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- C/C Critical Eye
- Level 3/DARK/Fiend/Effect
- 1400ATK/1000DEF
- If you control no monsters, you can Special Summon this card from your hand. You can only Summon 1 "C/C Critical Eye" once per turn this way. You can add 1 card that lists "C/C Critical Eye" in its text from your Deck to your hand, but you cannot Summon from your Extra Deck for the rest of this turn, except Fiend monsters. You can only use this effect of "C/C Critical Eye" once per turn.
- Film Magician
- Level 1/LIGHT/Spellcaster/Effect
- 0ATK/0DEF
- If your LP is 2000 or less, you can Special Summon this card (from your hand). You can only Summon "Film Magician" once per turn this way. If this card is Summoned: You can return 1 "C/C" monster from your GY to your hand. Cannot be destroyed by battle. When this card battles an opponent's monster, it gains that monster's ATK/DEF until the end of the Damage Step.
- Montage Fusion
- Continuous Spell
- If you control "C/C Critical Eye": Send it to the GY; Special Summon 1 Fiend Fusion Monster from your Extra Deck, whose Attribute is the same as one Attribute on your opponent's field and whose Level is equal to or less than the highest Level of monsters on your opponent's field +1. (This is treated as a Fusion Summon). You can only use the effect of "Montage Fusion" once per turn.
- C/C/C Water Sword of Battle
- Level 6/WATER/Fiend/Fusion/Effect
- 2400ATK/0DEF
- "C/C Critical Eye" + 1 Level 5 or 6 WATER monster
- When this card battles, it gains the total ATK of all WATER monsters on the field (except this card). This card cannot be destroyed by battle with WATER monsters, nor by WATER monster effects. If this card leaves the field: You can Summon 1 "C/C Critical Eye" from your GY.
- C/C/C Rock Sword of Battle
- Level 6/WATER/Fiend/Fusion/Effect
- 2400ATK/0DEF
- "C/C Critical Eye" + 1 Level 5 or 6 EARTH monster
- When this card battles, it gains the total ATK of all EARTH monsters on the field (except this card). This card cannot be destroyed by battle with EARTH monsters, nor by EARTH monster effects. If this card leaves the field: You can Summon 1 "C/C Critical Eye" from your GY.
- C/C/C Sonic Halberd of Battle
- Level 6/WATER/Fiend/Fusion/Effect
- 2400ATK/0DEF
- "C/C Critical Eye" + 1 Level 7 or higher WIND monster
- This card can attack twice during each Battle Phase this turn, and if there is a WIND monster on your opponent's field, it can attack thrice instead. If this card is Special Summoned: You can activate this effect; this turn, this card cannot be destroyed by battle or card effect. You opponent cannot activate the effects of WIND monsters on their field.
- Critical Tuning
- Quick-Play Spell
- If you control "C/C Critical Eye": Choose 1 monster on your opponent's field with a Level; Special Summon 1 "Critical Token" whose Type, Attribute, Level, and ATK/DEF is the same as that monster. Immediately afterwards, Synchro Summon a Fiend Synchro Monster that only requires 1 Tuner and exactly 1 non-Tuner from your Extra Deck, by using that token and 1 "C/C Critical Eye" on your field as material, and for this Summon, you can reduce that Token's Level by up to 3 (but cannot reduce pass 1). You can only use 1 "Critical Tuning" per turn.
- C/C/C Rock Blaster of Battle
- Level 6/EARTH/Fiend/Synchro/Effect
- 2200ATK/0DEF
- 1 Tuner + 1 Fiend non-Tuner
- Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; it loses 1000 ATK, and if "Critical Tuning" is in your GY its effects are negated for the rest of the turn. When this card battles: You can make it gain ATK equal to the total Levels of all EARTH monsters currently on the field (other than this card) x 200.
- Critical Overlay
- Quick-Play Spell
- If you control "C/C Critical Eye": Declare a Level from 4, 6 or 8, but not higher than the Level of monsters on your opponent's field +1; Xyz Summon 1 Fiend Xyz Monster from your Extra Deck that uses exactly 2 materials and whose Attribute matches the Attribute of 1 monster on your opponent's field, by using 1 "C/C Critical Eye" on your field as material, then attach this card to it as a material. You can only use 1 "Critical Overlay" per turn.
- C/C/C Rock Armor of Battle
- Rank 6/EARTH/Fiend/Synchro/Effect
- 2500ATK/2000DEF
- 2 Level 6 monsters
- Once per turn (Quick Effect): You can detach 1 material from this card; this card gains ATK equal to half the total DEF of all EARTH monsters currently on the field. If this card battles a Defense Position monster while "Critical Overlay" is in your GY, inflict double piercing damage. If this card battles an EARTH monster, negate that monster's effects until the end of the Damage Step.
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