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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3080 Ti Laptop GPU (ID=0x2460)
- Vendor: NVIDIA
- VRAM: 16175 MB
- Driver: 31.0.15.5176
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.116 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.746900 ms
- 2024-03-17T15:44:16 0.021 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-03-17T15:44:16 0.022 INF System information:
- 2024-03-17T15:44:16 0.022 INF OS: Windows 11 (10.0.22631) 64bit
- 2024-03-17T15:44:16 0.022 INF CPU: 12th Gen Intel(R) Core(TM) i9-12900HK (cores: 20)
- 2024-03-17T15:44:16 0.022 INF RAM: 32435 MB
- 2024-03-17T15:44:16 0.023 INF GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU (16175 MB)
- 2024-03-17T15:44:16 0.027 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-03-17T15:44:16 0.051 INF Last played version: Alpha 21.2
- 2024-03-17T15:44:16 0.052 INF Local UTC offset: -5 hours
- 2024-03-17T15:44:16 0.074 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\BiggusDickus\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-17__15-44-14.txt
- 2024-03-17T15:44:16 0.084 INF [Platform] Init
- 2024-03-17T15:44:16 0.133 INF [Platform] Using native platform: Steam
- 2024-03-17T15:44:16 0.134 INF [Platform] Using cross platform: EOS
- 2024-03-17T15:44:16 0.134 INF [Platform] Using server platform: Steam
- 2024-03-17T15:44:16 0.134 INF [Platform] Using server platform: XBL
- 2024-03-17T15:44:16 0.139 INF Starting PlayerInputManager...
- 2024-03-17T15:44:16 0.252 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-03-17T15:44:16 0.261 INF [Platform] Initializing Steam
- 2024-03-17T15:44:16 0.388 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-03-17T15:44:16 0.389 INF [Steamworks.NET] Registering auth callbacks
- 2024-03-17T15:44:16 0.390 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-03-17T15:44:16 0.390 INF [Platform] Initializing EOS
- 2024-03-17T15:44:16 0.405 INF [EOS] Initialize: Success
- 2024-03-17T15:44:16 0.420 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-03-17T15:44:16 0.421 INF [Platform] Initializing XBL
- 2024-03-17T15:44:16 0.566 INF Localization language from platform: english
- 2024-03-17T15:44:16 0.567 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.599300 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002584797A0B0.dll
- 2024-03-17T15:44:24 7.935 INF Awake IsFocused: True
- 2024-03-17T15:44:24 7.935 INF Awake
- 2024-03-17T15:44:24 8.068 INF Occlusion: Awake
- 2024-03-17T15:44:24 8.072 WRN Device name for flag StandaloneWindows is unknown
- 2024-03-17T15:44:24 8.073 INF ApplyAllOptions streaming budget 14557.5 MB
- 2024-03-17T15:44:24 8.073 INF ApplyAllOptions current screen 1920 x 1080, 360hz, window 1920 x 1080, mode FullScreenWindow
- 2024-03-17T15:44:24 8.074 INF Texture quality is set to 0
- 2024-03-17T15:44:24 8.074 INF ApplyTextureFilter 2, AF Enable
- 2024-03-17T15:44:24 8.075 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 5.847900 ms (FindLiveObjects: 0.275000 ms CreateObjectMapping: 0.177000 ms MarkObjects: 5.373900 ms DeleteObjects: 0.021600 ms)
- 2024-03-17T15:44:24 8.514 INF [MODS] No mods folder found
- 2024-03-17T15:44:24 8.514 INF [MODS] Initializing mod code
- 2024-03-17T15:44:24 8.514 INF [MODS] Loading done
- 2024-03-17T15:44:24 8.524 INF Loading permissions file at 'C:\Users\BiggusDickus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-17T15:44:24 8.544 INF Loading permissions file done.
- 2024-03-17T15:44:24 8.587 INF GameSense server not found (no props file), disabling
- 2024-03-17T15:44:24 8.587 INF [PartyQuests] Initialized
- 2024-03-17T15:44:24 8.588 INF Awake done in 652 ms
- 2024-03-17T15:44:24 8.629 INF [XUi] Instantiating XUi from default prefab.
- 2024-03-17T15:44:24 8.634 INF [XUi] XUi instantiation completed in 4 ms
- 2024-03-17T15:44:24 8.709 INF [XUi] Loading XUi asynchronously
- 2024-03-17T15:44:24 8.721 INF Updated culture for display texts
- 2024-03-17T15:44:25 9.104 INF [XUi] Parsing all window groups completed in 369 ms total.
- 2024-03-17T15:44:25 9.273 INF Reloading serveradmin.xml
- 2024-03-17T15:44:25 9.274 INF Loading permissions file at 'C:\Users\BiggusDickus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-17T15:44:25 9.274 INF Permissions file unchanged, skipping reloading
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-03-17T15:44:26 9.926 INF [XUi] Initialized all window groups completed in 377 ms total.
- 2024-03-17T15:44:26 10.109 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-03-17T15:44:29 13.764 INF LoadTextureArraysForQuality took 3.654
- 2024-03-17T15:44:29 13.777 INF Loaded (local): rwgmixer in 0.01
- 2024-03-17T15:44:29 13.807 INF Loaded (local): archetypes in 0.03
- 2024-03-17T15:44:29 13.812 INF Loaded (local): loadingscreen in 0.01
- 2024-03-17T15:44:29 13.813 INF WorldStaticData.Init() needed 4.000s
- 2024-03-17T15:44:29 13.821 INF [Steamworks.NET] Login ok.
- 2024-03-17T15:44:29 13.821 INF [EOS] Login
- 2024-03-17T15:44:30 14.067 INF AchievementManager: Received stats and achievements from Steam
- 2024-03-17T15:44:35 18.878 INF [EOS] Connection test failed: The operation has timed out.
- 2024-03-17T15:44:37 21.143 INF [Steamworks.NET] Already logged in
- 2024-03-17T15:44:37 21.143 INF [EOS] Login
- 2024-03-17T15:44:42 26.144 INF [EOS] Connection test failed: The operation has timed out.
- 2024-03-17T15:44:43 27.382 INF Preparing quit
- 2024-03-17T15:44:43 27.384 INF Persistent GamePrefs saved
- 2024-03-17T15:44:43 27.385 INF Cleanup
- 2024-03-17T15:44:44 27.939 INF AchievementManager.Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at Platform.EOS.RemoteFileStorage.get_IsReady () [0x0000b] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiC_NewsWindow+<retrieveNews>d__15.MoveNext () [0x00062] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2024-03-17T15:44:44 27.999 INF Terminating threads
- 2024-03-17T15:44:44 27.999 INF OnApplicationQuit
- 2024-03-17T15:44:44 28.000 INF Terminating threads
- 2024-03-17T15:44:44 28.000 INF OnApplicationQuit
- Setting up 10 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 19454 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1970 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 4 frames, [128.0 KB-256.0 KB]: 5 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Job.Worker 18]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 510.4 KB
- Overflow Count 15936
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 16]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 11.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 17]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 10
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 19
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 17.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 15]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 49419
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 243557
- 32B: 15 Subsections = 7680 buckets. Failed count: 205228
- 48B: 54 Subsections = 18432 buckets. Failed count: 74310
- 64B: 29 Subsections = 7424 buckets. Failed count: 32396
- 80B: 151 Subsections = 30924 buckets. Failed count: 52293
- 96B: 3 Subsections = 512 buckets. Failed count: 27658
- 112B: 2 Subsections = 292 buckets. Failed count: 12380
- 128B: 1 Subsections = 128 buckets. Failed count: 16146
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 13100 frames, [32.0 MB-64.0 MB]: 8341 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 55.0 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 8219 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 13219 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 2
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 6
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 243557
- 32B: 15 Subsections = 7680 buckets. Failed count: 205228
- 48B: 54 Subsections = 18432 buckets. Failed count: 74310
- 64B: 29 Subsections = 7424 buckets. Failed count: 32396
- 80B: 151 Subsections = 30924 buckets. Failed count: 52293
- 96B: 3 Subsections = 512 buckets. Failed count: 27658
- 112B: 2 Subsections = 292 buckets. Failed count: 12380
- 128B: 1 Subsections = 128 buckets. Failed count: 16146
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 13097 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 8338 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 3.6 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 13088 frames, [64.0 KB-128.0 KB]: 8311 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 26 frames, [128.0 MB-256.0 MB]: 11 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1856
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 243557
- 32B: 15 Subsections = 7680 buckets. Failed count: 205228
- 48B: 54 Subsections = 18432 buckets. Failed count: 74310
- 64B: 29 Subsections = 7424 buckets. Failed count: 32396
- 80B: 151 Subsections = 30924 buckets. Failed count: 52293
- 96B: 3 Subsections = 512 buckets. Failed count: 27658
- 112B: 2 Subsections = 292 buckets. Failed count: 12380
- 128B: 1 Subsections = 128 buckets. Failed count: 16146
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 13092 frames, [64.0 MB-128.0 MB]: 8323 frames, [128.0 MB-256.0 MB]: 26 frames
- Requested Block Size 4.0 MB
- Peak Block count 38
- Peak Allocated memory 163.9 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 13089 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 8351 frames
- Requested Block Size 4.0 MB
- Peak Block count 20
- Peak Allocated memory 94.3 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 243557
- 32B: 15 Subsections = 7680 buckets. Failed count: 205228
- 48B: 54 Subsections = 18432 buckets. Failed count: 74310
- 64B: 29 Subsections = 7424 buckets. Failed count: 32396
- 80B: 151 Subsections = 30924 buckets. Failed count: 52293
- 96B: 3 Subsections = 512 buckets. Failed count: 27658
- 112B: 2 Subsections = 292 buckets. Failed count: 12380
- 128B: 1 Subsections = 128 buckets. Failed count: 16146
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 13088 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 8352 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 117.7 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 13088 frames, [256.0 KB-0.5 MB]: 1450 frames, [0.5 MB-1.0 MB]: 6903 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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