DunDealShowdown

SL1 hyper mode, bby.

Apr 5th, 2016
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  1. +20% damage with HP loss (Power Within)
  2. +20% damage at 20% HP or below (RTSR)
  3. +20% damage at 20% HP or below (Morion Blade (assumption based on RTSR's bonus))
  4. +10% damage (Dragon Head roar)
  5. +10% damage (Flynn's Ring bonus when naked)
  6.  
  7. 1.2 x 1.2 x 1.2 x 1.1 x 1.1 = 2,09 = a 109% damage increase at 20% HP.
  8. If I decide against using Power Within (since that's a very small bonus for the HP loss), it's still:
  9. 1.2 x 1.2 x 1.1 x 1.1 = 1,74 = a 74% damage increase at 20% HP.
  10.  
  11. Couple this with this game's Raw infusion being really good. We're talking like 40% extra base damage than a normal upgrade path, with no scaling, so it's perfect for SL1 runs.
  12.  
  13. If I really wanna go overboard, I could even add Resins into the mix for even more damage (since Raw is a buffable path), but since we don't have exact damage bonuses for these yet, I left them out of the equation for now.
  14.  
  15. Tl;dr
  16.  
  17. SL1 hyper mode is gonna be fun.
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