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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor:
- VRAM: 2007 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.281 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.801100 ms
- 2020-07-31T01:17:47 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-07-31T01:17:48 0.305 INF Localization language: english
- 2020-07-31T01:17:48 0.343 INF Texture quality is set to 0
- 2020-07-31T01:17:48 0.345 INF Precaching...
- 2020-07-31T01:17:48 0.347 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-07-31T01:17:48 0.458 INF [EAC] Initializing ...
- 2020-07-31T01:17:48 0.462 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-07-31T01:17:51 4.028 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-07-31T01:17:51 4.107 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-07-31T01:17:59 12.063 INF Precaching file: Data/Bundles/terraintextures
- 2020-07-31T01:18:07 19.782 INF Precaching done
- 2020-07-31T01:18:07 19.783 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.254300 ms
- 2020-07-31T01:18:07 20.112 INF [GSM] Singleton Initialized...
- 2020-07-31T01:18:07 20.127 INF Awake IsFocused: True
- 2020-07-31T01:18:07 20.127 INF Awake
- 2020-07-31T01:18:07 20.150 INF Version: Alpha 19 (b173) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-07-31T01:18:07 20.151 INF System information:
- 2020-07-31T01:18:07 20.151 INF OS: Windows 10 (10.0.0) 64bit
- 2020-07-31T01:18:07 20.152 INF CPU: AMD FX(tm)-6300 Six-Core Processor (cores: 6)
- 2020-07-31T01:18:07 20.152 INF RAM: 12236 MB
- 2020-07-31T01:18:07 20.152 INF GPU: NVIDIA GeForce GTX 960 (2007 MB)
- 2020-07-31T01:18:07 20.152 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-07-31T01:18:07 20.153 INF Last played version: Alpha 19
- 2020-07-31T01:18:07 20.153 INF Local UTC offset: -4 hours
- 2020-07-31T01:18:07 20.167 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-31__01-17-20.txt -eac_executablename 7daystodie.exe
- 2020-07-31T01:18:07 20.169 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-07-31T01:18:07 20.171 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-07-31T01:18:08 20.516 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-07-31T01:18:08 20.546 INF Starting UserProfileManager...
- 2020-07-31T01:18:08 20.723 INF Occlusion: Awake
- 2020-07-31T01:18:08 20.735 INF ApplyAllOptions streaming True, budget 1806.3 MB
- 2020-07-31T01:18:08 20.737 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-07-31T01:18:08 20.737 INF Texture quality is set to 0
- 2020-07-31T01:18:08 20.738 INF ApplyTextureFilter 0, AF Disable
- 2020-07-31T01:18:08 20.741 INF ApplyTerrainOptions 2
- 2020-07-31T01:18:09 21.608 INF [MODS] No mods folder found
- 2020-07-31T01:18:09 21.629 INF Loading permissions file at 'C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-07-31T01:18:09 21.695 INF Loading permissions file done.
- 2020-07-31T01:18:09 21.800 INF Awake done in 1673 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4188.
- Total: 32.352400 ms (FindLiveObjects: 0.511300 ms CreateObjectMapping: 0.128900 ms MarkObjects: 31.611600 ms DeleteObjects: 0.099800 ms)
- 2020-07-31T01:18:10 22.382 INF User joined: FeycatG
- 2020-07-31T01:18:10 22.409 INF Reloading serveradmin.xml
- 2020-07-31T01:18:10 22.409 INF Loading permissions file at 'C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-07-31T01:18:10 22.410 INF Loading permissions file done.
- 2020-07-31T01:18:10 22.739 INF Updated culture for display texts
- 2020-07-31T01:18:11 24.161 INF [GSM] GameSparks Connected
- 2020-07-31T01:18:19 32.194 INF UMA Overlay loading took 8029 ms
- 2020-07-31T01:18:19 32.199 INF UMA Slot loading took 4 ms
- 2020-07-31T01:18:28 40.888 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-07-31T01:18:30 42.809 INF [GSM] Skipping me
- 2020-07-31T01:18:31 43.453 INF WorldStaticData.Init() needed 11.019s
- 2020-07-31T01:18:34 46.350 INF [Steamworks.NET] Login ok.
- 2020-07-31T01:18:34 46.609 INF AchievementManager: Received stats and achievements from Steam
- 2020-07-31T01:18:39 51.749 INF Started thread ServerBrowserListUpdater
- 2020-07-31T01:18:52 64.298 INF Connecting to server Second Time Around...
- 2020-07-31T01:18:52 64.311 INF NET: LiteNetLib trying to connect to: 45.63.70.101:25040
- 2020-07-31T01:18:52 64.325 INF Exited thread ServerBrowserListUpdater
- 2020-07-31T01:18:52 64.383 INF NET: LiteNetLib: Connected to server
- 2020-07-31T01:18:52 64.420 INF Started thread NCS_Reader_0
- 2020-07-31T01:18:52 64.427 INF Started thread NCS_Writer_0
- 2020-07-31T01:18:52 64.441 INF Started thread NCS_Reader_1
- 2020-07-31T01:18:52 64.447 INF Started thread NCS_Writer_1
- 2020-07-31T01:18:52 64.486 INF NPCID.Read
- 2020-07-31T01:18:52 64.492 INF Connection handshake done
- 2020-07-31T01:18:52 64.493 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-07-31T01:18:52 64.495 INF [EAC] Connected to game server
- 2020-07-31T01:18:52 64.497 INF NPPL.Write
- 2020-07-31T01:18:52 64.608 INF Login: authstate_steam
- 2020-07-31T01:18:52 64.857 INF Login: authstate_steamgroups
- 2020-07-31T01:18:52 64.858 INF Login: authstate_eac
- 2020-07-31T01:18:52 64.858 INF Login: authstate_authenticated
- 2020-07-31T01:18:52 64.858 INF Player allowed
- 2020-07-31T01:18:52 64.861 INF [Steamworks.NET] AddFavorite: 93
- 2020-07-31T01:18:52 64.869 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-07-31T01:18:52 64.950 INF StartGame
- 2020-07-31T01:18:52 64.976 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 18
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = CaesarGabby
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld = SecondTimeAround
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 24
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.00862069
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 5
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.0775862
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.1
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 0.9741379
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198120446353
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = FeycatG
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Gabe\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 2
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Gabe\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-07-31T01:18:52 65.050 INF StartAsClient
- 2020-07-31T01:18:52 65.051 INF Sending RequestToEnterGame...
- 2020-07-31T01:18:52 65.065 INF StartGame done
- 2020-07-31T01:18:52 65.159 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986211083, server SteamID=90137505291489280, server public IP=4*.6*.7*.10*, server port=25040
- 2020-07-31T01:18:52 65.169 INF [Steamworks.NET] Lobby entered: 109775240986211083
- 2020-07-31T01:18:59 71.393 INF Received mapping data for: blocks
- 2020-07-31T01:18:59 71.396 INF Received mapping data for: items
- 2020-07-31T01:18:59 71.417 INF Received config file 'materials' from server. Len: 4006
- 2020-07-31T01:18:59 71.417 INF Received config file 'physicsbodies' from server. Len: 3354
- 2020-07-31T01:18:59 71.417 INF Received config file 'blocks' from server. Len: 127766
- 2020-07-31T01:18:59 71.417 INF Received config file 'painting' from server. Len: 3435
- 2020-07-31T01:18:59 71.417 INF Received config file 'buffs' from server. Len: 37183
- 2020-07-31T01:18:59 71.417 INF Received config file 'misc' from server. Len: 707
- 2020-07-31T01:18:59 71.417 INF Received config file 'items' from server. Len: 86117
- 2020-07-31T01:18:59 71.417 INF Received config file 'item_modifiers' from server. Len: 11703
- 2020-07-31T01:18:59 71.417 INF Received config file 'entityclasses' from server. Len: 19546
- 2020-07-31T01:18:59 71.417 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-07-31T01:18:59 71.418 INF Received config file 'sounds' from server. Len: 29674
- 2020-07-31T01:18:59 71.418 INF Received config file 'recipes' from server. Len: 15032
- 2020-07-31T01:18:59 71.418 INF Received config file 'blockplaceholders' from server. Len: 5137
- 2020-07-31T01:18:59 71.418 INF Received config file 'loot' from server. Len: 28257
- 2020-07-31T01:18:59 71.418 INF Received config file 'entitygroups' from server. Len: 47420
- 2020-07-31T01:18:59 71.418 INF Received config file 'utilityai' from server. Len: 625
- 2020-07-31T01:18:59 71.418 INF Received config file 'vehicles' from server. Len: 3471
- 2020-07-31T01:18:59 71.418 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-07-31T01:18:59 71.418 INF Received config file 'progression' from server. Len: 22608
- 2020-07-31T01:18:59 71.418 INF Received config file 'archetypes' from server. Len: 9443
- 2020-07-31T01:18:59 71.418 INF Received config file 'quests' from server. Len: 8370
- 2020-07-31T01:18:59 71.418 INF Received config file 'traders' from server. Len: 10245
- 2020-07-31T01:18:59 71.418 INF Received config file 'npc' from server. Len: 518
- 2020-07-31T01:18:59 71.419 INF Received config file 'dialogs' from server. Len: 1093
- 2020-07-31T01:18:59 71.419 INF Received config file 'ui_display' from server. Len: 5500
- 2020-07-31T01:18:59 71.419 INF Received config file 'nav_objects' from server. Len: 2542
- 2020-07-31T01:18:59 71.419 INF Received config file 'dmscontent' from server. Len: 3365
- 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/styles' from server. Len: 2628
- 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/controls' from server. Len: 13323
- 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/windows' from server. Len: 37798
- 2020-07-31T01:18:59 71.419 INF Received config file 'XUi/xui' from server. Len: 1770
- 2020-07-31T01:18:59 71.419 INF Received config file 'biomes' from server. Len: 6012
- 2020-07-31T01:18:59 71.419 INF Received config file 'worldglobal' from server. Len: 284
- 2020-07-31T01:18:59 71.422 INF Received game GUID: BD96E367C623574F9FFE623BCB95681A
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-07-31T01:18:59 72.103 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-07-31T01:18:59 72.103 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-07-31T01:18:59 72.104 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-07-31T01:18:59 72.109 INF Loaded: materials
- 2020-07-31T01:18:59 72.166 INF Loaded: physicsbodies
- 2020-07-31T01:19:23 95.891 INF Block IDs with mapping
- 2020-07-31T01:19:23 95.892 INF BlockIDs from Mapping
- 2020-07-31T01:19:23 95.900 INF Loaded: blocks
- 2020-07-31T01:19:23 95.924 INF Loaded: painting
- 2020-07-31T01:19:24 96.323 INF Loaded: buffs
- 2020-07-31T01:19:24 96.334 INF Loaded: misc
- 2020-07-31T01:19:28 100.540 INF Loaded: items
- 2020-07-31T01:19:29 101.384 INF Item IDs with mapping
- 2020-07-31T01:19:29 101.386 INF ItemIDs from Mapping
- 2020-07-31T01:19:29 101.408 INF Loaded: item_modifiers
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-07-31T01:19:29 101.953 INF Loaded: entityclasses
- 2020-07-31T01:19:29 101.971 INF Loaded: qualityinfo
- 2020-07-31T01:19:29 102.072 INF Loaded: sounds
- 2020-07-31T01:19:30 102.281 INF Loaded: recipes
- 2020-07-31T01:19:30 102.322 INF Loaded: blockplaceholders
- 2020-07-31T01:19:30 102.415 INF Loaded: loot
- 2020-07-31T01:19:30 102.553 INF Loaded: entitygroups
- 2020-07-31T01:19:30 102.571 INF Loaded: utilityai
- 2020-07-31T01:19:30 102.627 INF Loaded: vehicles
- 2020-07-31T01:19:30 102.694 INF Loaded: weathersurvival
- 2020-07-31T01:19:30 102.777 INF Loaded: progression
- 2020-07-31T01:19:30 102.846 INF Loaded: archetypes
- 2020-07-31T01:19:30 102.941 INF Loaded: quests
- 2020-07-31T01:19:30 102.966 INF Loaded: traders
- 2020-07-31T01:19:30 103.027 INF Loaded: npc
- 2020-07-31T01:19:30 103.097 INF Loaded: dialogs
- 2020-07-31T01:19:30 103.168 INF Loaded: ui_display
- 2020-07-31T01:19:31 103.228 INF Loaded: nav_objects
- 2020-07-31T01:19:31 103.306 INF Loaded: dmscontent
- 2020-07-31T01:19:31 103.360 INF Loaded: XUi/styles
- 2020-07-31T01:19:31 103.427 INF Loaded: XUi/controls
- 2020-07-31T01:19:31 103.493 INF Loaded: XUi/windows
- 2020-07-31T01:19:31 103.597 INF Loaded: XUi/xui
- 2020-07-31T01:19:31 103.802 INF Loaded: biomes
- 2020-07-31T01:19:31 104.044 INF Loaded: worldglobal
- 2020-07-31T01:19:39 111.572 INF ShapeControllers: 64
- 2020-07-31T01:19:56 128.629 INF createWorld: SecondTimeAround, CaesarGabby, GameModeSurvival
- 2020-07-31T01:19:56 128.630 INF Occlusion: Enabled
- 2020-07-31T01:19:56 128.640 INF Started thread ChunkRegeneration
- 2020-07-31T01:19:56 128.640 INF Started thread ChunkCalc
- 2020-07-31T01:19:56 128.683 INF World.Load: SecondTimeAround
- 2020-07-31T01:20:30 162.514 INF Calculating world hashes took 1125 ms (world size 372 MiB)
- 2020-07-31T01:20:30 162.983 INF Loading dtm raw file took 1596ms
- 2020-07-31T01:20:31 163.544 INF Biomes image size w= 6144, h = 6144
- 2020-07-31T01:20:32 164.670 INF Loading and creating biomes took 1687ms
- 2020-07-31T01:20:36 169.078 INF Loading and creating shader control textures took 4407ms
- 2020-07-31T01:20:38 171.166 INF Loading and parsing of generator took 2087ms
- 2020-07-31T01:20:40 172.772 INF [DECO] read 37686/
- 2020-07-31T01:20:40 172.875 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-07-31T01:20:40 172.876 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-07-31T01:20:40 172.876 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-07-31T01:20:40 172.877 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-07-31T01:20:54 186.305 INF Finished loading HomeDay.
- 2020-07-31T01:20:54 186.305 INF Casted asset HomeDay as AudioClip.
- 2020-07-31T01:20:54 186.323 INF Finished loading HomeNight.
- 2020-07-31T01:20:54 186.323 INF Casted asset HomeNight as AudioClip.
- 2020-07-31T01:20:54 186.323 INF Finished loading TraderBob.
- 2020-07-31T01:20:54 186.323 INF Casted asset TraderBob as AudioClip.
- 2020-07-31T01:20:54 186.323 INF Finished loading TraderHugh.
- 2020-07-31T01:20:54 186.324 INF Casted asset TraderHugh as AudioClip.
- 2020-07-31T01:20:54 186.324 INF Finished loading TraderJen.
- 2020-07-31T01:20:54 186.324 INF Casted asset TraderJen as AudioClip.
- 2020-07-31T01:20:54 186.324 INF Finished loading TraderJoel.
- 2020-07-31T01:20:54 186.324 INF Casted asset TraderJoel as AudioClip.
- 2020-07-31T01:20:54 186.324 INF Finished loading TraderRekt.
- 2020-07-31T01:20:54 186.324 INF Casted asset TraderRekt as AudioClip.
- 2020-07-31T01:20:55 187.265 INF createWorld() done
- 2020-07-31T01:20:55 187.449 INF PlayerId(171, 0)
- 2020-07-31T01:20:55 187.449 INF Allowed ChunkViewDistance: 12
- 2020-07-31T01:20:56 189.064 INF Created player with id=171
- 2020-07-31T01:20:56 189.077 INF Found own player entity with id 171
- 2020-07-31T01:20:58 190.339 INF Origin Reposition (0.0, 0.0, 0.0) to (-224.0, 48.0, 1312.0)
- 2020-07-31T01:21:05 197.621 INF OpenSpawnWindow
- 2020-07-31T01:21:06 198.216 INF Alt slots does not contain female_sideshave_hair!
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2020-07-31T01:21:18 210.255 INF Respawn almost done
- 2020-07-31T01:21:18 210.896 INF GMSG: Player 'FeycatG' joined the game
- 2020-07-31T01:21:37 229.899 INF Time: 2.72m FPS: 16.97 Heap: 2926.2MB Max: 2926.2MB Chunks: 727 CGO: 417 Ply: 1 Zom: 0 Ent: 9 (9) Items: 1 CO: 1 RSS: 8688.0MB
- 2020-07-31T01:22:07 259.871 INF Time: 3.22m FPS: 59.39 Heap: 2986.5MB Max: 2986.5MB Chunks: 727 CGO: 621 Ply: 1 Zom: 0 Ent: 10 (10) Items: 1 CO: 1 RSS: 9042.9MB
- 2020-07-31T01:22:37 289.878 INF Time: 3.72m FPS: 59.82 Heap: 3023.9MB Max: 3023.9MB Chunks: 727 CGO: 621 Ply: 1 Zom: 0 Ent: 10 (10) Items: 1 CO: 1 RSS: 8995.0MB
- 2020-07-31T01:22:46 298.306 INF Created player with id=183
- 2020-07-31T01:23:08 320.215 INF Time: 4.22m FPS: 48.62 Heap: 3065.1MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 11 (11) Items: 1 CO: 1 RSS: 9179.7MB
- 2020-07-31T01:23:13 325.648 INF GMSG: Player 'TulipSniper' joined the game
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-07-31T01:23:38 350.232 INF Time: 4.72m FPS: 59.41 Heap: 2991.0MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 10 (11) Items: 1 CO: 1 RSS: 9215.1MB
- 2020-07-31T01:24:08 380.247 INF Time: 5.22m FPS: 59.82 Heap: 3028.9MB Max: 3065.1MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 9 (12) Items: 1 CO: 1 RSS: 9265.8MB
- 2020-07-31T01:24:38 410.777 INF Time: 5.72m FPS: 48.49 Heap: 3069.2MB Max: 3069.2MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 9 (13) Items: 1 CO: 1 RSS: 9307.2MB
- 2020-07-31T01:25:08 440.778 INF Time: 6.22m FPS: 39.07 Heap: 3002.3MB Max: 3069.2MB Chunks: 729 CGO: 625 Ply: 2 Zom: 0 Ent: 8 (13) Items: 1 CO: 1 RSS: 9314.2MB
- 2020-07-31T01:25:38 470.781 INF Time: 6.72m FPS: 22.01 Heap: 3025.6MB Max: 3069.2MB Chunks: 729 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (13) Items: 1 CO: 1 RSS: 9325.9MB
- 2020-07-31T01:26:08 500.799 INF Time: 7.22m FPS: 47.72 Heap: 3099.9MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 9424.6MB
- 2020-07-31T01:26:38 530.808 INF Time: 7.72m FPS: 43.81 Heap: 3051.8MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 9206.5MB
- 2020-07-31T01:27:08 560.803 INF Time: 8.22m FPS: 45.67 Heap: 3088.5MB Max: 3099.9MB Chunks: 732 CGO: 650 Ply: 2 Zom: 0 Ent: 8 (14) Items: 1 CO: 1 RSS: 4487.4MB
- 2020-07-31T01:27:39 592.159 INF Time: 8.72m FPS: 24.77 Heap: 3126.8MB Max: 3126.8MB Chunks: 757 CGO: 666 Ply: 2 Zom: 0 Ent: 9 (15) Items: 1 CO: 1 RSS: 4636.5MB
- 2020-07-31T01:28:09 622.195 INF Time: 9.22m FPS: 31.75 Heap: 3072.4MB Max: 3126.8MB Chunks: 757 CGO: 674 Ply: 2 Zom: 0 Ent: 8 (16) Items: 1 CO: 1 RSS: 4724.3MB
- 2020-07-31T01:28:40 652.672 INF Time: 9.72m FPS: 38.14 Heap: 3111.5MB Max: 3126.8MB Chunks: 757 CGO: 673 Ply: 2 Zom: 0 Ent: 6 (17) Items: 1 CO: 1 RSS: 4868.2MB
- 2020-07-31T01:29:10 682.680 INF Time: 10.22m FPS: 54.66 Heap: 3147.2MB Max: 3147.2MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 6 (18) Items: 1 CO: 1 RSS: 4909.1MB
- 2020-07-31T01:29:40 712.697 INF Time: 10.72m FPS: 56.75 Heap: 3185.8MB Max: 3185.8MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 5 (19) Items: 1 CO: 1 RSS: 4884.1MB
- 2020-07-31T01:30:10 742.712 INF Time: 11.22m FPS: 48.31 Heap: 3112.7MB Max: 3185.8MB Chunks: 757 CGO: 676 Ply: 2 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 4848.1MB
- 2020-07-31T01:30:40 772.726 INF Time: 11.72m FPS: 21.53 Heap: 3161.8MB Max: 3185.8MB Chunks: 757 CGO: 643 Ply: 2 Zom: 0 Ent: 5 (21) Items: 2 CO: 1 RSS: 4960.8MB
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- 2020-07-31T01:31:11 803.261 INF Time: 12.22m FPS: 21.16 Heap: 3170.8MB Max: 3185.8MB Chunks: 769 CGO: 645 Ply: 2 Zom: 0 Ent: 19 (38) Items: 2 CO: 1 RSS: 4869.3MB
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- 2020-07-31T01:31:41 833.287 INF Time: 12.72m FPS: 20.65 Heap: 3200.1MB Max: 3200.1MB Chunks: 791 CGO: 658 Ply: 2 Zom: 0 Ent: 13 (66) Items: 3 CO: 1 RSS: 4831.9MB
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- 2020-07-31T01:32:11 863.286 INF Time: 13.22m FPS: 40.99 Heap: 3246.5MB Max: 3246.5MB Chunks: 802 CGO: 666 Ply: 2 Zom: 0 Ent: 17 (84) Items: 3 CO: 1 RSS: 4160.5MB
- 2020-07-31T01:32:41 893.295 INF Time: 13.72m FPS: 59.92 Heap: 3281.8MB Max: 3281.8MB Chunks: 802 CGO: 666 Ply: 2 Zom: 0 Ent: 18 (86) Items: 3 CO: 1 RSS: 4385.5MB
- 2020-07-31T01:33:11 923.303 INF Time: 14.22m FPS: 59.81 Heap: 3084.4MB Max: 3281.8MB Chunks: 732 CGO: 666 Ply: 2 Zom: 0 Ent: 19 (36) Items: 1 CO: 1 RSS: 4572.2MB
- 2020-07-31T01:33:41 953.345 INF Time: 14.72m FPS: 35.54 Heap: 3105.3MB Max: 3281.8MB Chunks: 732 CGO: 629 Ply: 2 Zom: 0 Ent: 12 (37) Items: 1 CO: 1 RSS: 4648.1MB
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- 2020-07-31T01:34:11 983.353 INF Time: 15.22m FPS: 20.22 Heap: 3171.6MB Max: 3281.8MB Chunks: 765 CGO: 631 Ply: 2 Zom: 0 Ent: 15 (72) Items: 2 CO: 1 RSS: 4762.5MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1294432.
- DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 1294432.
- DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 1294432.
- DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 1294432.
- DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 1525320.
- DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 1525320.
- DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 1525320.
- DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 1525320.
- DynamicHeapAllocator out of memory - Could not get memory for large allocation 1525320!
- Could not allocate memory: System out of memory!
- Trying to allocate: 1525320B with 16 alignment. MemoryLabel: TextureStreaming
- Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
- Memory overview
- [ ALLOC_DEFAULT ] used: 1369789689B | peak: 0B | reserved: 1598868145B
- [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_4_FRAMES ] used: 4724949B | peak: 0B | reserved: 23068672B
- [ ALLOC_TEMP_JOB_ASYNC ] used: 53214B | peak: 0B | reserved: 2097152B
- [ ALLOC_GFX ] used: 1699361104B | peak: 0B | reserved: 1813524640B
- [ ALLOC_CACHEOBJECTS ] used: 154256416B | peak: 0B | reserved: 165791992B
- [ ALLOC_TYPETREE ] used: 2047264B | peak: 0B | reserved: 5242880B
- [ ALLOC_TEMP_THREAD ] used: 35680B | peak: 0B | reserved: 3571712B
- Could not allocate memory: System out of memory!
- Trying to allocate: 1525320B with 16 alignment. MemoryLabel: TextureStreaming
- Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
- Memory overview
- [ ALLOC_DEFAULT ] used: 1369789689B | peak: 0B | reserved: 1598868145B
- [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_4_FRAMES ] used: 4724949B | peak: 0B | reserved: 23068672B
- [ ALLOC_TEMP_JOB_ASYNC ] used: 53214B | peak: 0B | reserved: 2097152B
- [ ALLOC_GFX ] used: 1699361104B | peak: 0B | reserved: 1813524640B
- [ ALLOC_CACHEOBJECTS ] used: 154256416B | peak: 0B | reserved: 165791992B
- [ ALLOC_TYPETREE ] used: 2047264B | peak: 0B | reserved: 5242880B
- [ ALLOC_TEMP_THREAD ] used: 35680B | peak: 0B | reserved: 3571712B
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)
- Crash!!!
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