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Apr 26th, 2018
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  1. Initialize engine version: 5.6.3p3 (88d4ddf6344a)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: Intel Iris OpenGL Engine
  4. Vendor: Intel Inc.
  5. Version: 4.1 INTEL-10.32.48
  6. GLES: 0
  7. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
  8. ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  9. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 85016064
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
  12. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  13. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  16. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  18. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  19. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  20. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  22. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll (this message is harmless)
  24. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll into Unity Child Domain
  25. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MySql.Data.dll (this message is harmless)
  26. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MySql.Data.dll into Unity Child Domain
  27. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
  28. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
  29. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEICommon.dll (this message is harmless)
  30. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEICommon.dll into Unity Child Domain
  31. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEIFormats.dll (this message is harmless)
  32. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/OEIFormats.dll into Unity Child Domain
  33. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
  34. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
  35. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MsgPack.dll (this message is harmless)
  36. Loading /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/MsgPack.dll into Unity Child Domain
  37. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
  38. - Completed reload, in 0.033 seconds
  39. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
  40. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
  41. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
  42. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  43. UnloadTime: 1.549718 ms
  44. Attempting to load override gamedatabundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  45.  
  46. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  47.  
  48. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless)
  49. Attempting to load override aidecisiontreebundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  50.  
  51. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  52.  
  53. Attempting to load override aibehaviorbundle files from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  54.  
  55. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  56.  
  57. Attempting to load override globalscriptbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  58.  
  59. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  60.  
  61. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless)
  62. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless)
  63. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless)
  64. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
  65. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/System.Configuration.Install.dll (this message is harmless)
  66. Precompiling 266 conditionals and 5 scripts...
  67.  
  68. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Precompiled scripts and conditionals (55ms)
  71.  
  72. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. Pillars II saves cached.
  75.  
  76. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  77.  
  78.  
  79.  
  80.  
  81. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. ---- GAME BUILD VERSION: 6 ----
  84.  
  85.  
  86. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
  89. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
  90. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
  91. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
  92. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
  93. [GOGManager] Init() failed. Could not start GalaxyService
  94.  
  95. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. [GOGManager] Init() inner exception =
  98.  
  99. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  100.  
  101. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  102. ApplicationSessionGuid: dcb7d9f8-02c6-4477-b9fb-6b56f0091358
  103.  
  104. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. Pillars 1 saves cached.
  107.  
  108. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  109.  
  110. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  111. Fallback handler could not load library /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  112. GfxDevice: creating device client; threaded=1
  113. GfxDevice: creating device client; threaded=1
  114. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  116. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  117. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  118. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  119. UnloadTime: 0.986187 ms
  120. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  121. Main Menu Awake - Begin
  122.  
  123. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. Main Menu Awake - Ensure Hud Is Loaded
  126.  
  127. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  130.  
  131. (Filename: Line: 481)
  132.  
  133. Main Menu Awake - Cleanup Persistent Objects
  134.  
  135. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Main Menu Awake - On Save Caching Complete
  138.  
  139. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. Main Menu Awake - Resource Manager Init
  142.  
  143. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. Main Menu Awake - Check For Expansions
  146.  
  147. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Main Menu Awake - Create Global
  150.  
  151. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Main Menu Awake - Handle Fades
  154.  
  155. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. Main Menu Awake - Load Scripts and Shaders
  158.  
  159. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. -------- Shader compilation failed
  162. #version 330
  163. #extension GL_ARB_explicit_attrib_location : require
  164. #extension GL_OVR_multiview2 : require
  165. layout(std140) uniform UnityPerDraw {
  166. vec4 hlslcc_mtx4x4unity_ObjectToWorld[4];
  167. vec4 hlslcc_mtx4x4unity_WorldToObject[4];
  168. vec4 unity_LODFade;
  169. vec4 unity_WorldTransformParams;
  170. };
  171. layout(std140) uniform UnityStereoGlobals {
  172. vec4 hlslcc_mtx4x4unity_StereoMatrixP[8];
  173. vec4 hlslcc_mtx4x4unity_StereoMatrixV[8];
  174. vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8];
  175. vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8];
  176. vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8];
  177. vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8];
  178. vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8];
  179. vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8];
  180. vec3 unity_StereoWorldSpaceCameraPos[2];
  181. vec4 unity_StereoScaleOffset[2];
  182. };
  183. layout(std140) uniform UnityStereoEyeIndices {
  184. vec4 unity_StereoEyeIndices[2];
  185. };
  186. layout(num_views = 2) in;
  187. in vec4 in_POSITION0;
  188. out float vs_BLENDWEIGHT0;
  189. vec4 u_xlat0;
  190. uint u_xlatu0;
  191. int u_xlati1;
  192. vec4 u_xlat2;
  193. void main()
  194. {
  195. u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1];
  196. u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0;
  197. u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0;
  198. u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3];
  199. u_xlati1 = int(gl_ViewID_OVR) << 2;
  200. u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1];
  201. u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2;
  202. u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2;
  203. gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2;
  204. u_xlatu0 = gl_ViewID_OVR;
  205. vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x;
  206. return;
  207. }
  208. -------- failed compiling:
  209. vertex shader
  210. ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported
  211.  
  212. Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed.
  213. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  214.  
  215. (Filename: Line: 450)
  216.  
  217. Shader warmup: 44 shaders 219 combinations 2.716s
  218. Main Menu Awake - Cleanup old scene
  219.  
  220. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Main Menu Awake - Discord Presense
  223.  
  224. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. Main Menu Awake - Complete
  227.  
  228. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230.  
  231. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 6328.
  232. Total: 83.608696 ms (FindLiveObjects: 0.363723 ms CreateObjectMapping: 0.134560 ms MarkObjects: 83.016083 ms DeleteObjects: 0.091351 ms)
  233.  
  234. The referenced script on this Behaviour (Game Object 'level_up_character_light') is missing!
  235.  
  236. (Filename: Line: 1744)
  237.  
  238. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  239. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  240. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  241. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  242. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  243. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  244. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  245. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  246. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  247. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  248. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  249. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  250. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  251. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  252. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  253. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  254. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  255. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  256. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  257. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  258. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  259. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  260. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  261. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  262. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  263. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  264. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  265. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  266. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  267. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  268. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  269. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  270. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  271. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  272. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  273. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  274. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  275. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  276. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  277. Main Menu Start - Begin
  278.  
  279. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  280.  
  281. Attempting to pop scripted music with no scripted music on the stack.
  282.  
  283. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  284.  
  285. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  286. Main Menu Start - Complete
  287.  
  288. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. Coroutine couldn't be started because the the game object 'Credits' is inactive!
  291.  
  292. (Filename: Line: 769)
  293.  
  294. Ambient Music Transitioning (Instant = True) from None to Default
  295.  
  296. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. Combat Music Transitioning (Instant = True) from None to Default
  299.  
  300. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302.  
  303. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 67370.
  304. Total: 207.728638 ms (FindLiveObjects: 5.605601 ms CreateObjectMapping: 0.602826 ms MarkObjects: 201.346222 ms DeleteObjects: 0.173549 ms)
  305.  
  306. GfxDevice: creating device client; threaded=1
  307. GfxDevice: creating device client; threaded=1
  308. GfxDevice: creating device client; threaded=1
  309. GfxDevice: creating device client; threaded=1
  310.  
  311.  
  312.  
  313. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  314.  
  315. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0101_Village_Huana_Ext. (NEW GAME)
  316.  
  317. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  318.  
  319.  
  320.  
  321.  
  322. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  323.  
  324. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0101_Village_Huana_Ext.
  325.  
  326. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  327.  
  328. NullReferenceException: Object reference not set to an instance of an object
  329. at Game.LegacyGameHistoryManager.SetDefaultHistoryToLoad () [0x00000] in <filename unknown>:0
  330. at Game.LegacyGameHistoryManager.get_DefaultHistory () [0x00000] in <filename unknown>:0
  331. at Game.GlobalVariables.OnyxAwake () [0x00000] in <filename unknown>:0
  332. at Onyx.OnyxBehavior.Awake () [0x00000] in <filename unknown>:0
  333. UnityEngine.Transform:SetParent(Transform, Boolean)
  334. Game.RootObjectContainer:ParentGameObjectToRootContainer(GameObject)
  335. Game.GameUtilities:CreateInGameGlobalPrefabObject()
  336. Game.GameState:HandleBeginLevelSwitch(MapGameData)
  337. Game.<LoadAndSwitchToSceneWhenReadyRoutine>c__Iterator4:MoveNext()
  338. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  339. UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
  340. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  341. Game.SceneLoadManager:AsyncLoadAndSwitchToScene(MapGameData, Boolean)
  342. Game.GameState:HandleLevelSwitch(MapGameData)
  343. Game.GameState:ChangeLevel(MapGameData)
  344. Game.GameState:ChangeLevelOnFadeComplete()
  345. Game.FadeManager:FadeTo(FadeType, Single, Color, AudioFadeMode)
  346. Game.FadeManager:FadeToBlack(FadeType, Single, AudioFadeMode)
  347. Game.FadeManager:FadeToBlackForTransition(AudioFadeMode)
  348. Game.GameState:ChangeLevelAfterFade(MapGameData, AudioFadeMode)
  349. Game.GameState:LoadToNewGame(String, DebugPartySetupGameData)
  350. Game.UI.FrontEndTitleIntroductionManager:Update()
  351.  
  352. (Filename: Line: -1)
  353.  
  354. Attempting to load override questbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  355.  
  356. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  357.  
  358. Attempting to load override chatterbundles from '/Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/override'.
  359.  
  360. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  361.  
  362. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  363.  
  364. (Filename: Line: 481)
  365.  
  366. ERROR: Team Game Data 'TEA_01_Tikawara_Villagers' has multiple differing starting relationships with team 'Empty'.
  367.  
  368. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  369.  
  370. ERROR: Team Game Data 'TEA_01_Tikawara_Villagers' has multiple differing starting relationships with team 'Empty'.
  371.  
  372. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  373.  
  374. Null GameData in ExperienceTable!
  375.  
  376. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  377.  
  378. Null GameData in ExperienceTable!
  379.  
  380. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  381.  
  382. Null GameData in ExperienceTable!
  383.  
  384. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  385.  
  386. ERROR: Vendor 'Store_CityMap_Takuro' has no game data.
  387.  
  388. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  389.  
  390. Setting up 2 worker threads for Enlighten.
  391. Thread -> id: 700002fd2000 -> priority: 1
  392. Thread -> id: 7000030d8000 -> priority: 1
  393. Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
  394.  
  395. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 71501.
  396. Total: 250.350479 ms (FindLiveObjects: 5.963652 ms CreateObjectMapping: 0.673154 ms MarkObjects: 237.290909 ms DeleteObjects: 6.422201 ms)
  397.  
  398. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  399. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  400. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  401. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  402. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  403. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  404. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  405. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  406. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  407. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  408. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  409. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  410. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  411. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  412. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  413. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  414. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  415. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  416. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  417. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  418. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  419. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  420. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  421. Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
  422. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  423. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  424. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  425. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  426. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  427. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  428. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  429. ERROR: Equippable 'Blunderbuss has a null starting Item Mod.
  430.  
  431. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  432.  
  433. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  434.  
  435. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  438.  
  439. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  442.  
  443. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  446.  
  447. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  450.  
  451. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  454.  
  455. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  458.  
  459. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  462.  
  463. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. The referenced script on this Behaviour (Game Object 'cast_priest_light') is missing!
  466.  
  467. (Filename: Line: 1744)
  468.  
  469.  
  470. Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 84534.
  471. Total: 260.840912 ms (FindLiveObjects: 10.130261 ms CreateObjectMapping: 1.112146 ms MarkObjects: 247.773468 ms DeleteObjects: 1.824630 ms)
  472.  
  473. LoadAsset(): Incorrect asset bundle hint used for 'a_nd01'. Suggested: 'characters.unity3d' Found in: 'items.unity3d'
  474.  
  475. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  478.  
  479. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  482.  
  483. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  486.  
  487. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  490.  
  491. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  494.  
  495. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  498.  
  499. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  500.  
  501. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  502.  
  503. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  506.  
  507. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  508.  
  509. LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  510.  
  511. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  512.  
  513. LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  514.  
  515. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  516.  
  517. LoadAsset(): Incorrect asset bundle hint used for 'f_dwa_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  518.  
  519. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  520.  
  521. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  522.  
  523. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  524.  
  525. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  526.  
  527. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  528.  
  529. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_hum_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  530.  
  531. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  532.  
  533. LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  534.  
  535. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  536.  
  537. LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  538.  
  539. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  540.  
  541. LoadAsset(): Incorrect asset bundle hint used for 'm_elf_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  542.  
  543. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  544.  
  545. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  546.  
  547. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  548.  
  549. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  550.  
  551. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  552.  
  553. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_wlf_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  554.  
  555. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  556.  
  557. LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  558.  
  559. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  560.  
  561. LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  562.  
  563. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  564.  
  565. LoadAsset(): Incorrect asset bundle hint used for 'f_orl_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  566.  
  567. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  568.  
  569. LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  570.  
  571. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  572.  
  573. LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  574.  
  575. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  576.  
  577. LoadAsset(): Incorrect asset bundle hint used for 'm_orl_head01_ears_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  578.  
  579. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  580.  
  581. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  582.  
  583. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  584.  
  585. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  586.  
  587. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  588.  
  589. LoadAsset(): Incorrect asset bundle hint used for 'f_skin_orl_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  590.  
  591. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  592.  
  593. LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  594.  
  595. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  596.  
  597. LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  598.  
  599. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  600.  
  601. LoadAsset(): Incorrect asset bundle hint used for 'f_hum_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  602.  
  603. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  604.  
  605. LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  606.  
  607. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  608.  
  609. LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  610.  
  611. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  612.  
  613. LoadAsset(): Incorrect asset bundle hint used for 'm_cam_head01_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  614.  
  615. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  616.  
  617. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  618.  
  619. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  620.  
  621. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  622.  
  623. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  624.  
  625. LoadAsset(): Incorrect asset bundle hint used for 'm_skin_aum_v01_t_hd'. Suggested: 'character_hd.unity3d' Found in: 'character_headandskin_hd.unity3d'
  626.  
  627. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  628.  
  629. LoadAsset(): Incorrect asset bundle hint used for 'mace01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  630.  
  631. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  632.  
  633. LoadAsset(): Incorrect asset bundle hint used for 'mace01_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  634.  
  635. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  636.  
  637. LoadAsset(): Incorrect asset bundle hint used for 'gs01_scabbard_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  638.  
  639. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  640.  
  641. LoadAsset(): Incorrect asset bundle hint used for 'gs01_scabbard_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  642.  
  643. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  644.  
  645. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  646.  
  647. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  648.  
  649. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  650.  
  651. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  652.  
  653. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  654.  
  655. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  656.  
  657. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  658.  
  659. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  660.  
  661. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  662.  
  663. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  664.  
  665. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  666.  
  667. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  668.  
  669. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  670.  
  671. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  672.  
  673. Grimoire 'Grimoire_Battle_Worn' game data contains ability 'Empty' that isn't a spell.
  674.  
  675. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  676.  
  677. LoadAsset(): Incorrect asset bundle hint used for 'rod01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  678.  
  679. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  680.  
  681. LoadAsset(): Incorrect asset bundle hint used for 'rod01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  682.  
  683. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  684.  
  685. LoadAsset(): Incorrect asset bundle hint used for 'rod01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  686.  
  687. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  688.  
  689. LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v02_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  690.  
  691. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  692.  
  693. LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v02_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  694.  
  695. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  696.  
  697. LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v01_c_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  698.  
  699. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  700.  
  701. LoadAsset(): Incorrect asset bundle hint used for 'crossbow01_v01_n_hd'. Suggested: 'character_hd.unity3d' Found in: 'weapon_hd.unity3d'
  702.  
  703. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  704.  
  705. Serialization depth limit 7 exceeded at 'Node.NodeZoneObject'. There may be an object composition cycle in one or more of your serialized classes.
  706.  
  707. Serialization hierarchy:
  708. 8: Node.NodeZoneObject
  709. 7: NodeLink.NodeLinkedTo
  710. 6: Node.LinkedNodes
  711. 5: NodeLink.NodeLinkedTo
  712. 4: Node.LinkedNodes
  713. 3: NodeLink.NodeLinkedTo
  714. 2: Node.LinkedNodes
  715. 1: Game::ZoneGraph.m_graphNodes
  716. 0: Game::ZoneManager.m_zoneGraph
  717.  
  718.  
  719. (Filename: Line: 84)
  720.  
  721. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  722. Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
  723.  
  724. Unloading 4431 unused Assets to reduce memory usage. Loaded Objects now: 98513.
  725. Total: 309.487885 ms (FindLiveObjects: 7.988319 ms CreateObjectMapping: 1.968400 ms MarkObjects: 291.401459 ms DeleteObjects: 8.128979 ms)
  726.  
  727. ERROR: Vendor 'Store_CityMap_Crookspur' has no game data.
  728.  
  729. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  730.  
  731. ERROR: Vendor 'Store_CityMap_Dunnage' has no game data.
  732.  
  733. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  734.  
  735. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  736.  
  737. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  738.  
  739. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  740.  
  741. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  742.  
  743. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  744.  
  745. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  746.  
  747. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  748.  
  749. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  750.  
  751. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  752.  
  753. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  754.  
  755. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  756.  
  757. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  758.  
  759. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  760.  
  761. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  762.  
  763. Grimoire 'Grimoire01' game data contains ability 'Empty' that isn't a spell.
  764.  
  765. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  766.  
  767. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  768.  
  769. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  770.  
  771. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  772.  
  773. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  774.  
  775. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  776.  
  777. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  778.  
  779. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  780.  
  781. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  782.  
  783. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  784.  
  785. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  786.  
  787. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  788.  
  789. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  790.  
  791. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  792.  
  793. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  794.  
  795. Grimoire 'Grimoire03' game data contains ability 'Empty' that isn't a spell.
  796.  
  797. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  798.  
  799. Ocean: SystemInfo.graphicsShaderLevel - 41
  800.  
  801. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  802.  
  803. Fog of War: Failed to read file /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/exported/design/fogofwar/ar_0101_village_huana_ext.los. See the following exception.
  804.  
  805. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  806.  
  807. IndexOutOfRangeException: Array index is out of range.
  808. at (wrapper stelemref) object:stelemref (object,intptr,object)
  809. at Game.FogOfWarLOS.ReadVertData (System.IO.BinaryReader reader, Game.FogOfWarLOS data, Int32 maxVerts, Boolean isBackside) [0x00000] in <filename unknown>:0
  810. at Game.FogOfWarLOS.Load (System.String filename) [0x00000] in <filename unknown>:0
  811. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  812. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  813. UnityEngine.Logger:LogException(Exception, Object)
  814. UnityEngine.Debug:LogException(Exception)
  815. Game.FogOfWarLOS:Load(String)
  816. Game.FogOfWar:OnyxStart()
  817. Onyx.OnyxBehavior:Start()
  818.  
  819. (Filename: Line: -1)
  820.  
  821. Failed to load fog of war line of sight data.
  822.  
  823. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  824.  
  825. No vert list has been created for the 2d collider Container_Store_TradingPost_BaseInventory
  826.  
  827. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  828.  
  829. Platform assembly: /Users/adam/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II - Public Beta/PillarsOfEternity2.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
  830. GfxDevice: creating device client; threaded=1
  831. GfxDevice: creating device client; threaded=1
  832. GfxDevice: creating device client; threaded=1
  833. GfxDevice: creating device client; threaded=1
  834. GfxDevice: creating device client; threaded=1
  835. GfxDevice: creating device client; threaded=1
  836. GfxDevice: creating device client; threaded=1
  837. GfxDevice: creating device client; threaded=1
  838. GfxDevice: creating device client; threaded=1
  839. GfxDevice: creating device client; threaded=1
  840. GfxDevice: creating device client; threaded=1
  841. GfxDevice: creating device client; threaded=1
  842. GfxDevice: creating device client; threaded=1
  843. GfxDevice: creating device client; threaded=1
  844. GfxDevice: creating device client; threaded=1
  845. GfxDevice: creating device client; threaded=1
  846. GfxDevice: creating device client; threaded=1
  847. GfxDevice: creating device client; threaded=1
  848. GfxDevice: creating device client; threaded=1
  849. GfxDevice: creating device client; threaded=1
  850. GfxDevice: creating device client; threaded=1
  851. GfxDevice: creating device client; threaded=1
  852. GfxDevice: creating device client; threaded=1
  853. GfxDevice: creating device client; threaded=1
  854. GfxDevice: creating device client; threaded=1
  855. GfxDevice: creating device client; threaded=1
  856. Receiving unhandled NULL exception
  857. Obtained 33 stack frames.
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