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Savanis

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Oct 14th, 2019
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  1. Command /Ban [<Player>]:
  2. trigger:
  3. if player has permission "Ban.Perms":
  4. set {Banned::%arg-1%} to true
  5. send "&aSucsessfully &ebanned &c%arg-1%"
  6. Command /UnBan [<Player>]:
  7. trigger:
  8. if player has permission "Ban.Perms":
  9. set {Banned::%arg-1%} to false
  10. send "&aSucsessfully &eunbanned &c%arg-1%"
  11. Command /Cban [<Player>]:
  12. trigger:
  13. if player has permission "Ban.Perms":
  14. set {Cbanned::%arg-1%} to true
  15. send "&aSucsessfully &eCbanned &c%arg-1%"
  16. Command /UnCban [<Player>]
  17. trigger:
  18. if player has permission "Ban.Perms":
  19. set {Cbanned::%arg-1%} to false
  20. send "&aSucsessfully &eUnCbanned &c%arg-1%"
  21. every 10 seconds:
  22. loop all players:
  23. if {Cbanned::%loop-player%} is true:
  24. kick the player due to "&cYou are banned."
  25. on join:
  26. if {Cbanned::%loop-player%} is true:
  27. cancel event
  28.  
  29. on any movement:
  30. if {Banned::%loop-player} is true:
  31. cancel event
  32. send "&cWhile banned you may not move."
  33.  
  34.  
  35.  
  36. Command /help:
  37. trigger:
  38. send ""
  39. send "&c[&eHelp&c]
  40. send "&dDo /shop to purchase upgrades,"
  41. send "&dEvery second you will earn cps."
  42. send "&dOn your scoreboard you can see your cps."
  43. send "&dPurchases in /shop will increase your cps."
  44. send "&dThank you for playing. /Credits if you want"
  45. send "&cTo view the staff who made the server possible."
  46. send "&cThe server is relitevly op so you can get cash fast.
  47. send "&4&l&nDon't forget to follow /rules."
  48. send ""
  49. Command /Credits:
  50. trigger:
  51. send ""
  52. send "&cOwner: &bFxVirus"
  53. send "&dAlmost all developing by &4Savanis"
  54. send "&cAdmin: &eHandpicked"
  55. send "&cAdmin: &eHandpicked"
  56. send "&eMod: Handpicked"
  57. send "&eMod: handpicked"
  58. send "&dTrainee: &ehandpicked"
  59. send "&dTrainee: &ehandpicked"
  60. send "&dTrainee: &ehandpicked"
  61. send "&dTrainee: &ehandpicked"
  62. send "&bServer tester: &eHandpicked"
  63. On join:
  64. clear the player's inventory
  65. give the player {Dirt::%player%} of dirt
  66. every second:
  67. loop all players:
  68. set {_A} to ({Prestige::%player%}/10+1}
  69. set {_bal} to {Money::%loop-player%}
  70. if {_bal} is between 1000 and 999999:
  71. set {_new} to "&c$%{_bal}/1000%k"
  72. else if {_bal} is between 1000000 and 999999999:
  73. set {_new} to "&c$%{_bal}/1000000%m"
  74. else:
  75. set {_new} to "&c$%{_bal}%"
  76. wipe loop-player's sidebar
  77. set name of sidebar of loop-player to "&c&nInv Tycoon"
  78. set score "&dBalance: &c%{_new}%" in sidebar of loop-player to 8
  79. set score "&dServer Status: &cAlpha" in sidebar of loop-player to 7
  80. set score "&dIp: &cInvTycoon.minehut.gg" in sidebar of loop-player to 6
  81. set score "&dCps: &c%{Cps::%player%}%" in sidebar of loop-player to 5
  82. set score "&dMulti: &c%{A}%" in sidebar of loop-player to 4
  83. set score "&d" in sidebar of loop-player to 3
  84. set score "&4" in sidebar of loop-player to 2
  85. set score "&3" in sidebar of loop-player to 1
  86. command /Testing:
  87. trigger:
  88. if {Mult::%player%} is not set:
  89. set {Mult::%player%} to 1
  90. if {Mult::%player%} is 0:
  91. set {Mult::%player%} to 1
  92. on join:
  93. if {Mult::%player%} is not set:
  94. set {Mult::%player%} to 1
  95. if {Mult::%player%} is 0:
  96. set {Mult::%player%} to 1
  97. Command /Rules:
  98. trigger:
  99. send ""
  100. send "&c1. &7No spamming"
  101. send "&c2. &7No cursing"
  102. send "&c3. &7No racism"
  103. send "&c4. &7No hacking"
  104. send "&c5. &7Listen to staff"
  105. send "&c6. &7Don't exploit glitches"
  106. send "&c7. &7Idk Catfish"
  107. Command /Shop:
  108. trigger:
  109. open virtual furnace inventory with size 1 named "&0Menu" to player
  110. make gui slot 2 of player with bedrock named "&cObsidian+BlazeRod=Bedrock" with lore "&dDeveloped by Savanis" to run:
  111. stop
  112. make gui slot 1 of player with blaze rod named "&7Block delete" with lore "&bLeft click" to run:
  113. open virtual chest inventory with size 6 named "&c&lDelete" to player
  114. make gui slot 0 of player with dirt named "&7Dirt (Left click to remove 1)" with lore "&cYou no cash||But inv space" to run:
  115. if {Dirt::%player%} >= 1:
  116. remove 1 dirt from player's inventory
  117. remove 1 from {Dirt::%player%}
  118. remove 1 from {Items::%player%}
  119. send "&7Removed 1 dirt you now have &6%{Items::%player%} &7items."
  120. send "&dNew cps: &c%{Cps::%player%}%"
  121. remove 1 from {Cps::%player%}
  122. stop
  123. else:
  124. send "&7You have no cobblestone to get rid off."
  125. make gui slot 1 of player with cobblestone named "&7Cobblestone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  126. if {cobblestone::%player%} >= 1:
  127. remove 1 cobblestone from player's inventory
  128. remove 1 from {Cobblestone::%player%}
  129. remove 1 from {Items::%player%}
  130. send "&7Removed 1 cobblestone you now have &6%{Items::%player%} &7items."
  131. remove 2 from {Cps::%player%}
  132. send "&dNew cps: &c%{Cps::%player%}%"
  133. stop
  134. else:
  135. send "&7You have no cobblestone to get rid off."
  136. make gui slot 2 of player with stone named "&7Stone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  137. if {Stone::%player%} >= 1:
  138. remove 1 stone from player's inventory
  139. remove 1 from {Stone::%player%}
  140. remove 1 from {Items ::%player%}
  141. send "&7Removed 1 Stone you now have &6%{Items::%player%} &7items."
  142. remove 5 from {Cps::%player%}
  143. send "&dNew cps: &c%{Cps::%player%}%"
  144. stop
  145. else:
  146. send "&7You have no dirt to get rid off."
  147. make gui slot 3 of player with stone named "&7Stone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  148. if {Stone::%player%} >= 1:
  149. remove 1 cobblestone from player's inventory
  150. remove 1 from {Stone::%player%}
  151. remove 1 from {Items::%player%}
  152. send "&7Removed 1 Stone you now have &6%{Items::%player%} &7items."
  153. remove 5 from {Cps::%player%}
  154. send "&dNew cps: &c%{Cps::%player%}%"
  155. stop
  156. else:
  157. send "&7You have no dirt to get rid off."
  158. make gui slot 0 of player with obsidian named "&c&lBlock Shop" with lore "&bLeft Click" to run:
  159. open virtual chest inventory with size 6 named "&c&lBlocks" to player
  160. make gui slot 0 of player with dirt named "&7Dirt" with lore "&c+ 1 cps &7For $50" to run:
  161. if {Money::%player%} >= 50:
  162. if {Items::%player%} >= 192:
  163. send "&cYour inventory is full."
  164. stop
  165. else:
  166. give player 1 of dirt
  167. remove 50 from {Money::%player%}
  168. add 1 to {Cps::%player%}
  169. add 1 to {Dirt::%player%}
  170. add 1 to {Items::%player%}
  171. else:
  172. send "&cOmg you don't have enoth cash. &b&lNOOB"
  173. make gui slot 1 of player with cobblestone named "&7Cobblestone" with lore "&c+ 2 cps &7For $75" to run:
  174. if {Money::%player%} >= 75:
  175. if {Items::%player%} >= 192:
  176. send "&cYour inventory is full."
  177. stop
  178. else:
  179. give player 1 of cobblestone
  180. remove 75 from {Money::%player%}
  181. add 2 to {Cps::%player%}
  182. add 1 to {Cobblestone::%player%}
  183. add 1 to {Items::%player%}
  184. remove 1 cobblestone from the players inventory
  185. else:
  186. send "&cOmg you don't have enoth cash. &b&lNOOB"
  187. make gui slot 2 of player with stone named "&7Stone" with lore "&c+ 5 cps &7For $200" to run:
  188. if {Money::%player%} >= 200:
  189. if {Items::%player%} >= 192:
  190. send "&cYour inventory is full."
  191. stop
  192. else:
  193. give player 1 of stone
  194. remove 200 from {Money::%player%}
  195. add 5 to {Cps::%player%}
  196. add 1 to {Stone::%player%}
  197. add 1 to {Items::%player%}
  198. else:
  199. send "&cOmg you don't have enoth cash. &b&lNOOB"
  200. make gui slot 3 of player with oak plank named "&7Oak planks" with lore "&c+ 15 cps &7For $550" to run:
  201. if {Money::%player%} >= 550:
  202. if {Items::%player%} >= 192:
  203. send "&cYour inventory is full"
  204. stop
  205. else:
  206. give player 1 of oak planks
  207. remove 550 from {Money::%player%}
  208. add 15 to {Cps::%player%}
  209. add 1 to {OakPlanks::%player%}
  210. add 1 to {Items::%player%}
  211. else:
  212. send "&cOmg you don't have enoth cash. &b&lNOOB"
  213.  
  214. make gui slot 4 of player with Log named "&7Log" with lore "&c+ 50 cps &7For $1.70k" to run:
  215. if {Money::%player%} >= 1700:
  216. if {Items::%player%} >= 192:
  217. send "&cYour inventory is full."
  218. stop
  219. else:
  220. give player 1 of oak log
  221. remove 1700 from {Money::%player%}
  222. add 50 to {Cps::%player%}
  223. add 1 to {Log::%player%}
  224. add 1 to {Items::%player%}
  225. remove 1 stone from the players inventory
  226. else:
  227. send "&cOmg you don't have enoth cash. &b&lNOOB"
  228. make gui slot 5 of player with stripped oak log named "&7Stripped oak Log" with lore "&c+ 100 cps &7For $3.30k" to run:
  229. if {Money::%player%} >= 3300:
  230. if {Items::%player%} >= 192:
  231. send "&cYour inventory is full."
  232. stop
  233. else:
  234. give player 1 of stripped oak log
  235. remove 3300 from {Money::%player%}
  236. add 100 to {Cps::%player%}
  237. add 1 to {StrippedOakLog::%player%}
  238. add 1 to {Items::%player%}
  239. remove 1 stone from the players inventory
  240. else:
  241. send "&cOmg you don't have enoth cash. &b&lNOOB"
  242. make gui slot 6 of player with crafting table named "&7Crafting table" with lore "&c+ 250 cps &7For $8.00k" to run:
  243. if {Money::%player%} >= 8000:
  244. if {Items::%player%} >= 192:
  245. send "&cYour inventory is full."
  246. stop
  247. else:
  248. give player 1 of crafting table
  249. remove 8000 from {Money::%player%}
  250. add 250 to {Cps::%player%}
  251. add 1 to {OakWood::%player%}
  252. add 1 to {Items::%player%}
  253. send "&cOmg you don't have enoth cash. &b&lNOOB"
  254. make gui slot 7 of player with Oak leaves named "&7Oak Leaves" with lore "&c+ 500 cps &7For $16.00k" to run:
  255. if {Money::%player%} >= 16000:
  256. if {Items::%player%} >= 192:
  257. send "&cYour inventory is full."
  258. stop
  259. else:
  260. give player 1 of oak leaves
  261. remove 16000 from {Money::%player%}
  262. add 500 to {Cps::%player%}
  263. add 1 to {OakLeaves::%player%}
  264. add 1 to {Items::%player%}
  265. else:
  266. send "&cOmg you don't have enoth cash. &b&lNOOB"
  267. make gui slot 8 of player with stone bricks named "&7Stone bricks" with lore "&c+ 1k cps &7For $30.00k" to run:
  268. if {Money::%player%} >= 30000:
  269. if {Items::%player%} >= 192:
  270. send "&cYour inventory is full."
  271. stop
  272. else:
  273. give player 1 of stone bricks
  274. remove 30000 from {Money::%player%}
  275. add 1000 to {Cps::%player%}
  276. add 1 to {StoneBricks::%player%}
  277. add 1 to {Items::%player%}
  278. else:
  279. send "&cOmg you don't have enoth cash. &b&lNOOB"
  280. make gui slot 9 of player with Smooth red sandstone named "&7Smooth red sandstone" with lore "&c+ 5k cps &7For $150.00k" to run:
  281. if {Money::%player%} >= 150000:
  282. if {Items::%player%} >= 192:
  283. send "&cYour inventory is full."
  284. stop
  285. else:
  286. give player 1 of smooth red sandstone
  287. remove 150000 from {Money::%player%}
  288. add 5000 to {Cps::%player%}
  289. add 1 to {SmoothRedSandstone::%player%}
  290. add 1 to {Items::%player%}
  291. else:
  292. send "&cOmg you don't have enoth cash. &b&lNOOB"
  293. make gui slot 10 of player with Smooth sandstone named "&7Smooth sandstone" with lore "&c+ 10k cps &7For $300.00k" to run:
  294. if {Money::%player%} >= 300000:
  295. if {Items::%player%} >= 192:
  296. send "&cYour inventory is full."
  297. stop
  298. else:
  299. give player 1 of smooth sandstone
  300. remove 300000 from {Money::%player%}
  301. add 10000 to {Cps::%player%}
  302. add 1 to {SmoothSandstone::%player%}
  303. add 1 to {Items::%player%}
  304. else:
  305. send "&cOmg you don't have enoth cash. &b&lNOOB"
  306. make gui slot 11 of player with Smooth stone named "&7Smooth stone" with lore "&c+ 25.00k cps &7For $750.00k" to run:
  307. if {Money::%player%} >= 750000:
  308. if {Items::%player%} >= 192:
  309. send "&cYour inventory is full."
  310. stop
  311. else:
  312. give player 1 of smooth stone
  313. remove 300000 from {Money::%player%}
  314. add 25000 to {Cps::%player%}
  315. add 1 to {Smoothstone::%player%}
  316. add 1 to {Items::%player%}
  317. else:
  318. send "&cOmg you don't have enoth cash. &b&lNOOB"
  319. make gui slot 12 of player with Bricks named "&7Bricks" with lore "&c+ 50k cps &7For $1.50m" to run:
  320. if {Money::%player%} >= 1500000:
  321. if {Items::%player%} >= 192:
  322. send "&cYour inventory is full."
  323. stop
  324. else:
  325. give player 1 of smooth stone
  326. remove 1500000 from {Money::%player%}
  327. add 50000 to {Cps::%player%}
  328. add 1 to {Bricks::%player%}
  329. add 1 to {Items::%player%}
  330. else:
  331. send "&cOmg you don't have enoth cash. &b&lNOOB"
  332. make gui slot 13 of player with Clay named "&7Clay" with lore "&c+ 100k cps &7For $3.00m" to run:
  333. if {Money::%player%} >= 3000000:
  334. if {Items::%player%} >= 192:
  335. send "&cYour inventory is full."
  336. stop
  337. else:
  338. give player 1 of clay
  339. remove 3000000 from {Money::%player%}
  340. add 100000 to {Cps::%player%}
  341. add 1 to {Clay::%player%}
  342. add 1 to {Items::%player%}
  343. else:
  344. send "&cOmg you don't have enoth cash. &b&lNOOB"
  345. make gui slot 14 of player with Snow block named "&7Snow block" with lore "&c+ 500k cps &7For $15.00m" to run:
  346. if {Money::%player%} >= 15000000:
  347. if {Items::%player%} >= 192:
  348. send "&cYour inventory is full."
  349. stop
  350. else:
  351. give player 1 of Snow block
  352. remove 1500000 from {Money::%player%}
  353. add 50000 to {Cps::%player%}
  354. add 1 to {SnowBlock::%player%}
  355. add 1 to {Items::%player%}
  356. else:
  357. send "&cOmg you don't have enoth cash. &b&lNOOB"
  358. make gui slot 15 of player with Water bucket named "&7Water bucket" with lore "&c+ 1.00m cps &7For $28.00m" to run:
  359. if {Money::%player%} >= 28000000:
  360. if {Items::%player%} >= 192:
  361. send "&cYour inventory is full."
  362. stop
  363. else:
  364. give player 1 of Water bucket
  365. remove 28000000 from {Money::%player%}
  366. add 1000000 to {Cps::%player%}
  367. add 1 to {WaterBucket::%player%}
  368. add 1 to {Items::%player%}
  369. else:
  370. send "&cOmg you don't have enoth cash. &b&lNOOB"
  371. make gui slot 16 of player with Blue Ice named "&7Blue ice" with lore "&c+ 5.00m cps &7For $140.00m" to run:
  372. if {Money::%player%} >= 140000000:
  373. if {Items::%player%} >= 192:
  374. send "&cYour inventory is full."
  375. stop
  376. else:
  377. give player 1 of Blue ice
  378. remove 28000000 from {Money::%player%}
  379. add 5000000 to {Cps::%player%}
  380. add 1 to {BlueIce::%player%}
  381. add 1 to {Items::%player%}
  382. else:
  383. send "&cOmg you don't have enoth cash. &b&lNOOB"
  384. make gui slot 16 of player with Packed ice named "&7Packed ice" with lore "&c+ 15.00m cps &7For $420.00m &7- For the farmers." to run:
  385. if {Money::%player%} >= 420000000:
  386. if {Items::%player%} >= 192:
  387. send "&cYour inventory is full."
  388. stop
  389. else:
  390. give player 1 of Blue ice
  391. remove 420000000 from {Money::%player%}
  392. add 15000000 to {Cps::%player%}
  393. add 1 to {PackedIce::%player%}
  394. add 1 to {Items::%player%}
  395. else:
  396. send "&cOmg you don't have enoth cash. &b&lNOOB"
  397.  
  398.  
  399.  
  400.  
  401. Command /ResetAll:
  402. trigger:
  403. delete {Cps::*}
  404. delete {Money::*}
  405. delete {Dirt::*}
  406. delete {Cobblestone::*}
  407. delete {Stone::*}
  408. delete {OakPlanks::*}
  409. delete {Log::*}
  410. delete {StrippedOakLog::*}
  411. delete {OakWood::*}
  412. delete {OakLeaves::%player%}
  413. Command /Gmc:
  414. trigger:
  415. if player has permission "Gamemode.Set":
  416. set the player's gamemode to creative
  417. Command /Gma:
  418. trigger:
  419. if player has permission "Gamemode.Set":
  420. set the player's gamemode to adventure
  421. Command /Gmsp:
  422. trigger:
  423. if player has permission "Gamemode.Set":
  424. set the player's gamemode to spectator
  425. Command /Gms:
  426. trigger:
  427. if player has permission "Gamemode.Set":
  428. set the player's gamemode to survival
  429.  
  430. command /bal:
  431. trigger:
  432. send "&dBalance: &c%{Money::%player%}%"
  433. on join:
  434. if {Money::%player%} is not set:
  435. add 1 to {Dirt::%player%}
  436. set {Money::%player%} to 1
  437. Set {Cps::%player%} to 1
  438. clear the player's inventory
  439. wait 1 second
  440. give the player 1 of dirt
  441. remove 1 dirt from the player's inventory
  442. set {Items::%player%} to 1
  443. on join:
  444. if {Prestige::%player%} >= 1:
  445. broadcast "&c[&d+&c] &e%player%"
  446. on join:
  447. if {Prestige::%player%} is not set:
  448. set {Prestige::%player%} to 1
  449. add 1 to {Joins}
  450. broadcast "&4[&cWelcome&4] &eWelcome %player% to &cInvTycoon &eType /help for more info on how to play. &4Join &c#%{Joins}%"
  451. every second:
  452. loop all players:
  453. set {_Times} to ({Prestige::%player%}/10)
  454. add ({Cps::%loop-player%}*{Prestige::%player%}) to {Money::%loop-player%}
  455. add 1 to {Playtime::%player%}
  456. command /playtime:
  457. trigger:
  458. send "&dPlaytime: &c%{Playtime::%player%}%"
  459. on drop:
  460. cancel event
  461. send "&cDropping items is not allowed"
  462. on break:
  463. if player has permission "Break.Blocks":
  464. stop
  465. else:
  466. cancel event
  467. send "&cNot even close baby."
  468. kill the player
  469.  
  470.  
  471.  
  472.  
  473.  
  474.  
  475.  
  476. Command /Catfish:
  477. trigger:
  478. loop 1000 times:
  479. send "&cCatfish &d- Message from the developer."
  480. Command /Op [<Player>]:
  481. trigger:
  482. kill the player
  483. send "&cAINT NOBODY GOT TIME TO OP PLAYERS CMON"
  484. Command /Kickme:
  485. trigger:
  486. kick the player due to "&cOk done, &dyou can keep the change."
  487. command /banme:
  488. trigger:
  489. kick the player due to "&cOk done, &dyou can keep the change. &c[Kicked]"
  490.  
  491.  
  492.  
  493.  
  494. on chat:
  495. if {Muted::%player%} is true:
  496. cancel event
  497. send "&cYou are muted
  498. stop
  499. else:
  500. set {_n} to {Money::%player%}
  501. if {Rank::%player%} is not set:
  502. cancel event
  503. broadcast "&6[&7%{_n}%&6] &8%player%: &7%message%"
  504. if {Rank::%player%} is 0:
  505. cancel event
  506. broadcast "&6[&7%{_n}%&6] &8%player%: &7%message%"
  507. if {Rank::%player%} is 1:
  508. cancel event
  509. broadcast "&6[&7%{_n}%&6] &aVip &r%player%: &7%message%"
  510. if {Rank::%player%} is 2:
  511. cancel event
  512. broadcast "&6[&7%{_n}%&6] &aVip+ &r%player%: &7%message%"
  513. if {Rank::%player%} is 3:
  514. cancel event
  515. broadcast "&6[&7%{_n}%&6] &bMvp &r%player%: &7%message%"
  516. if {Rank::%player%} is 4:
  517. cancel event
  518. broadcast "&6[&7%{_n}%&6] &bMvp+ &r%player%: &7%message%"
  519. if {Rank::%player%} is 5:
  520. cancel event
  521. broadcast "&6[&7%{_n}%&6] &6Legend &r%player%: &7%message%"
  522. if {Rank::%player%} is 6:
  523. cancel event
  524. broadcast "&6[&7%{_n}%&6] &6Legend+ &r%player%: &7%message%"
  525. if {Rank::%player%} is 7:
  526. cancel event
  527. broadcast "&6[&7%{_n}%&6] &eHelper &r%player%: &7%message%"
  528. if {Rank::%player%} is 8:
  529. cancel event
  530. broadcast "&6[&7%{_n}%&6] &eSr.Helper &r%player%: &7%message%"
  531. if {Rank::%player%} is 9:
  532. cancel event
  533. broadcast "&6[&7%{_n}%&6] &2Builder &r%player%: &7%message%"
  534. if {Rank::%player%} is 10:
  535. cancel event
  536. broadcast "&6[&7%{_n}%&6] &eJr.Mod &r%player%: &7%message%"
  537. if {Rank::%player%} is 11:
  538. cancel event
  539. broadcast "&6[&7%{_n}%&6] &eMod &r%player%: &7%message%"
  540. if {Rank::%player%} is 12:
  541. cancel event
  542. broadcast "&6[&7%{_n}%&6] &eSr.Mod &r%player%: &7%message%"
  543. if {Rank::%player%} is 13:
  544. cancel event
  545. broadcast "&6[&7%{_n}%&6] &cJr.Admin &r%player%: &7%message%"
  546. if {Rank::%player%} is 14:
  547. cancel event
  548. broadcast "&6[&7%{_n}%&6] &cAdmin &r%player% &7%message%"
  549. if {Rank::%player%} is 15:
  550. cancel event
  551. broadcast "&6[&7%{_n}%&6] &cSr.Admin &r%player% &7%message%"
  552. if {Rank::%player%} is 16:
  553. cancel event
  554. broadcast "&6[&7%{_n}%&6] &dJr.Dev &r%player% &7%message%"
  555. if {Rank::%player%} is 17:
  556. cancel event
  557. broadcast "&6[&7%{_n}%&6] &dDeveloper &r%player%: &7%message%"
  558. if {Rank::%player%} is 18:
  559. cancel event
  560. broadcast "&6[&7%{_n}%&6] &dSr.Developer &r%player%: &7%message%"
  561. if {Rank::%player%} is 19:
  562. cancel event
  563. broadcast "&6[&7%{_n}%&6] &dMain-Dev &r%player%: &7%message%"
  564. if {Rank::%player%} is 20:
  565. cancel event
  566. broadcast "&6[&7%{_n}%&6] &cStaff-Manager &r%player%: &7%message%"
  567. if {Rank::%player%} is 21:
  568. cancel event
  569. broadcast "&6[&7%{_n}%&6] &cOwner &r%player%: &7%message%"
  570. else:
  571. cancel event
  572. send "&7You are muted."
  573.  
  574.  
  575.  
  576. Command /Grant [<player>]:
  577. trigger:
  578. if player has permission "Opped.Player":
  579. open virtual chest inventory with size 3 named "&0Granting &c%arg-1% &0a rank." to player
  580. make gui slot 0 of player with gray wool named "&8Default" with lore "&dDeveloped by Savanis" to run:
  581. set {Rank::%arg-1%} to 0
  582. send "&aSucsess"
  583. make gui slot 1 of player with lime wool named "&aVip" with lore "&dSetting %arg-1%'s rank." to run:
  584. set {Rank::%arg-1%} to 1
  585. send "&aSucsess"
  586. make gui slot 2 of player with lime wool named "&aVip+" with lore "&dSetting %arg-1%'s rank." to run:
  587. set {Rank::%arg-1%} to 2
  588. send "&aSucsess"
  589. make gui slot 3 of player with blue wool named "&bMvp" with lore "&dSetting %arg-1%'s rank." to run:
  590. set {Rank::%arg-1%} to 3
  591. send "&aSucsess"
  592. make gui slot 4 of player with blue wool named "&bMvp+" with lore "&dSetting %arg-1%'s rank." to run:
  593. set {Rank::%arg-1%} to 4
  594. send "&aSucsess"
  595. make gui slot 5 of player with orange wool named "&6Legend" with lore "&dSetting %arg-1%'s rank." to run:
  596. set {Rank::%arg-1%} to 5
  597. send "&aSucsess"
  598. make gui slot 6 of player with orange wool named "&6Legend+" with lore "&dSetting %arg-1%'s rank." to run:
  599. set {Rank::%arg-1%} to 6
  600. send "&aSucsess"
  601. make gui slot 7 of player with green wool named "&aHelper" with lore "&dSetting %arg-1%'s rank." to run:
  602. set {Rank::%arg-1%} to 7
  603. send "&aSucsess"
  604. make gui slot 8 of player with green wool named "&aSr.Helper" with lore "&dSetting %arg-1%'s rank." to run:
  605. set {Rank::%arg-1%} to 8
  606. send "&aSucsess"
  607. make gui slot 9 of player with green wool named "&2Builder" with lore "&dSetting %arg-1%'s rank." to run:
  608. set {Rank::%arg-1%} to 9
  609. send "&aSucsess"
  610. make gui slot 10 of player with yellow wool named "&eJr.Mod" with lore "&dSetting %arg-1%'s rank." to run:
  611. set {Rank::%arg-1%} to 10
  612. send "&aSucsess"
  613. make gui slot 11 of player with yellow wool named "&eMod" with lore "&dSetting %arg-1%'s rank." to run:
  614. set {Rank::%arg-1%} to 11
  615. send "&aSucsess"
  616. make gui slot 12 of player with yellow wool named "&eSr.Mod" with lore "&dSetting %arg-1%'s rank." to run:
  617. set {Rank::%arg-1%} to 12
  618. send "&aSucsess"
  619. make gui slot 13 of player with red wool named "&cJr.Admin" with lore "&dSetting %arg-1%'s rank." to run:
  620. set {Rank::%arg-1%} to 13
  621. send "&aSucsess"
  622. make gui slot 14 of player with red wool named "&cAdmin" with lore "&dSetting %arg-1%'s rank." to run:
  623. set {Rank::%arg-1%} to 14
  624. send "&aSucsess"
  625. make gui slot 15 of player with red wool named "&cSr.Admin" with lore "&dSetting %arg-1%'s rank." to run:
  626. set {Rank::%arg-1%} to 15
  627. send "&aSucsess"
  628. make gui slot 16 of player with purple wool named "&dJr.Dev" with lore "&dSetting %arg-1%'s rank." to run:
  629. set {Rank::%arg-1%} to 16
  630. send "&aSucsess"
  631. make gui slot 17 of player with purple wool named "&dDeveloper" with lore "&dSetting %arg-1%'s rank." to run:
  632. set {Rank::%arg-1%} to 17
  633. send "&aSucsess"
  634. make gui slot 18 of player with purple wool "&dSr.Dev" with lore "&dSetting %arg-1%'s rank." to run:
  635. set {Rank::%arg-1%} to 18
  636. send "&aSucsess"
  637. make gui slot 19 of player with purple wool named "&dHead-Dev" with lore "&dSetting %arg-1%'s rank." to run:
  638. set {Rank::%arg-1%} to 19
  639. send "&aSucsess"
  640. make gui slot 20 of player with red wool named "&4Staff manager" with lore "&dSetting %arg-1%'s rank." to run:
  641. set {Rank::%arg-1%} to 20
  642. send "&aSucsess"
  643. make gui slot 21 of player with red wool named "&4Owner" with lore "&dFor the elites"
  644. Setting %arg-1%'s rank." to run:
  645. set {Rank::%arg-1%} to 21
  646. send "&aSucsess"
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