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- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // GangWarsRP Credit Shop (shared)
- // Copyright (c) Mercior
- // 6th July 2010
- // Global credit items
- CreditItems = {}
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Utility
- function GetCreditItem(id)
- for k,v in pairs(CreditItems) do
- if v.id == id then return v end
- end
- end
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Credit Items (Affect)
- // XP Boost
- local credit_item = {}
- credit_item.id = "2week_xp"
- credit_item.name = "XP Talisman (2 Week)"
- credit_item.price = 1800
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 2 weeks of +50% XP gain upon activation.\n\nCan be stacked with donator XP bonuses."
- credit_item.icon = "gangwars/creditshop/xp"
- table.insert(CreditItems, credit_item)
- local credit_item = {}
- credit_item.id = "4week_xp"
- credit_item.name = "XP Talisman (4 Week)"
- credit_item.price = 3200
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 4 weeks of +50% XP gain upon activation.\n\nCan be stacked with donator XP bonuses."
- credit_item.icon = "gangwars/creditshop/xp"
- table.insert(CreditItems, credit_item)
- // Lucky Charm
- local credit_item = {}
- credit_item.id = "1week_luck"
- credit_item.name = "Lucky Charm (1 Week)"
- credit_item.price = 800
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 1 week of extra luck!\n\nYou get more items from printers."
- credit_item.icon = "gangwars/creditshop/luck"
- table.insert(CreditItems, credit_item)
- local credit_item = {}
- credit_item.id = "2week_luck"
- credit_item.name = "Lucky Charm (2 Week)"
- credit_item.price = 1500
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 2 weeks of extra luck!\n\nYou get more items from printers."
- credit_item.icon = "gangwars/creditshop/luck"
- table.insert(CreditItems, credit_item)
- // Item discount
- local credit_item = {}
- credit_item.id = "1week_discount"
- credit_item.name = "Golden Discount (1 Week)"
- credit_item.price = 800
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 1 week of 25% discount on all items\npurchased in the game shop. Includes money printers."
- credit_item.icon = "gangwars/creditshop/discount"
- table.insert(CreditItems, credit_item)
- // Item discount
- local credit_item = {}
- credit_item.id = "2week_discount"
- credit_item.name = "Golden Discount (2 Week)"
- credit_item.price = 1500
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 2 week of 25% discount on all items\npurchased in the game shop. Includes money printers."
- credit_item.icon = "gangwars/creditshop/discount"
- table.insert(CreditItems, credit_item)
- // Sixth Sense
- local credit_item = {}
- credit_item.id = "2week_sense"
- credit_item.name = "Sixth Sense (2 Week)"
- credit_item.price = 1000
- credit_item.class = "affect"
- credit_item.description = "See all players on the radar for 2 weeks!"
- credit_item.icon = "gangwars/creditshop/luck"
- // Demote immune
- local credit_item = {}
- credit_item.id = "2week_demote"
- credit_item.name = "Exclusive Contract (2 Week)"
- credit_item.price = 1000
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 2 weeks of immunity to demotion."
- credit_item.icon = "gangwars/creditshop/demote"
- table.insert(CreditItems, credit_item)
- // Pickpocket immune
- local credit_item = {}
- credit_item.id = "2week_pickpocket"
- credit_item.name = "Steel Wallet (2 Week)"
- credit_item.price = 1000
- credit_item.class = "affect"
- credit_item.description = "Grants the owner 2 weeks of immunity to pickpocketing."
- credit_item.icon = "gangwars/creditshop/pickpocket"
- table.insert(CreditItems, credit_item)
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Credit Items (Use)
- // Inventory Expansion
- local credit_item = {}
- credit_item.id = "inventory_expansion"
- credit_item.name = "Inventory Expansion"
- credit_item.price = 2500
- credit_item.class = "use"
- credit_item.description = "Expands your inventory space by +20 items.\n\nMaximum of +40 through expansion."
- credit_item.icon = "gangwars/creditshop/storage_expansion"
- table.insert(CreditItems, credit_item)
- /*
- // Storage Expansion
- local credit_item = {}
- credit_item.id = "storage_expansion"
- credit_item.name = "Storage Expansion"
- credit_item.price = 5000
- credit_item.class = "use"
- credit_item.description = "Expands your storage space at the banker by +25 items.\n\nMaximum of +75 through expansion."
- credit_item.icon = "gangwars/creditshop/storage_expansion"
- table.insert(CreditItems, credit_item)
- */
- // Stock Expansion
- local credit_item = {}
- credit_item.id = "stock_expansion"
- credit_item.name = "Portfolio Expansion"
- credit_item.price = 1500
- credit_item.class = "use"
- credit_item.description = "Grants you +50 stocks on the stock market.\n\nMaximum of +100 through expansion."
- credit_item.icon = "gangwars/creditshop/stock_expansion"
- table.insert(CreditItems, credit_item)
- // Prop Expansion
- local credit_item = {}
- credit_item.id = "prop_expansion"
- credit_item.name = "Builders Expansion"
- credit_item.price = 1500
- credit_item.class = "use"
- credit_item.description = "Increases your prop limit by +15 props.\n\nMaximum of +30 total through expansion."
- credit_item.icon = "gangwars/creditshop/prop_expansion"
- table.insert(CreditItems, credit_item)
- // Character Title
- local credit_item = {}
- credit_item.id = "title_character"
- credit_item.name = "Crown Title"
- credit_item.price = 2500
- credit_item.class = "use"
- credit_item.description = "Give your character a custom title above their name"
- credit_item.icon = "gangwars/creditshop/title_character"
- table.insert(CreditItems, credit_item)
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Credit Items (Items)
- // Slot reset
- local credit_item = {}
- credit_item.id = "slot_reset"
- credit_item.name = "Reset Stone"
- credit_item.price = 1500
- credit_item.class = "item"
- credit_item.description = "Reset the upgrade stones on a weapon.\nUsed at a blacksmith.\n\nItem is transferred to inventory on purchase."
- credit_item.icon = "gangwars/creditshop/slot_reset"
- table.insert(CreditItems, credit_item)
- // Weapon Title
- local credit_item = {}
- credit_item.id = "name_weapon"
- credit_item.name = "Naming Tablet"
- credit_item.price = 2500
- credit_item.class = "item"
- credit_item.description = "Give a weapon a custom name.\nUsed at a blacksmith.\n\nItem is transferred to inventory on purchase."
- credit_item.icon = "gangwars/creditshop/name_weapon"
- table.insert(CreditItems, credit_item)
- // Printer Detonator
- local credit_item = {}
- credit_item.id = "printer_detonator"
- credit_item.name = "Printer Detonator"
- credit_item.price = 250
- credit_item.class = "item"
- credit_item.description = "This handy device can remotely ignite your money printers at your command, useful if some pesky thief has taken them to their hideout!\n\nLasts for 1 use\n\nItem is transferred to inventory on purchase."
- credit_item.icon = "gangwars/creditshop/printer_detonator"
- table.insert(CreditItems, credit_item)
- // Rocket Launcher BP
- // Halo Armor BP
- // land mine - huge damage to whoever steps on it
- // jet pack
- // unwanted
- // printer booster booster
- // permemant printer boost (midas touch)
- // +1 printer limit (can spawn 5)
- // radar for 30 mins, 3 uses
- // +25% xp for 30 mins, 3 uses
- // + 50% hp, 30 mins, 3 uses
- // +50% xp, 30 mins, 3 uses
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