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lutris -d output 2 when install

Aug 3rd, 2022 (edited)
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  1. ❯ lutris -d
  2. 2022-08-03 20:05:51,718: Starting Lutris 0.5.9.1
  3. 2022-08-03 20:05:51,748: No cores found
  4. 2022-08-03 20:05:52,944: Startup complete
  5. INFO 2022-08-03 20:05:52,945 [startup.check_driver:53]:Using NVIDIA drivers 515.65.01 for x86_64
  6. INFO 2022-08-03 20:05:52,946 [startup.check_driver:57]:GPU: NVIDIA GeForce GTX 1660
  7. INFO 2022-08-03 20:05:52,946 [startup.check_driver:73]:GPU: 10DE:2184 1458:3FC8 (nvidia drivers)
  8. INFO 2022-08-03 20:05:52,947 [startup.check_driver:73]:GPU: 8086:1912 1458:D000 (i915 drivers)
  9. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  10.  
  11. DEBUG 2022-08-03 20:05:53,242 [lutriswindow.update_store:451]:Showing 5 games
  12. DEBUG 2022-08-03 20:05:55,437 [grid.on_item_activated:57]:Item activated: 8
  13. DEBUG 2022-08-03 20:05:55,437 [lutriswindow.on_game_activated:833]:No service for view
  14. DEBUG 2022-08-03 20:05:55,437 [__init__.fetch_script:22]:Fetching installer https://lutris.net/api/installers/league-of-legends
  15. DEBUG 2022-08-03 20:05:55,438 [http.get:81]:GET https://lutris.net/api/installers/league-of-legends
  16. DEBUG 2022-08-03 20:05:55,654 [application.show_window:259]:Showing window <class 'lutris.gui.installerwindow.InstallerWindow'>league-of-legends
  17. DEBUG 2022-08-03 20:05:57,432 [displayconfig.get_current_resolution:624]:Retrieving current resolution
  18. DEBUG 2022-08-03 20:05:59,201 [files_box.check_files_ready:69]:Files are ready? True
  19. DEBUG 2022-08-03 20:05:59,204 [interpreter.create_game_folder:173]:Creating destination path /home/<username>/Games/league-of-legends
  20. DEBUG 2022-08-03 20:06:00,607 [downloader.start:65]:⬇ https://lol.secure.dyn.riotcdn.net/channels/public/x/installer/current/live.na.exe
  21. DEBUG 2022-08-03 20:06:08,873 [downloader.download_cb:125]:Finished downloading https://lol.secure.dyn.riotcdn.net/channels/public/x/installer/current/live.na.exe
  22. INFO 2022-08-03 20:06:09,119 [file_box.on_download_complete:279]:Download completed
  23. DEBUG 2022-08-03 20:06:09,119 [files_box.on_file_available:91]:lol_installer is available
  24. INFO 2022-08-03 20:06:09,120 [files_box.on_file_available:97]:All files available
  25. INFO 2022-08-03 20:06:09,120 [installerwindow.on_files_available:414]:All files are available, continuing install
  26. DEBUG 2022-08-03 20:06:09,127 [interpreter._iter_commands:303]:Installer command: {'input_menu': {'id': 'LOCALE', 'options': [{'cs_CZ': 'Čeština'}, {'en_AU': 'English AUS'}, {'en_GB': 'English U.K.'}, {'en_US': 'English U.S.'}, {'fr_FR': 'Français'}, {'de_DE': 'Deutsch'}, {'es_ES': 'Español'}, {'es_MX': 'Español Mexicano'}, {'it_IT': 'Italiano'}, {'ja_JP': '日本語'}, {'hu_HU': 'Magyar'}, {'pl_PL': 'Polski'}, {'pt_BR': 'Português do Brasil'}, {'ro_RO': 'Romanian'}, {'ru_RU': 'русский'}, {'tr_TR': 'Türkçe'}], 'preselect': 'en_US'}}
  27. /usr/lib/python3/dist-packages/gi/overrides/GObject.py:493: Warning: ../../../gobject/gsignal.c:2731: instance '0x55eca9fb3880' has no handler with id '7456'
  28. return func(*args, **kwargs)
  29. DEBUG 2022-08-03 20:06:12,777 [interpreter._iter_commands:303]:Installer command: {'task': {'name': 'create_prefix', 'prefix': '$GAMEDIR'}}
  30. INFO 2022-08-03 20:06:12,779 [wine.create_prefix:96]:Creating a win64 prefix in /home/<username>/Games/league-of-legends
  31. DEBUG 2022-08-03 20:06:12,779 [system.execute:49]:Executing /home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wineboot
  32. DEBUG 2022-08-03 20:06:12,779 [system.execute:55]:WINEARCH=win64 WINEPREFIX=/home/<username>/Games/league-of-legends WINEDLLOVERRIDES=winemenubuilder=
  33. INFO 2022-08-03 20:07:19,914 [wine.create_prefix:143]:win64 Prefix created in /home/<username>/Games/league-of-legends
  34. DEBUG 2022-08-03 20:07:19,956 [interpreter._iter_commands:303]:Installer command: {'task': {'args': '$lol_installer', 'executable': '$GAMEDIR/drive_c/windows/explorer.exe', 'include_processes': 'explorer.exe', 'name': 'wineexec'}}
  35. DEBUG 2022-08-03 20:07:19,972 [wine.use_lutris_runtime:115]:/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine is provided by Lutris, using runtime
  36. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:WINEARCH="win64"
  37. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:WINE="/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine"
  38. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:WINEPREFIX="/home/<username>/Games/league-of-legends"
  39. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:LD_LIBRARY_PATH="/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/<username>/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/lib:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib:/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib"
  40. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:DXVK_LOG_LEVEL="none"
  41. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:DXVK_STATE_CACHE_PATH="/home/<username>/Games/league-of-legends"
  42. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:STAGING_SHARED_MEMORY="1"
  43. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:WINE_LARGE_ADDRESS_AWARE="1"
  44. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:__GL_SHADER_DISK_CACHE="1"
  45. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:__GL_SHADER_DISK_CACHE_PATH="/home/<username>/Games/league-of-legends"
  46. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:PYTHONPATH="/usr/lib/lutris:/usr/games:/usr/lib/python310.zip:/usr/lib/python3.10:/usr/lib/python3.10/lib-dynload:/home/<username>/.local/lib/python3.10/site-packages:/usr/local/lib/python3.10/dist-packages:/usr/lib/python3/dist-packages"
  47. DEBUG 2022-08-03 20:07:19,977 [command.start:139]:LUTRIS_GAME_UUID="add84e05-eebf-4e37-8751-b2f1c4c29da6"
  48. Started initial process 37371 from /home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine /home/<username>/Games/league-of-legends/drive_c/windows/explorer.exe /home/<username>/.cache/lutris/installer/league-of-legends/lol_installer/live.na.exe
  49. Start monitoring process.
  50. 0124:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  51. 0134:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  52. Initial process has exited (return code: 0)
  53. 013c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  54. 0140:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 061CFEF8
  55. 013c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  56. 013c:fixme:nls:get_dummy_preferred_ui_language (0x8 048AE464 048AE49C 048AE468) returning a dummy value (current locale)
  57. 0164:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  58. 0170:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 061CFEF8
  59. 0164:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  60. 019c:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
  61. 013c:fixme:imm:ImeSetActiveContext (0x4ab07b0, 1): stub
  62. 013c:fixme:imm:ImmReleaseContext (0005006A, 04AB07B0): stub
  63. 01ac:fixme:advapi:GetEffectiveRightsFromAclW 0E910044 0F1AEC5C 0F1AEC74 - stub
  64. 01ac:fixme:advapi:GetEffectiveRightsFromAclW 0E910044 0F1AEC5C 0F1AEC74 - stub
  65. 01ac:fixme:advapi:GetEffectiveRightsFromAclW 0E910044 0F1AEC5C 0F1AEC74 - stub
  66. 01ac:fixme:advapi:GetEffectiveRightsFromAclW 0E910044 0F1AEC5C 0F1AEC74 - stub
  67. 01b4:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
  68. 023c:fixme:file:NtLockFile I/O completion on lock not implemented yet
  69. 0244:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  70. 024c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  71. 0254:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  72. 0164:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 048AFE98
  73. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0xf97fc191) stub
  74. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0xf9792461) stub
  75. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70095331) stub
  76. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7008b251) stub
  77. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70023331) stub
  78. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70079331) stub
  79. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x702e0331) stub
  80. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7023c331) stub
  81. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x71a34331) stub
  82. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x715d9331) stub
  83. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x72c28331) stub
  84. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x72716331) stub
  85. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x73de2331) stub
  86. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x733e6331) stub
  87. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x749dd331) stub
  88. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x74f12331) stub
  89. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x740f7331) stub
  90. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x745f8331) stub
  91. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x74696331) stub
  92. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7582d331) stub
  93. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75a54331) stub
  94. 013c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75fc1331) stub
  95. 013c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 048AFE98
  96. 025c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  97. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\256x256\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  98. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\128x128\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  99. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\64x64\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  100. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\48x48\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  101. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\32x32\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  102. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\16x16\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  103. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\256x256\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  104. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\128x128\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  105. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\64x64\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  106. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\48x48\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  107. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\32x32\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  108. 0254:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\16x16\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  109. 0254:err:menubuilder:InvokeShellLinker failed to extract icon from L"C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.ico"
  110. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\256x256\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  111. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\128x128\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  112. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\64x64\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  113. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\48x48\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  114. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\32x32\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  115. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\16x16\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  116. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\256x256\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  117. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\128x128\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  118. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\64x64\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  119. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\48x48\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  120. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\32x32\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  121. 024c:err:menubuilder:convert_to_native_icon error 0x8007007B creating output file L"\\\\?\\Z:\\home\\<username>\\.local\\share\\icons\\hicolor\\16x16\\apps\\58DC_C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.0.png"
  122. 024c:err:menubuilder:InvokeShellLinker failed to extract icon from L"C:/ProgramData/Riot Games/Metadata/league_of_legends.live/league_of_legends.live.ico"
  123. 0260:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 060FFEF8
  124. 025c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  125. 025c:fixme:file:NtLockFile I/O completion on lock not implemented yet
  126. 025c:fixme:nls:get_dummy_preferred_ui_language (0x8 047DE464 047DE49C 047DE468) returning a dummy value (current locale)
  127. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0xf97e4971) stub
  128. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0xf979adc1) stub
  129. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70a75331) stub
  130. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70a6b251) stub
  131. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x700e2331) stub
  132. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70038331) stub
  133. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x70074331) stub
  134. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x702e0331) stub
  135. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x71af8331) stub
  136. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7158d331) stub
  137. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x72c9c331) stub
  138. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x727da331) stub
  139. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x73a56331) stub
  140. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x733aa331) stub
  141. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x74981331) stub
  142. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x74fc6331) stub
  143. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x740bb331) stub
  144. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x745ac331) stub
  145. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7475a331) stub
  146. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75891331) stub
  147. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75a18331) stub
  148. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75fb5331) stub
  149. 02ac:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0E29FEF8
  150. 02b4:fixme:file:NtLockFile I/O completion on lock not implemented yet
  151. 02b4:fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
  152. 02b8:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  153. 025c:fixme:nls:get_dummy_preferred_ui_language (0x8 047DC5F4 047DC62C 047DC5F8) returning a dummy value (current locale)
  154. 02e0:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 1115FEF8
  155. 02e0:fixme:winsock:errno_from_unix unknown error: Device or resource busy
  156. 02e0:err:winediag:getaddrinfo Failed to resolve your host name IP
  157. 035c:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
  158. 03a4:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
  159. 025c:fixme:nls:get_dummy_preferred_ui_language (0x8 047DC1C8 047DC200 047DC1CC) returning a dummy value (current locale)
  160. 0384:err:rpc:I_RpcGetBuffer no binding
  161. 0410:fixme:winsock:GetAddrInfoExW Unsupported cancel handle
  162. 03c4:fixme:nls:get_dummy_preferred_ui_language (0x8 2F31F174 2F31F1AC 2F31F178) returning a dummy value (current locale)
  163. 03c4:fixme:reg:RegQueryInfoKeyW security argument not supported.
  164. 03c4:fixme:reg:RegQueryInfoKeyW security argument not supported.
  165. 044c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  166. 0430:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  167. 0430:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
  168. 0430:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
  169. 0430:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
  170. 0460:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0236FEF8
  171. 0430:fixme:file:NtLockFile I/O completion on lock not implemented yet
  172. 0468:fixme:file:NtLockFile I/O completion on lock not implemented yet
  173. 0468:fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
  174. 046c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  175. 0430:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption
  176. 0430:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 00B4E750, 00000000 00B4E738
  177. 0430:fixme:nls:get_dummy_preferred_ui_language (0x38 00B4E750 00000000 00B4E738) returning a dummy value (current locale)
  178. 0430:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 00B4E750, 02072710 00B4E738
  179. 0430:fixme:nls:get_dummy_preferred_ui_language (0x38 00B4E750 02072710 00B4E738) returning a dummy value (current locale)
  180. 0430:fixme:winsock:WSALookupServiceBeginW (00B4E448 0x00000ff0 00B4E484) Stub!
  181. 0430:fixme:iphlpapi:NotifyAddrChange (Handle 00B4E664, overlapped 020B9150): stub
  182. 0430:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  183. 04ac:fixme:wtsapi:WTSRegisterSessionNotification Stub 00010098 0x00000001
  184. 04cc:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  185. 0430:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
  186. 04d8:err:service:device_notify_proc failed to open RPC handle, error 1722
  187. 0430:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11
  188. 049c:fixme:wlanapi:WlanEnumInterfaces (00000001, 00000000, 05BAF7C0) semi-stub
  189. 04cc:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
  190. 04cc:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
  191. 04cc:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
  192. 04f8:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0227FEF8
  193. 04cc:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption
  194. 0504:fixme:thread:QueryThreadCycleTime (0000011C,04BBFDF8): stub!
  195. 04cc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  196. 04cc:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support data.
  197. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 85, format_support 00E11494 partial-stub!
  198. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  199. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 115, format_support 00E1149C partial-stub!
  200. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 86, format_support 00E114A4 partial-stub!
  201. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 88, format_support 00A5EF98 partial-stub!
  202. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 88, format_support 00A5EF98 partial-stub!
  203. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  204. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  205. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  206. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  207. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  208. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  209. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  210. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 91, format_support 00A5EF98 partial-stub!
  211. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 91, format_support 00A5EF98 partial-stub!
  212. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  213. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 65, format_support 00A5EF98 partial-stub!
  214. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  215. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  216. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  217. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  218. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  219. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  220. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  221. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 11, format_support 00A5EF98 partial-stub!
  222. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  223. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  224. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  225. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  226. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  227. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  228. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  229. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 24, format_support 00A5EF98 partial-stub!
  230. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  231. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 11, format_support 00A5EF98 partial-stub!
  232. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  233. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 55, format_support 00A5EF98 partial-stub!
  234. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  235. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 45, format_support 00A5EF98 partial-stub!
  236. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  237. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 45, format_support 00A5EF98 partial-stub!
  238. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  239. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 61, format_support 00A5EF98 partial-stub!
  240. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  241. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 56, format_support 00A5EF98 partial-stub!
  242. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  243. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 49, format_support 00A5EF98 partial-stub!
  244. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  245. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 35, format_support 00A5EF98 partial-stub!
  246. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  247. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 54, format_support 00A5EF98 partial-stub!
  248. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  249. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 41, format_support 00A5EF98 partial-stub!
  250. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  251. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 34, format_support 00A5EF98 partial-stub!
  252. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  253. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 16, format_support 00A5EF98 partial-stub!
  254. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  255. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 64, format_support 00A5EF98 partial-stub!
  256. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  257. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 62, format_support 00A5EF98 partial-stub!
  258. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  259. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 59, format_support 00A5EF98 partial-stub!
  260. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  261. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 57, format_support 00A5EF98 partial-stub!
  262. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  263. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 43, format_support 00A5EF98 partial-stub!
  264. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  265. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 42, format_support 00A5EF98 partial-stub!
  266. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  267. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 52, format_support 00A5EF98 partial-stub!
  268. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  269. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 50, format_support 00A5EF98 partial-stub!
  270. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  271. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 38, format_support 00A5EF98 partial-stub!
  272. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  273. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 36, format_support 00A5EF98 partial-stub!
  274. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  275. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 18, format_support 00A5EF98 partial-stub!
  276. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  277. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 17, format_support 00A5EF98 partial-stub!
  278. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  279. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 2, format_support 00A5EF98 partial-stub!
  280. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  281. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 2, format_support 00A5EF98 partial-stub!
  282. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  283. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 2, format_support 00A5EF98 partial-stub!
  284. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  285. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 2, format_support 00A5EF98 partial-stub!
  286. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  287. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 2, format_support 00A5EF98 partial-stub!
  288. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  289. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 10, format_support 00A5EF98 partial-stub!
  290. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  291. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 10, format_support 00A5EF98 partial-stub!
  292. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  293. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 10, format_support 00A5EF98 partial-stub!
  294. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  295. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 10, format_support 00A5EF98 partial-stub!
  296. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  297. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 10, format_support 00A5EF98 partial-stub!
  298. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  299. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 45, format_support 00A5EF98 partial-stub!
  300. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  301. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 26, format_support 00A5EF98 partial-stub!
  302. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  303. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 29, format_support 00A5EF98 partial-stub!
  304. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  305. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 29, format_support 00A5EF98 partial-stub!
  306. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  307. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 40, format_support 00A5EF98 partial-stub!
  308. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  309. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 20, format_support 00A5EF98 partial-stub!
  310. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  311. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 45, format_support 00A5EF98 partial-stub!
  312. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  313. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 85, format_support 00A5EF98 partial-stub!
  314. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  315. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  316. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  317. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 3, format_support 00A5EF98 partial-stub!
  318. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  319. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 3, format_support 00A5EF98 partial-stub!
  320. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  321. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 12, format_support 00A5EF98 partial-stub!
  322. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  323. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 12, format_support 00A5EF98 partial-stub!
  324. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  325. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 30, format_support 00A5EF98 partial-stub!
  326. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  327. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 30, format_support 00A5EF98 partial-stub!
  328. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  329. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 4, format_support 00A5EF98 partial-stub!
  330. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  331. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 4, format_support 00A5EF98 partial-stub!
  332. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  333. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 14, format_support 00A5EF98 partial-stub!
  334. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  335. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 14, format_support 00A5EF98 partial-stub!
  336. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  337. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 32, format_support 00A5EF98 partial-stub!
  338. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  339. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 32, format_support 00A5EF98 partial-stub!
  340. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  341. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 25, format_support 00A5EF98 partial-stub!
  342. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  343. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 56, format_support 00A5EF98 partial-stub!
  344. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  345. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 35, format_support 00A5EF98 partial-stub!
  346. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  347. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  348. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  349. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 29, format_support 00A5EF98 partial-stub!
  350. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  351. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  352. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  353. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 29, format_support 00A5EF98 partial-stub!
  354. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  355. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 28, format_support 00A5EF98 partial-stub!
  356. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  357. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 29, format_support 00A5EF98 partial-stub!
  358. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  359. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  360. 04cc:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00B95298, format 87, format_support 00A5EF98 partial-stub!
  361. 04cc:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
  362. 0430:fixme:shell:SHGetPropertyStoreForWindow (000100CE 007EFDC8 01059570) stub!
  363. 0530:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  364. 049c:fixme:wlanapi:WlanEnumInterfaces (00000001, 00000000, 05BAF7C0) semi-stub
  365. 049c:fixme:wlanapi:WlanEnumInterfaces (00000001, 00000000, 05BAF7C0) semi-stub
  366. 0430:fixme:win:RegisterTouchWindow (000100DC 00000002): stub
  367. 04ac:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001009A 0x00000000
  368. 0430:fixme:imm:ImeSetActiveContext (0xd10c30, 1): stub
  369. 0430:fixme:imm:ImmReleaseContext (000100CE, 00D10C30): stub
  370. 0430:fixme:win:RegisterTouchWindow (000200E2 00000002): stub
  371. 04cc:fixme:dxgi:wined3d_swapchain_desc_from_dxgi Ignoring alpha mode 0.
  372. 04cc:fixme:dxgi:wined3d_bind_flags_from_dxgi_usage Unhandled DXGI usage 0x40.
  373. 0540:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  374. 0530:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
  375. 0530:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
  376. 0530:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
  377. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed50.
  378. 04cc:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 00A5F080)
  379. 0508:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
  380. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
  381. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  382. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  383. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  384. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2]" might be used before being initialized
  385. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  386. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  387. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  388. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  389. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  390. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  391. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  392. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  393. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  394. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  395. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  396. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  397. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  398. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  399. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  400. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  401. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  402. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  403. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  404. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  405. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  406. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  407. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  408. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  409. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  410. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  411. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  412. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  413. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  414. 0508:err:d3d:wined3d_context_gl_set_pixel_format wglSetPixelFormatWINE failed to set pixel format 27 on device context 0x3010053.
  415. 054c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0227FEF8
  416. 0530:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption
  417. 0558:fixme:thread:QueryThreadCycleTime (0000011C,04BBFDF8): stub!
  418. 0530:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  419. 0540:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
  420. 0540:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
  421. 0540:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
  422. 0508:fixme:d3d:swapchain_blit_gdi Using GDI present.
  423. 0578:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0227FEF8
  424. 0540:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption
  425. 0540:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  426. 0540:fixme:thread:QueryThreadCycleTime (FFFFFFFE,00A5F320): stub!
  427. 0540:fixme:dwrite:dwritefontface5_HasVariations 00DD0030: stub
  428. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  429. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
  430. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  431. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  432. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  433. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  434. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  435. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  436. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  437. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  438. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  439. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  440. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  441. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  442. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  443. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  444. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  445. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  446. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  447. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  448. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  449. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  450. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  451. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  452. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  453. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  454. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  455. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  456. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  457. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  458. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  459. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  460. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  461. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9:
  462. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  463. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  464. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  465. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  466. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  467. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  468. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  469. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  470. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  471. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  472. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  473. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  474. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  475. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  476. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  477. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  478. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  479. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  480. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  481. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  482. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  483. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  484. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  485. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  486. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  487. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  488. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  489. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  490. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  491. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  492. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  493. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  494. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12:
  495. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  496. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  497. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  498. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
  499. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  500. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  501. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  502. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  503. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  504. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  505. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  506. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  507. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  508. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  509. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  510. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  511. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  512. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  513. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  514. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  515. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  516. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  517. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  518. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  519. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  520. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  521. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  522. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  523. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  524. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  525. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  526. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  527. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  528. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  529.  
  530. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  531. 0430:fixme:win:FlashWindowEx 00B4E22C - semi-stub
  532. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  533. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  534.  
  535. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  536.  
  537. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
  538. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  539. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  540. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  541. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  542. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  543. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  544. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  545. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  546. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  547. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  548. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  549. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  550. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  551. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  552. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  553. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  554. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  555. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  556. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  557. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  558. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  559. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  560. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  561. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  562. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  563. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  564. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  565. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  566. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  567. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  568. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18:
  569. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  570. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  571. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  572. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  573. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  574. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  575. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  576. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  577. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  578. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  579. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  580. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  581. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  582. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  583. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  584. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  585. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  586. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  587. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  588. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  589. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  590. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  591. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  592. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  593. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  594. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  595. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  596. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  597. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  598. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  599. 0508:fixme:d3d_shader:print_glsl_info_log
  600. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  601. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  602. 0508:fixme:d3d_shader:print_glsl_info_log 0(29) : warning C7050: "R1.yzw" might be used before being initialized
  603. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21:
  604. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  605. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  606. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  607. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  608. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  609. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  610. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  611. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  612. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  613. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  614. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  615. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  616. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  617. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  618. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  619. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  620. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  621. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  622. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  623. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  624. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  625. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  626. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  627. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  628. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  629. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  630. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  631. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  632. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  633. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  634. 0508:fixme:d3d_shader:print_glsl_info_log
  635. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  636. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  637. 0508:fixme:d3d_shader:print_glsl_info_log 0(29) : warning C7050: "R1.yzw" might be used before being initialized
  638. 0530:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 00A5FE98
  639. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
  640. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  641. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  642. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  643. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  644. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  645. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  646. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  647. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  648. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  649. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  650. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  651. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  652. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  653. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  654. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  655. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  656. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  657. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  658. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  659. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  660. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  661. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  662. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  663. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  664. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  665. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  666. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  667. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  668. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  669. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  670. 0508:fixme:d3d_shader:print_glsl_info_log
  671. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  672. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  673. 0508:fixme:d3d_shader:print_glsl_info_log 0(29) : warning C7050: "R1.yzw" might be used before being initialized
  674. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  675. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27:
  676. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  677. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  678. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  679. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
  680. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  681. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  682. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  683. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  684. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  685. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  686. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  687. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  688. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  689. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  690. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  691. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  692. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  693. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  694. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  695. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  696. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  697. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  698. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  699. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  700. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  701. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  702. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  703. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  704. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  705. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  706. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  707. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  708. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  709. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  710. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30:
  711. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  712. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  713. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  714. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5].zw" might be used before being initialized
  715. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  716. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  717. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  718. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  719. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  720. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  721. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  722. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  723. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  724. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  725. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  726. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  727. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  728. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  729. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  730. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  731. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  732. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  733. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  734. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  735. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  736. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  737. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  738. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  739. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  740. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  741. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33:
  742. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  743. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  744. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  745. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  746. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  747. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  748. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  749. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  750. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  751. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  752. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  753. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  754. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  755. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  756. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  757. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  758. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  759. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  760. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  761. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  762. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  763. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  764. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  765. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  766. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  767. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  768. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  769. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  770. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  771. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  772. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36:
  773. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  774. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  775. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  776. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  777. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  778. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  779. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  780. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  781. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  782. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  783. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  784. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  785. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  786. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  787. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  788. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  789. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  790. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  791. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  792. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  793. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  794. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  795. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  796. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  797. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  798. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  799. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  800. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  801. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  802. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  803. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  804. 0430:fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
  805. 0430:fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
  806. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  807. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39:
  808. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  809. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  810. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  811. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  812. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  813. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  814. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  815. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  816. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  817. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  818. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  819. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  820. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  821. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  822. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  823. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  824. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  825. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  826. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  827. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  828. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  829. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  830. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  831. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  832. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  833. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  834. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  835. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  836. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  837. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  838. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  839. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #42:
  840. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  841. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  842. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  843. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  844. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  845. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  846. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  847. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  848. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  849. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  850. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  851. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  852. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  853. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  854. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  855. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  856. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  857. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  858. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  859. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  860. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  861. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  862. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  863. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  864. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  865. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  866. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  867. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  868. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  869. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  870. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #45:
  871. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  872. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  873. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  874. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  875. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  876. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  877. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  878. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  879. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  880. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  881. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  882. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  883. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  884. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  885. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  886. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  887. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  888. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  889. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  890. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  891. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  892. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  893. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  894. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  895. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  896. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  897. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  898. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  899. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  900. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  901. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  902. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #48:
  903. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  904. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  905. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  906. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  907. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  908. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  909. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  910. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  911. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  912. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  913. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  914. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  915. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  916. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  917. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  918. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  919. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  920. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  921. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  922. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  923. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  924. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  925. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  926. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  927. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  928. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  929. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  930. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  931. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  932. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  933. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  934. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
  935. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  936. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  937. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  938. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  939. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  940. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  941. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  942. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  943. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  944. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  945. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  946. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  947. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  948. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  949. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  950. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  951. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  952. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  953. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  954. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  955. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  956. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  957. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  958. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  959. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  960. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  961. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  962. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  963. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  964. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  965. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  966. 0508:fixme:d3d_shader:print_glsl_info_log
  967. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  968. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  969. 0508:fixme:d3d_shader:print_glsl_info_log 0(32) : warning C7050: "R2.zw" might be used before being initialized
  970. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
  971. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  972. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  973. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  974. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  975. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  976. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  977. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  978. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  979. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  980. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  981. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  982. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  983. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  984. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  985. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  986. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  987. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  988. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  989. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  990. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  991. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  992. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  993. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  994. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  995. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  996. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  997. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  998. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  999. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1000. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1001. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #57:
  1002. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1003. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1004. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1005. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1006. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1007. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1008. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1009. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1010. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1011. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1012. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1013. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1014. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1015. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1016. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1017. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1018. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1019. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1020. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1021. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1022. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1023. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1024. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1025. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1026. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1027. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1028. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1029. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1030. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1031. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1032. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #60:
  1033. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1034. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1035. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1036. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1037. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1038. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1039. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1040. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1041. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1042. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1043. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1044. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1045. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1046. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1047. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1048. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1049. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1050. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1051. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1052. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1053. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1054. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1055. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1056. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1057. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1058. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1059. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1060. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1061. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1062. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1063. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #63:
  1064. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1065. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1066. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1067. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1068. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1069. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1070. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1071. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1072. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1073. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1074. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1075. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1076. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1077. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1078. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1079. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1080. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1081. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1082. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1083. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1084. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1085. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1086. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1087. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1088. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1089. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1090. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1091. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1092. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1093. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1094. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1095. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66:
  1096. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1097. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1098. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1099. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1100. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1101. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1102. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1103. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1104. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1105. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1106. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1107. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1108. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1109. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1110. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1111. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1112. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1113. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1114. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1115. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1116. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1117. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1118. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1119. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1120. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1121. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1122. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1123. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1124. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1125. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1126. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1127. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #69:
  1128. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1129. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1130. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1131. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1132. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1133. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1134. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1135. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1136. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1137. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1138. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1139. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1140. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1141. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1142. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1143. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1144. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1145. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1146. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1147. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1148. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1149. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1150. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1151. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1152. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1153. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1154. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1155. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1156. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1157. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1158. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1159. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
  1160. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1161. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1162. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1163. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1164. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1165. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1166. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1167. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1168. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1169. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1170. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1171. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1172. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1173. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1174. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1175. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1176. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1177. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1178. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1179. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1180. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1181. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1182. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1183. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1184. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1185. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1186. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1187. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1188. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1189. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1190. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
  1191. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1192. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1193. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1194. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1195. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1196. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1197. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1198. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1199. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1200. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1201. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1202. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1203. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1204. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1205. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1206. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1207. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1208. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1209. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1210. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1211. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1212. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1213. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1214. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1215. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1216. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1217. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1218. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1219. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1220. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1221. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1222. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
  1223. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1224. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1225. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1226. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1227. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1228. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1229. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1230. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1231. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1232. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1233. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1234. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1235. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1236. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1237. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1238. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1239. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1240. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1241. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1242. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1243. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1244. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1245. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1246. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1247. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1248. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1249. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1250. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1251. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1252. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1253. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1254. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81:
  1255. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1256. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1257. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1258. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1259. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1260. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1261. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1262. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1263. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1264. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1265. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1266. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1267. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1268. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1269. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1270. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1271. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1272. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1273. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1274. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1275. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1276. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1277. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1278. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1279. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1280. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1281. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1282. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1283. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1284. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1285. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1286. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
  1287. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1288. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1289. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1290. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1291. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1292. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1293. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1294. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1295. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1296. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1297. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1298. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1299. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1300. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1301. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1302. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1303. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1304. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1305. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1306. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1307. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1308. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1309. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1310. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1311. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1312. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1313. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1314. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1315. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1316. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1317. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1318. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
  1319. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1320. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1321. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1322. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1323. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1324. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1325. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1326. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1327. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1328. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1329. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1330. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1331. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1332. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1333. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1334. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1335. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1336. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1337. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1338. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1339. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1340. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1341. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1342. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1343. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1344. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1345. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1346. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1347. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1348. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1349. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1350. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
  1351. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1352. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1353. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1354. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1355. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1356. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1357. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1358. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1359. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1360. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1361. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1362. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1363. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1364. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1365. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1366. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1367. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1368. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1369. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1370. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1371. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1372. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1373. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1374. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1375. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1376. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1377. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1378. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1379. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1380. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1381. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1382. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93:
  1383. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1384. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1385. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1386. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1387. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1388. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1389. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1390. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1391. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1392. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1393. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1394. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1395. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1396. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1397. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1398. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1399. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1400. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1401. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1402. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1403. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1404. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1405. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1406. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1407. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1408. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1409. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1410. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1411. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1412. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1413. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1414. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #96:
  1415. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1416. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1417. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1418. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1419. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1420. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1421. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1422. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1423. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1424. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1425. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1426. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1427. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1428. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1429. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1430. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1431. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1432. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1433. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1434. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1435. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1436. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1437. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1438. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1439. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1440. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1441. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1442. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1443. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1444. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1445. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1446. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #99:
  1447. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1448. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1449. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1450. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1451. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1452. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1453. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1454. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1455. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1456. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1457. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1458. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1459. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1460. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1461. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1462. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1463. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1464. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1465. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1466. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1467. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1468. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1469. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1470. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1471. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1472. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1473. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1474. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1475. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1476. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1477. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #102:
  1478. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1479. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1480. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1481. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1482. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1483. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1484. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1485. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1486. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1487. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1488. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1489. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1490. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1491. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1492. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1493. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1494. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1495. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1496. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1497. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1498. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1499. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1500. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1501. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1502. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1503. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1504. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1505. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1506. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1507. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1508. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1509. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105:
  1510. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1511. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1512. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1513. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1514. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1515. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1516. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1517. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1518. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1519. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1520. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1521. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1522. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1523. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1524. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1525. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1526. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1527. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1528. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1529. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1530. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1531. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1532. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1533. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1534. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1535. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1536. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1537. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1538. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1539. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1540. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1541. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #108:
  1542. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1543. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1544. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1545. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1546. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1547. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1548. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1549. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1550. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1551. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1552. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1553. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1554. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1555. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1556. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1557. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1558. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1559. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1560. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1561. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1562. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1563. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1564. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1565. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1566. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1567. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1568. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1569. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1570. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1571. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1572. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
  1573. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1574. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1575. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1576. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1577. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1578. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1579. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1580. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1581. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1582. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1583. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1584. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1585. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1586. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1587. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1588. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1589. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1590. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1591. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1592. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1593. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1594. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1595. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1596. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1597. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1598. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1599. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1600. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1601. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1602. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1603. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
  1604. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1605. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1606. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1607. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1608. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1609. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1610. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1611. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1612. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1613. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1614. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1615. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1616. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1617. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1618. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1619. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1620. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1621. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1622. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1623. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1624. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1625. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1626. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1627. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1628. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1629. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1630. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1631. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1632. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1633. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1634. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #117:
  1635. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1636. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1637. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1638. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1639. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1640. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1641. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1642. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1643. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1644. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1645. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1646. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1647. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1648. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1649. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1650. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1651. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1652. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1653. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1654. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1655. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1656. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1657. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1658. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1659. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1660. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1661. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1662. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1663. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1664. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1665. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #120:
  1666. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1667. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1668. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1669. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1670. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1671. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1672. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1673. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1674. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1675. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1676. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1677. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1678. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1679. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1680. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1681. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1682. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1683. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1684. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1685. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1686. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1687. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1688. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1689. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1690. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1691. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1692. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1693. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1694. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1695. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1696. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1697. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1698. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1699. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1700. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1701. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1702. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1703. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1704. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1705. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1706. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1707. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1708. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1709. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1710. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1711. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1712. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123:
  1713. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1714. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1715. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1716. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1717. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1718. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1719. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1720. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1721. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1722. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1723. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1724. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1725. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1726. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1727. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1728. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1729. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1730. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1731. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1732. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1733. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1734. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1735. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1736. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1737. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1738. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1739. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1740. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1741. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1742. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1743. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1744. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #126:
  1745. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1746. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1747. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  1748. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1749. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1750. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1751. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1752. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1753. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1754. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1755. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1756. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1757. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1758. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1759. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1760. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1761. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1762. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1763. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1764. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1765. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1766. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1767. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1768. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1769. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1770. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1771. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1772. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1773. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1774. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1775. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1776. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1777. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #129:
  1778. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1779. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1780. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1781. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1782. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1783. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1784. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1785. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1786. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1787. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1788. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1789. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1790. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1791. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1792. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1793. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1794. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1795. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1796. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1797. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1798. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1799. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1800. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1801. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1802. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1803. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1804. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1805. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1806. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1807. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1808. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1809. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #132:
  1810. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1811. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1812. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1813. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1814. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1815. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1816. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1817. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1818. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1819. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1820. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1821. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1822. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1823. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1824. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1825. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1826. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1827. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1828. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1829. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1830. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1831. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1832. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1833. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1834. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1835. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1836. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1837. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1838. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1839. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1840. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1841. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #135:
  1842. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1843. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1844. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  1845. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1846. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1847. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1848. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1849. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1850. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1851. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1852. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1853. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1854. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1855. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1856. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1857. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1858. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1859. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1860. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1861. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1862. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1863. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1864. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1865. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1866. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1867. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1868. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1869. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1870. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1871. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1872. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138:
  1873. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1874. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1875. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  1876. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1877. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1878. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1879. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1880. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1881. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1882. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1883. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1884. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1885. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1886. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1887. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1888. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1889. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1890. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1891. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1892. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1893. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1894. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1895. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1896. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1897. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1898. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1899. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1900. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1901. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1902. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1903. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1904. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1905. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1906. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #141:
  1907. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1908. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1909. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  1910. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
  1911. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  1912. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1913. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1914. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1915. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1916. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1917. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1918. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1919. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1920. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1921. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1922. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1923. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1924. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1925. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1926. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1927. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1928. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1929. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1930. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1931. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1932. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1933. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1934. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1935. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1936. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1937. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1938. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1939. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1940. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  1941. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #144:
  1942. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1943. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1944. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1945. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1946. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1947. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1948. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1949. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1950. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1951. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1952. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1953. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1954. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1955. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1956. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1957. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1958. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1959. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1960. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1961. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1962. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1963. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1964. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1965. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1966. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1967. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  1968. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  1969. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  1970. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  1971. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  1972. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #147:
  1973. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  1974. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  1975. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  1976. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  1977. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  1978. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  1979. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  1980. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  1981. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  1982. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  1983. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  1984. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  1985. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  1986. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  1987. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  1988. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  1989. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  1990. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  1991. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  1992. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  1993. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  1994. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  1995. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  1996. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  1997. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  1998. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  1999. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2000. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2001. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2002. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2003. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2004. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #150:
  2005. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2006. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2007. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2008. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2009. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2010. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2011. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2012. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2013. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2014. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2015. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2016. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2017. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2018. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2019. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2020. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2021. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2022. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2023. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2024. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2025. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2026. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2027. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2028. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2029. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2030. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2031. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2032. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2033. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2034. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2035. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2036. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #153:
  2037. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2038. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2039. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  2040. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2041. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2042. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2043. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2044. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2045. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2046. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2047. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2048. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2049. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2050. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2051. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2052. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2053. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2054. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2055. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2056. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2057. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2058. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2059. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2060. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2061. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2062. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2063. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2064. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2065. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2066. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2067. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2068. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #156:
  2069. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2070. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2071. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  2072. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2073. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2074. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2075. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2076. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2077. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2078. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2079. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2080. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2081. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2082. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2083. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2084. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2085. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2086. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2087. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2088. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2089. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2090. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2091. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2092. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2093. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2094. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2095. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2096. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2097. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2098. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2099. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2100. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #159:
  2101. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2102. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2103. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  2104. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5].zw" might be used before being initialized
  2105. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2106. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2107. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2108. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2109. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2110. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2111. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2112. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2113. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2114. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2115. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2116. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2117. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2118. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2119. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2120. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2121. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2122. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2123. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2124. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2125. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2126. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2127. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2128. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2129. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2130. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2131. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2132. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #162:
  2133. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2134. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2135. 0508:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "R0.yzw" might be used before being initialized
  2136. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[1]" might be used before being initialized
  2137. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2]" might be used before being initialized
  2138. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  2139. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2140. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2141. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2142. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2143. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2144. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2145. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2146. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2147. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2148. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2149. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2150. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2151. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2152. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #165:
  2153. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2154. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2155. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2156. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2157. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2158. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2159. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2160. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2161. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2162. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2163. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2164. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2165. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2166. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2167. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2168. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2169. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2170. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2171. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2172. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2173. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2174. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2175. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2176. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2177. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2178. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2179. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2180. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2181. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2182. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2183. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2184. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #168:
  2185. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2186. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2187. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2188. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2189. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2190. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2191. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2192. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2193. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2194. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2195. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2196. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2197. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2198. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2199. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2200. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2201. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2202. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2203. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2204. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2205. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2206. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2207. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2208. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2209. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2210. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2211. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2212. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2213. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2214. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2215. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2216. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #171:
  2217. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2218. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2219. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2220. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2221. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2222. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2223. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2224. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2225. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2226. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2227. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2228. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2229. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2230. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2231. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2232. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2233. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2234. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2235. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2236. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2237. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2238. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2239. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2240. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2241. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2242. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2243. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2244. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2245. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2246. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2247. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2248. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #174:
  2249. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2250. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2251. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2252. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2253. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2254. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2255. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2256. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2257. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2258. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2259. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2260. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2261. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2262. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2263. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2264. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2265. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2266. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2267. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2268. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2269. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2270. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2271. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2272. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2273. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2274. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2275. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2276. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2277. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2278. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2279. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2280. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2281. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2282. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #177:
  2283. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2284. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2285. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2286. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2287. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2288. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2289. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2290. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2291. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2292. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2293. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2294. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2295. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2296. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2297. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2298. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2299. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2300. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2301. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2302. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2303. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2304. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2305. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2306. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2307. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2308. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2309. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2310. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2311. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2312. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2313. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2314. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #180:
  2315. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2316. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2317. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  2318. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2319. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2320. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2321. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2322. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2323. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2324. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2325. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2326. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2327. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2328. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2329. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2330. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2331. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2332. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2333. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2334. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2335. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2336. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2337. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2338. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2339. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2340. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2341. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2342. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2343. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2344. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2345. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2346. 0508:fixme:d3d_shader:print_glsl_info_log
  2347. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  2348. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  2349. 0508:fixme:d3d_shader:print_glsl_info_log 0(32) : warning C7050: "R2.zw" might be used before being initialized
  2350. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2351. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2352. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2353. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2354. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #183:
  2355. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2356. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2357. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  2358. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
  2359. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2360. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2361. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2362. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2363. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2364. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2365. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2366. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2367. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2368. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2369. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2370. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2371. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2372. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2373. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2374. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2375. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2376. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2377. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2378. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2379. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2380. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2381. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2382. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2383. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2384. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2385. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2386. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2387. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #186:
  2388. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2389. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2390. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  2391. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2392. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2393. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2394. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2395. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2396. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2397. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2398. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2399. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2400. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2401. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2402. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2403. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2404. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2405. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2406. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2407. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2408. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2409. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2410. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2411. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2412. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2413. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2414. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2415. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2416. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2417. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2418. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #189:
  2419. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2420. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2421. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2422. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2423. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2424. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2425. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2426. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2427. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2428. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2429. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2430. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2431. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2432. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2433. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2434. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2435. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2436. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2437. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2438. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2439. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2440. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2441. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2442. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2443. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2444. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2445. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2446. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2447. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2448. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2449. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2450. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2451. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2452. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2453. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2454. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2455. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2456. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2457. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2458. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2459. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2460. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2461. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2462. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2463. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2464. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2465. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #192:
  2466. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2467. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2468. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].zw" might be used before being initialized
  2469. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2470. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2471. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2472. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2473. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2474. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2475. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2476. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2477. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2478. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2479. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2480. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2481. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2482. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2483. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2484. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2485. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2486. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2487. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2488. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2489. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2490. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2491. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2492. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2493. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2494. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2495. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2496. 0508:fixme:d3d_shader:print_glsl_info_log
  2497. 0508:fixme:d3d_shader:print_glsl_info_log Fragment info
  2498. 0508:fixme:d3d_shader:print_glsl_info_log -------------
  2499. 0508:fixme:d3d_shader:print_glsl_info_log 0(32) : warning C7050: "R0.zw" might be used before being initialized
  2500. 0508:fixme:d3d_shader:print_glsl_info_log 0(33) : warning C7050: "R1.yzw" might be used before being initialized
  2501. 05d4:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
  2502. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #195:
  2503. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2504. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2505. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2506. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2507. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2508. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2509. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2510. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2511. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2512. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2513. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2514. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2515. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2516. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2517. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2518. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2519. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2520. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2521. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2522. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2523. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2524. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2525. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2526. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2527. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2528. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2529. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2530. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2531. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2532. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2533. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2534. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2535. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2536. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2537. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2538. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2539. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2540. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2541. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #198:
  2542. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2543. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2544. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2545. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2546. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2547. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2548. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2549. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2550. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2551. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2552. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2553. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2554. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2555. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2556. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2557. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2558. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2559. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2560. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2561. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2562. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2563. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2564. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2565. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2566. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2567. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2568. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2569. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2570. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2571. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2572. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2573. 0508:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
  2574. 0508:fixme:d3d_shader:print_glsl_info_log Vertex info
  2575. 0508:fixme:d3d_shader:print_glsl_info_log -----------
  2576. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].zw" might be used before being initialized
  2577. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
  2578. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
  2579. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
  2580. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
  2581. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
  2582. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
  2583. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
  2584. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
  2585. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
  2586. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
  2587. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
  2588. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
  2589. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
  2590. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
  2591. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
  2592. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
  2593. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
  2594. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
  2595. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
  2596. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
  2597. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
  2598. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
  2599. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
  2600. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
  2601. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
  2602. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
  2603. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
  2604. 0508:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
  2605. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2606. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2607. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2608. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2609. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2610. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2611. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2612. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2613. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2614. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2615. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2616. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2617. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2618. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2619. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2620. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2621. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2622. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2623. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2624. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2625. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2626. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2627. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2628. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2629. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2630. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2631. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2632. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2633. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2634. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2635. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2636. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2637. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2638. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2639. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2640. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2641. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2642. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2643. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2644. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2645. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2646. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2647. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2648. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2649. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2650. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2651. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2652. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2653. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2654. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2655. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2656. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2657. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2658. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2659. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2660. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2661. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2662. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2663. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2664. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2665. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2666. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2667. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2668. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2669. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2670. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2671. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2672. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2673. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2674. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2675. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2676. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2677. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2678. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2679. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2680. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2681. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2682. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2683. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2684. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2685. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2686. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2687. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2688. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2689. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2690. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2691. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2692. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2693. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2694. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2695. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2696. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2697. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2698. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2699. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2700. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2701. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2702. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2703. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2704. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2705. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2706. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2707. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2708. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2709. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2710. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2711. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2712. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2713. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2714. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2715. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2716. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2717. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2718. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2719. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2720. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2721. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2722. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2723. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2724. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2725. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2726. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2727. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2728. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2729. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2730. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2731. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2732. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2733. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2734. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2735. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2736. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2737. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2738. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2739. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2740. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2741. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2742. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2743. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2744. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2745. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2746. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2747. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2748. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2749. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2750. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2751. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2752. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2753. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2754. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2755. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2756. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2757. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2758. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2759. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2760. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2761. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2762. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2763. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2764. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2765. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2766. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2767. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2768. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2769. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2770. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2771. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2772. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2773. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2774. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2775. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2776. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2777. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2778. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2779. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2780. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2781. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2782. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2783. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2784. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2785. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2786. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2787. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2788. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2789. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2790. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2791. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2792. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2793. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2794. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2795. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2796. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2797. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2798. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2799. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2800. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2801. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2802. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2803. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2804. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2805. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2806. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2807. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2808. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2809. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2810. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2811. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2812. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2813. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2814. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2815. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2816. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2817. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2818. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2819. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2820. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2821. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2822. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2823. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2824. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2825. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2826. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2827. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2828. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2829. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2830. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2831. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2832. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2833. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2834. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2835. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2836. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2837. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2838. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2839. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2840. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2841. 04cc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0xa5ed40.
  2842. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75eb3331) stub
  2843. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75f51021) stub
  2844. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75efc331) stub
  2845. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75e92251) stub
  2846. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75e0a331) stub
  2847. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75e40331) stub
  2848. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7519c331) stub
  2849. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x75128331) stub
  2850. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x76bac331) stub
  2851. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x76371331) stub
  2852. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x77a40331) stub
  2853. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x7748e331) stub
  2854. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x68b1a331) stub
  2855. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x6811e331) stub
  2856. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x68775331) stub
  2857. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x69c8a331) stub
  2858. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x69e6f331) stub
  2859. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x69310331) stub
  2860. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x6940e331) stub
  2861. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x69645331) stub
  2862. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x6abcc331) stub
  2863. 025c:fixme:font:NtGdiRemoveFontMemResourceEx (0x6ad79331) stub
  2864. 025c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 047DFE98
  2865. 02b4:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFE98
  2866. Monitored process exited.
  2867. All processes have quit
  2868. Exit with return code 0
  2869. DEBUG 2022-08-03 20:10:46,716 [command.on_stop:193]:Process 37365 has terminated with code 0
  2870. DEBUG 2022-08-03 20:10:47,215 [commands._monitor_task:418]:Return code: 0
  2871. DEBUG 2022-08-03 20:10:47,218 [interpreter._iter_commands:303]:Installer command: {'task': {'name': 'winekill', 'prefix': '$GAMEDIR'}}
  2872. DEBUG 2022-08-03 20:10:47,223 [wine.winekill:177]:Killing all wine processes: ['/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wineserver', '-k']
  2873. DEBUG 2022-08-03 20:10:47,223 [wine.winekill:178]: Wine prefix: /home/<username>/Games/league-of-legends
  2874. DEBUG 2022-08-03 20:10:47,223 [wine.winekill:179]: Wine arch: win64
  2875. DEBUG 2022-08-03 20:10:47,277 [wine.winekill:185]:Waiting for wine processes to terminate
  2876. DEBUG 2022-08-03 20:10:47,277 [wine.winekill:201]:Done waiting.
  2877. DEBUG 2022-08-03 20:10:47,278 [interpreter._iter_commands:303]:Installer command: {'task': {'key': 'GrabFullScreen', 'name': 'set_regedit', 'path': 'HKEY_CURRENT_USER\\Software\\Wine\\X11 Driver', 'prefix': '$GAMEDIR', 'value': 'Y'}}
  2878. DEBUG 2022-08-03 20:10:47,279 [wine.set_regedit:47]:Setting [HKEY_CURRENT_USER\Software\Wine\X11 Driver]:GrabFullScreen="Y"
  2879. DEBUG 2022-08-03 20:10:47,290 [wine.use_lutris_runtime:115]:/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 is provided by Lutris, using runtime
  2880. DEBUG 2022-08-03 20:10:47,290 [system.execute:49]:Executing /home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 regedit /S /home/<username>/.cache/lutris/winekeys.reg
  2881. DEBUG 2022-08-03 20:10:47,291 [system.execute:55]:WINEARCH=win64 WINE=/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 WINEPREFIX=/home/<username>/Games/league-of-legends LD_LIBRARY_PATH=/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/<username>/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/lib:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib:/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib
  2882. DEBUG 2022-08-03 20:11:16,413 [interpreter._iter_commands:303]:Installer command: {'task': {'key': 'UseXVidMode', 'name': 'set_regedit', 'path': 'HKEY_CURRENT_USER\\Software\\Wine\\X11 Driver', 'prefix': '$GAMEDIR', 'value': 'N'}}
  2883. DEBUG 2022-08-03 20:11:16,414 [wine.set_regedit:47]:Setting [HKEY_CURRENT_USER\Software\Wine\X11 Driver]:UseXVidMode="N"
  2884. DEBUG 2022-08-03 20:11:16,424 [wine.use_lutris_runtime:115]:/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 is provided by Lutris, using runtime
  2885. DEBUG 2022-08-03 20:11:16,425 [system.execute:49]:Executing /home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 regedit /S /home/<username>/.cache/lutris/winekeys.reg
  2886. DEBUG 2022-08-03 20:11:16,425 [system.execute:55]:WINEARCH=win64 WINE=/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 WINEPREFIX=/home/<username>/Games/league-of-legends LD_LIBRARY_PATH=/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/<username>/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/lib:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib:/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib
  2887. DEBUG 2022-08-03 20:11:25,051 [interpreter._iter_commands:303]:Installer command: {'task': {'key': 'background', 'name': 'set_regedit', 'path': 'HKEY_CURRENT_USER\\Control Panel\\Colors\\', 'prefix': '$GAMEDIR', 'type': 'REG_SZ', 'value': '40 40 40'}}
  2888. DEBUG 2022-08-03 20:11:25,053 [wine.set_regedit:47]:Setting [HKEY_CURRENT_USER\Control Panel\Colors\]:background="40 40 40"
  2889. DEBUG 2022-08-03 20:11:25,063 [wine.use_lutris_runtime:115]:/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 is provided by Lutris, using runtime
  2890. DEBUG 2022-08-03 20:11:25,063 [system.execute:49]:Executing /home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 regedit /S /home/<username>/.cache/lutris/winekeys.reg
  2891. DEBUG 2022-08-03 20:11:25,063 [system.execute:55]:WINEARCH=win64 WINE=/home/<username>/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-4-x86_64/bin/wine64 WINEPREFIX=/home/<username>/Games/league-of-legends LD_LIBRARY_PATH=/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/<username>/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/lib:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/i386/usr/lib:/home/<username>/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/lib:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/<username>/.local/share/lutris/runtime/steam/amd64/usr/lib
  2892. DEBUG 2022-08-03 20:11:33,656 [config.write_game_config:26]:Writing game config to /home/<username>/.config/lutris/games/league-of-legends-standard-1659553893.yml
  2893. DEBUG 2022-08-03 20:11:33,680 [game.save:257]:Saving League of Legends (wine) with config ID league-of-legends-standard-1659553893
  2894. DEBUG 2022-08-03 20:11:33,748 [http.get:81]:GET https://lutris.net/api/games/league-of-legends
  2895. DEBUG 2022-08-03 20:11:38,951 [system.remove_folder:228]:Removing folder /home/<username>/.cache/lutris/installer/league-of-legends
  2896. DEBUG 2022-08-03 20:11:38,979 [application.on_app_window_destroyed:276]:Removed window <class 'lutris.gui.installerwindow.InstallerWindow'>league-of-legends
  2897.  
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