.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Primeval Germination moved Creeping Mold from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Akpunku's Drum into play.
- The Argent Adept draws Instrumental Conjuration.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Inspiring Supertonic into play.
- Void Slave moved Shifting Biomes from the environment deck to the environment trash.
- Void Slave destroys Inspiring Supertonic!
- GameController moved Inspiring Supertonic to The Argent Adept's trash.
- Kinetic Looter moved Inspiring Supertonic from The Argent Adept's trash to Chokepoint's play area.
- Inspiring Supertonic was flipped to its back side.
- ***** LOADED UNDO FILE: undo-42-TheArgentAdept-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 97
- Possible achievement: Base_CumulativeHeal, progress: 642.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Instantaneous Maturation.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 37 HP.
- Instantaneous Maturation moved Creeping Mold from Akash'Thriya's deck to the environment deck.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Instantaneous Maturation plays Creeping Mold.
- ***** LOADED UNDO FILE: undo-35-AkashThriya-Start *****
- Possible achievement: Base_CumulativeDamage, progress: 97
- Possible achievement: Base_CumulativeHeal, progress: 642.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Instantaneous Maturation.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 41 HP.
- Instantaneous Maturation moved Creeping Mold from Akash'Thriya's deck to the environment deck.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Instantaneous Maturation plays Creeping Mold.
- Creeping Mold initiates 2 Toxic damage to Chokepoint.
- Creeping Mold deals Chokepoint 2 Toxic damage.
- Chokepoint is now at 66 HP.
- Creeping Mold initiates 2 Toxic damage to Void Slave.
- Creeping Mold deals Void Slave 2 Toxic damage.
- Void Slave is now at 7 HP.
- Creeping Mold initiates 2 Toxic damage to Devouring River.
- Creeping Mold deals Devouring River 2 Toxic damage.
- Devouring River is now at 4 HP.
- Instantaneous Maturation plays Scatter Seeds.
- Akash'Thriya initiates 4 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 4 Psychic damage.
- Akash'Thriya is now at 37 HP.
- Akash'Thriya draws Creeping Mold.
- Akash'Thriya draws Vitalized Thorns.
- Akash'Thriya draws Primeval Germination.
- Akash'Thriya draws As the Earth Turns.
- Akash'Thriya draws As the Earth Turns.
- Akash'Thriya draws Rapid Growth.
- Akash'Thriya discards Creeping Mold.
- Scatter Seeds moved Creeping Mold from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Vitalized Thorns.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Vitalized Thorns.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Vitalized Thorns.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Rapid Growth.
- Scatter Seeds moved Rapid Growth from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Primeval Germination.
- Scatter Seeds moved Primeval Germination from Akash'Thriya's hand to Akash'Thriya's trash.
- Scatter Seeds moved Creeping Mold from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's trash to the environment trash.
- Scatter Seeds moved Vitalized Thorns from Akash'Thriya's trash to the environment trash.
- GameController moved Scatter Seeds to Akash'Thriya's trash.
- GameController moved Instantaneous Maturation to Akash'Thriya's trash.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya draws Instantaneous Maturation.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Cultivation.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Primeval Germination moved Creeping Mold from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Akpunku's Drum into play.
- The Argent Adept draws Instrumental Conjuration.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Instantaneous Maturation.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 35 HP.
- Instantaneous Maturation moved Creeping Mold from Akash'Thriya's deck to the environment deck.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Instantaneous Maturation plays Creeping Mold.
- Creeping Mold initiates 2 Toxic damage to Chokepoint.
- Creeping Mold deals Chokepoint 2 Toxic damage.
- Chokepoint is now at 64 HP.
- Creeping Mold initiates 2 Toxic damage to Void Slave.
- Creeping Mold deals Void Slave 2 Toxic damage.
- Void Slave is now at 5 HP.
- Creeping Mold initiates 2 Toxic damage to Devouring River.
- Creeping Mold deals Devouring River 2 Toxic damage.
- Devouring River is now at 2 HP.
- Instantaneous Maturation moves 5 cards to the top of Nexus of the Void's Deck.
- Nexus of the Void shuffles their the environment deck.
- GameController moved Instantaneous Maturation to Akash'Thriya's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Akash'Thriya draws Verdant Explosion.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Blackout.
- Writhe initiates 2 Melee damage to Chokepoint.
- Writhe deals Chokepoint 2 Melee damage.
- Chokepoint is now at 62 HP.
- Chokepoint initiates 2 Infernal damage to Chokepoint.
- Chokepoint deals Chokepoint 2 Infernal damage.
- Chokepoint is now at 60 HP.
- Chokepoint initiates 2 Infernal damage to Devouring River.
- Chokepoint deals Devouring River 2 Infernal damage.
- Devouring River is now at 0 HP.
- Chokepoint destroys Devouring River!
- Chokepoint moved Devouring River to Chokepoint's play area.
- Devouring River was flipped to its back side.
- Chokepoint initiates 2 Infernal damage to Void Slave.
- Chokepoint deals Void Slave 2 Infernal damage.
- Void Slave is now at 3 HP.
- GameController moved Blackout to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- ***** LOADED UNDO FILE: undo-46-TheSentinels-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 98.0909090909091
- Possible achievement: Base_CumulativeHeal, progress: 642.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Horrifying Dichotomy.
- Dr. Medico initiates 3 Energy damage to Void Slave.
- Dr. Medico deals Void Slave 3 Energy damage.
- Void Slave is now at 2 HP.
- Writhe initiates 3 Infernal damage to Chokepoint.
- Writhe deals Chokepoint 3 Infernal damage.
- Chokepoint is now at 61 HP.
- GameController moved Horrifying Dichotomy to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Void Slave.
- The Idealist deals Void Slave 2 Psychic damage.
- Void Slave is now at 0 HP.
- The Idealist's Telekinetic Jab destroys Void Slave!
- GameController moved Void Slave to the environment trash.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Sentinel Tactics.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Preventative Care.
- Applying ongoing effect: Prevent the next damage to Prime Wardens Argent Adept.
- Void Guard Dr. Medico draws Preventative Care.
- Preventative Care plays Preventative Care.
- Applying ongoing effect: Prevent the next damage to Writhe: Cosmic Inventor.
- Void Guard Dr. Medico draws Flare Up.
- Preventative Care plays Intensive Care.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 22 HP.
- Dr. Medico's Clinical Consult increases the HP gained by Akash'Thriya by 2.
- Intensive Care caused Akash'Thriya to regain 4 HP. HP is now 39.
- Applying ongoing effect: Reduce the next damage dealt to Akash'Thriya by 2.
- Void Guard Dr. Medico draws Universal Donor.
- Void Guard Dr. Medico draws Immunization.
- GameController moved Intensive Care to Void Guard Dr. Medico's trash.
- GameController moved Preventative Care to Void Guard Dr. Medico's trash.
- GameController moved Preventative Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Akash'Thriya by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Lifeforce of Will.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Prime Wardens Argent Adept each turn.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Unnerving Target.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Lurking Shadows.
- Void Guard Writhe draws Cloak Projector.
- Applying ongoing effect: Prevent the first damage dealt to Dr. Medico each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Somber Tinker.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Savanna Nocturna.
- Primeval Germination plays Healing Pollen.
- Savanna Nocturna increases the HP gained by Dr. Medico by 1.
- Healing Pollen caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Devouring River initiates 2 Cold damage to Creeping Mold.
- Devouring River deals Creeping Mold 2 Cold damage.
- Creeping Mold is now at 1 HP.
- Devouring River initiates 2 Cold damage to Creeping Mold.
- Devouring River deals Creeping Mold 2 Cold damage.
- Creeping Mold is now at 1 HP.
- Devouring River initiates 2 Cold damage to Healing Pollen.
- Devouring River deals Healing Pollen 2 Cold damage.
- Healing Pollen is now at 1 HP.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Devouring River moved Shifting Biomes from the environment deck to the environment trash.
- Applying ongoing effect: Increase damage dealt by Creeping Mold or Creeping Mold or Healing Pollen by 2.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Material Upheaval.
- Chokepoint initiates 2 Projectile damage to Akash'Thriya.
- Intensive Care reduces the damage dealt to Akash'Thriya by Chokepoint by 2.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 2 Projectile damage to Creeping Mold.
- Chokepoint deals Creeping Mold 2 Projectile damage.
- Creeping Mold is now at -1 HP.
- Chokepoint moved Creeping Mold to Chokepoint's play area.
- Creeping Mold was flipped to its back side.
- Creeping Mold destroys Kinetic Looter!
- GameController moved Kinetic Looter to the villain trash.
- Chokepoint destroys Creeping Mold!
- Chokepoint initiates 2 Projectile damage to Creeping Mold.
- Chokepoint deals Creeping Mold 2 Projectile damage.
- Creeping Mold is now at -1 HP.
- Chokepoint moved Creeping Mold to Chokepoint's play area.
- Creeping Mold was flipped to its back side.
- Creeping Mold destroys Devouring River!
- GameController moved Devouring River to the environment trash.
- Chokepoint destroys Creeping Mold!
- Chokepoint initiates 2 Projectile damage to Healing Pollen.
- Chokepoint deals Healing Pollen 2 Projectile damage.
- Healing Pollen is now at -1 HP.
- Chokepoint moved Healing Pollen to Chokepoint's play area.
- Healing Pollen was flipped to its back side.
- Akash'Thriya draws Instantaneous Maturation.
- Dr. Medico's Clinical Consult increases the HP gained by Akash'Thriya by 2.
- Savanna Nocturna increases the HP gained by Akash'Thriya by 1.
- Healing Pollen caused Akash'Thriya to regain 4 HP. HP is now 43.
- Savanna Nocturna increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pollen tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by Dr. Medico by 1.
- Healing Pollen tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by Mainstay by 1.
- Healing Pollen tried to increase Mainstay's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by The Idealist by 1.
- Healing Pollen tried to increase The Idealist's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by Writhe by 1.
- Healing Pollen tried to increase Writhe's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by Dr. Medico by 1.
- Healing Pollen tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Savanna Nocturna increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pollen tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Chokepoint destroys Healing Pollen!
- Chokepoint initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Action of Material Upheaval was prevented by Preventative Care.
- Chokepoint initiates 2 Projectile damage to Dr. Medico.
- Chokepoint deals Dr. Medico 2 Projectile damage.
- Dr. Medico is now at 11 HP.
- Chokepoint initiates 2 Projectile damage to Mainstay.
- Chokepoint deals Mainstay 2 Projectile damage.
- Mainstay is now at 12 HP.
- Chokepoint initiates 2 Projectile damage to The Idealist.
- Chokepoint deals The Idealist 2 Projectile damage.
- The Idealist is now at 9 HP.
- Chokepoint initiates 2 Projectile damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Chokepoint by 2.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 2 Projectile damage to Dr. Medico.
- Action of Material Upheaval was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Chokepoint initiates 2 Projectile damage to Writhe: Cosmic Inventor.
- The Shadow Cloak reduces the damage dealt to Writhe: Cosmic Inventor by Chokepoint by 1.
- Action of Material Upheaval was prevented by Preventative Care.
- Material Upheaval moved Akpunku's Drum to Chokepoint's play area.
- Akpunku's Drum was flipped to its back side.
- Material Upheaval moved The Shadow Cloak to Chokepoint's play area.
- The Shadow Cloak was flipped to its back side.
- GameController moved Material Upheaval to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint initiates 4 Energy damage to Akash'Thriya.
- Chokepoint deals Akash'Thriya 4 Energy damage.
- Akash'Thriya is now at 39 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Instantaneous Maturation.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 37 HP.
- Instantaneous Maturation moved Healing Pollen from Akash'Thriya's deck to the environment deck.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Instantaneous Maturation plays Healing Pollen.
- Savanna Nocturna increases the HP gained by Akash'Thriya by 1.
- Healing Pollen caused Akash'Thriya to regain 5 HP. HP is now 42.
- Instantaneous Maturation plays As the Earth Turns.
- GameController moved Instantaneous Maturation to Akash'Thriya's trash.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya draws Strangling Roots.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Earth's Attunement.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Eydisar's Horn into play.
- The Argent Adept draws Alacritous Subdominant.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Inspiring Supertonic into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Cultivation.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Akash'Thriya draws Earth's Attunement.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Sentinel Tactics.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 59 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Human Shield.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Lifeforce of Will.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Action of Lifeforce of Will was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Strangling Roots from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Accelerate Nature's Order.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
- Revealed card: Silver Shadow
- Revealed card: Vernal Sonata
- Revealed card: Vernal Sonata
- Revealed card: Vernal Sonata
- Revealed card: Inventive Preparation
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Inventive Preparation from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Silver Shadow.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Thrashing Brambles.
- Silver Shadow plays Telamon's Lyra.
- GameController moved Silver Shadow to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Universal Donor.
- The Sentinels uses the power on Dr. Medico.
- Savanna Nocturna increases the HP gained by The Idealist by 1.
- Dr. Medico's M.D. caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 11.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 57 HP.
- The Sentinels uses the power on Writhe.
- Revealed card: Ireful Grasp
- Writhe moved Ireful Grasp from Chokepoint's revealed cards to the villain deck.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Cloak Projector.
- Void Guard Writhe draws Sciamachy.
- Applying ongoing effect: Prevent the first damage dealt to Writhe: Cosmic Inventor each turn.
- GameController moved Lifeforce of Will to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Akash'Thriya by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Flare Up.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Dr. Medico each turn.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Writhe: Cosmic Inventor each turn.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Portable Dark-Lab.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Umbral Siphon.
- Void Guard Writhe draws Lurking Shadows.
- Applying ongoing effect: Prevent the first damage dealt to Dr. Medico each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Fight and Fade.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by Creeping Mold or Creeping Mold or Healing Pollen by 2.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Vitalized Thorns.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Applying ongoing effect: Increase damage dealt by Healing Pollen or Vitalized Thorns or The Idealist by 2.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Chokepoint was flipped to its back side.
- Went from Chokepoint's Start phase to PlayCard phase.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 40 HP.
- As the Earth Turns prevented Chokepoint from playing cards.
- As the Earth Turns plays Glass Peaks.
- Primeval Germination plays Vitalized Thorns.
- Glass Peaks initiates 1 Melee damage to Vitalized Thorns.
- Glass Peaks deals Vitalized Thorns 1 Melee damage.
- Vitalized Thorns is now at 2 HP.
- Glass Peaks destroys Savanna Nocturna!
- GameController moved Savanna Nocturna to the environment trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Akpunku's Drum!
- GameController moved one of The Argent Adept's cards to The Argent Adept's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Thriya.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Akash'Thriya 7 Projectile damage.
- Akash'Thriya is now at 33 HP.
- Vitalized Thorns initiates 1 Melee damage to Chokepoint.
- Savanna Nocturna increases the damage dealt by Vitalized Thorns by 2.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 3 Melee damage.
- Chokepoint is now at 54 HP.
- Vitalized Thorns initiates 1 Melee damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 1 Melee damage.
- Chokepoint is now at 53 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- As the Earth Turns destroys itself!
- GameController moved As the Earth Turns to Akash'Thriya's trash.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays As the Earth Turns.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Thrashing Brambles.
- Akash'Thriya initiates 2 Melee damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Melee damage.
- Akash'Thriya is now at 31 HP.
- Akash'Thriya initiates 2 Toxic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Toxic damage.
- Akash'Thriya is now at 29 HP.
- Akash'Thriya initiates 2 Melee damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Akash'Thriya by 1.
- Akash'Thriya deals Chokepoint 1 Melee damage.
- Chokepoint is now at 52 HP.
- Akash'Thriya initiates 2 Toxic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Akash'Thriya by 1.
- Akash'Thriya deals Chokepoint 1 Toxic damage.
- Chokepoint is now at 51 HP.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws One with the Land.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Primeval Germination moved Strangling Roots from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation moved Elemental Awakening from the environment deck to the environment trash.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Musaragni's Harp.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Vernal Sonata into play.
- Dr. Medico's Clinical Consult increases the HP gained by Akash'Thriya by 2.
- Vernal Sonata caused Akash'Thriya to regain 3 HP. HP is now 32.
- Vernal Sonata tried to increase Healing Pollen's HP, but they are already at their maximum HP.
- Vernal Sonata tried to increase Vitalized Thorns's HP, but they are already at their maximum HP.
- Vernal Sonata caused Vitalized Thorns to regain 1 HP, up to their maximum HP. HP is now 3.
- Vernal Sonata tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 12.
- Vernal Sonata caused Mainstay to regain 1 HP. HP is now 13.
- Vernal Sonata tried to increase The Idealist's HP, but they are already at their maximum HP.
- Vernal Sonata tried to increase Writhe's HP, but they are already at their maximum HP.
- Vernal Sonata tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Vernal Sonata tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Vernal Sonata moved As the Earth Turns from Akash'Thriya's trash to Akash'Thriya's deck.
- Vernal Sonata moved Akpunku's Drum from The Argent Adept's trash to The Argent Adept's deck.
- Vernal Sonata moved Team Communication from The Sentinels' trash to The Sentinels' deck.
- Vernal Sonata moved Lifeforce of Will from Void Guard Dr. Medico's trash to Void Guard Dr. Medico's deck.
- Vernal Sonata moved Sciamachy from Void Guard Writhe's trash to Void Guard Writhe's deck.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays One with the Land.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Verdant Explosion.
- Verdant Explosion puts Akash'Flora into play.
- Glass Peaks initiates 1 Melee damage to Akash'Flora.
- One with the Land redirects the damage dealt from Akash'Flora to Vitalized Thorns.
- Glass Peaks deals Vitalized Thorns 1 Melee damage.
- Vitalized Thorns is now at 2 HP.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Verdant Explosion will destroy 3 primordial seed cards.
- Vitalized Thorns initiates 3 Projectile damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 3 Projectile damage.
- Chokepoint is now at 48 HP.
- Verdant Explosion destroys Vitalized Thorns!
- One with the Land moved Vitalized Thorns to the environment trash.
- Vitalized Thorns initiates 3 Projectile damage to Chokepoint.
- Savanna Nocturna increases the damage dealt by Vitalized Thorns by 2.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 5 Projectile damage.
- Chokepoint is now at 43 HP.
- Verdant Explosion destroys Vitalized Thorns!
- One with the Land moved Vitalized Thorns to the environment trash.
- Akash'Thriya draws Healing Pollen.
- Healing Pollen caused Akash'Thriya to regain 1 HP. HP is now 33.
- Healing Pollen caused Akash'Flora to regain 1 HP. HP is now 4.
- WARNING: Healing Pollen is either not a target or is being destroyed, so it cannot gain HP.
- Healing Pollen tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Healing Pollen caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
- Healing Pollen caused Mainstay to regain 1 HP, up to their maximum HP. HP is now 14.
- Healing Pollen tried to increase The Idealist's HP, but they are already at their maximum HP.
- Healing Pollen tried to increase Writhe's HP, but they are already at their maximum HP.
- Healing Pollen tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Healing Pollen tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Verdant Explosion destroys Healing Pollen!
- One with the Land moved Healing Pollen to the environment trash.
- Verdant Explosion caused Akash'Flora to regain 3 HP. HP is now 7.
- Akash'Thriya initiates 3 Toxic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 3 Toxic damage.
- Akash'Thriya is now at 30 HP.
- GameController moved Verdant Explosion to Akash'Thriya's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Akpunku's Drum.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Void Guard Writhe draws Sciamachy.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Dark Delusions.
- Writhe initiates 2 Infernal damage to Chokepoint.
- Writhe deals Chokepoint 2 Infernal damage.
- Chokepoint is now at 41 HP.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- Savanna Nocturna increases the damage dealt by The Idealist by 2.
- The Idealist deals Chokepoint 4 Psychic damage.
- Chokepoint is now at 37 HP.
- The Idealist initiates 3 Psychic damage to Chokepoint.
- Savanna Nocturna increases the damage dealt by The Idealist by 2.
- The Idealist deals Chokepoint 5 Psychic damage.
- Chokepoint is now at 32 HP.
- GameController moved Dark Delusions to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Team Communication.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Intensive Care.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Action of Intensive Care was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Intensive Care caused Akash'Flora to regain 2 HP. HP is now 9.
- Applying ongoing effect: Reduce the next damage dealt to Akash'Flora by 2.
- Void Guard Dr. Medico draws Lifeforce of Will.
- Void Guard Dr. Medico draws Healing Pulse.
- GameController moved Intensive Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Universal Donor caused Akash'Flora to regain 2 HP. HP is now 11.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Doctor's Orders.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Dr. Medico each turn.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Umbral Siphon.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe: Cosmic Inventor initiates 1 Melee damage to Akash'Thriya.
- Writhe: Cosmic Inventor deals Akash'Thriya 1 Melee damage.
- Akash'Thriya is now at 29 HP.
- Applying ongoing effect: Akash'Thriya cannot gain HP.
- Writhe: Cosmic Inventor initiates 1 Infernal damage to Akash'Thriya.
- Writhe: Cosmic Inventor deals Akash'Thriya 1 Infernal damage.
- Akash'Thriya is now at 28 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Distorted Perception.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by Healing Pollen or Vitalized Thorns or The Idealist by 2.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Vitalized Thorns.
- Glass Peaks initiates 1 Melee damage to Vitalized Thorns.
- Glass Peaks deals Vitalized Thorns 1 Melee damage.
- Vitalized Thorns is now at 2 HP.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Glass Peaks initiates 1 Melee damage to Vitalized Thorns.
- Glass Peaks deals Vitalized Thorns 1 Melee damage.
- Vitalized Thorns is now at 1 HP.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- Akash'Thriya initiates 2 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 26 HP.
- As the Earth Turns prevented Chokepoint from playing cards.
- As the Earth Turns plays Reclusive Keeper.
- Primeval Germination moved Slumbering Serpent from the environment deck to the environment trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Portable Dark-Lab!
- GameController moved one of Void Guard Writhe's cards to Void Guard Writhe's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Thriya.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Akash'Thriya 7 Projectile damage.
- Akash'Thriya is now at 19 HP.
- Vitalized Thorns initiates 1 Melee damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 1 Melee damage.
- Chokepoint is now at 31 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- As the Earth Turns destroys itself!
- GameController moved As the Earth Turns to Akash'Thriya's trash.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Flora to regain 3 HP. HP is now 14.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Intensive Care reduces the damage dealt to Akash'Flora by Akash'Flora by 2.
- Damage amount was 0, so no damage was dealt.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Cedistic Dissonant into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Healing Pulse.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Lifeforce of Will.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 22 HP.
- Universal Donor caused Akash'Flora to regain 1 HP. HP is now 15.
- Akash'Thriya uses the power on Thrashing Brambles.
- Akash'Thriya initiates 2 Melee damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Melee damage.
- Akash'Thriya is now at 17 HP.
- Akash'Thriya initiates 2 Toxic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 2 Toxic damage.
- Akash'Thriya is now at 15 HP.
- Akash'Thriya initiates 2 Melee damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Akash'Thriya by 1.
- Akash'Thriya deals Chokepoint 1 Melee damage.
- Chokepoint is now at 30 HP.
- Akash'Thriya initiates 2 Toxic damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Akash'Thriya by 1.
- Akash'Thriya deals Chokepoint 1 Toxic damage.
- Chokepoint is now at 29 HP.
- Akash'Thriya initiates 2 Melee damage to Reclusive Keeper.
- Akash'Thriya deals Reclusive Keeper 2 Melee damage.
- Reclusive Keeper is now at 10 HP.
- Akash'Thriya initiates 2 Toxic damage to Reclusive Keeper.
- Akash'Thriya deals Reclusive Keeper 2 Toxic damage.
- Reclusive Keeper is now at 8 HP.
- The Argent Adept uses the power on Eydisar's Horn.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Lifeforce of Will tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 27 HP.
- The Sentinels uses the power on Writhe.
- Revealed card: Ireful Grasp
- Writhe moved Ireful Grasp from Chokepoint's revealed cards to the villain deck.
- Lifeforce of Will tried to increase Writhe's HP, but they are already at their maximum HP.
- Void Guard Writhe uses the power on Portable Dark-Lab.
- Revealed card: Erratic Form
- Revealed card: Unquiet Night
- Revealed card: Lurking Shadows
- Portable Dark-Lab moved Unquiet Night from Void Guard Writhe's revealed cards to Void Guard Writhe's hand.
- Portable Dark-Lab moved Erratic Form from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
- Portable Dark-Lab moved Lurking Shadows from Void Guard Writhe's revealed cards to the bottom of Void Guard Writhe's deck.
- GameController moved Lifeforce of Will to Void Guard Dr. Medico's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Akash'Flora deals Akash'Flora 2 Energy damage.
- Akash'Flora is now at 13 HP.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Accelerate Nature's Order.
- Accelerate Nature's Order plays Jade Estuary.
- Primeval Germination moved Taiga Burning Bright from the environment deck to the environment trash.
- Jade Estuary destroys Glass Peaks!
- GameController moved Glass Peaks to the environment trash.
- Akash'Thriya initiates 1 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 1 Psychic damage.
- Akash'Thriya is now at 14 HP.
- Accelerate Nature's Order destroys Reclusive Keeper!
- GameController moved Reclusive Keeper to the environment trash.
- Accelerate Nature's Order plays Phosphor Fen.
- Phosphor Fen destroys Jade Estuary!
- GameController moved Jade Estuary to the environment trash.
- Akash'Thriya initiates 1 Psychic damage to Akash'Thriya.
- Akash'Thriya deals Akash'Thriya 1 Psychic damage.
- Akash'Thriya is now at 13 HP.
- Accelerate Nature's Order destroys Phosphor Fen!
- GameController moved Phosphor Fen to the environment trash.
- Accelerate Nature's Order plays Creeping Mold.
- Creeping Mold initiates 2 Toxic damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Creeping Mold by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Creeping Mold by 1.
- Creeping Mold deals Chokepoint 2 Toxic damage.
- Chokepoint is now at 25 HP.
- Creeping Mold initiates 2 Toxic damage to Akash'Thriya.
- Thrashing Brambles increases the damage dealt by Creeping Mold by 1.
- Creeping Mold deals Akash'Thriya 3 Toxic damage.
- Akash'Thriya is now at 10 HP.
- Creeping Mold initiates 2 Toxic damage to Vitalized Thorns.
- Thrashing Brambles increases the damage dealt by Creeping Mold by 1.
- Creeping Mold deals Vitalized Thorns 3 Toxic damage.
- Vitalized Thorns is now at -2 HP.
- Vitalized Thorns initiates 3 Projectile damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Vitalized Thorns by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Vitalized Thorns by 1.
- Vitalized Thorns deals Chokepoint 3 Projectile damage.
- Chokepoint is now at 22 HP.
- Creeping Mold destroys Vitalized Thorns!
- One with the Land moved Vitalized Thorns to the environment trash.
- Creeping Mold initiates 3 Toxic damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Creeping Mold by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Creeping Mold by 1.
- Creeping Mold deals Chokepoint 3 Toxic damage.
- Chokepoint is now at 19 HP.
- GameController moved Accelerate Nature's Order to Akash'Thriya's trash.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Healing Pollen from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Scatter Seeds.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Scatter Seeds.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Primeval Germination moved Healing Pollen from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation plays Healing Pollen.
- Healing Pollen caused Akash'Flora to regain 4 HP. HP is now 17.
- Akash'Flora caused Akash'Flora to regain 2 HP. HP is now 19.
- Akash'Flora caused Dr. Medico to regain 1 HP. HP is now 23.
- Umbral Siphon prevented Akash'Thriya from regaining HP.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Rhapsody of Vigor.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Syncopated Onslaught into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Team Communication.
- The Sentinels draws Coordinated Assault.
- The Sentinels draws Restorative Burst.
- The Sentinels draws Coordinated Assault.
- The Sentinels draws Blackout.
- Team Communication plays Coordinated Assault.
- Mainstay initiates 5 Melee damage to Akash'Thriya.
- Mainstay deals Akash'Thriya 5 Melee damage.
- Akash'Thriya is now at 5 HP.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Flora to regain 3 HP. HP is now 22.
- GameController moved Coordinated Assault to The Sentinels' trash.
- GameController moved Team Communication to The Sentinels' trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Lurking Shadows.
- Void Guard Writhe draws Swallowed by Shadow.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe: Cosmic Inventor initiates 1 Melee damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Writhe: Cosmic Inventor by 1.
- Damage amount was 0, so no damage was dealt.
- Writhe: Cosmic Inventor initiates 1 Infernal damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Writhe: Cosmic Inventor by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Lurking Shadows to Void Guard Writhe's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Void Guard Writhe draws Nowhere to Hide.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Human Shield.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Akash'Thriya.
- The Idealist deals Akash'Thriya 2 Psychic damage.
- Akash'Thriya is now at 3 HP.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Flora to regain 3 HP. HP is now 25.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Team Communication.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Doctor's Orders.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 1 Energy damage.
- Dr. Medico is now at 22 HP.
- Umbral Siphon prevented Akash'Thriya from regaining HP.
- Doctor's Orders tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Counterpoint Bulwark into play.
- The Argent Adept activates the text on Inventive Preparation.
- ***** LOADED UNDO FILE: undo-143-VoidGuardDrMedico-Start *****
- Possible achievement: Base_CumulativeDamage, progress: 98.3636363636364
- Possible achievement: Base_CumulativeHeal, progress: 668
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Doctor's Orders.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 1 Energy damage.
- Dr. Medico is now at 22 HP.
- Universal Donor caused Akash'Flora to regain 1 HP. HP is now 26.
- Doctor's Orders tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Counterpoint Bulwark into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Distorted Perception.
- Writhe: Cosmic Inventor initiates 1 Infernal damage to Akash'Thriya.
- Writhe: Cosmic Inventor deals Akash'Thriya 1 Infernal damage.
- Akash'Thriya is now at 2 HP.
- GameController moved Distorted Perception to Void Guard Writhe's trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Immunization.
- Dr. Medico initiates 1 Energy damage to Mainstay.
- Mainstay is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Dr. Medico deals Mainstay 2 Energy damage.
- Mainstay is now at 12 HP.
- Applying ongoing effect: Mainstay is immune to damage.
- Dr. Medico initiates 1 Energy damage to Akash'Thriya.
- Dr. Medico deals Akash'Thriya 1 Energy damage.
- Akash'Thriya is now at 1 HP.
- Applying ongoing effect: Akash'Thriya is immune to damage.
- Dr. Medico initiates 1 Energy damage to Prime Wardens Argent Adept.
- Dr. Medico deals Prime Wardens Argent Adept 1 Energy damage.
- Prime Wardens Argent Adept is now at 24 HP.
- Applying ongoing effect: Prime Wardens Argent Adept is immune to damage.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Dr. Medico is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 11 HP.
- Applying ongoing effect: Dr. Medico is immune to damage.
- Dr. Medico initiates 1 Energy damage to The Idealist.
- The Idealist is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Dr. Medico deals The Idealist 2 Energy damage.
- The Idealist is now at 9 HP.
- Applying ongoing effect: The Idealist is immune to damage.
- Dr. Medico initiates 1 Energy damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Chokepoint.
- Caliginous Form cannot reduce the damage, because it is irreducible.
- Dr. Medico deals Chokepoint 1 Energy damage.
- Chokepoint is now at 18 HP.
- Applying ongoing effect: Chokepoint is immune to damage.
- Dr. Medico initiates 1 Energy damage to Writhe: Cosmic Inventor.
- Writhe: Cosmic Inventor is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Dr. Medico deals Writhe: Cosmic Inventor 2 Energy damage.
- Writhe: Cosmic Inventor is now at 20 HP.
- Applying ongoing effect: Writhe: Cosmic Inventor is immune to damage.
- GameController moved Immunization to Void Guard Dr. Medico's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 1 HP, up to their maximum HP. HP is now 25.
- GameController moved Doctor's Orders to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Akash'Thriya by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Doctor's Orders.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Healing Pulse caused Akash'Flora to regain 1 HP. HP is now 27.
- Healing Pulse caused Dr. Medico to regain 1 HP. HP is now 23.
- Healing Pulse caused Dr. Medico to regain 1 HP. HP is now 12.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Akash'Thriya cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Lurking Shadows.
- Void Guard Writhe draws Grasping Shadow-Cloth.
- Void Guard Writhe uses the power on Portable Dark-Lab.
- Revealed card: Swallowed by Shadow
- Revealed card: Unnerving Target
- Revealed card: Penultimate Penumbra
- Portable Dark-Lab moved Swallowed by Shadow from Void Guard Writhe's revealed cards to Void Guard Writhe's hand.
- Portable Dark-Lab moved Unnerving Target from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
- Portable Dark-Lab moved Penultimate Penumbra from Void Guard Writhe's revealed cards to the bottom of Void Guard Writhe's deck.
- GameController moved Lurking Shadows to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Umbral Siphon.
- Void Guard Writhe draws Concealed Assailant.
- Applying ongoing effect: Prevent the first damage dealt to Akash'Thriya each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Somber Tinker.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Magma's Rage.
- Primeval Germination moved Eternal Timbre from the environment deck to the environment trash.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Magma's Rage initiates 1 Fire damage to Prime Wardens Argent Adept.
- Immunization made Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Ireful Grasp.
- Chokepoint initiates 3 Psychic damage to Akash'Thriya.
- Action of Ireful Grasp was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Chokepoint initiates 3 Psychic damage to Akash'Flora.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Akash'Flora 4 Psychic damage.
- Akash'Flora is now at 23 HP.
- Chokepoint initiates 3 Psychic damage to Creeping Mold.
- ***** LOADED UNDO FILE: undo-157-Chokepoint-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 98.3636363636364
- Possible achievement: Base_CumulativeHeal, progress: 670.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Ireful Grasp.
- Chokepoint initiates 3 Psychic damage to Creeping Mold.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Creeping Mold 4 Psychic damage.
- Creeping Mold is now at -1 HP.
- Creeping Mold destroys Magma's Rage!
- GameController moved Magma's Rage to the environment trash.
- Chokepoint destroys Creeping Mold!
- One with the Land moved Creeping Mold to the environment trash.
- Chokepoint initiates 3 Psychic damage to Healing Pollen.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Chokepoint deals Healing Pollen 4 Psychic damage.
- Healing Pollen is now at -1 HP.
- Akash'Thriya draws Noxious Pod.
- Dr. Medico's Clinical Consult increases the HP gained by Akash'Thriya by 2.
- Healing Pollen caused Akash'Thriya to regain 3 HP. HP is now 4.
- Healing Pollen caused Akash'Flora to regain 1 HP. HP is now 28.
- WARNING: Healing Pollen is either not a target or is being destroyed, so it cannot gain HP.
- Healing Pollen tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Healing Pollen caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
- Healing Pollen caused Mainstay to regain 1 HP. HP is now 13.
- Healing Pollen caused The Idealist to regain 1 HP. HP is now 10.
- Healing Pollen tried to increase Writhe's HP, but they are already at their maximum HP.
- Healing Pollen caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
- Healing Pollen caused Writhe: Cosmic Inventor to regain 1 HP. HP is now 21.
- Chokepoint destroys Healing Pollen!
- One with the Land moved Healing Pollen to the environment trash.
- Chokepoint initiates 3 Psychic damage to Akash'Thriya.
- Action of Ireful Grasp was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Chokepoint initiates 3 Psychic damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 3 Psychic damage to Dr. Medico.
- Immunization made Dr. Medico immune to damage.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 3 Psychic damage to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 3 Psychic damage to The Idealist.
- Immunization made The Idealist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 3 Psychic damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Chokepoint.
- Immunization made Chokepoint immune to damage.
- Damage amount was 0, so no damage was dealt.
- Chokepoint initiates 3 Psychic damage to Dr. Medico.
- Human Shield redirects the damage dealt from Dr. Medico to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Ireful Grasp moved Portable Dark-Lab to Chokepoint's play area.
- Portable Dark-Lab was flipped to its back side.
- GameController moved Ireful Grasp to the villain trash.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys The Shadow Cloak!
- GameController moved one of Void Guard Writhe's cards to Void Guard Writhe's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Human Shield redirects the damage dealt from Dr. Medico to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Healing Pulse caused Akash'Thriya to regain 2 HP. HP is now 6.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Healing Pulse caused Mainstay to regain 1 HP, up to their maximum HP. HP is now 14.
- Healing Pulse caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Healing Pulse caused Writhe: Cosmic Inventor to regain 1 HP, up to their maximum HP. HP is now 22.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Darkly Dreaming.
- Void Guard Writhe draws Fight and Fade.
- Applying ongoing effect: Prevent the first damage dealt to Dr. Medico each turn.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Writhe.
- Revealed card: Augmented Energy Field
- Writhe moved Augmented Energy Field from Chokepoint's revealed cards to the villain deck.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- Immunization made Chokepoint immune to damage.
- Damage amount was 0, so no damage was dealt.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Thriya to regain 3 HP. HP is now 9.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Sarabande of Destruction into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Team Communication.
- The Sentinels draws Horrifying Dichotomy.
- The Sentinels draws Second Chance.
- The Sentinels draws Positive Energy.
- The Sentinels draws Sentinel Tactics.
- Team Communication plays Positive Energy.
- Positive Energy caused Akash'Thriya to regain 1 HP. HP is now 10.
- Positive Energy caused Akash'Flora to regain 1 HP. HP is now 29.
- Positive Energy tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Positive Energy tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Positive Energy tried to increase Mainstay's HP, but they are already at their maximum HP.
- Positive Energy tried to increase The Idealist's HP, but they are already at their maximum HP.
- Positive Energy tried to increase Writhe's HP, but they are already at their maximum HP.
- Positive Energy tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Positive Energy tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- Immunization made Chokepoint immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Positive Energy to The Sentinels' trash.
- GameController moved Team Communication to The Sentinels' trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Second Opinion.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Noxious Pod from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Strangling Roots.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Immunization made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Strangling Roots.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Cultivation.
- Cultivation moves 20 cards to the top of Nexus of the Void's Deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation moved Reclusive Keeper from the environment deck to the environment trash.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Cultivation.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Cultivation plays Noxious Pod.
- Akash'Thriya discards Earth's Attunement.
- Noxious Pod moved Earth's Attunement from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Earth's Attunement.
- Noxious Pod moved Earth's Attunement from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Scatter Seeds.
- Noxious Pod moved Scatter Seeds from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Scatter Seeds.
- Noxious Pod moved Scatter Seeds from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Rapid Growth.
- Noxious Pod moved Rapid Growth from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya draws Strangling Roots.
- Akash'Thriya draws Noxious Pod.
- Akash'Thriya draws Accelerate Nature's Order.
- Akash'Thriya draws Noxious Pod.
- Akash'Thriya draws Verdant Explosion.
- Akash'Thriya draws One with the Land.
- Akash'Flora caused Akash'Flora to regain 2 HP. HP is now 31.
- Akash'Flora caused Akash'Thriya to regain 1 HP. HP is now 11.
- Akash'Flora caused Chokepoint to regain 1 HP. HP is now 19.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Akpunku's Drum.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Counterpoint Bulwark into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Strangling Roots.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Lies of the Shadows.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- The Sentinels draws Fling Into Darkness.
- The Sentinels discards Blackout.
- Human Shield moved Blackout from The Sentinels' hand to The Sentinels' trash.
- The Sentinels discards Blackout.
- Human Shield moved Blackout from The Sentinels' hand to The Sentinels' trash.
- Went from The Sentinels's Start phase to PlayCard phase.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase. (Count: 2)
- The Sentinels draws Restorative Burst.
- The Sentinels draws Unique Capabilities.
- ***** LOADED UNDO FILE: undo-170-TheSentinels-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 98.3636363636364
- Possible achievement: Base_CumulativeHeal, progress: 681.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Restorative Burst.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Notice: an ongoing effect just expired: Mainstay is immune to damage.
- Notice: an ongoing effect just expired: Akash'Thriya is immune to damage.
- Notice: an ongoing effect just expired: Prime Wardens Argent Adept is immune to damage.
- Notice: an ongoing effect just expired: Dr. Medico is immune to damage.
- Notice: an ongoing effect just expired: The Idealist is immune to damage.
- Notice: an ongoing effect just expired: Chokepoint is immune to damage.
- Notice: an ongoing effect just expired: Writhe: Cosmic Inventor is immune to damage.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Experimental Medicine.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Action of Healing Pulse was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 3 HP. HP is now 14.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Mainstay by 1.
- Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Healing Pulse tried to increase The Idealist's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe by 1.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pulse tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Regeneration.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 2 HP. HP is now 16.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Healing Pulse caused Akash'Flora to regain 2 HP. HP is now 33.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Akash'Thriya each turn.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Dr. Medico each turn.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Fight and Fade.
- Writhe: Cosmic Inventor initiates 2 Infernal damage to Chokepoint.
- Chokepoint reduces the damage dealt to Chokepoint by Writhe: Cosmic Inventor by 1.
- Writhe: Cosmic Inventor deals Chokepoint 1 Infernal damage.
- Chokepoint is now at 18 HP.
- Fight and Fade puts The Shadow Cloak into play.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Fight and Fade plays Grasping Shadow-Cloth.
- Grasping Shadow-Cloth moved Stripped Resources from the villain trash to the bottom of the villain deck.
- Grasping Shadow-Cloth destroys The Shadow Cloak!
- GameController moved The Shadow Cloak to Void Guard Writhe's trash.
- Applying ongoing effect: Chokepoint cannot play cards.
- Applying ongoing effect: Skip Chokepoint's Play Card phase.
- GameController moved Fight and Fade to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Darkly Dreaming.
- Void Guard Writhe draws Unquiet Night.
- Applying ongoing effect: Prevent the first damage dealt to Mainstay each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Grasping Shadow-Cloth.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Strangling Roots.
- Applying ongoing effect: Reduce damage dealt by Chokepoint by 2.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Grasping Shadow-Cloth prevented the action of phase PlayCard.
- Went from Chokepoint's Start phase to PlayCard phase.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Portable Dark-Lab!
- GameController moved one of Void Guard Writhe's cards to Void Guard Writhe's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Flora.
- Chokepoint increases the damage dealt by Chokepoint by 1.
- Strangling Roots reduces the damage dealt to Akash'Flora by Chokepoint by 2.
- Chokepoint deals Akash'Flora 5 Projectile damage.
- Akash'Flora is now at 28 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt by Chokepoint by 2.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Action of Akash'Flora was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Human Shield redirects the damage dealt from Dr. Medico to Mainstay.
- Experimental Medicine makes the damage irreducible.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Dr. Medico deals Mainstay 2 Energy damage.
- Mainstay is now at 12 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- ***** LOADED UNDO FILE: undo-190-AkashThriya-Start *****
- Possible achievement: Base_CumulativeDamage, progress: 98.3636363636364
- Possible achievement: Base_CumulativeHeal, progress: 685
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt by Chokepoint by 2.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Action of Akash'Flora was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Universal Donor caused Akash'Thriya to regain 2 HP. HP is now 18.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 3 HP. HP is now 21.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Mainstay by 1.
- Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Healing Pulse tried to increase The Idealist's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe by 1.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pulse tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Thriya to regain 3 HP. HP is now 24.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Lies of the Shadows.
- Void Guard Writhe draws Concealed Assailant.
- Applying ongoing effect: Prevent the first damage dealt to Mainstay each turn.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Writhe.
- Revealed card: Stripped Resources
- Writhe moved Stripped Resources from Chokepoint's revealed cards to the villain trash.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 16 HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Noxious Pod from Akash'Thriya's hand to the environment trash.
- Akash'Thriya draws Thrashing Brambles.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Penultimate Penumbra.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Akash'Flora to regain 1 HP. HP is now 29.
- Rhapsody of Vigor caused Dr. Medico to regain 1 HP. HP is now 23.
- Rhapsody of Vigor caused Akash'Thriya to regain 1 HP. HP is now 25.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Lurking Shadows.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays Cultivation.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Cultivation.
- Cultivation moved Noxious Pod from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation plays Noxious Pod.
- Akash'Thriya discards One with the Land.
- Noxious Pod moved One with the Land from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Thrashing Brambles.
- Noxious Pod moved Thrashing Brambles from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Verdant Explosion.
- Noxious Pod moved Verdant Explosion from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya discards Noxious Pod.
- Noxious Pod moved Noxious Pod from Akash'Thriya's hand to Akash'Thriya's trash.
- Akash'Thriya draws As the Earth Turns.
- Noxious Pod moves 18 cards to the top of Akash'Thriya's Deck.
- Akash'Thriya shuffles their Akash'Thriya's deck.
- Akash'Thriya draws Instantaneous Maturation.
- Akash'Thriya draws One with the Land.
- Akash'Thriya draws Accelerate Nature's Order.
- Akash'Thriya draws Rapid Growth.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws As the Earth Turns.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Cultivation moved Elemental Awakening from the environment deck to the environment trash.
- Akash'Flora caused Akash'Flora to regain 2 HP. HP is now 31.
- Akash'Flora caused Akash'Thriya to regain 1 HP. HP is now 26.
- Akash'Flora caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
- Cultivation plays Healing Pollen.
- Healing Pollen caused Akash'Thriya to regain 4 HP. HP is now 30.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Polyphoric Flare.
- Prime Wardens Argent Adept initiates 2 Energy damage to Prime Wardens Argent Adept.
- Prime Wardens Argent Adept deals Prime Wardens Argent Adept 2 Energy damage.
- Prime Wardens Argent Adept is now at 23 HP.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Nowhere to Hide.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Akash'Thriya to regain 1 HP. HP is now 31.
- Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
- Rhapsody of Vigor caused Akash'Flora to regain 1 HP. HP is now 32.
- Rhapsody of Vigor caused Chokepoint to regain 1 HP. HP is now 17.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Erratic Form.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 1 HP, up to their maximum HP. HP is now 25.
- GameController moved Polyphoric Flare to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Silver Shadow into play.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Counterpoint Bulwark moves 9 cards to the top of Void Guard Writhe's Deck.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Void Guard Writhe draws The Shadow Cloak.
- Silver Shadow plays Xu's Bell.
- GameController moved Silver Shadow to The Argent Adept's trash.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Lurking Shadows.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Drake's Pipes.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- The Sentinels draws Unique Capabilities.
- The Sentinels discards Horrifying Dichotomy.
- Human Shield moved Horrifying Dichotomy from The Sentinels' hand to The Sentinels' trash.
- The Sentinels discards Good Hero - Bad Hero.
- Human Shield moved Good Hero - Bad Hero from The Sentinels' hand to The Sentinels' trash.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Unique Capabilities.
- Unique Capabilities puts Durasteel Chains into play.
- The Sentinels shuffles their The Sentinels' deck.
- The Sentinels draws Dark Delusions.
- GameController moved Unique Capabilities to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- The Idealist deals Chokepoint 2 Psychic damage.
- Chokepoint is now at 15 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Horrifying Dichotomy.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Universal Donor caused Akash'Thriya to regain 2 HP. HP is now 33.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Doctor's Orders.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 1 Energy damage.
- Dr. Medico is now at 21 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Universal Donor caused Akash'Thriya to regain 2 HP. HP is now 35.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Doctor's Orders tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Distorted Perception.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Dr. Medico to regain 1 HP. HP is now 22.
- Rhapsody of Vigor caused Akash'Thriya to regain 1 HP. HP is now 36.
- Rhapsody of Vigor caused Akash'Flora to regain 1 HP. HP is now 33.
- Rhapsody of Vigor caused Chokepoint to regain 1 HP. HP is now 16.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Unnerving Target.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- GameController moved Doctor's Orders to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 20 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Universal Donor caused Akash'Thriya to regain 2 HP. HP is now 38.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 3 HP. HP is now 41.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Mainstay by 1.
- Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Healing Pulse tried to increase The Idealist's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe by 1.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pulse tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Prescription Strength.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP. HP is now 22.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 2 HP. HP is now 43.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Healing Pulse caused Akash'Flora to regain 2 HP. HP is now 35.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Mainstay each turn.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Mainstay each turn.
- Grasping Shadow-Cloth was moved to Void Guard Writhe's deck.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Fight and Fade.
- Writhe: Cosmic Inventor initiates 2 Infernal damage to Chokepoint.
- Writhe: Cosmic Inventor deals Chokepoint 2 Infernal damage.
- Chokepoint is now at 14 HP.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Fight and Fade plays The Shadow Cloak.
- GameController moved Fight and Fade to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Grasping Shadow-Cloth.
- Void Guard Writhe draws Fight and Fade.
- Applying ongoing effect: Prevent the first damage dealt to Akash'Thriya each turn.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Lurking Shadows.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Vitalized Thorns.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Went from Chokepoint's Start phase to PlayCard phase.
- GameController plays Augmented Energy Field.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Healing Pollen!
- GameController moved one of Akash'Thriya's cards to Akash'Thriya's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Thriya.
- Action of Chokepoint was prevented by Writhe: Cosmic Inventor's Mk II Shadow Projector.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 20 HP.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Universal Donor caused Akash'Thriya to regain 2 HP. HP is now 45.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse caused Akash'Thriya to regain 3 HP. HP is now 48.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Mainstay by 1.
- Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Healing Pulse tried to increase The Idealist's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe by 1.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pulse tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Akash'Thriya to regain 2 HP, up to their maximum HP. HP is now 50.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Void Guard Writhe uses the power on Writhe: Cosmic Inventor.
- Void Guard Writhe draws Portable Dark-Lab.
- Void Guard Writhe draws Erratic Form.
- Applying ongoing effect: Prevent the first damage dealt to Writhe: Cosmic Inventor each turn.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Writhe.
- Revealed card: Newfound Power
- Writhe moved Newfound Power from Chokepoint's revealed cards to the villain trash.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Chokepoint.
- Augmented Energy Field reduces the damage dealt to Chokepoint by The Idealist by 1.
- The Idealist deals Chokepoint 1 Psychic damage.
- Chokepoint is now at 13 HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Void Guard Writhe draws Portable Dark-Lab.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Dr. Medico to regain 1 HP. HP is now 21.
- Rhapsody of Vigor caused Akash'Flora to regain 1 HP. HP is now 36.
- Rhapsody of Vigor caused Chokepoint to regain 1 HP. HP is now 14.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Counterpoint Bulwark moves 1 cards to the top of Void Guard Writhe's Deck.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Void Guard Writhe draws Fight and Fade.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Healing Pollen from Akash'Thriya's trash to the environment trash.
- Akash'Thriya draws Instantaneous Maturation.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- GameController plays As the Earth Turns.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Cultivation.
- Cultivation moved Healing Pollen from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation plays Vitalized Thorns.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Verdant Explosion.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Cultivation moved Taiga Burning Bright from the environment deck to the environment trash.
- Akash'Flora caused Akash'Flora to regain 2 HP. HP is now 38.
- Akash'Flora caused Dr. Medico to regain 1 HP. HP is now 22.
- Cultivation moved Shifting Biomes from the environment deck to the environment trash.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Drake's Pipes.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Akash'Thriya uses the power on Cultivation.
- Cultivation moved Reclusive Keeper from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation moved Reclusive Keeper from the environment deck to the environment trash.
- The Argent Adept activates the text on Inventive Preparation.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Rhapsody of Vigor.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- The Sentinels draws Unique Capabilities.
- The Sentinels discards Sentinel Tactics.
- Human Shield moved Sentinel Tactics from The Sentinels' hand to The Sentinels' trash.
- The Sentinels discards Telekinetic Wallop.
- Human Shield moved Telekinetic Wallop from The Sentinels' hand to The Sentinels' trash.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Unique Capabilities.
- Unique Capabilities puts Hippocratic Oath into play.
- The Sentinels shuffles their The Sentinels' deck.
- The Sentinels draws Telekinetic Wallop.
- Unique Capabilities plays Coordinated Assault.
- Mainstay initiates 5 Melee damage to Chokepoint.
- Durasteel Chains increases the damage dealt by Mainstay by 1.
- Augmented Energy Field reduces the damage dealt to Chokepoint by Mainstay by 1.
- Action of Coordinated Assault was prevented by Augmented Energy Field.
- Augmented Energy Field destroys itself!
- GameController moved Augmented Energy Field to the villain trash.
- GameController moved Coordinated Assault to The Sentinels' trash.
- GameController moved Unique Capabilities to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Human Shield.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 23.
- Hippocratic Oath caused Akash'Flora to regain 1 HP. HP is now 39.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 3 Energy damage to Chokepoint.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Chokepoint 3 Energy damage.
- Chokepoint is now at 11 HP.
- Second Opinion destroys itself!
- GameController moved Second Opinion to Void Guard Dr. Medico's trash.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 21 HP.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Universal Donor caused Akash'Flora to regain 2 HP. HP is now 41.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Flare Up.
- Dr. Medico initiates 3 Energy damage to Chokepoint.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Chokepoint 3 Energy damage.
- Chokepoint is now at 8 HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Flare Up caused Dr. Medico to regain 2 HP. HP is now 23.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Flare Up caused Akash'Flora to regain 2 HP. HP is now 43.
- GameController moved Flare Up to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 21 HP.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Universal Donor caused Akash'Flora to regain 2 HP. HP is now 45.
- Experimental Medicine increases the HP gained by Akash'Thriya by 1.
- Healing Pulse tried to increase Akash'Thriya's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Mainstay by 1.
- Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Healing Pulse tried to increase The Idealist's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe by 1.
- Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
- Experimental Medicine increases the HP gained by Writhe: Cosmic Inventor by 1.
- Healing Pulse tried to increase Writhe: Cosmic Inventor's HP, but they are already at their maximum HP.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Experimental Medicine.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP. HP is now 23.
- Experimental Medicine increases the HP gained by Akash'Flora by 1.
- Healing Pulse caused Akash'Flora to regain 2 HP. HP is now 47.
- Went from Void Guard Dr. Medico's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Akash'Thriya each turn.
- Notice: an ongoing effect just expired: Prevent the first damage dealt to Writhe: Cosmic Inventor each turn.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Grasping Shadow-Cloth.
- Grasping Shadow-Cloth moved Augmented Energy Field from the villain trash to the bottom of the villain deck.
- Grasping Shadow-Cloth destroys The Shadow Cloak!
- GameController moved The Shadow Cloak to Void Guard Writhe's trash.
- Applying ongoing effect: Chokepoint cannot play cards.
- Applying ongoing effect: Skip Chokepoint's Play Card phase.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe: Cosmic Inventor initiates 1 Melee damage to Chokepoint.
- Writhe: Cosmic Inventor deals Chokepoint 1 Melee damage.
- Chokepoint is now at 7 HP.
- Applying ongoing effect: Chokepoint cannot gain HP.
- Writhe: Cosmic Inventor initiates 1 Infernal damage to Chokepoint.
- Writhe: Cosmic Inventor deals Chokepoint 1 Infernal damage.
- Chokepoint is now at 6 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Nexus of the Void's Start phase.
- Went from Nexus of the Void's Start phase to PlayCard phase.
- GameController plays Ember Dunes.
- Primeval Germination moved Eternal Timbre from the environment deck to the environment trash.
- Went from Nexus of the Void's PlayCard phase to End phase.
- Ember Dunes initiates 1 Fire damage to Chokepoint.
- Ember Dunes deals Chokepoint 1 Fire damage.
- Chokepoint is now at 5 HP.
- Ember Dunes initiates 1 Fire damage to Akash'Thriya.
- Human Shield redirects the damage dealt from Akash'Thriya to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Healing Pollen.
- Human Shield redirects the damage dealt from Healing Pollen to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Noxious Pod.
- Human Shield redirects the damage dealt from Noxious Pod to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Noxious Pod.
- Human Shield redirects the damage dealt from Noxious Pod to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Strangling Roots.
- Human Shield redirects the damage dealt from Strangling Roots to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Strangling Roots.
- Human Shield redirects the damage dealt from Strangling Roots to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Strangling Roots.
- Human Shield redirects the damage dealt from Strangling Roots to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Vitalized Thorns.
- Human Shield redirects the damage dealt from Vitalized Thorns to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Vitalized Thorns.
- Human Shield redirects the damage dealt from Vitalized Thorns to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Prime Wardens Argent Adept.
- Human Shield redirects the damage dealt from Prime Wardens Argent Adept to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Dr. Medico.
- Mainstay's Block reduces the damage dealt to Dr. Medico by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to The Idealist.
- Mainstay's Block reduces the damage dealt to The Idealist by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Writhe.
- Mainstay's Block reduces the damage dealt to Writhe by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Dr. Medico.
- Human Shield redirects the damage dealt from Dr. Medico to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Ember Dunes initiates 1 Fire damage to Writhe: Cosmic Inventor.
- Human Shield redirects the damage dealt from Writhe: Cosmic Inventor to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Ember Dunes by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Nexus of the Void's End phase to Chokepoint's Start phase.
- Grasping Shadow-Cloth prevented the action of phase PlayCard.
- Went from Chokepoint's Start phase to PlayCard phase.
- Went from Chokepoint's PlayCard phase to End phase.
- Chokepoint destroys Creeping Mold!
- GameController moved one of Akash'Thriya's cards to Akash'Thriya's trash.
- Chokepoint initiates 6 Projectile damage to Akash'Thriya.
- Human Shield redirects the damage dealt from Akash'Thriya to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Chokepoint by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Chokepoint by 1.
- Chokepoint deals Mainstay 4 Projectile damage.
- Mainstay is now at 10 HP.
- Went from Chokepoint's End phase to Akash'Thriya's Start phase.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Mainstay to regain 3 HP. HP is now 13.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- Akash'Thriya uses the power on Akash'Thriya.
- Akash'Thriya moved Creeping Mold from Akash'Thriya's trash to the environment trash.
- Akash'Thriya draws Scatter Seeds.
- Akash'Flora initiates 2 Energy damage to Akash'Flora.
- Human Shield redirects the damage dealt from Akash'Flora to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Mainstay's Block reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Durasteel Chains reduces the damage dealt to Mainstay by Akash'Flora by 1.
- Damage amount was 0, so no damage was dealt.
- As the Earth Turns destroys itself!
- GameController moved As the Earth Turns to Akash'Thriya's trash.
- Went from Akash'Thriya's Start phase to PlayCard phase.
- Went from Akash'Thriya's PlayCard phase to UsePower phase.
- Akash'Thriya uses the power on Cultivation.
- Cultivation moved Creeping Mold from the environment trash to the environment deck.
- Nexus of the Void shuffles their the environment deck.
- Cultivation plays Creeping Mold.
- Creeping Mold initiates 2 Toxic damage to Chokepoint.
- Thrashing Brambles increases the damage dealt by Creeping Mold by 1.
- Chokepoint reduces the damage dealt to Chokepoint by Creeping Mold by 1.
- Creeping Mold deals Chokepoint 2 Toxic damage.
- Chokepoint is now at 3 HP.
- Went from Akash'Thriya's UsePower phase to DrawCard phase.
- Akash'Thriya draws Scatter Seeds.
- Went from Akash'Thriya's DrawCard phase to End phase.
- Cultivation moved Phosphor Fen from the environment deck to the environment trash.
- Akash'Flora caused Akash'Flora to regain 2 HP. HP is now 49.
- Akash'Flora caused Mainstay to regain 1 HP, up to their maximum HP. HP is now 14.
- Cultivation plays Vitalized Thorns.
- Went from Akash'Thriya's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Scherzo of Frost and Flame.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Drake's Pipes.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- Prime Wardens Argent Adept initiates 1 Cold damage to Chokepoint.
- Prime Wardens Argent Adept deals Chokepoint 1 Cold damage.
- Chokepoint is now at 2 HP.
- Prime Wardens Argent Adept initiates 1 Fire damage to Chokepoint.
- Prime Wardens Argent Adept deals Chokepoint 1 Fire damage.
- Chokepoint is now at 1 HP.
- The Argent Adept activates the text on Sarabande of Destruction.
- Sarabande of Destruction destroys Ember Dunes!
- GameController moved Ember Dunes to the environment trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Alacritous Subdominant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- The Sentinels draws Coordinated Assault.
- The Sentinels discards Human Shield.
- Human Shield moved Human Shield from The Sentinels' hand to The Sentinels' trash.
- The Sentinels discards Positive Energy.
- Human Shield moved Positive Energy from The Sentinels' hand to The Sentinels' trash.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Coordinated Assault.
- Writhe initiates 5 Melee damage to Chokepoint.
- Writhe deals Chokepoint 5 Melee damage.
- Chokepoint is now at -4 HP.
- Akash'Thriya, Prime Wardens Argent Adept, Dr. Medico, Mainstay, The Idealist, Writhe, Dr. Medico and Writhe: Cosmic Inventor all defeated Chokepoint! Congratulations!
- You just unlocked the promo card: Akash'Thriya: Spirit of the Void!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement