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  1. MachineId:C7DFA561FC4E1A1D0C3B1F9F3B62B72C
  2. EpicAccountId:6d8b7e7a2c1e45818b3de6119f7f96a4
  3.  
  4. SEGV_MAPERR at 0x10
  5.  
  6. Unknown() Address = 0x7fff8a978af1 (filename not found) [in libobjc.A.dylib]
  7. _CFAutoreleasePoolPop Address = 0x7fff96a5ac12 (filename not found) [in CoreFoundation]
  8. Unknown() Address = 0x7fff91010af5 (filename not found) [in Foundation]
  9. FMacApplication::OnWindowDidResize(TSharedRef<FMacWindow, (ESPMode)0>, bool) Address = 0x101563257 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/MacApplication.cpp, line 1023] [in UE4Editor-Core.dylib]
  10. ___ZN15FMacApplication10DeferEventEP8NSObject_block_invoke Address = 0x101562db4 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/MacApplication.cpp, line 425] [in UE4Editor-Core.dylib]
  11. ___ZL20PerformBlockOnThreadR19FCocoaRunLoopSourceU13block_pointerFvvEP7NSArrayP8NSStringb_block_invoke Address = 0x101597320 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 398] [in UE4Editor-Core.dylib]
  12. FCocoaRunLoopSource::Process(__CFString const*) Address = 0x10159bf45 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 47] [in UE4Editor-Core.dylib]
  13. -[FCocoaRunLoopSourceInfo perform] Address = 0x101556546 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 294] [in UE4Editor-Core.dylib]
  14. __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ Address = 0x7fff96abc881 (filename not found) [in CoreFoundation]
  15. __CFRunLoopDoSources0 Address = 0x7fff96a9bfbc (filename not found) [in CoreFoundation]
  16. __CFRunLoopRun Address = 0x7fff96a9b4df (filename not found) [in CoreFoundation]
  17. CFRunLoopRunSpecific Address = 0x7fff96a9aed8 (filename not found) [in CoreFoundation]
  18. PerformBlockOnThread(FCocoaRunLoopSource&, void () block_pointer, NSArray*, NSString*, bool) Address = 0x101556b4a [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 404] [in UE4Editor-Core.dylib]
  19. FMacWindow::ReshapeWindow(int, int, int, int) Address = 0x101590299 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp, line 234] [in UE4Editor-Core.dylib]
  20. SWindow::Resize(FVector2D) Address = 0x108803c76 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp, line 809] [in UE4Editor-SlateCore.dylib]
  21. PrepassWindowAndChildren(TSharedRef<SWindow, (ESPMode)0>) Address = 0x107d90b8b [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp, line 1103] [in UE4Editor-Slate.dylib]
  22. FSlateApplication::DrawPrepass(TSharedPtr<SWindow, (ESPMode)0>) Address = 0x107d900ce [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp, line 1117] [in UE4Editor-Slate.dylib]
  23. FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow, (ESPMode)0>) Address = 0x107d8c9da [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp, line 1180] [in UE4Editor-Slate.dylib]
  24. FSlateApplication::DrawWindows() Address = 0x107d8c5df [Runtime/SlateCore/Public/Stats/SlateStats.h, line 424] [in UE4Editor-Slate.dylib]
  25. FSlateApplication::TickApplication(float) Address = 0x107d94ed6 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp, line 1543] [in UE4Editor-Slate.dylib]
  26. FSlateApplication::AddModalWindow(TSharedRef<SWindow, (ESPMode)0>, TSharedPtr<SWidget const, (ESPMode)0>, bool) Address = 0x107d9d173 [Runtime/SlateCore/Public/Stats/SlateStats.h, line 424] [in UE4Editor-Slate.dylib]
  27. UEditorEngine::EditorAddModalWindow(TSharedRef<SWindow, (ESPMode)0>) const Address = 0x109354b1e (filename not found) [in UE4Editor-UnrealEd.dylib]
  28. OpenMsgDlgInt(EAppMsgType::Type, FText const&, FText const&) Address = 0x10913769b (filename not found) [in UE4Editor-UnrealEd.dylib]
  29. FMessageDialog::Open(EAppMsgType::Type, FText const&, FText const*) Address = 0x101645106 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 519] [in UE4Editor-Core.dylib]
  30. ProcessNewlyLoadedUObjects() Address = 0x10216e19d [Runtime/Core/Public/Templates/SharedPointerInternals.h, line 385] [in UE4Editor-CoreUObject.dylib]
  31. TBaseStaticDelegateInstance<void ()>::ExecuteIfSafe() const Address = 0x10206d767 [Runtime/Core/Public/Delegates/DelegateInstancesImpl_Variadics.inl, line 1021] [in UE4Editor-CoreUObject.dylib]
  32. TBaseMulticastDelegate<void>::Broadcast() const Address = 0x1014c584a [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl_Variadics.inl, line 921] [in UE4Editor-Core.dylib]
  33. FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x1016f0b9c [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp, line 427] [in UE4Editor-Core.dylib]
  34. FModuleManager::LoadModule(FName, bool) Address = 0x1016ef953 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp, line 298] [in UE4Editor-Core.dylib]
  35. FSuperSearchModule& FModuleManager::LoadModuleChecked<FSuperSearchModule>(FName) Address = 0x114775464 [Runtime/Core/Public/Templates/SharedPointerInternals.h, line 385] [in UE4Editor-AddContentDialog.dylib]
  36. FFeaturePackContentSource::FFeaturePackContentSource(FString, bool) Address = 0x11473d43a [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp, line 192] [in UE4Editor-AddContentDialog.dylib]
  37. FFeaturePackContentSourceProvider::RefreshFeaturePacks() Address = 0x114753fee [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 340] [in UE4Editor-AddContentDialog.dylib]
  38. FFeaturePackContentSourceProvider::FFeaturePackContentSourceProvider() Address = 0x1147537af [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.cpp, line 35] [in UE4Editor-AddContentDialog.dylib]
  39. FAddContentDialogModule::StartupModule() Address = 0x11477bc76 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogModule.cpp, line 24] [in UE4Editor-AddContentDialog.dylib]
  40. FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x1016f0e9d [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp, line 446] [in UE4Editor-Core.dylib]
  41. FModuleManager::LoadModule(FName, bool) Address = 0x1016ef953 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp, line 298] [in UE4Editor-Core.dylib]
  42. IAddContentDialogModule& FModuleManager::LoadModuleChecked<IAddContentDialogModule>(FName) Address = 0x115e691c4 [Runtime/Core/Public/Templates/SharedPointerInternals.h, line 385] [in UE4Editor-ContentBrowser.dylib]
  43. SContentBrowser::Construct(SContentBrowser::FArguments const&, FName const&) Address = 0x115dd9623 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp, line 654] [in UE4Editor-ContentBrowser.dylib]
  44. FContentBrowserSingleton::SpawnContentBrowserTab(FSpawnTabArgs const&, int) Address = 0x115c0c02b [Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h, line 842] [in UE4Editor-ContentBrowser.dylib]
  45. TBaseRawMethodDelegateInstance<false, FContentBrowserSingleton, TSharedRef<SDockTab, (ESPMode)0> (FSpawnTabArgs const&), int>::Execute(FSpawnTabArgs const&) const Address = 0x115d1f45e [Runtime/Core/Public/Delegates/DelegateInstancesImpl_Variadics.inl, line 551] [in UE4Editor-ContentBrowser.dylib]
  46. FTabManager::SpawnTab(FTabId const&, TSharedPtr<SWindow, (ESPMode)0> const&) Address = 0x107eb68f8 [Runtime/Core/Public/Delegates/DelegateSignatureImpl_Variadics.inl, line 521] [in UE4Editor-Slate.dylib]
  47. FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eba65d [Runtime/Core/Public/Templates/SharedPointer.h, line 739] [in UE4Editor-Slate.dylib]
  48. FTabManager::RestoreSplitterContent(TSharedRef<FTabManager::FSplitter, (ESPMode)0> const&, TSharedRef<SDockingSplitter, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&) Address = 0x107ebf5d4 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1189] [in UE4Editor-Slate.dylib]
  49. FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107ebb749 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1166] [in UE4Editor-Slate.dylib]
  50. FTabManager::RestoreSplitterContent(TSharedRef<FTabManager::FSplitter, (ESPMode)0> const&, TSharedRef<SDockingSplitter, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&) Address = 0x107ebf5d4 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1189] [in UE4Editor-Slate.dylib]
  51. FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107ebda02 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1157] [in UE4Editor-Slate.dylib]
  52. FTabManager::RestoreArea(TSharedRef<FTabManager::FArea, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eaf066 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1049] [in UE4Editor-Slate.dylib]
  53. FTabManager::RestoreFrom(TSharedRef<FTabManager::FLayout, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eaec09 [Runtime/Core/Public/Templates/SharedPointer.h, line 587] [in UE4Editor-Slate.dylib]
  54. SLevelEditor::RestoreContentArea(TSharedRef<SDockTab, (ESPMode)0> const&, TSharedRef<SWindow, (ESPMode)0> const&) Address = 0x117d26b79 [Runtime/Core/Public/Templates/SharedPointer.h, line 697] [in UE4Editor-LevelEditor.dylib]
  55. SLevelEditor::Initialize(TSharedRef<SDockTab, (ESPMode)0> const&, TSharedRef<SWindow, (ESPMode)0> const&) Address = 0x117d1e4c2 [Runtime/Core/Public/Templates/SharedPointer.h, line 1140] [in UE4Editor-LevelEditor.dylib]
  56. FLevelEditorModule::SpawnLevelEditor(FSpawnTabArgs const&) Address = 0x117b13d75 [Runtime/Core/Public/Templates/SharedPointerInternals.h, line 385] [in UE4Editor-LevelEditor.dylib]
  57. TBaseRawMethodDelegateInstance<true, SFavouriteMenuEntry, FSlateColor ()>::Execute() const Address = 0x117c4148a [Runtime/Core/Public/Delegates/DelegateInstancesImpl_Variadics.inl, line 551] [in UE4Editor-LevelEditor.dylib]
  58. FTabManager::SpawnTab(FTabId const&, TSharedPtr<SWindow, (ESPMode)0> const&) Address = 0x107eb68f8 [Runtime/Core/Public/Delegates/DelegateSignatureImpl_Variadics.inl, line 521] [in UE4Editor-Slate.dylib]
  59. FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eba65d [Runtime/Core/Public/Templates/SharedPointer.h, line 739] [in UE4Editor-Slate.dylib]
  60. FTabManager::RestoreSplitterContent(TSharedRef<FTabManager::FSplitter, (ESPMode)0> const&, TSharedRef<SDockingSplitter, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&) Address = 0x107ebf5d4 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1189] [in UE4Editor-Slate.dylib]
  61. FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107ebda02 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1157] [in UE4Editor-Slate.dylib]
  62. FTabManager::RestoreArea(TSharedRef<FTabManager::FArea, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eaf066 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp, line 1049] [in UE4Editor-Slate.dylib]
  63. FTabManager::RestoreFrom(TSharedRef<FTabManager::FLayout, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) Address = 0x107eaec09 [Runtime/Core/Public/Templates/SharedPointer.h, line 587] [in UE4Editor-Slate.dylib]
  64. FMainFrameModule::CreateDefaultMainFrame(bool) Address = 0x10b6f4b50 (filename not found) [in UE4Editor-MainFrame.dylib]
  65. EditorInit(IEngineLoop&) Address = 0x10a048ffa (filename not found) [in UE4Editor-UnrealEd.dylib]
  66. GuardedMain(wchar_t const*) Address = 0x10132e7ff (filename not found) [in UE4Editor]
  67. -[UE4AppDelegate runGameThread:] Address = 0x10133e8fc (filename not found) [in UE4Editor]
  68. -[FCocoaGameThread main] Address = 0x101556746 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp, line 368] [in UE4Editor-Core.dylib]
  69. Unknown() Address = 0x7fff91021e64 (filename not found) [in Foundation]
  70. _pthread_body Address = 0x7fff8e17199d (filename not found) [in libsystem_pthread.dylib]
  71. _pthread_body Address = 0x7fff8e17191a (filename not found) [in libsystem_pthread.dylib]
  72. thread_start Address = 0x7fff8e16f351 (filename not found) [in libsystem_pthread.dylib]
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