Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.136 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.358800 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/24/2020 1:30:53 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1064 -> priority: 1
- Thread -> id: 2a78 -> priority: 1
- Thread -> id: 824 -> priority: 1
- Thread -> id: 1b88 -> priority: 1
- Thread -> id: 1890 -> priority: 1
- Thread -> id: 266c -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174060.
- Total: 310.985700 ms (FindLiveObjects: 11.634500 ms CreateObjectMapping: 18.086100 ms MarkObjects: 280.908300 ms DeleteObjects: 0.356400 ms)
- Tamer ID: 77125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174866.
- Total: 298.781100 ms (FindLiveObjects: 8.010600 ms CreateObjectMapping: 13.903000 ms MarkObjects: 276.530600 ms DeleteObjects: 0.336500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 177455.
- Total: 301.570700 ms (FindLiveObjects: 11.938300 ms CreateObjectMapping: 16.482600 ms MarkObjects: 272.424900 ms DeleteObjects: 0.724500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 177473.
- Total: 298.916800 ms (FindLiveObjects: 9.058900 ms CreateObjectMapping: 16.419700 ms MarkObjects: 273.014300 ms DeleteObjects: 0.423600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 177473.
- Total: 298.106500 ms (FindLiveObjects: 8.992000 ms CreateObjectMapping: 16.601000 ms MarkObjects: 272.195900 ms DeleteObjects: 0.317200 ms)
- Connection was lost; reason is: idle
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Reconnecting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 3224 unused Assets to reduce memory usage. Loaded Objects now: 195136.
- Total: 460.929800 ms (FindLiveObjects: 14.033200 ms CreateObjectMapping: 30.858700 ms MarkObjects: 410.573000 ms DeleteObjects: 5.463500 ms)
- Connection was lost; reason is: idle
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Reconnecting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195136.
- Total: 330.177300 ms (FindLiveObjects: 11.825600 ms CreateObjectMapping: 15.985900 ms MarkObjects: 301.586500 ms DeleteObjects: 0.778400 ms)
- Close Time: 1/24/2020 3:06:10 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement