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- idnum2itemdesctable > for editing desc
- idnum2itemdisplaynametable > for editing the displayname
- idnum2itemresnametable > for editing the sprite of item
- itemslotcounttable > for editing slot count
- idnum2itemresnametable > res name table or resource name table is the table where u put sprites. its case sensetive and put the name u put in collection folder in texture.
- Dont put extensions like .spr
- ok after that.
- you have to put view id server side in items.,
- to put view id u have to mention your new custom item in lua files.
- accname.lua and accessoryid.lua are the files. Search in grf.
- just follow the format.
- take care of commas and spaces... all the case sensetive.
- ok on server side. There is a format of item_db of putting the item. You can copy scripts of similar items like if u r installing a new
- headgear , copy any headgear script.
- on view id change it with the id your put in accessory id or accname [i dnt really remember there names].
- if u dnt put them , your item will be an apple.
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