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Feycat

Crash one

Jul 31st, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  10. Vendor:
  11. VRAM: 2007 MB
  12. Driver: 26.21.14.3200
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 1.281 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.801100 ms
  22. 2020-07-31T01:17:47 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-07-31T01:17:48 0.305 INF Localization language: english
  24. 2020-07-31T01:17:48 0.343 INF Texture quality is set to 0
  25. 2020-07-31T01:17:48 0.345 INF Precaching...
  26. 2020-07-31T01:17:48 0.347 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-07-31T01:17:48 0.458 INF [EAC] Initializing ...
  28. 2020-07-31T01:17:48 0.462 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-07-31T01:17:51 4.028 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-07-31T01:17:51 4.107 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-07-31T01:17:59 12.063 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-07-31T01:18:07 19.782 INF Precaching done
  33. 2020-07-31T01:18:07 19.783 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 3.254300 ms
  36. 2020-07-31T01:18:07 20.112 INF [GSM] Singleton Initialized...
  37. 2020-07-31T01:18:07 20.127 INF Awake IsFocused: True
  38. 2020-07-31T01:18:07 20.127 INF Awake
  39. 2020-07-31T01:18:07 20.150 INF Version: Alpha 19 (b173) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-07-31T01:18:07 20.151 INF System information:
  41. 2020-07-31T01:18:07 20.151 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-07-31T01:18:07 20.152 INF CPU: AMD FX(tm)-6300 Six-Core Processor (cores: 6)
  43. 2020-07-31T01:18:07 20.152 INF RAM: 12236 MB
  44. 2020-07-31T01:18:07 20.152 INF GPU: NVIDIA GeForce GTX 960 (2007 MB)
  45. 2020-07-31T01:18:07 20.152 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-07-31T01:18:07 20.153 INF Last played version: Alpha 19
  47. 2020-07-31T01:18:07 20.153 INF Local UTC offset: -4 hours
  48. 2020-07-31T01:18:07 20.167 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-31__01-17-20.txt -eac_executablename 7daystodie.exe
  49. 2020-07-31T01:18:07 20.169 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-07-31T01:18:07 20.171 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-07-31T01:18:08 20.516 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-07-31T01:18:08 20.546 INF Starting UserProfileManager...
  59. 2020-07-31T01:18:08 20.723 INF Occlusion: Awake
  60. 2020-07-31T01:18:08 20.735 INF ApplyAllOptions streaming True, budget 1806.3 MB
  61. 2020-07-31T01:18:08 20.737 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2020-07-31T01:18:08 20.737 INF Texture quality is set to 0
  63. 2020-07-31T01:18:08 20.738 INF ApplyTextureFilter 0, AF Disable
  64. 2020-07-31T01:18:08 20.741 INF ApplyTerrainOptions 2
  65. 2020-07-31T01:18:09 21.608 INF [MODS] No mods folder found
  66. 2020-07-31T01:18:09 21.629 INF Loading permissions file at 'C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-07-31T01:18:09 21.695 INF Loading permissions file done.
  68. 2020-07-31T01:18:09 21.800 INF Awake done in 1673 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4188.
  74. Total: 32.352400 ms (FindLiveObjects: 0.511300 ms CreateObjectMapping: 0.128900 ms MarkObjects: 31.611600 ms DeleteObjects: 0.099800 ms)
  75.  
  76. 2020-07-31T01:18:10 22.382 INF User joined: FeycatG
  77. 2020-07-31T01:18:10 22.409 INF Reloading serveradmin.xml
  78. 2020-07-31T01:18:10 22.409 INF Loading permissions file at 'C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-07-31T01:18:10 22.410 INF Loading permissions file done.
  80. 2020-07-31T01:18:10 22.739 INF Updated culture for display texts
  81. 2020-07-31T01:18:11 24.161 INF [GSM] GameSparks Connected
  82. 2020-07-31T01:18:19 32.194 INF UMA Overlay loading took 8029 ms
  83. 2020-07-31T01:18:19 32.199 INF UMA Slot loading took 4 ms
  84. 2020-07-31T01:18:28 40.888 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  85. 2020-07-31T01:18:30 42.809 INF [GSM] Skipping me
  86. 2020-07-31T01:18:31 43.453 INF WorldStaticData.Init() needed 11.019s
  87. 2020-07-31T01:18:34 46.350 INF [Steamworks.NET] Login ok.
  88. 2020-07-31T01:18:34 46.609 INF AchievementManager: Received stats and achievements from Steam
  89. 2020-07-31T01:18:39 51.749 INF Started thread ServerBrowserListUpdater
  90. 2020-07-31T01:18:52 64.298 INF Connecting to server Second Time Around...
  91. 2020-07-31T01:18:52 64.311 INF NET: LiteNetLib trying to connect to: 45.63.70.101:25040
  92. 2020-07-31T01:18:52 64.325 INF Exited thread ServerBrowserListUpdater
  93. 2020-07-31T01:18:52 64.383 INF NET: LiteNetLib: Connected to server
  94. 2020-07-31T01:18:52 64.420 INF Started thread NCS_Reader_0
  95. 2020-07-31T01:18:52 64.427 INF Started thread NCS_Writer_0
  96. 2020-07-31T01:18:52 64.441 INF Started thread NCS_Reader_1
  97. 2020-07-31T01:18:52 64.447 INF Started thread NCS_Writer_1
  98. 2020-07-31T01:18:52 64.486 INF NPCID.Read
  99. 2020-07-31T01:18:52 64.492 INF Connection handshake done
  100. 2020-07-31T01:18:52 64.493 INF [Steamworks.NET] Auth.GetAuthTicket()
  101. 2020-07-31T01:18:52 64.495 INF [EAC] Connected to game server
  102. 2020-07-31T01:18:52 64.497 INF NPPL.Write
  103. 2020-07-31T01:18:52 64.608 INF Login: authstate_steam
  104. 2020-07-31T01:18:52 64.857 INF Login: authstate_steamgroups
  105. 2020-07-31T01:18:52 64.858 INF Login: authstate_eac
  106. 2020-07-31T01:18:52 64.858 INF Login: authstate_authenticated
  107. 2020-07-31T01:18:52 64.858 INF Player allowed
  108. 2020-07-31T01:18:52 64.861 INF [Steamworks.NET] AddFavorite: 93
  109. 2020-07-31T01:18:52 64.869 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  110. 2020-07-31T01:18:52 64.950 INF StartGame
  111. 2020-07-31T01:18:52 64.976 INF Persistent GamePrefs saved
  112. GamePref.AdminFileName = serveradmin.xml
  113. GamePref.AirDropFrequency = 168
  114. GamePref.AirDropMarker = True
  115. GamePref.AutopilotMode = 0
  116. GamePref.BedrollDeadZoneSize = 30
  117. GamePref.BedrollExpiryTime = 45
  118. GamePref.BlockDamageAI = 100
  119. GamePref.BlockDamageAIBM = 100
  120. GamePref.BlockDamagePlayer = 100
  121. GamePref.BloodMoonEnemyCount = 24
  122. GamePref.BloodMoonFrequency = 7
  123. GamePref.BloodMoonRange = 0
  124. GamePref.BloodMoonWarning = 18
  125. GamePref.BuildCreate = True
  126. GamePref.ConnectToServerIP = 127.0.0.1
  127. GamePref.ConnectToServerPort = 26900
  128. GamePref.ControlPanelEnabled = False
  129. GamePref.ControlPanelPort = 8080
  130. GamePref.CraftTimer =
  131. GamePref.CreateLevelDim = 8
  132. GamePref.CreateLevelName = My Level
  133. GamePref.CreativeMenuEnabled = False
  134. GamePref.DayCount = 3
  135. GamePref.DayLightLength = 18
  136. GamePref.DayNightLength = 60
  137. GamePref.DebugMenuEnabled = False
  138. GamePref.DebugMenuShowTasks = False
  139. GamePref.DebugStopEnemiesMoving = False
  140. GamePref.DropOnDeath = 0
  141. GamePref.DropOnQuit = 0
  142. GamePref.DynamicSpawner =
  143. GamePref.EACEnabled = False
  144. GamePref.EnemyDifficulty = 0
  145. GamePref.EnemySpawnMode = True
  146. GamePref.FavoriteServersList =
  147. GamePref.FragLimit = 20
  148. GamePref.GameDifficulty = 2
  149. GamePref.GameGuidClient =
  150. GamePref.GameMode = GameModeSurvival
  151. GamePref.GameName = CaesarGabby
  152. GamePref.GameNameClient = My Game
  153. GamePref.GameVersion = Alpha 19
  154. GamePref.GameWorld = SecondTimeAround
  155. GamePref.HideCommandExecutionLog = 0
  156. GamePref.JoiningOptions = True
  157. GamePref.LandClaimCount = 1
  158. GamePref.LandClaimDeadZone = 0
  159. GamePref.LandClaimDecayMode = 0
  160. GamePref.LandClaimExpiryTime = 30
  161. GamePref.LandClaimOfflineDelay = 0
  162. GamePref.LandClaimOfflineDurabilityModifier = 4
  163. GamePref.LandClaimOnlineDurabilityModifier = 4
  164. GamePref.LandClaimSize = 71
  165. GamePref.LastGameResetRevision = 13
  166. GamePref.LastLoadedPrefab =
  167. GamePref.LastLoadedPrefabSize =
  168. GamePref.LastLoadingTipRead = 24
  169. GamePref.LootAbundance = 100
  170. GamePref.LootRespawnDays = -1
  171. GamePref.LootTimer =
  172. GamePref.MatchLength = 10
  173. GamePref.MaxSpawnedAnimals = 50
  174. GamePref.MaxSpawnedZombies = 64
  175. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  176. GamePref.NoGraphicsMode = False
  177. GamePref.OptionsAllowController = True
  178. GamePref.OptionsAmbientVolumeLevel = 0.00862069
  179. GamePref.OptionsAudioOcclusion = False
  180. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  181. GamePref.OptionsControllerVibration = True
  182. GamePref.OptionsDisableChunkLODs = False
  183. GamePref.OptionsDynamicMusicDailyTime = 0.45
  184. GamePref.OptionsDynamicMusicEnabled = False
  185. GamePref.OptionsForegroundGlobalOpacity = 1
  186. GamePref.OptionsGfxAA = 1
  187. GamePref.OptionsGfxBloom = True
  188. GamePref.OptionsGfxBrightness = 0.5
  189. GamePref.OptionsGfxDOF = False
  190. GamePref.OptionsGfxDynamicMinFPS = 30
  191. GamePref.OptionsGfxDynamicMode = 0
  192. GamePref.OptionsGfxDynamicScale = 1
  193. GamePref.OptionsGfxFOV = 65
  194. GamePref.OptionsGfxGrassDistance = 2
  195. GamePref.OptionsGfxLODDistance = 0.5
  196. GamePref.OptionsGfxMotionBlur = 0
  197. GamePref.OptionsGfxObjQuality = 2
  198. GamePref.OptionsGfxOcclusion = True
  199. GamePref.OptionsGfxQualityPreset = 5
  200. GamePref.OptionsGfxReflectQuality = 1
  201. GamePref.OptionsGfxReflectShadows = False
  202. GamePref.OptionsGfxResetRevision = 1
  203. GamePref.OptionsGfxResolution = 0
  204. GamePref.OptionsGfxShadowDistance = 0
  205. GamePref.OptionsGfxSSAO = False
  206. GamePref.OptionsGfxSSReflections = 1
  207. GamePref.OptionsGfxStreamMipmaps = True
  208. GamePref.OptionsGfxSunShafts = False
  209. GamePref.OptionsGfxTerrainQuality = 2
  210. GamePref.OptionsGfxTexFilter = 1
  211. GamePref.OptionsGfxTexQuality = 0
  212. GamePref.OptionsGfxTreeDistance = 4
  213. GamePref.OptionsGfxUMATexQuality = 1
  214. GamePref.OptionsGfxViewDistance = 5
  215. GamePref.OptionsGfxVsync = 1
  216. GamePref.OptionsGfxWaterPtlLimiter = 0.0775862
  217. GamePref.OptionsGfxWaterQuality = 1
  218. GamePref.OptionsHudOpacity = 1
  219. GamePref.OptionsHudSize = 1
  220. GamePref.OptionsInterfaceSensitivity = 0.75
  221. GamePref.OptionsInvertMouse = False
  222. GamePref.OptionsJournalPopup = True
  223. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  224. GamePref.OptionsMicVolumeLevel = 0.75
  225. GamePref.OptionsMouseSensitivity = 0.1
  226. GamePref.OptionsMusicVolumeLevel = 0
  227. GamePref.OptionsOverallAudioVolumeLevel = 0.9741379
  228. GamePref.OptionsPlayChanceFrequency = 3
  229. GamePref.OptionsPlayChanceProbability = 0.983
  230. GamePref.OptionsPlayerModel = playerFemale
  231. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  232. GamePref.OptionsPOICulling = 1
  233. GamePref.OptionsScreenBoundsValue = 1
  234. GamePref.OptionsShowCompass = True
  235. GamePref.OptionsShowCrosshair = True
  236. GamePref.OptionsStabSpawnBlocksOnGround = True
  237. GamePref.OptionsTempCelsius = False
  238. GamePref.OptionsUiFpsScaling = 1
  239. GamePref.OptionsVoiceChatEnabled = False
  240. GamePref.OptionsVoiceVolumeLevel = 0.75
  241. GamePref.OptionsZoomMouseSensitivity = 0.5
  242. GamePref.PartySharedKillRange = 10000
  243. GamePref.PersistentPlayerProfiles = True
  244. GamePref.PlayerAutologin = False
  245. GamePref.PlayerId = 76561198120446353
  246. GamePref.PlayerKillingMode = 0
  247. GamePref.PlayerName = FeycatG
  248. GamePref.PlayerSafeZoneHours = 7
  249. GamePref.PlayerSafeZoneLevel = 5
  250. GamePref.PlayerToken =
  251. GamePref.RebuildMap = False
  252. GamePref.SaveGameFolder = C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves
  253. GamePref.SelectionContextMode = 0
  254. GamePref.SelectionOperationMode = 0
  255. GamePref.ServerAdminSlots = 0
  256. GamePref.ServerAdminSlotsPermission = 0
  257. GamePref.ServerDescription =
  258. GamePref.ServerDisabledNetworkProtocols =
  259. GamePref.ServerIP =
  260. GamePref.ServerIsPublic = True
  261. GamePref.ServerLoginConfirmationText =
  262. GamePref.ServerMaxAllowedViewDistance = 12
  263. GamePref.ServerMaxPlayerCount = 2
  264. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  265. GamePref.ServerName = Default Server
  266. GamePref.ServerPort = 26900
  267. GamePref.ServerReservedSlots = 0
  268. GamePref.ServerReservedSlotsPermission = 100
  269. GamePref.ServerVisibility = 2
  270. GamePref.ServerWebsiteURL =
  271. GamePref.ShowFriendPlayerOnMap = True
  272. GamePref.TelnetEnabled = False
  273. GamePref.TelnetFailedLoginLimit = 10
  274. GamePref.TelnetFailedLoginsBlocktime = 10
  275. GamePref.TelnetPort = 25003
  276. GamePref.TerminalWindowEnabled = True
  277. GamePref.UNUSED_OptionsBloom =
  278. GamePref.UNUSED_OptionsDeferredLighting =
  279. GamePref.UNUSED_OptionsDOF =
  280. GamePref.UNUSED_OptionsFieldOfViewNew =
  281. GamePref.UNUSED_OptionsGamma =
  282. GamePref.UNUSED_OptionsImageEffects =
  283. GamePref.UNUSED_OptionsMotionBlur =
  284. GamePref.UNUSED_OptionsObjectBlur =
  285. GamePref.UNUSED_OptionsReflectionBounces =
  286. GamePref.UNUSED_OptionsReflectionCullList =
  287. GamePref.UNUSED_OptionsReflectionFarClip =
  288. GamePref.UNUSED_OptionsReflectionRefreshMode =
  289. GamePref.UNUSED_OptionsReflectionShadowDistance =
  290. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  291. GamePref.UNUSED_OptionsSSAO =
  292. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  293. GamePref.UNUSED_OptionsSunShafts =
  294. GamePref.UserDataFolder = C:\Users\Gabe\AppData\Roaming/7DaysToDie
  295. GamePref.WorldGenSeed =
  296. GamePref.WorldGenSize = 8192
  297. GamePref.XPMultiplier = 100
  298. GamePref.ZombieBMMove = 3
  299. GamePref.ZombieFeralMove = 3
  300. GamePref.ZombieMove = 0
  301. GamePref.ZombieMoveNight = 3
  302. GamePref.ZombiePlayers = True
  303. GameStat.AirDropFrequency = 0
  304. GameStat.AirDropMarker = False
  305. GameStat.AllowedViewDistance = 12
  306. GameStat.AnimalCount = 0
  307. GameStat.AutoParty = False
  308. GameStat.BedrollExpiryTime = 45
  309. GameStat.BlockDamagePlayer = 100
  310. GameStat.BloodMoonDay = 0
  311. GameStat.BloodMoonEnemyCount = 8
  312. GameStat.BloodMoonWarning = 8
  313. GameStat.ChunkStabilityEnabled = True
  314. GameStat.CraftTimer =
  315. GameStat.CurrentRoundIx = 0
  316. GameStat.DayLightLength = 18
  317. GameStat.DayLimitActive = False
  318. GameStat.DayLimitThisRound = 0
  319. GameStat.DropOnDeath = 1
  320. GameStat.DropOnQuit = 0
  321. GameStat.EnemyCount = 0
  322. GameStat.EnemyDifficulty = Normal
  323. GameStat.EnemySpawnMode = True
  324. GameStat.FragLimitActive = False
  325. GameStat.FragLimitThisRound = 0
  326. GameStat.GameDifficulty = 2
  327. GameStat.GameDifficultyBonus = 1
  328. GameStat.GameModeId = 0
  329. GameStat.GameState = 0
  330. GameStat.GlobalMessageToShow =
  331. GameStat.IsCreativeMenuEnabled = False
  332. GameStat.IsFlyingEnabled = False
  333. GameStat.IsPlayerCollisionEnabled = True
  334. GameStat.IsPlayerDamageEnabled = True
  335. GameStat.IsResetMapOnRestart = False
  336. GameStat.IsSaveSupplyCrates = True
  337. GameStat.IsSpawnEnemies = True
  338. GameStat.IsSpawnNearOtherPlayer = False
  339. GameStat.IsTeleportEnabled = False
  340. GameStat.IsVersionCheckDone = True
  341. GameStat.LandClaimCount = 1
  342. GameStat.LandClaimDeadZone = 30
  343. GameStat.LandClaimDecayMode = 0
  344. GameStat.LandClaimExpiryTime = 3
  345. GameStat.LandClaimOfflineDelay = 0
  346. GameStat.LandClaimOfflineDurabilityModifier = 32
  347. GameStat.LandClaimOnlineDurabilityModifier = 32
  348. GameStat.LandClaimSize = 41
  349. GameStat.LoadScene =
  350. GameStat.LootTimer =
  351. GameStat.OptionsPOICulling = 0
  352. GameStat.PartySharedKillRange = 100
  353. GameStat.PlayerKillingMode = KillStrangersOnly
  354. GameStat.ScoreDiedMultiplier = -5
  355. GameStat.ScorePlayerKillMultiplier = 1
  356. GameStat.ScoreZombieKillMultiplier = 1
  357. GameStat.ShowAllPlayersOnMap = False
  358. GameStat.ShowFriendPlayerOnMap = True
  359. GameStat.ShowSpawnWindow = False
  360. GameStat.ShowWindow =
  361. GameStat.ShowZombieCounter = False
  362. GameStat.TimeLimitActive = False
  363. GameStat.TimeLimitThisRound = 0
  364. GameStat.TimeOfDayIncPerSec = 20
  365. GameStat.XPMultiplier = 100
  366. GameStat.ZombieHordeMeter = False
  367. 2020-07-31T01:18:52 65.050 INF StartAsClient
  368. 2020-07-31T01:18:52 65.051 INF Sending RequestToEnterGame...
  369. 2020-07-31T01:18:52 65.065 INF StartGame done
  370. 2020-07-31T01:18:52 65.159 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986211083, server SteamID=90137505291489280, server public IP=4*.6*.7*.10*, server port=25040
  371. 2020-07-31T01:18:52 65.169 INF [Steamworks.NET] Lobby entered: 109775240986211083
  372. 2020-07-31T01:18:59 71.393 INF Received mapping data for: blocks
  373. 2020-07-31T01:18:59 71.396 INF Received mapping data for: items
  374. 2020-07-31T01:18:59 71.417 INF Received config file 'materials' from server. Len: 4006
  375. 2020-07-31T01:18:59 71.417 INF Received config file 'physicsbodies' from server. Len: 3354
  376. 2020-07-31T01:18:59 71.417 INF Received config file 'blocks' from server. Len: 127766
  377. 2020-07-31T01:18:59 71.417 INF Received config file 'painting' from server. Len: 3435
  378. 2020-07-31T01:18:59 71.417 INF Received config file 'buffs' from server. Len: 37183
  379. 2020-07-31T01:18:59 71.417 INF Received config file 'misc' from server. Len: 707
  380. 2020-07-31T01:18:59 71.417 INF Received config file 'items' from server. Len: 86117
  381. 2020-07-31T01:18:59 71.417 INF Received config file 'item_modifiers' from server. Len: 11703
  382. 2020-07-31T01:18:59 71.417 INF Received config file 'entityclasses' from server. Len: 19546
  383. 2020-07-31T01:18:59 71.417 INF Received config file 'qualityinfo' from server. Len: 155
  384. 2020-07-31T01:18:59 71.418 INF Received config file 'sounds' from server. Len: 29674
  385. 2020-07-31T01:18:59 71.418 INF Received config file 'recipes' from server. Len: 15032
  386. 2020-07-31T01:18:59 71.418 INF Received config file 'blockplaceholders' from server. Len: 5137
  387. 2020-07-31T01:18:59 71.418 INF Received config file 'loot' from server. Len: 28257
  388. 2020-07-31T01:18:59 71.418 INF Received config file 'entitygroups' from server. Len: 47420
  389. 2020-07-31T01:18:59 71.418 INF Received config file 'utilityai' from server. Len: 625
  390. 2020-07-31T01:18:59 71.418 INF Received config file 'vehicles' from server. Len: 3471
  391. 2020-07-31T01:18:59 71.418 INF Received config file 'weathersurvival' from server. Len: 276
  392. 2020-07-31T01:18:59 71.418 INF Received config file 'progression' from server. Len: 22608
  393. 2020-07-31T01:18:59 71.418 INF Received config file 'archetypes' from server. Len: 9443
  394. 2020-07-31T01:18:59 71.418 INF Received config file 'quests' from server. Len: 8370
  395. 2020-07-31T01:18:59 71.418 INF Received config file 'traders' from server. Len: 10245
  396. 2020-07-31T01:18:59 71.418 INF Received config file 'npc' from server. Len: 518
  397. 2020-07-31T01:18:59 71.419 INF Received config file 'dialogs' from server. Len: 1093
  398. 2020-07-31T01:18:59 71.419 INF Received config file 'ui_display' from server. Len: 5500
  399. 2020-07-31T01:18:59 71.419 INF Received config file 'nav_objects' from server. Len: 2542
  400. 2020-07-31T01:18:59 71.419 INF Received config file 'dmscontent' from server. Len: 3365
  401. 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/styles' from server. Len: 2628
  402. 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/controls' from server. Len: 13323
  403. 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/windows' from server. Len: 37798
  404. 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/xui' from server. Len: 1770
  405. 2020-07-31T01:18:59 71.419 INF Received config file 'biomes' from server. Len: 6012
  406. 2020-07-31T01:18:59 71.419 INF Received config file 'worldglobal' from server. Len: 284
  407. 2020-07-31T01:18:59 71.422 INF Received game GUID: BD96E367C623574F9FFE623BCB95681A
  408. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  409. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  410. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  411. 2020-07-31T01:18:59 72.103 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  412. 2020-07-31T01:18:59 72.103 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  413. 2020-07-31T01:18:59 72.104 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  414. 2020-07-31T01:18:59 72.109 INF Loaded: materials
  415. 2020-07-31T01:18:59 72.166 INF Loaded: physicsbodies
  416. 2020-07-31T01:19:23 95.891 INF Block IDs with mapping
  417. 2020-07-31T01:19:23 95.892 INF BlockIDs from Mapping
  418. 2020-07-31T01:19:23 95.900 INF Loaded: blocks
  419. 2020-07-31T01:19:23 95.924 INF Loaded: painting
  420. 2020-07-31T01:19:24 96.323 INF Loaded: buffs
  421. 2020-07-31T01:19:24 96.334 INF Loaded: misc
  422. 2020-07-31T01:19:28 100.540 INF Loaded: items
  423. 2020-07-31T01:19:29 101.384 INF Item IDs with mapping
  424. 2020-07-31T01:19:29 101.386 INF ItemIDs from Mapping
  425. 2020-07-31T01:19:29 101.408 INF Loaded: item_modifiers
  426. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  427. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  428. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  429. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  430. 2020-07-31T01:19:29 101.953 INF Loaded: entityclasses
  431. 2020-07-31T01:19:29 101.971 INF Loaded: qualityinfo
  432. 2020-07-31T01:19:29 102.072 INF Loaded: sounds
  433. 2020-07-31T01:19:30 102.281 INF Loaded: recipes
  434. 2020-07-31T01:19:30 102.322 INF Loaded: blockplaceholders
  435. 2020-07-31T01:19:30 102.415 INF Loaded: loot
  436. 2020-07-31T01:19:30 102.553 INF Loaded: entitygroups
  437. 2020-07-31T01:19:30 102.571 INF Loaded: utilityai
  438. 2020-07-31T01:19:30 102.627 INF Loaded: vehicles
  439. 2020-07-31T01:19:30 102.694 INF Loaded: weathersurvival
  440. 2020-07-31T01:19:30 102.777 INF Loaded: progression
  441. 2020-07-31T01:19:30 102.846 INF Loaded: archetypes
  442. 2020-07-31T01:19:30 102.941 INF Loaded: quests
  443. 2020-07-31T01:19:30 102.966 INF Loaded: traders
  444. 2020-07-31T01:19:30 103.027 INF Loaded: npc
  445. 2020-07-31T01:19:30 103.097 INF Loaded: dialogs
  446. 2020-07-31T01:19:30 103.168 INF Loaded: ui_display
  447. 2020-07-31T01:19:31 103.228 INF Loaded: nav_objects
  448. 2020-07-31T01:19:31 103.306 INF Loaded: dmscontent
  449. 2020-07-31T01:19:31 103.360 INF Loaded: XUi/styles
  450. 2020-07-31T01:19:31 103.427 INF Loaded: XUi/controls
  451. 2020-07-31T01:19:31 103.493 INF Loaded: XUi/windows
  452. 2020-07-31T01:19:31 103.597 INF Loaded: XUi/xui
  453. 2020-07-31T01:19:31 103.802 INF Loaded: biomes
  454. 2020-07-31T01:19:31 104.044 INF Loaded: worldglobal
  455. 2020-07-31T01:19:39 111.572 INF ShapeControllers: 64
  456. 2020-07-31T01:19:56 128.629 INF createWorld: SecondTimeAround, CaesarGabby, GameModeSurvival
  457. 2020-07-31T01:19:56 128.630 INF Occlusion: Enabled
  458. 2020-07-31T01:19:56 128.640 INF Started thread ChunkRegeneration
  459. 2020-07-31T01:19:56 128.640 INF Started thread ChunkCalc
  460. 2020-07-31T01:19:56 128.683 INF World.Load: SecondTimeAround
  461. 2020-07-31T01:20:30 162.514 INF Calculating world hashes took 1125 ms (world size 372 MiB)
  462. 2020-07-31T01:20:30 162.983 INF Loading dtm raw file took 1596ms
  463. 2020-07-31T01:20:31 163.544 INF Biomes image size w= 6144, h = 6144
  464. 2020-07-31T01:20:32 164.670 INF Loading and creating biomes took 1687ms
  465. 2020-07-31T01:20:36 169.078 INF Loading and creating shader control textures took 4407ms
  466. 2020-07-31T01:20:38 171.166 INF Loading and parsing of generator took 2087ms
  467. 2020-07-31T01:20:40 172.772 INF [DECO] read 37686/
  468. 2020-07-31T01:20:40 172.875 INF Loading asset at #Sounds/Music?HomeDay.wav...
  469. 2020-07-31T01:20:40 172.876 INF Loading asset at #Sounds/Music?HomeNight.wav...
  470. 2020-07-31T01:20:40 172.876 INF Loading asset at #Sounds/Music?TraderBob.wav...
  471. 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  472. 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderJen.wav...
  473. 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  474. 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  475. 2020-07-31T01:20:54 186.305 INF Finished loading HomeDay.
  476. 2020-07-31T01:20:54 186.305 INF Casted asset HomeDay as AudioClip.
  477. 2020-07-31T01:20:54 186.323 INF Finished loading HomeNight.
  478. 2020-07-31T01:20:54 186.323 INF Casted asset HomeNight as AudioClip.
  479. 2020-07-31T01:20:54 186.323 INF Finished loading TraderBob.
  480. 2020-07-31T01:20:54 186.323 INF Casted asset TraderBob as AudioClip.
  481. 2020-07-31T01:20:54 186.323 INF Finished loading TraderHugh.
  482. 2020-07-31T01:20:54 186.324 INF Casted asset TraderHugh as AudioClip.
  483. 2020-07-31T01:20:54 186.324 INF Finished loading TraderJen.
  484. 2020-07-31T01:20:54 186.324 INF Casted asset TraderJen as AudioClip.
  485. 2020-07-31T01:20:54 186.324 INF Finished loading TraderJoel.
  486. 2020-07-31T01:20:54 186.324 INF Casted asset TraderJoel as AudioClip.
  487. 2020-07-31T01:20:54 186.324 INF Finished loading TraderRekt.
  488. 2020-07-31T01:20:54 186.324 INF Casted asset TraderRekt as AudioClip.
  489. 2020-07-31T01:20:55 187.265 INF createWorld() done
  490. 2020-07-31T01:20:55 187.449 INF PlayerId(171, 0)
  491. 2020-07-31T01:20:55 187.449 INF Allowed ChunkViewDistance: 12
  492. 2020-07-31T01:20:56 189.064 INF Created player with id=171
  493. 2020-07-31T01:20:56 189.077 INF Found own player entity with id 171
  494. 2020-07-31T01:20:58 190.339 INF Origin Reposition (0.0, 0.0, 0.0) to (-224.0, 48.0, 1312.0)
  495. 2020-07-31T01:21:05 197.621 INF OpenSpawnWindow
  496. 2020-07-31T01:21:06 198.216 INF Alt slots does not contain female_sideshave_hair!
  497. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  498.  
  499. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  500.  
  501. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  502.  
  503. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  504.  
  505. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  506.  
  507. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  508.  
  509. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  510.  
  511. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  512.  
  513. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  514.  
  515. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  516.  
  517. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  518.  
  519. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  520.  
  521. 2020-07-31T01:21:18 210.255 INF Respawn almost done
  522. 2020-07-31T01:21:18 210.896 INF GMSG: Player 'FeycatG' joined the game
  523. 2020-07-31T01:21:37 229.899 INF Time: 2.72m FPS: 16.97 Heap: 2926.2MB Max: 2926.2MB Chunks: 727 CGO: 417 Ply: 1 Zom: 0 Ent: 9 (9) Items: 1 CO: 1 RSS: 8688.0MB
  524. 2020-07-31T01:22:07 259.871 INF Time: 3.22m FPS: 59.39 Heap: 2986.5MB Max: 2986.5MB Chunks: 727 CGO: 621 Ply: 1 Zom: 0 Ent: 10 (10) Items: 1 CO: 1 RSS: 9042.9MB
  525. 2020-07-31T01:22:37 289.878 INF Time: 3.72m FPS: 59.82 Heap: 3023.9MB Max: 3023.9MB Chunks: 727 CGO: 621 Ply: 1 Zom: 0 Ent: 10 (10) Items: 1 CO: 1 RSS: 8995.0MB
  526. 2020-07-31T01:22:46 298.306 INF Created player with id=183
  527. 2020-07-31T01:23:08 320.215 INF Time: 4.22m FPS: 48.62 Heap: 3065.1MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 11 (11) Items: 1 CO: 1 RSS: 9179.7MB
  528. 2020-07-31T01:23:13 325.648 INF GMSG: Player 'TulipSniper' joined the game
  529. Calling Animator.GotoState on Synchronize layer
  530.  
  531. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  532.  
  533. 2020-07-31T01:23:38 350.232 INF Time: 4.72m FPS: 59.41 Heap: 2991.0MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 10 (11) Items: 1 CO: 1 RSS: 9215.1MB
  534. 2020-07-31T01:24:08 380.247 INF Time: 5.22m FPS: 59.82 Heap: 3028.9MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 9 (12) Items: 1 CO: 1 RSS: 9265.8MB
  535. 2020-07-31T01:24:38 410.777 INF Time: 5.72m FPS: 48.49 Heap: 3069.2MB Max: 3069.2MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 9 (13) Items: 1 CO: 1 RSS: 9307.2MB
  536. 2020-07-31T01:25:08 440.778 INF Time: 6.22m FPS: 39.07 Heap: 3002.3MB Max: 3069.2MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 8 (13) Items: 1 CO: 1 RSS: 9314.2MB
  537. 2020-07-31T01:25:38 470.781 INF Time: 6.72m FPS: 22.01 Heap: 3025.6MB Max: 3069.2MB Chunks: 729 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (13) Items: 1 CO: 1 RSS: 9325.9MB
  538. 2020-07-31T01:26:08 500.799 INF Time: 7.22m FPS: 47.72 Heap: 3099.9MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 9424.6MB
  539. 2020-07-31T01:26:38 530.808 INF Time: 7.72m FPS: 43.81 Heap: 3051.8MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 9206.5MB
  540. 2020-07-31T01:27:08 560.803 INF Time: 8.22m FPS: 45.67 Heap: 3088.5MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 4487.4MB
  541. 2020-07-31T01:27:39 592.159 INF Time: 8.72m FPS: 24.77 Heap: 3126.8MB Max: 3126.8MB Chunks: 757 CGO: 666 Ply: 2 Zom: 0 Ent: 9 (15) Items: 1 CO: 1 RSS: 4636.5MB
  542. 2020-07-31T01:28:09 622.195 INF Time: 9.22m FPS: 31.75 Heap: 3072.4MB Max: 3126.8MB Chunks: 757 CGO: 674 Ply: 2 Zom: 0 Ent: 8 (16) Items: 1 CO: 1 RSS: 4724.3MB
  543. 2020-07-31T01:28:40 652.672 INF Time: 9.72m FPS: 38.14 Heap: 3111.5MB Max: 3126.8MB Chunks: 757 CGO: 673 Ply: 2 Zom: 0 Ent: 6 (17) Items: 1 CO: 1 RSS: 4868.2MB
  544. 2020-07-31T01:29:10 682.680 INF Time: 10.22m FPS: 54.66 Heap: 3147.2MB Max: 3147.2MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 6 (18) Items: 1 CO: 1 RSS: 4909.1MB
  545. 2020-07-31T01:29:40 712.697 INF Time: 10.72m FPS: 56.75 Heap: 3185.8MB Max: 3185.8MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 5 (19) Items: 1 CO: 1 RSS: 4884.1MB
  546. 2020-07-31T01:30:10 742.712 INF Time: 11.22m FPS: 48.31 Heap: 3112.7MB Max: 3185.8MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 4848.1MB
  547. 2020-07-31T01:30:40 772.726 INF Time: 11.72m FPS: 21.53 Heap: 3161.8MB Max: 3185.8MB Chunks: 757 CGO: 643 Ply: 2 Zom: 0 Ent: 5 (21) Items: 2 CO: 1 RSS: 4960.8MB
  548. Kinematic body only supports Speculative Continuous collision detection
  549.  
  550. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  551.  
  552. 2020-07-31T01:31:11 803.261 INF Time: 12.22m FPS: 21.16 Heap: 3170.8MB Max: 3185.8MB Chunks: 769 CGO: 645 Ply: 2 Zom: 0 Ent: 19 (38) Items: 2 CO: 1 RSS: 4869.3MB
  553. Kinematic body only supports Speculative Continuous collision detection
  554.  
  555. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  556.  
  557. Kinematic body only supports Speculative Continuous collision detection
  558.  
  559. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  560.  
  561. 2020-07-31T01:31:41 833.287 INF Time: 12.72m FPS: 20.65 Heap: 3200.1MB Max: 3200.1MB Chunks: 791 CGO: 658 Ply: 2 Zom: 0 Ent: 13 (66) Items: 3 CO: 1 RSS: 4831.9MB
  562. Kinematic body only supports Speculative Continuous collision detection
  563.  
  564. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  565.  
  566. Kinematic body only supports Speculative Continuous collision detection
  567.  
  568. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  569.  
  570. Kinematic body only supports Speculative Continuous collision detection
  571.  
  572. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  573.  
  574. 2020-07-31T01:32:11 863.286 INF Time: 13.22m FPS: 40.99 Heap: 3246.5MB Max: 3246.5MB Chunks: 802 CGO: 666 Ply: 2 Zom: 0 Ent: 17 (84) Items: 3 CO: 1 RSS: 4160.5MB
  575. 2020-07-31T01:32:41 893.295 INF Time: 13.72m FPS: 59.92 Heap: 3281.8MB Max: 3281.8MB Chunks: 802 CGO: 666 Ply: 2 Zom: 0 Ent: 18 (86) Items: 3 CO: 1 RSS: 4385.5MB
  576. 2020-07-31T01:33:11 923.303 INF Time: 14.22m FPS: 59.81 Heap: 3084.4MB Max: 3281.8MB Chunks: 732 CGO: 666 Ply: 2 Zom: 0 Ent: 19 (36) Items: 1 CO: 1 RSS: 4572.2MB
  577. 2020-07-31T01:33:41 953.345 INF Time: 14.72m FPS: 35.54 Heap: 3105.3MB Max: 3281.8MB Chunks: 732 CGO: 629 Ply: 2 Zom: 0 Ent: 12 (37) Items: 1 CO: 1 RSS: 4648.1MB
  578. Kinematic body only supports Speculative Continuous collision detection
  579.  
  580. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  581.  
  582. Kinematic body only supports Speculative Continuous collision detection
  583.  
  584. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  585.  
  586. 2020-07-31T01:34:11 983.353 INF Time: 15.22m FPS: 20.22 Heap: 3171.6MB Max: 3281.8MB Chunks: 765 CGO: 631 Ply: 2 Zom: 0 Ent: 15 (72) Items: 2 CO: 1 RSS: 4762.5MB
  587. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  588.  
  589. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  590.  
  591. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  592.  
  593. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  594.  
  595. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  596.  
  597. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  598.  
  599. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  600.  
  601. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  602.  
  603. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  604.  
  605. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  606.  
  607. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  608.  
  609. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  610.  
  611. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  612.  
  613. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  614.  
  615. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  616.  
  617. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  618.  
  619. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  620.  
  621. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  622.  
  623. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1294432.
  624. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 1294432.
  625. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 1294432.
  626. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 1294432.
  627. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1525320.
  628. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 1525320.
  629. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 1525320.
  630. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 1525320.
  631. DynamicHeapAllocator out of memory - Could not get memory for large allocation 1525320!
  632. Could not allocate memory: System out of memory!
  633. Trying to allocate: 1525320B with 16 alignment. MemoryLabel: TextureStreaming
  634. Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
  635. Memory overview
  636.  
  637. [ ALLOC_DEFAULT ] used: 1369789689B | peak: 0B | reserved: 1598868145B
  638. [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
  639. [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
  640. [ ALLOC_TEMP_JOB_4_FRAMES ] used: 4724949B | peak: 0B | reserved: 23068672B
  641. [ ALLOC_TEMP_JOB_ASYNC ] used: 53214B | peak: 0B | reserved: 2097152B
  642. [ ALLOC_GFX ] used: 1699361104B | peak: 0B | reserved: 1813524640B
  643. [ ALLOC_CACHEOBJECTS ] used: 154256416B | peak: 0B | reserved: 165791992B
  644. [ ALLOC_TYPETREE ] used: 2047264B | peak: 0B | reserved: 5242880B
  645. [ ALLOC_TEMP_THREAD ] used: 35680B | peak: 0B | reserved: 3571712B
  646. Could not allocate memory: System out of memory!
  647. Trying to allocate: 1525320B with 16 alignment. MemoryLabel: TextureStreaming
  648. Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
  649. Memory overview
  650.  
  651. [ ALLOC_DEFAULT ] used: 1369789689B | peak: 0B | reserved: 1598868145B
  652. [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
  653. [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
  654. [ ALLOC_TEMP_JOB_4_FRAMES ] used: 4724949B | peak: 0B | reserved: 23068672B
  655. [ ALLOC_TEMP_JOB_ASYNC ] used: 53214B | peak: 0B | reserved: 2097152B
  656. [ ALLOC_GFX ] used: 1699361104B | peak: 0B | reserved: 1813524640B
  657. [ ALLOC_CACHEOBJECTS ] used: 154256416B | peak: 0B | reserved: 165791992B
  658. [ ALLOC_TYPETREE ] used: 2047264B | peak: 0B | reserved: 5242880B
  659. [ ALLOC_TEMP_THREAD ] used: 35680B | peak: 0B | reserved: 3571712B
  660.  
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)
  663.  
  664. Crash!!!
  665.  
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