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- Initialize engine version: 5.6.3p3 (88d4ddf6344a)
- GfxDevice: creating device client; threaded=1
- Renderer: Intel Iris OpenGL Engine
- Vendor: Intel Inc.
- Version: 4.1 INTEL-10.32.48
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
- ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 85016064
- Begin MonoManager ReloadAssembly
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MySql.Data.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MySql.Data.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEICommon.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEICommon.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEIFormats.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEIFormats.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MsgPack.dll (this message is harmless)
- Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MsgPack.dll into Unity Child Domain
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
- - Completed reload, in 0.033 seconds
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- UnloadTime: 1.549718 ms
- Attempting to load override gamedatabundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless)
- Attempting to load override aidecisiontreebundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to load override aibehaviorbundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to load override globalscriptbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Configuration.Install.dll (this message is harmless)
- Precompiling 266 conditionals and 5 scripts...
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Precompiled scripts and conditionals (55ms)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Pillars II saves cached.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ---- GAME BUILD VERSION: 6 ----
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
- [GOGManager] Init() failed. Could not start GalaxyService
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [GOGManager] Init() inner exception =
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
- ApplicationSessionGuid: dcb7d9f8-02c6-4477-b9fb-6b56f0091358
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Pillars 1 saves cached.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
- Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- UnloadTime: 0.986187 ms
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Main Menu Awake - Begin
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Ensure Hud Is Loaded
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 481)
- Main Menu Awake - Cleanup Persistent Objects
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - On Save Caching Complete
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Resource Manager Init
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Check For Expansions
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Create Global
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Handle Fades
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Load Scripts and Shaders
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -------- Shader compilation failed
- #version 330
- #extension GL_ARB_explicit_attrib_location : require
- #extension GL_OVR_multiview2 : require
- layout(std140) uniform UnityPerDraw {
- vec4 hlslcc_mtx4x4unity_ObjectToWorld[4];
- vec4 hlslcc_mtx4x4unity_WorldToObject[4];
- vec4 unity_LODFade;
- vec4 unity_WorldTransformParams;
- };
- layout(std140) uniform UnityStereoGlobals {
- vec4 hlslcc_mtx4x4unity_StereoMatrixP[8];
- vec4 hlslcc_mtx4x4unity_StereoMatrixV[8];
- vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8];
- vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8];
- vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8];
- vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8];
- vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8];
- vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8];
- vec3 unity_StereoWorldSpaceCameraPos[2];
- vec4 unity_StereoScaleOffset[2];
- };
- layout(std140) uniform UnityStereoEyeIndices {
- vec4 unity_StereoEyeIndices[2];
- };
- layout(num_views = 2) in;
- in vec4 in_POSITION0;
- out float vs_BLENDWEIGHT0;
- vec4 u_xlat0;
- uint u_xlatu0;
- int u_xlati1;
- vec4 u_xlat2;
- void main()
- {
- u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1];
- u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0;
- u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0;
- u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3];
- u_xlati1 = int(gl_ViewID_OVR) << 2;
- u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1];
- u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2;
- u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2;
- gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2;
- u_xlatu0 = gl_ViewID_OVR;
- vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x;
- return;
- }
- -------- failed compiling:
- vertex shader
- ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported
- Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed.
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- (Filename: Line: 450)
- Shader warmup: 44 shaders 219 combinations 2.716s
- Main Menu Awake - Cleanup old scene
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Discord Presense
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Main Menu Awake - Complete
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 6328.
- Total: 83.608696 ms (FindLiveObjects: 0.363723 ms CreateObjectMapping: 0.134560 ms MarkObjects: 83.016083 ms DeleteObjects: 0.091351 ms)
- The referenced script on this Behaviour (Game Object 'level_up_character_light') is missing!
- (Filename: Line: 1744)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Main Menu Start - Begin
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to pop scripted music with no scripted music on the stack.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
- Main Menu Start - Complete
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'Credits' is inactive!
- (Filename: Line: 769)
- Ambient Music Transitioning (Instant = True) from None to Default
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Music Transitioning (Instant = True) from None to Default
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 67370.
- Total: 207.728638 ms (FindLiveObjects: 5.605601 ms CreateObjectMapping: 0.602826 ms MarkObjects: 201.346222 ms DeleteObjects: 0.173549 ms)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0101_Village_Huana_Ext. (NEW GAME)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0101_Village_Huana_Ext.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at Game.LegacyGameHistoryManager.SetDefaultHistoryToLoad () [0x00000] in <filename unknown>:0
- at Game.LegacyGameHistoryManager.get_DefaultHistory () [0x00000] in <filename unknown>:0
- at Game.GlobalVariables.OnyxAwake () [0x00000] in <filename unknown>:0
- at Onyx.OnyxBehavior.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Transform:SetParent(Transform, Boolean)
- Game.RootObjectContainer:ParentGameObjectToRootContainer(GameObject)
- Game.GameUtilities:CreateInGameGlobalPrefabObject()
- Game.GameState:HandleBeginLevelSwitch(MapGameData)
- Game.<LoadAndSwitchToSceneWhenReadyRoutine>c__Iterator4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Game.SceneLoadManager:AsyncLoadAndSwitchToScene(MapGameData, Boolean)
- Game.GameState:HandleLevelSwitch(MapGameData)
- Game.GameState:ChangeLevel(MapGameData)
- Game.GameState:ChangeLevelOnFadeComplete()
- Game.FadeManager:FadeTo(FadeType, Single, Color, AudioFadeMode)
- Game.FadeManager:FadeToBlack(FadeType, Single, AudioFadeMode)
- Game.FadeManager:FadeToBlackForTransition(AudioFadeMode)
- Game.GameState:ChangeLevelAfterFade(MapGameData, AudioFadeMode)
- Game.GameState:LoadToNewGame(String, DebugPartySetupGameData)
- Game.UI.FrontEndTitleIntroductionManager:Update()
- (Filename: Line: -1)
- Attempting to load override questbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to load override chatterbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 481)
- ERROR: Team Game Data 'TEA_01_Tikawara_Villagers' has multiple differing starting relationships with team 'Empty'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Team Game Data 'TEA_01_Tikawara_Villagers' has multiple differing starting relationships with team 'Empty'.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Null GameData in ExperienceTable!
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Null GameData in ExperienceTable!
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Null GameData in ExperienceTable!
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Vendor 'Store_CityMap_Takuro' has no game data.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 700002fd2000 -> priority: 1
- Thread -> id: 7000030d8000 -> priority: 1
- Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 71501.
- Total: 250.350479 ms (FindLiveObjects: 5.963652 ms CreateObjectMapping: 0.673154 ms MarkObjects: 237.290909 ms DeleteObjects: 6.422201 ms)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- ERROR: Equippable 'Blunderbuss has a null starting Item Mod.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'cast_priest_light') is missing!
- (Filename: Line: 1744)
- Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 84534.
- Total: 260.840912 ms (FindLiveObjects: 10.130261 ms CreateObjectMapping: 1.112146 ms MarkObjects: 247.773468 ms DeleteObjects: 1.824630 ms)
- LoadAsset(): Incorrect asset bundle hint used for 'a_nd01'. Suggested: 'characters.unity3d' Found in: 'items.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'mace01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'mace01_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'gs01_scabbard_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'gs01_scabbard_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'rod01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'rod01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'rod01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Serialization depth limit 7 exceeded at 'Node.NodeZoneObject'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Node.NodeZoneObject
- 7: NodeLink.NodeLinkedTo
- 6: Node.LinkedNodes
- 5: NodeLink.NodeLinkedTo
- 4: Node.LinkedNodes
- 3: NodeLink.NodeLinkedTo
- 2: Node.LinkedNodes
- 1: Game::ZoneGraph.m_graphNodes
- 0: Game::ZoneManager.m_zoneGraph
- (Filename: Line: 84)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 4431 unused Assets to reduce memory usage. Loaded Objects now: 98513.
- Total: 309.487885 ms (FindLiveObjects: 7.988319 ms CreateObjectMapping: 1.968400 ms MarkObjects: 291.401459 ms DeleteObjects: 8.128979 ms)
- ERROR: Vendor 'Store_CityMap_Crookspur' has no game data.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR: Vendor 'Store_CityMap_Dunnage' has no game data.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ocean: SystemInfo.graphicsShaderLevel - 41
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fog of War: Failed to read file /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/exported/design/fogofwar/ar_0101_village_huana_ext.los. See the following exception.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- IndexOutOfRangeException: Array index is out of range.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at Game.FogOfWarLOS.ReadVertData (System.IO.BinaryReader reader, Game.FogOfWarLOS data, Int32 maxVerts, Boolean isBackside) [0x00000] in <filename unknown>:0
- at Game.FogOfWarLOS.Load (System.String filename) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Game.FogOfWarLOS:Load(String)
- Game.FogOfWar:OnyxStart()
- Onyx.OnyxBehavior:Start()
- (Filename: Line: -1)
- Failed to load fog of war line of sight data.
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No vert list has been created for the 2d collider Container_Store_TradingPost_BaseInventory
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- Receiving unhandled NULL exception
- Obtained 33 stack frames.
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