Advertisement
ItsTotallyRSX

Untitled

Jan 30th, 2020
253
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 40.94 KB | None | 0 0
  1.  
  2. enum csParseFieldType_t
  3. {
  4. CSPFT_STRING = 0x0,
  5. CSPFT_STRING_MAX_STRING_CHARS = 0x1,
  6. CSPFT_STRING_MAX_QPATH = 0x2,
  7. CSPFT_STRING_MAX_OSPATH = 0x3,
  8. CSPFT_INT = 0x4,
  9. CSPFT_UINT = 0x5,
  10. CSPFT_BOOL = 0x6,
  11. CSPFT_QBOOLEAN = 0x7,
  12. CSPFT_FLOAT = 0x8,
  13. CSPFT_MILLISECONDS = 0x9,
  14. CSPFT_FX = 0xA,
  15. CSPFT_XMODEL = 0xB,
  16. CSPFT_MATERIAL = 0xC,
  17. CSPFT_MATERIAL_STREAM = 0xD,
  18. CSPFT_PHYS_PRESET = 0xE,
  19. CSPFT_SCRIPT_STRING = 0xF,
  20. CSPFT_TRACER = 0x10,
  21. CSPFT_SOUND_ALIAS_ID = 0x11,
  22. CSPFT_NUM_BASE_FIELD_TYPES = 0x12,
  23. };
  24.  
  25. {"variable", offset, csParseFieldType_t}
  26.  
  27. cspField_t weaponDefFields[1028] =
  28. {
  29. { "displayName", 12, 0 },
  30. { "AIOverlayDescription", 716, 0 },
  31. { "modeName", 728, 0 },
  32. { "playerAnimType", 740, 27 },
  33. { "gunModel", 3796, 11 },
  34. { "gunModel2", 3800, 11 },
  35. { "gunModel3", 3804, 11 },
  36. { "gunModel4", 3808, 11 },
  37. { "gunModel5", 3812, 11 },
  38. { "gunModel6", 3816, 11 },
  39. { "gunModel7", 3820, 11 },
  40. { "gunModel8", 3824, 11 },
  41. { "gunModel9", 3828, 11 },
  42. { "gunModel10", 3832, 11 },
  43. { "gunModel11", 3836, 11 },
  44. { "gunModel12", 3840, 11 },
  45. { "gunModel13", 3844, 11 },
  46. { "gunModel14", 3848, 11 },
  47. { "gunModel15", 3852, 11 },
  48. { "gunModel16", 3856, 11 },
  49. { "handModel", 724, 11 },
  50. { "hideTags", 4212, 44 },
  51. { "notetrackSoundMap", 4276, 46 },
  52. { "idleAnim", 3864, 0 },
  53. { "idleAnimLeft", 4184, 0 },
  54. { "emptyIdleAnim", 3868, 0 },
  55. { "emptyIdleAnimLeft", 4188, 0 },
  56. { "fireIntroAnim", 3872, 0 },
  57. { "fireAnim", 3876, 0 },
  58. { "fireAnimLeft", 4172, 0 },
  59. { "holdFireAnim", 3880, 0 },
  60. { "lastShotAnim", 3884, 0 },
  61. { "lastShotAnimLeft", 4176, 0 },
  62. { "flourishAnim", 3888, 0 },
  63. { "flourishAnimLeft", 4180, 0 },
  64. { "detonateAnim", 4092, 0 },
  65. { "rechamberAnim", 3892, 0 },
  66. { "meleeAnim", 3896, 0 },
  67. { "meleeAnimEmpty", 3912, 0 },
  68. { "meleeAnim1", 3900, 0 },
  69. { "meleeAnim2", 3904, 0 },
  70. { "meleeAnim3", 3908, 0 },
  71. { "meleeChargeAnim", 3916, 0 },
  72. { "meleeChargeAnimEmpty", 3920, 0 },
  73. { "reloadAnim", 3924, 0 },
  74. { "reloadAnimRight", 3928, 0 },
  75. { "reloadAnimLeft", 4196, 0 },
  76. { "reloadEmptyAnim", 3932, 0 },
  77. { "reloadEmptyAnimLeft", 4192, 0 },
  78. { "reloadStartAnim", 3936, 0 },
  79. { "reloadEndAnim", 3940, 0 },
  80. { "reloadQuickAnim", 3944, 0 },
  81. { "reloadQuickEmptyAnim", 3948, 0 },
  82. { "raiseAnim", 3952, 0 },
  83. { "dropAnim", 3960, 0 },
  84. { "firstRaiseAnim", 3956, 0 },
  85. { "altRaiseAnim", 3964, 0 },
  86. { "altDropAnim", 3968, 0 },
  87. { "quickRaiseAnim", 3972, 0 },
  88. { "quickDropAnim", 3976, 0 },
  89. { "emptyRaiseAnim", 3980, 0 },
  90. { "emptyDropAnim", 3984, 0 },
  91. { "sprintInAnim", 3988, 0 },
  92. { "sprintLoopAnim", 3992, 0 },
  93. { "sprintOutAnim", 3996, 0 },
  94. { "sprintInEmptyAnim", 4000, 0 },
  95. { "sprintLoopEmptyAnim", 4004, 0 },
  96. { "sprintOutEmptyAnim", 4008, 0 },
  97. { "lowReadyInAnim", 4012, 0 },
  98. { "lowReadyLoopAnim", 4016, 0 },
  99. { "lowReadyOutAnim", 4020, 0 },
  100. { "contFireInAnim", 4024, 0 },
  101. { "contFireLoopAnim", 4028, 0 },
  102. { "contFireOutAnim", 4032, 0 },
  103. { "crawlInAnim", 4036, 0 },
  104. { "crawlForwardAnim", 4040, 0 },
  105. { "crawlBackAnim", 4044, 0 },
  106. { "crawlRightAnim", 4048, 0 },
  107. { "crawlLeftAnim", 4052, 0 },
  108. { "crawlOutAnim", 4056, 0 },
  109. { "crawlEmptyInAnim", 4060, 0 },
  110. { "crawlEmptyForwardAnim", 4064, 0 },
  111. { "crawlEmptyBackAnim", 4068, 0 },
  112. { "crawlEmptyRightAnim", 4072, 0 },
  113. { "crawlEmptyLeftAnim", 4076, 0 },
  114. { "crawlEmptyOutAnim", 4080, 0 },
  115. { "deployAnim", 4084, 0 },
  116. { "breakdownAnim", 4088, 0 },
  117. { "nightVisionWearAnim", 4096, 0 },
  118. { "nightVisionRemoveAnim", 4100, 0 },
  119. { "adsFireAnim", 4104, 0 },
  120. { "adsLastShotAnim", 4108, 0 },
  121. { "adsRechamberAnim", 4116, 0 },
  122. { "adsUpAnim", 4200, 0 },
  123. { "adsDownAnim", 4204, 0 },
  124. { "adsUpOtherScopeAnim", 4208, 0 },
  125. { "adsFireIntroAnim", 4112, 0 },
  126. { "deployAnim", 4084, 0 },
  127. { "breakdownAnim", 4088, 0 },
  128. { "dtp_in", 4120, 0 },
  129. { "dtp_loop", 4124, 0 },
  130. { "dtp_out", 4128, 0 },
  131. { "dtp_empty_in", 4132, 0 },
  132. { "dtp_empty_loop", 4136, 0 },
  133. { "dtp_empty_out", 4140, 0 },
  134. { "slide_in", 4144, 0 },
  135. { "mantleAnim", 4148, 0 },
  136. { "sprintCameraAnim", 4152, 0 },
  137. { "dtpInCameraAnim", 4156, 0 },
  138. { "dtpLoopCameraAnim", 4160, 0 },
  139. { "dtpOutCameraAnim", 4164, 0 },
  140. { "mantleCameraAnim", 4168, 0 },
  141. { "script", 3000, 0 },
  142. { "weaponType", 744, 18 },
  143. { "weaponClass", 748, 19 },
  144. { "penetrateType", 752, 21 },
  145. { "impactType", 756, 22 },
  146. { "inventoryType", 760, 34 },
  147. { "fireType", 764, 35 },
  148. { "clipType", 768, 36 },
  149. { "barrelType", 772, 43 },
  150. { "offhandClass", 812, 25 },
  151. { "offhandSlot", 816, 26 },
  152. { "viewFlashEffect", 824, 10 },
  153. { "worldFlashEffect", 828, 10 },
  154. { "barrelCooldownEffect", 832, 10 },
  155. { "barrelCooldownMinCount", 836, 4 },
  156. { "viewFlashOffsetF", 840, 8 },
  157. { "viewFlashOffsetR", 844, 8 },
  158. { "viewFlashOffsetU", 848, 8 },
  159. { "worldFlashOffsetF", 852, 8 },
  160. { "worldFlashOffsetR", 856, 8 },
  161. { "worldFlashOffsetU", 860, 8 },
  162. { "pickupSound", 864, 0 },
  163. { "pickupSoundPlayer", 868, 0 },
  164. { "ammoPickupSound", 872, 0 },
  165. { "ammoPickupSoundPlayer", 876, 0 },
  166. { "projectileSound", 880, 0 },
  167. { "pullbackSound", 884, 0 },
  168. { "pullbackSoundPlayer", 888, 0 },
  169. { "fireSound", 892, 0 },
  170. { "crackSound", 956, 0 },
  171. { "whizbySound", 960, 0 },
  172. { "fireSoundPlayer", 896, 0 },
  173. { "loopFireSound", 900, 0 },
  174. { "loopFireSoundPlayer", 904, 0 },
  175. { "loopFireEndSound", 908, 0 },
  176. { "loopFireEndSoundPlayer", 912, 0 },
  177. { "startFireSound", 916, 0 },
  178. { "stopFireSound", 920, 0 },
  179. { "killcamStartFireSound", 924, 0 },
  180. { "startFireSoundPlayer", 928, 0 },
  181. { "stopFireSoundPlayer", 932, 0 },
  182. { "killcamStartFireSoundPlayer", 936, 0 },
  183. { "lastShotSound", 940, 0 },
  184. { "lastShotSoundPlayer", 944, 0 },
  185. { "emptyFireSound", 948, 0 },
  186. { "emptyFireSoundPlayer", 952, 0 },
  187. { "meleeSwipeSound", 964, 0 },
  188. { "meleeSwipeSoundPlayer", 968, 0 },
  189. { "meleeHitSound", 972, 0 },
  190. { "meleeMissSound", 976, 0 },
  191. { "rechamberSound", 980, 0 },
  192. { "rechamberSoundPlayer", 984, 0 },
  193. { "reloadSound", 988, 0 },
  194. { "reloadSoundPlayer", 992, 0 },
  195. { "reloadEmptySound", 996, 0 },
  196. { "reloadEmptySoundPlayer", 1000, 0 },
  197. { "reloadStartSound", 1004, 0 },
  198. { "reloadStartSoundPlayer", 1008, 0 },
  199. { "reloadEndSound", 1012, 0 },
  200. { "reloadEndSoundPlayer", 1016, 0 },
  201. { "rotateLoopSound", 1020, 0 },
  202. { "rotateLoopSoundPlayer", 1024, 0 },
  203. { "rotateStopSound", 1028, 0 },
  204. { "rotateStopSoundPlayer", 1032, 0 },
  205. { "deploySound", 1036, 0 },
  206. { "deploySoundPlayer", 1040, 0 },
  207. { "finishDeploySound", 1044, 0 },
  208. { "finishDeploySoundPlayer", 1048, 0 },
  209. { "breakdownSound", 1052, 0 },
  210. { "breakdownSoundPlayer", 1056, 0 },
  211. { "finishBreakdownSound", 1060, 0 },
  212. { "finishBreakdownSoundPlayer", 1064, 0 },
  213. { "detonateSound", 1068, 0 },
  214. { "detonateSoundPlayer", 1072, 0 },
  215. { "nightVisionWearSound", 1076, 0 },
  216. { "nightVisionWearSoundPlayer", 1080, 0 },
  217. { "nightVisionRemoveSound", 1084, 0 },
  218. { "nightVisionRemoveSoundPlayer", 1088, 0 },
  219. { "raiseSound", 1100, 0 },
  220. { "raiseSoundPlayer", 1104, 0 },
  221. { "firstRaiseSound", 1108, 0 },
  222. { "firstRaiseSoundPlayer", 1112, 0 },
  223. { "altSwitchSound", 1092, 0 },
  224. { "altSwitchSoundPlayer", 1096, 0 },
  225. { "adsRaiseSoundPlayer", 1116, 0 },
  226. { "adsLowerSoundPlayer", 1120, 0 },
  227. { "putawaySound", 1124, 0 },
  228. { "putawaySoundPlayer", 1128, 0 },
  229. { "overheatSound", 1132, 0 },
  230. { "overheatSoundPlayer", 1136, 0 },
  231. { "adsZoomSound", 1140, 0 },
  232. { "shellCasing", 1144, 0 },
  233. { "shellCasingPlayer", 1148, 0 },
  234. { "bounceSound", 1152, 30 },
  235. { "standMountedWeapdef", 1156, 0 },
  236. { "crouchMountedWeapdef", 1160, 0 },
  237. { "proneMountedWeapdef", 1164, 0 },
  238. { "viewShellEjectEffect", 1180, 10 },
  239. { "worldShellEjectEffect", 1184, 10 },
  240. { "viewLastShotEjectEffect", 1188, 10 },
  241. { "worldLastShotEjectEffect", 1192, 10 },
  242. { "viewShellEjectOffsetF", 1196, 8 },
  243. { "viewShellEjectOffsetR", 1200, 8 },
  244. { "viewShellEjectOffsetU", 1204, 8 },
  245. { "worldShellEjectOffsetF", 1208, 8 },
  246. { "worldShellEjectOffsetR", 1212, 8 },
  247. { "worldShellEjectOffsetU", 1216, 8 },
  248. { "viewShellEjectRotationP", 1220, 8 },
  249. { "viewShellEjectRotationY", 1224, 8 },
  250. { "viewShellEjectRotationR", 1228, 8 },
  251. { "worldShellEjectRotationP", 1232, 8 },
  252. { "worldShellEjectRotationY", 1236, 8 },
  253. { "worldShellEjectRotationR", 1240, 8 },
  254. { "reticleCenter", 1244, 12 },
  255. { "reticleSide", 1248, 12 },
  256. { "reticleCenterSize", 1252, 4 },
  257. { "reticleSideSize", 1256, 4 },
  258. { "reticleMinOfs", 1260, 4 },
  259. { "activeReticleType", 1264, 28 },
  260. { "standMoveF", 1268, 8 },
  261. { "standMoveR", 1272, 8 },
  262. { "standMoveU", 1276, 8 },
  263. { "standRotP", 1280, 8 },
  264. { "standRotY", 1284, 8 },
  265. { "standRotR", 1288, 8 },
  266. { "duckedOfsF", 1292, 8 },
  267. { "duckedOfsR", 1296, 8 },
  268. { "duckedOfsU", 1300, 8 },
  269. { "duckedMoveF", 1304, 8 },
  270. { "duckedMoveR", 1308, 8 },
  271. { "duckedMoveU", 1312, 8 },
  272. { "duckedSprintOfsF", 1316, 8 },
  273. { "duckedSprintOfsR", 1320, 8 },
  274. { "duckedSprintOfsU", 1324, 8 },
  275. { "duckedSprintRotP", 1328, 8 },
  276. { "duckedSprintRotY", 1332, 8 },
  277. { "duckedSprintRotR", 1336, 8 },
  278. { "duckedSprintBobH", 1340, 8 },
  279. { "duckedSprintBobV", 1344, 8 },
  280. { "duckedSprintScale", 1348, 8 },
  281. { "sprintOfsF", 1352, 8 },
  282. { "sprintOfsR", 1356, 8 },
  283. { "sprintOfsU", 1360, 8 },
  284. { "sprintRotP", 1364, 8 },
  285. { "sprintRotY", 1368, 8 },
  286. { "sprintRotR", 1372, 8 },
  287. { "sprintBobH", 1376, 8 },
  288. { "sprintBobV", 1380, 8 },
  289. { "sprintScale", 1384, 8 },
  290. { "lowReadyOfsF", 1388, 8 },
  291. { "lowReadyOfsR", 1392, 8 },
  292. { "lowReadyOfsU", 1396, 8 },
  293. { "lowReadyRotP", 1400, 8 },
  294. { "lowReadyRotY", 1404, 8 },
  295. { "lowReadyRotR", 1408, 8 },
  296. { "rideOfsF", 1412, 8 },
  297. { "rideOfsR", 1416, 8 },
  298. { "rideOfsU", 1420, 8 },
  299. { "rideRotP", 1424, 8 },
  300. { "rideRotY", 1428, 8 },
  301. { "rideRotR", 1432, 8 },
  302. { "dtpOfsF", 1436, 8 },
  303. { "dtpOfsR", 1440, 8 },
  304. { "dtpOfsU", 1444, 8 },
  305. { "dtpRotP", 1448, 8 },
  306. { "dtpRotY", 1452, 8 },
  307. { "dtpRotR", 1456, 8 },
  308. { "dtpBobH", 1460, 8 },
  309. { "dtpBobV", 1464, 8 },
  310. { "dtpScale", 1468, 8 },
  311. { "mantleOfsF", 1472, 8 },
  312. { "mantleOfsR", 1476, 8 },
  313. { "mantleOfsU", 1480, 8 },
  314. { "mantleRotP", 1484, 8 },
  315. { "mantleRotY", 1488, 8 },
  316. { "mantleRotR", 1492, 8 },
  317. { "slideOfsF", 1496, 8 },
  318. { "slideOfsR", 1500, 8 },
  319. { "slideOfsU", 1504, 8 },
  320. { "slideRotP", 1508, 8 },
  321. { "slideRotY", 1512, 8 },
  322. { "slideRotR", 1516, 8 },
  323. { "duckedRotP", 1520, 8 },
  324. { "duckedRotY", 1524, 8 },
  325. { "duckedRotR", 1528, 8 },
  326. { "proneOfsF", 1532, 8 },
  327. { "proneOfsR", 1536, 8 },
  328. { "proneOfsU", 1540, 8 },
  329. { "proneMoveF", 1544, 8 },
  330. { "proneMoveR", 1548, 8 },
  331. { "proneMoveU", 1552, 8 },
  332. { "proneRotP", 1556, 8 },
  333. { "proneRotY", 1560, 8 },
  334. { "proneRotR", 1564, 8 },
  335. { "strafeMoveF", 1568, 8 },
  336. { "strafeMoveR", 1572, 8 },
  337. { "strafeMoveU", 1576, 8 },
  338. { "strafeRotP", 1580, 8 },
  339. { "strafeRotY", 1584, 8 },
  340. { "strafeRotR", 1588, 8 },
  341. { "posMoveRate", 1592, 8 },
  342. { "posProneMoveRate", 1596, 8 },
  343. { "standMoveMinSpeed", 1600, 8 },
  344. { "duckedMoveMinSpeed", 1604, 8 },
  345. { "proneMoveMinSpeed", 1608, 8 },
  346. { "posRotRate", 1612, 8 },
  347. { "posProneRotRate", 1616, 8 },
  348. { "standRotMinSpeed", 1620, 8 },
  349. { "duckedRotMinSpeed", 1624, 8 },
  350. { "proneRotMinSpeed", 1628, 8 },
  351. { "worldModel", 4356, 11 },
  352. { "worldModel2", 4360, 11 },
  353. { "worldModel3", 4364, 11 },
  354. { "worldModel4", 4368, 11 },
  355. { "worldModel5", 4372, 11 },
  356. { "worldModel6", 4376, 11 },
  357. { "worldModel7", 4380, 11 },
  358. { "worldModel8", 4384, 11 },
  359. { "worldModel9", 4388, 11 },
  360. { "worldModel10", 4392, 11 },
  361. { "worldModel11", 4396, 11 },
  362. { "worldModel12", 4400, 11 },
  363. { "worldModel13", 4404, 11 },
  364. { "worldModel14", 4408, 11 },
  365. { "worldModel15", 4412, 11 },
  366. { "worldModel16", 4416, 11 },
  367. { "attachViewModel1", 4420, 11 },
  368. { "attachViewModel2", 4424, 11 },
  369. { "attachViewModel3", 4428, 11 },
  370. { "attachViewModel4", 4432, 11 },
  371. { "attachViewModel5", 4436, 11 },
  372. { "attachViewModel6", 4440, 11 },
  373. { "attachViewModel7", 4444, 11 },
  374. { "attachViewModel8", 4448, 11 },
  375. { "attachWorldModel1", 4452, 11 },
  376. { "attachWorldModel2", 4456, 11 },
  377. { "attachWorldModel3", 4460, 11 },
  378. { "attachWorldModel4", 4464, 11 },
  379. { "attachWorldModel5", 4468, 11 },
  380. { "attachWorldModel6", 4472, 11 },
  381. { "attachWorldModel7", 4476, 11 },
  382. { "attachWorldModel8", 4480, 11 },
  383. { "attachViewModelTag1", 4484, 0 },
  384. { "attachViewModelTag2", 4488, 0 },
  385. { "attachViewModelTag3", 4492, 0 },
  386. { "attachViewModelTag4", 4496, 0 },
  387. { "attachViewModelTag5", 4500, 0 },
  388. { "attachViewModelTag6", 4504, 0 },
  389. { "attachViewModelTag7", 4508, 0 },
  390. { "attachViewModelTag8", 4512, 0 },
  391. { "attachWorldModelTag1", 4516, 0 },
  392. { "attachWorldModelTag2", 4520, 0 },
  393. { "attachWorldModelTag3", 4524, 0 },
  394. { "attachWorldModelTag4", 4528, 0 },
  395. { "attachWorldModelTag5", 4532, 0 },
  396. { "attachWorldModelTag6", 4536, 0 },
  397. { "attachWorldModelTag7", 4540, 0 },
  398. { "attachWorldModelTag8", 4544, 0 },
  399. { "attachViewModelOffsetX1", 56, 8 },
  400. { "attachViewModelOffsetY1", 60, 8 },
  401. { "attachViewModelOffsetZ1", 64, 8 },
  402. { "attachViewModelOffsetX2", 68, 8 },
  403. { "attachViewModelOffsetY2", 72, 8 },
  404. { "attachViewModelOffsetZ2", 76, 8 },
  405. { "attachViewModelOffsetX3", 80, 8 },
  406. { "attachViewModelOffsetY3", 84, 8 },
  407. { "attachViewModelOffsetZ3", 88, 8 },
  408. { "attachViewModelOffsetX4", 92, 8 },
  409. { "attachViewModelOffsetY4", 96, 8 },
  410. { "attachViewModelOffsetZ4", 100, 8 },
  411. { "attachViewModelOffsetX5", 104, 8 },
  412. { "attachViewModelOffsetY5", 108, 8 },
  413. { "attachViewModelOffsetZ5", 112, 8 },
  414. { "attachViewModelOffsetX6", 116, 8 },
  415. { "attachViewModelOffsetY6", 120, 8 },
  416. { "attachViewModelOffsetZ6", 124, 8 },
  417. { "attachViewModelOffsetX7", 128, 8 },
  418. { "attachViewModelOffsetY7", 132, 8 },
  419. { "attachViewModelOffsetZ7", 136, 8 },
  420. { "attachViewModelOffsetX8", 140, 8 },
  421. { "attachViewModelOffsetY8", 144, 8 },
  422. { "attachViewModelOffsetZ8", 148, 8 },
  423. { "attachWorldModelOffsetX1", 152, 8 },
  424. { "attachWorldModelOffsetY1", 156, 8 },
  425. { "attachWorldModelOffsetZ1", 160, 8 },
  426. { "attachWorldModelOffsetX2", 164, 8 },
  427. { "attachWorldModelOffsetY2", 168, 8 },
  428. { "attachWorldModelOffsetZ2", 172, 8 },
  429. { "attachWorldModelOffsetX3", 176, 8 },
  430. { "attachWorldModelOffsetY3", 180, 8 },
  431. { "attachWorldModelOffsetZ3", 184, 8 },
  432. { "attachWorldModelOffsetX4", 188, 8 },
  433. { "attachWorldModelOffsetY4", 192, 8 },
  434. { "attachWorldModelOffsetZ4", 196, 8 },
  435. { "attachWorldModelOffsetX5", 200, 8 },
  436. { "attachWorldModelOffsetY5", 204, 8 },
  437. { "attachWorldModelOffsetZ5", 208, 8 },
  438. { "attachWorldModelOffsetX6", 212, 8 },
  439. { "attachWorldModelOffsetY6", 216, 8 },
  440. { "attachWorldModelOffsetZ6", 220, 8 },
  441. { "attachWorldModelOffsetX7", 224, 8 },
  442. { "attachWorldModelOffsetY7", 228, 8 },
  443. { "attachWorldModelOffsetZ7", 232, 8 },
  444. { "attachWorldModelOffsetX8", 236, 8 },
  445. { "attachWorldModelOffsetY8", 240, 8 },
  446. { "attachWorldModelOffsetZ8", 244, 8 },
  447. { "attachViewModelOffsetPitch1", 248, 8 },
  448. { "attachViewModelOffsetYaw1", 252, 8 },
  449. { "attachViewModelOffsetRoll1", 256, 8 },
  450. { "attachViewModelOffsetPitch2", 260, 8 },
  451. { "attachViewModelOffsetYaw2", 264, 8 },
  452. { "attachViewModelOffsetRoll2", 268, 8 },
  453. { "attachViewModelOffsetPitch3", 272, 8 },
  454. { "attachViewModelOffsetYaw3", 276, 8 },
  455. { "attachViewModelOffsetRoll3", 280, 8 },
  456. { "attachViewModelOffsetPitch4", 284, 8 },
  457. { "attachViewModelOffsetYaw4", 288, 8 },
  458. { "attachViewModelOffsetRoll4", 292, 8 },
  459. { "attachViewModelOffsetPitch5", 296, 8 },
  460. { "attachViewModelOffsetYaw5", 300, 8 },
  461. { "attachViewModelOffsetRoll5", 304, 8 },
  462. { "attachViewModelOffsetPitch6", 308, 8 },
  463. { "attachViewModelOffsetYaw6", 312, 8 },
  464. { "attachViewModelOffsetRoll6", 316, 8 },
  465. { "attachViewModelOffsetPitch7", 320, 8 },
  466. { "attachViewModelOffsetYaw7", 324, 8 },
  467. { "attachViewModelOffsetRoll7", 328, 8 },
  468. { "attachViewModelOffsetPitch8", 332, 8 },
  469. { "attachViewModelOffsetYaw8", 336, 8 },
  470. { "attachViewModelOffsetRoll8", 340, 8 },
  471. { "attachWorldModelOffsetPitch1", 344, 8 },
  472. { "attachWorldModelOffsetYaw1", 348, 8 },
  473. { "attachWorldModelOffsetRoll1", 352, 8 },
  474. { "attachWorldModelOffsetPitch2", 356, 8 },
  475. { "attachWorldModelOffsetYaw2", 360, 8 },
  476. { "attachWorldModelOffsetRoll2", 364, 8 },
  477. { "attachWorldModelOffsetPitch3", 368, 8 },
  478. { "attachWorldModelOffsetYaw3", 372, 8 },
  479. { "attachWorldModelOffsetRoll3", 376, 8 },
  480. { "attachWorldModelOffsetPitch4", 380, 8 },
  481. { "attachWorldModelOffsetYaw4", 384, 8 },
  482. { "attachWorldModelOffsetRoll4", 388, 8 },
  483. { "attachWorldModelOffsetPitch5", 392, 8 },
  484. { "attachWorldModelOffsetYaw5", 396, 8 },
  485. { "attachWorldModelOffsetRoll5", 400, 8 },
  486. { "attachWorldModelOffsetPitch6", 404, 8 },
  487. { "attachWorldModelOffsetYaw6", 408, 8 },
  488. { "attachWorldModelOffsetRoll6", 412, 8 },
  489. { "attachWorldModelOffsetPitch7", 416, 8 },
  490. { "attachWorldModelOffsetYaw7", 420, 8 },
  491. { "attachWorldModelOffsetRoll7", 424, 8 },
  492. { "attachWorldModelOffsetPitch8", 428, 8 },
  493. { "attachWorldModelOffsetYaw8", 432, 8 },
  494. { "attachWorldModelOffsetRoll8", 436, 8 },
  495. { "ignoreAttachments", 472, 6 },
  496. { "stowedModelOffsetsF", 440, 8 },
  497. { "stowedModelOffsetsR", 444, 8 },
  498. { "stowedModelOffsetsU", 448, 8 },
  499. { "stowedModelOffsetsPitch", 452, 8 },
  500. { "stowedModelOffsetsYaw", 456, 8 },
  501. { "stowedModelOffsetsRoll", 460, 8 },
  502. { "worldClipModel", 1636, 11 },
  503. { "rocketModel", 1640, 11 },
  504. { "mountedModel", 1644, 11 },
  505. { "AdditionalMeleeModel", 1648, 11 },
  506. { "fireTypeIcon", 1652, 12 },
  507. { "hudIcon", 1656, 12 },
  508. { "hudIconRatio", 1660, 38 },
  509. { "indicatorIcon", 1664, 12 },
  510. { "indicatorIconRatio", 1668, 42 },
  511. { "ammoCounterIcon", 1672, 12 },
  512. { "ammoCounterIconRatio", 1676, 39 },
  513. { "ammoCounterClip", 1680, 37 },
  514. { "startAmmo", 1684, 4 },
  515. { "ammoDisplayName", 508, 0 },
  516. { "ammoName", 512, 0 },
  517. { "clipName", 520, 0 },
  518. { "maxAmmo", 1688, 4 },
  519. { "clipSize", 476, 4 },
  520. { "shotCount", 1692, 4 },
  521. { "sharedAmmoCapName", 1696, 0 },
  522. { "sharedAmmoCap", 1704, 4 },
  523. { "unlimitedAmmo", 1708, 6 },
  524. { "ammoCountClipRelative", 1709, 6 },
  525. { "sharedAmmo", 2300, 6 },
  526. { "jamFireTime", 784, 9 },
  527. { "overheatWeapon", 788, 4 },
  528. { "overheatRate", 792, 8 },
  529. { "cooldownRate", 796, 8 },
  530. { "overheatEndVal", 800, 8 },
  531. { "coolWhileFiring", 804, 4 },
  532. { "fuelTankWeapon", 805, 4 },
  533. { "tankLifeTime", 808, 9 },
  534. { "damage", 1712, 4 },
  535. { "minDamage", 1732, 4 },
  536. { "maxDamageRange", 1736, 8 },
  537. { "minDamageRange", 1756, 8 },
  538. { "damage2", 1716, 4 },
  539. { "damage3", 1720, 4 },
  540. { "damage4", 1724, 4 },
  541. { "damage5", 1728, 4 },
  542. { "damageRange2", 1740, 8 },
  543. { "damageRange3", 1744, 8 },
  544. { "damageRange4", 1748, 8 },
  545. { "damageRange5", 1752, 8 },
  546. { "damageDuration", 1764, 8 },
  547. { "damageInterval", 1768, 8 },
  548. { "playerDamage", 1772, 4 },
  549. { "meleeDamage", 1776, 4 },
  550. { "minPlayerDamage", 1760, 4 },
  551. { "destabilizationRateTime", 3004, 8 },
  552. { "destabilizationCurvatureMax", 3008, 8 },
  553. { "destabilizeDistance", 3012, 4 },
  554. { "fireDelay", 1788, 9 },
  555. { "meleeDelay", 1792, 9 },
  556. { "meleeChargeDelay", 1796, 9 },
  557. { "spinUpTime", 1804, 9 },
  558. { "spinDownTime", 1808, 9 },
  559. { "spinRate", 1812, 8 },
  560. { "spinLoopSound", 1816, 0 },
  561. { "spinLoopSoundPlayer", 1820, 0 },
  562. { "startSpinSound", 1824, 0 },
  563. { "startSpinSoundPlayer", 1828, 0 },
  564. { "stopSpinSound", 1832, 0 },
  565. { "stopSpinSoundPlayer", 1836, 0 },
  566. { "applySpinPitch", 1840, 6 },
  567. { "introFireTime", 3112, 9 },
  568. { "introFireLength", 3116, 4 },
  569. { "fireTime", 1844, 9 },
  570. { "fireTime", 2044, 9 },
  571. { "lastFireTime", 1848, 9 },
  572. { "rechamberTime", 1852, 9 },
  573. { "rechamberBoltTime", 1856, 9 },
  574. { "holdFireTime", 1860, 9 },
  575. { "burstFireDelay", 1872, 9 },
  576. { "detonateTime", 1864, 9 },
  577. { "detonateDelay", 1800, 9 },
  578. { "meleeTime", 1868, 9 },
  579. { "meleeChargeTime", 1876, 9 },
  580. { "reloadTime", 480, 9 },
  581. { "reloadShowRocketTime", 1888, 9 },
  582. { "reloadEmptyTime", 484, 9 },
  583. { "reloadAddTime", 1896, 9 },
  584. { "reloadEmptyAddTime", 1900, 9 },
  585. { "reloadQuickAddTime", 1904, 9 },
  586. { "reloadQuickEmptyAddTime", 1908, 9 },
  587. { "reloadStartTime", 1912, 9 },
  588. { "reloadStartAddTime", 1916, 9 },
  589. { "reloadEndTime", 1920, 9 },
  590. { "reloadQuickTime", 488, 9 },
  591. { "reloadQuickEmptyTime", 492, 9 },
  592. { "dropTime", 1924, 9 },
  593. { "raiseTime", 1928, 9 },
  594. { "altDropTime", 1932, 9 },
  595. { "altRaiseTime", 504, 9 },
  596. { "quickDropTime", 1936, 9 },
  597. { "quickRaiseTime", 1940, 9 },
  598. { "firstRaiseTime", 1944, 9 },
  599. { "emptyRaiseTime", 1948, 9 },
  600. { "emptyDropTime", 1952, 9 },
  601. { "sprintInTime", 1956, 9 },
  602. { "sprintLoopTime", 1960, 9 },
  603. { "sprintOutTime", 1964, 9 },
  604. { "lowReadyInTime", 1968, 9 },
  605. { "lowReadyLoopTime", 1972, 9 },
  606. { "lowReadyOutTime", 1976, 9 },
  607. { "contFireInTime", 1980, 9 },
  608. { "contFireLoopTime", 1984, 9 },
  609. { "contFireOutTime", 1988, 9 },
  610. { "dtpInTime", 1992, 9 },
  611. { "dtpLoopTime", 1996, 9 },
  612. { "dtpOutTime", 2000, 9 },
  613. { "crawlInTime", 2004, 9 },
  614. { "crawlForwardTime", 2008, 9 },
  615. { "crawlBackTime", 2012, 9 },
  616. { "crawlRightTime", 2016, 9 },
  617. { "crawlLeftTime", 2020, 9 },
  618. { "crawlOutFireTime", 2024, 9 },
  619. { "crawlOutTime", 2028, 9 },
  620. { "slideInTime", 2032, 9 },
  621. { "deployTime", 2036, 9 },
  622. { "breakdownTime", 2040, 9 },
  623. { "nightVisionWearTime", 2048, 9 },
  624. { "nightVisionWearTimeFadeOutEnd", 2052, 9 },
  625. { "nightVisionWearTimePowerUp", 2056, 9 },
  626. { "nightVisionRemoveTime", 2060, 9 },
  627. { "nightVisionRemoveTimePowerDown", 2064, 9 },
  628. { "nightVisionRemoveTimeFadeInStart", 2068, 9 },
  629. { "fuseTime", 2072, 9 },
  630. { "aifuseTime", 2076, 9 },
  631. { "lockOnRadius", 2080, 4 },
  632. { "lockOnSpeed", 2084, 4 },
  633. { "requireLockonToFire", 2088, 6 },
  634. { "noAdsWhenMagEmpty", 2089, 6 },
  635. { "avoidDropCleanup", 2090, 6 },
  636. { "stackFire", 2092, 4 },
  637. { "stackFireSpread", 2096, 8 },
  638. { "stackFireAccuracyDecay", 2100, 8 },
  639. { "stackSound", 2104, 0 },
  640. { "autoAimRange", 2108, 8 },
  641. { "aimAssistRange", 2112, 8 },
  642. { "aimAssistRangeAds", 528, 8 },
  643. { "mountableWeapon", 2116, 6 },
  644. { "aimPadding", 2120, 8 },
  645. { "enemyCrosshairRange", 2124, 8 },
  646. { "crosshairColorChange", 2128, 6 },
  647. { "moveSpeedScale", 2132, 8 },
  648. { "adsMoveSpeedScale", 2136, 8 },
  649. { "sprintDurationScale", 2140, 8 },
  650. { "idleCrouchFactor", 2240, 8 },
  651. { "idleProneFactor", 2244, 8 },
  652. { "gunMaxPitch", 2248, 8 },
  653. { "gunMaxYaw", 2252, 8 },
  654. { "swayMaxAngle", 2256, 8 },
  655. { "swayLerpSpeed", 2260, 8 },
  656. { "swayPitchScale", 2264, 8 },
  657. { "swayYawScale", 2268, 8 },
  658. { "swayHorizScale", 2272, 8 },
  659. { "swayVertScale", 2276, 8 },
  660. { "swayShellShockScale", 2280, 8 },
  661. { "adsSwayMaxAngle", 2284, 8 },
  662. { "adsSwayLerpSpeed", 2288, 8 },
  663. { "adsSwayPitchScale", 2292, 8 },
  664. { "adsSwayYawScale", 2296, 8 },
  665. { "adsSwayHorizScale", 532, 8 },
  666. { "adsSwayVertScale", 536, 8 },
  667. { "meleeChargeRange", 2584, 8 },
  668. { "rifleBullet", 2301, 6 },
  669. { "armorPiercing", 2302, 6 },
  670. { "boltAction", 2304, 6 },
  671. { "shotsBeforeRechamber", 2396, 4 },
  672. { "useAltTagFlash", 2305, 6 },
  673. { "useAntiLagRewind", 2306, 6 },
  674. { "isCarriedKillstreakWeapon", 2307, 6 },
  675. { "aimDownSight", 2308, 6 },
  676. { "rechamberWhileAds", 2309, 6 },
  677. { "reloadWhileAds", 2310, 6 },
  678. { "adsViewErrorMin", 2312, 8 },
  679. { "adsViewErrorMax", 2316, 8 },
  680. { "clipOnly", 2321, 6 },
  681. { "canUseInVehicle", 2322, 6 },
  682. { "noDropsOrRaises", 2323, 6 },
  683. { "cookOffHold", 2320, 6 },
  684. { "adsFire", 2324, 6 },
  685. { "cancelAutoHolsterWhenEmpty", 2325, 6 },
  686. { "suppressAmmoReserveDisplay", 2326, 6 },
  687. { "laserSight", 2327, 6 },
  688. { "laserSightDuringNightvision", 2328, 6 },
  689. { "bayonet", 2330, 6 },
  690. { "dualWield", 2331, 6 },
  691. { "hideThirdPerson", 2329, 6 },
  692. { "explodeOnGround", 2332, 6 },
  693. { "throwBack", 2333, 6 },
  694. { "retrievable", 2334, 6 },
  695. { "dieOnRespawn", 2335, 6 },
  696. { "noThirdPersonDropsOrRaises", 2336, 6 },
  697. { "continuousFire", 2337, 6 },
  698. { "useAsMelee", 2588, 6 },
  699. { "antiQuickScope", 592, 6 },
  700. { "noPing", 2338, 6 },
  701. { "forceBounce", 2339, 6 },
  702. { "useDroppedModelAsStowed", 2340, 6 },
  703. { "noQuickDropWhenEmpty", 2341, 6 },
  704. { "keepCrosshairWhenADS", 2342, 6 },
  705. { "useOnlyAltWeaoponHideTagsInAltMode", 2343, 6 },
  706. { "altWeaponAdsOnly", 2344, 6 },
  707. { "altWeaponDisableSwitching", 2345, 6 },
  708. { "killIcon", 2348, 12 },
  709. { "killIconRatio", 2352, 40 },
  710. { "flipKillIcon", 2356, 6 },
  711. { "dpadIcon", 604, 12 },
  712. { "dpadIconRatio", 608, 41 },
  713. { "noAmmoOnDpadIcon", 612, 6 },
  714. { "noPartialReload", 2357, 6 },
  715. { "segmentedReload", 2358, 6 },
  716. { "noADSAutoReload", 2359, 6 },
  717. { "reloadAmmoAdd", 2360, 4 },
  718. { "reloadStartAdd", 2364, 4 },
  719. { "attachmentUnique", 20, 0 },
  720. { "altWeapon", 16, 0 },
  721. { "DualWieldWeapon", 2372, 0 },
  722. { "grenadeWeapon", 2368, 0 },
  723. { "dropAmmoMin", 2380, 4 },
  724. { "dropAmmoMax", 2384, 4 },
  725. { "dropClipAmmoMin", 2388, 4 },
  726. { "dropClipAmmoMax", 2392, 4 },
  727. { "blocksProne", 2400, 6 },
  728. { "silenced", 580, 6 },
  729. { "dualMag", 581, 6 },
  730. { "infrared", 582, 6 },
  731. { "tvguided", 583, 6 },
  732. { "airburstWeapon", 2303, 6 },
  733. { "perks1", 584, 5 },
  734. { "perks0", 588, 5 },
  735. { "isRollingGrenade", 2404, 7 },
  736. { "useBallisticPrediction", 2408, 7 },
  737. { "isValuable", 2412, 7 },
  738. { "isTacticalInsertion", 2416, 7 },
  739. { "isReviveWeapon", 2420, 6 },
  740. { "bUseRigidBodyOnVehicle", 2421, 6 },
  741. { "showIndicator", 2401, 6 },
  742. { "explosionRadius", 2424, 4 },
  743. { "explosionRadiusMin", 2428, 4 },
  744. { "indicatorRadius", 2432, 4 },
  745. { "explosionInnerDamage", 2436, 4 },
  746. { "explosionOuterDamage", 2440, 4 },
  747. { "damageConeAngle", 2444, 8 },
  748. { "projectileSpeed", 2448, 4 },
  749. { "projectileSpeedRelativeUp", 2456, 4 },
  750. { "projectileSpeedUp", 2452, 4 },
  751. { "projectileSpeedForward", 2460, 4 },
  752. { "projectileTakeParentVel", 2464, 8 },
  753. { "projectileActivateDist", 2468, 4 },
  754. { "projectileLifetime", 2472, 8 },
  755. { "timeToAccelerate", 2476, 8 },
  756. { "projectileCurvature", 2480, 8 },
  757. { "projectileModel", 2484, 11 },
  758. { "projExplosionType", 2488, 24 },
  759. { "projExplosionEffect", 2492, 10 },
  760. { "projExplosionEffectForceNormalUp", 2496, 6 },
  761. { "projExplosionEffect2", 2500, 10 },
  762. { "projExplosionEffect2ForceNormalUp", 2504, 6 },
  763. { "projExplosionEffect3", 2508, 10 },
  764. { "projExplosionEffect3ForceNormalUp", 2512, 6 },
  765. { "projExplosionEffect4", 2516, 10 },
  766. { "projExplosionEffect4ForceNormalUp", 2520, 6 },
  767. { "projExplosionEffect5", 2524, 10 },
  768. { "projExplosionEffect5ForceNormalUp", 2528, 6 },
  769. { "projExplosionSound", 2536, 0 },
  770. { "projDudEffect", 2532, 10 },
  771. { "projDudSound", 2540, 0 },
  772. { "projImpactExplode", 2552, 6 },
  773. { "sentientImpactExplode", 2553, 6 },
  774. { "explodeWhenStationary", 2554, 6 },
  775. { "bulletImpactExplode", 2555, 6 },
  776. { "mortarShellSound", 2544, 0 },
  777. { "tankShellSound", 2548, 0 },
  778. { "stickiness", 2556, 31 },
  779. { "rotateType", 2560, 32 },
  780. { "hasDetonator", 2565, 6 },
  781. { "plantable", 2564, 6 },
  782. { "timedDetonation", 2566, 6 },
  783. { "noCrumpleMissile", 2567, 6 },
  784. { "rotate", 2568, 6 },
  785. { "keepRolling", 2569, 6 },
  786. { "holdButtonToThrow", 2570, 6 },
  787. { "offhandHoldIsCancelable", 2571, 6 },
  788. { "freezeMovementWhenFiring", 2572, 6 },
  789. { "lowAmmoWarningThreshold", 2576, 8 },
  790. { "explosionTag", 1784, 45 },
  791. { "bDisallowAtMatchStart", 2580, 6 },
  792. { "isCameraSensor", 2589, 6 },
  793. { "isAcousticSensor", 2590, 6 },
  794. { "isLaserSensor", 2591, 6 },
  795. { "isHoldUseGrenade", 2592, 6 },
  796. { "parallelDefaultBounce", 4548, 8 },
  797. { "parallelAsphaltBounce", 4636, 8 },
  798. { "parallelBarkBounce", 4552, 8 },
  799. { "parallelBrickBounce", 4556, 8 },
  800. { "parallelCarpetBounce", 4560, 8 },
  801. { "parallelCeramicBounce", 4640, 8 },
  802. { "parallelClothBounce", 4564, 8 },
  803. { "parallelConcreteBounce", 4568, 8 },
  804. { "parallelCushionBounce", 4652, 8 },
  805. { "parallelDirtBounce", 4572, 8 },
  806. { "parallelFleshBounce", 4576, 8 },
  807. { "parallelFoliageBounce", 4580, 8 },
  808. { "parallelFruitBounce", 4656, 8 },
  809. { "parallelGlassBounce", 4584, 8 },
  810. { "parallelGrassBounce", 4588, 8 },
  811. { "parallelGravelBounce", 4592, 8 },
  812. { "parallelIceBounce", 4596, 8 },
  813. { "parallelMetalBounce", 4600, 8 },
  814. { "parallelMudBounce", 4604, 8 },
  815. { "parallelPaintedMetalBounce", 4660, 8 },
  816. { "parallelPaperBounce", 4608, 8 },
  817. { "parallelPlasterBounce", 4612, 8 },
  818. { "parallelPlasticBounce", 4644, 8 },
  819. { "parallelRockBounce", 4616, 8 },
  820. { "parallelRubberBounce", 4648, 8 },
  821. { "parallelSandBounce", 4620, 8 },
  822. { "parallelSnowBounce", 4624, 8 },
  823. { "parallelWaterBounce", 4628, 8 },
  824. { "parallelWoodBounce", 4632, 8 },
  825. { "parallelRiotShieldBounce", 4672, 8 },
  826. { "perpendicularDefaultBounce", 4676, 8 },
  827. { "perpendicularAsphaltBounce", 4764, 8 },
  828. { "perpendicularBarkBounce", 4680, 8 },
  829. { "perpendicularBrickBounce", 4684, 8 },
  830. { "perpendicularCarpetBounce", 4688, 8 },
  831. { "perpendicularCeramicBounce", 4768, 8 },
  832. { "perpendicularClothBounce", 4692, 8 },
  833. { "perpendicularConcreteBounce", 4696, 8 },
  834. { "perpendicularCushionBounce", 4780, 8 },
  835. { "perpendicularDirtBounce", 4700, 8 },
  836. { "perpendicularFleshBounce", 4704, 8 },
  837. { "perpendicularFoliageBounce", 4708, 8 },
  838. { "perpendicularFruitBounce", 4784, 8 },
  839. { "perpendicularGlassBounce", 4712, 8 },
  840. { "perpendicularGrassBounce", 4716, 8 },
  841. { "perpendicularGravelBounce", 4720, 8 },
  842. { "perpendicularIceBounce", 4724, 8 },
  843. { "perpendicularMetalBounce", 4728, 8 },
  844. { "perpendicularMudBounce", 4732, 8 },
  845. { "perpendicularPaintedMetalBounce", 4788, 8 },
  846. { "perpendicularPaperBounce", 4736, 8 },
  847. { "perpendicularPlasterBounce", 4740, 8 },
  848. { "perpendicularPlasticBounce", 4772, 8 },
  849. { "perpendicularRockBounce", 4744, 8 },
  850. { "perpendicularRubberBounce", 4776, 8 },
  851. { "perpendicularSandBounce", 4748, 8 },
  852. { "perpendicularSnowBounce", 4752, 8 },
  853. { "perpendicularWaterBounce", 4756, 8 },
  854. { "perpendicularWoodBounce", 4760, 8 },
  855. { "perpendicularRiotShieldBounce", 4800, 8 },
  856. { "projTrailEffect", 2604, 10 },
  857. { "projectileRed", 2608, 8 },
  858. { "projectileGreen", 2612, 8 },
  859. { "projectileBlue", 2616, 8 },
  860. { "guidedMissileType", 2620, 29 },
  861. { "maxSteeringAccel", 2624, 8 },
  862. { "projIgnitionDelay", 2628, 4 },
  863. { "projIgnitionEffect", 2632, 10 },
  864. { "projIgnitionSound", 2636, 0 },
  865. { "tagFx_preparationEffect", 3088, 10 },
  866. { "tagFlash_preparationEffect", 3092, 10 },
  867. { "adsTransInTime", 496, 9 },
  868. { "adsTransOutTime", 500, 9 },
  869. { "adsIdleAmount", 2224, 8 },
  870. { "adsIdleSpeed", 2232, 8 },
  871. { "adsZoomFov1", 548, 8 },
  872. { "adsZoomFov2", 552, 8 },
  873. { "adsZoomFov3", 556, 8 },
  874. { "adsZoomInFrac", 560, 8 },
  875. { "adsZoomOutFrac", 564, 8 },
  876. { "adsOverlayShader", 596, 13 },
  877. { "adsOverlayShaderLowRes", 600, 13 },
  878. { "adsOverlayReticle", 2144, 20 },
  879. { "adsOverlayInterface", 2148, 33 },
  880. { "adsOverlayWidth", 2152, 8 },
  881. { "adsOverlayHeight", 2156, 8 },
  882. { "adsOverlayAlphaScale", 568, 8 },
  883. { "adsBobFactor", 2160, 8 },
  884. { "adsViewBobMult", 2164, 8 },
  885. { "holdBreathToSteady", 2168, 6 },
  886. { "adsAimPitch", 2640, 8 },
  887. { "adsCrosshairInFrac", 2644, 8 },
  888. { "adsCrosshairOutFrac", 2648, 8 },
  889. { "adsReloadTransTime", 2880, 9 },
  890. { "adsGunKickReducedKickBullets", 2652, 4 },
  891. { "adsGunKickReducedKickPercent", 2656, 8 },
  892. { "adsGunKickPitchMin", 2660, 8 },
  893. { "adsGunKickPitchMax", 2664, 8 },
  894. { "adsGunKickYawMin", 2668, 8 },
  895. { "adsGunKickYawMax", 2672, 8 },
  896. { "adsGunKickAccel", 2676, 8 },
  897. { "adsGunKickSpeedMax", 2680, 8 },
  898. { "adsGunKickSpeedDecay", 2684, 8 },
  899. { "adsGunKickStaticDecay", 2688, 8 },
  900. { "adsViewKickPitchMin", 2692, 8 },
  901. { "adsViewKickPitchMax", 2696, 8 },
  902. { "adsViewKickMinMagnitude", 2700, 8 },
  903. { "adsViewKickYawMin", 2704, 8 },
  904. { "adsViewKickYawMax", 2708, 8 },
  905. { "adsRecoilReductionRate", 2712, 8 },
  906. { "adsRecoilReductionLimit", 2716, 8 },
  907. { "adsRecoilReturnRate", 2720, 8 },
  908. { "adsViewKickCenterSpeed", 540, 8 },
  909. { "adsViewKickCenterDuckedScale", 2804, 8 },
  910. { "adsViewKickCenterProneScale", 2808, 8 },
  911. { "adsSpread", 2732, 8 },
  912. { "guidedMissileType", 2620, 29 },
  913. { "antiQuickScopeTime", 2812, 8 },
  914. { "antiQuickScopeScale", 2816, 8 },
  915. { "antiQuickScopeSpreadMultiplier", 2820, 8 },
  916. { "antiQuickScopeSpreadMax", 2824, 8 },
  917. { "antiQuickScopeSwayFactor", 2828, 8 },
  918. { "hipSpreadStandMin", 2172, 8 },
  919. { "hipSpreadDuckedMin", 2176, 8 },
  920. { "hipSpreadProneMin", 2180, 8 },
  921. { "hipSpreadMax", 2184, 8 },
  922. { "hipSpreadDuckedMax", 2188, 8 },
  923. { "hipSpreadProneMax", 2192, 8 },
  924. { "hipSpreadDecayRate", 2196, 8 },
  925. { "hipSpreadFireAdd", 2200, 8 },
  926. { "hipSpreadTurnAdd", 2204, 8 },
  927. { "hipSpreadMoveAdd", 2208, 8 },
  928. { "hipSpreadDuckedDecay", 2212, 8 },
  929. { "hipSpreadProneDecay", 2216, 8 },
  930. { "hipReticleSidePos", 2220, 8 },
  931. { "hipIdleAmount", 2228, 8 },
  932. { "hipIdleSpeed", 2236, 8 },
  933. { "hipGunKickReducedKickBullets", 2736, 4 },
  934. { "hipGunKickReducedKickPercent", 2740, 8 },
  935. { "hipGunKickPitchMin", 2744, 8 },
  936. { "hipGunKickPitchMax", 2748, 8 },
  937. { "hipGunKickYawMin", 2752, 8 },
  938. { "hipGunKickYawMax", 2756, 8 },
  939. { "hipGunKickAccel", 2760, 8 },
  940. { "hipGunKickSpeedMax", 2764, 8 },
  941. { "hipGunKickSpeedDecay", 2768, 8 },
  942. { "hipGunKickStaticDecay", 2772, 8 },
  943. { "hipViewKickPitchMin", 2776, 8 },
  944. { "hipViewKickPitchMax", 2780, 8 },
  945. { "hipViewKickMinMagnitude", 2784, 8 },
  946. { "hipViewKickYawMin", 2788, 8 },
  947. { "hipViewKickYawMax", 2792, 8 },
  948. { "hipViewKickCenterSpeed", 544, 8 },
  949. { "leftArc", 2884, 8 },
  950. { "rightArc", 2888, 8 },
  951. { "topArc", 2892, 8 },
  952. { "bottomArc", 2896, 8 },
  953. { "accuracy", 2900, 8 },
  954. { "aiSpread", 2904, 8 },
  955. { "playerSpread", 2908, 8 },
  956. { "maxVertTurnSpeed", 2920, 8 },
  957. { "maxHorTurnSpeed", 2924, 8 },
  958. { "minVertTurnSpeed", 2912, 8 },
  959. { "minHorTurnSpeed", 2916, 8 },
  960. { "pitchConvergenceTime", 2928, 8 },
  961. { "yawConvergenceTime", 2932, 8 },
  962. { "suppressionTime", 2936, 8 },
  963. { "maxRange", 2940, 8 },
  964. { "animHorRotateInc", 2944, 8 },
  965. { "playerPositionDist", 2948, 8 },
  966. { "stance", 820, 23 },
  967. { "useHintString", 2952, 0 },
  968. { "dropHintString", 2956, 0 },
  969. { "horizViewJitter", 2968, 8 },
  970. { "vertViewJitter", 2972, 8 },
  971. { "cameraShakeScale", 2976, 8 },
  972. { "cameraShakeDuration", 2980, 4 },
  973. { "cameraShakeRadius", 2984, 4 },
  974. { "explosionCameraShakeScale", 2988, 8 },
  975. { "explosionCameraShakeDuration", 2992, 4 },
  976. { "explosionCameraShakeRadius", 2996, 4 },
  977. { "fightDist", 2832, 8 },
  978. { "maxDist", 2836, 8 },
  979. { "aiVsAiAccuracyGraph", 2840, 0 },
  980. { "aiVsPlayerAccuracyGraph", 2844, 0 },
  981. { "locNone", 4804, 8 },
  982. { "locHelmet", 4808, 8 },
  983. { "locHead", 4812, 8 },
  984. { "locNeck", 4816, 8 },
  985. { "locTorsoUpper", 4820, 8 },
  986. { "locTorsoMid", 4824, 8 },
  987. { "locTorsoLower", 4828, 8 },
  988. { "locRightArmUpper", 4832, 8 },
  989. { "locRightArmLower", 4840, 8 },
  990. { "locRightHand", 4848, 8 },
  991. { "locLeftArmUpper", 4836, 8 },
  992. { "locLeftArmLower", 4844, 8 },
  993. { "locLeftHand", 4852, 8 },
  994. { "locRightLegUpper", 4856, 8 },
  995. { "locRightLegLower", 4864, 8 },
  996. { "locRightFoot", 4872, 8 },
  997. { "locLeftLegUpper", 4860, 8 },
  998. { "locLeftLegLower", 4868, 8 },
  999. { "locLeftFoot", 4876, 8 },
  1000. { "locGun", 4880, 8 },
  1001. { "fireRumble", 3020, 0 },
  1002. { "meleeImpactRumble", 3024, 0 },
  1003. { "reloadRumble", 3028, 0 },
  1004. { "explosionRumble", 3032, 0 },
  1005. { "tracerType", 3036, 16 },
  1006. { "enemyTracerType", 3040, 16 },
  1007. { "adsDofStart", 3044, 8 },
  1008. { "adsDofEnd", 3048, 8 },
  1009. { "scanSpeed", 3060, 8 },
  1010. { "scanAccel", 3064, 8 },
  1011. { "scanPauseTime", 3068, 9 },
  1012. { "flameTableFirstPerson", 3072, 0 },
  1013. { "flameTableThirdPerson", 3076, 0 },
  1014. { "mmsWeapon", 613, 6 },
  1015. { "mmsInScope", 614, 6 },
  1016. { "mmsFOV", 616, 8 },
  1017. { "mmsAspect", 620, 8 },
  1018. { "mmsMaxDist", 624, 8 },
  1019. { "ikLeftHandIdlePosF", 628, 8 },
  1020. { "ikLeftHandIdlePosR", 632, 8 },
  1021. { "ikLeftHandIdlePosU", 636, 8 },
  1022. { "ikLeftHandOffsetF", 640, 8 },
  1023. { "ikLeftHandOffsetR", 644, 8 },
  1024. { "ikLeftHandOffsetU", 648, 8 },
  1025. { "ikLeftHandRotationP", 652, 8 },
  1026. { "ikLeftHandRotationY", 656, 8 },
  1027. { "ikLeftHandRotationR", 660, 8 },
  1028. { "usingLeftHandProneIK", 664, 6 },
  1029. { "ikLeftHandProneOffsetF", 668, 8 },
  1030. { "ikLeftHandProneOffsetR", 672, 8 },
  1031. { "ikLeftHandProneOffsetU", 676, 8 },
  1032. { "ikLeftHandProneRotationP", 680, 8 },
  1033. { "ikLeftHandProneRotationY", 684, 8 },
  1034. { "ikLeftHandProneRotationR", 688, 8 },
  1035. { "ikLeftHandUiViewerOffsetF", 692, 8 },
  1036. { "ikLeftHandUiViewerOffsetR", 696, 8 },
  1037. { "ikLeftHandUiViewerOffsetU", 700, 8 },
  1038. { "ikLeftHandUiViewerRotationP", 704, 8 },
  1039. { "ikLeftHandUiViewerRotationY", 708, 8 },
  1040. { "ikLeftHandUiViewerRotationR", 712, 8 },
  1041. { "parentWeaponName", 780, 0 },
  1042. { "doGibbing", 3096, 6 },
  1043. { "maxGibDistance", 3100, 8 },
  1044. { "altScopeADSTransInTime", 3104, 8 },
  1045. { "altScopeADSTransOutTime", 3108, 8 },
  1046. { "meleeSwipeEffect", 3120, 10 },
  1047. { "meleeImpactEffect", 3124, 10 },
  1048. { "meleeImpactNoBloodEffect", 3128, 10 },
  1049. { "throwBackType", 3132, 0 },
  1050. { "camo", 3136, 47 },
  1051. { "customFloat0", 3140, 8 },
  1052. { "customFloat1", 3144, 8 },
  1053. { "customFloat2", 3148, 8 },
  1054. { "customBool0", 3152, 6 },
  1055. { "customBool1", 3156, 6 },
  1056. { "customBool2", 3160, 6 }
  1057. };
  1058.  
  1059. std::vector<std::string> szWeapTypeNames =
  1060. {
  1061. "bullet",
  1062. "grenade",
  1063. "projectile",
  1064. "binoculars",
  1065. "gas",
  1066. "bomb",
  1067. "mine",
  1068. "melee",
  1069. "riotshield"
  1070. };
  1071.  
  1072. std::vector<std::string> szWeapClassNames =
  1073. {
  1074. "rifle",
  1075. "mg",
  1076. "smg",
  1077. "spread",
  1078. "pistol",
  1079. "grenade",
  1080. "rocketlauncher",
  1081. "turret",
  1082. "non-player",
  1083. "gas",
  1084. "item",
  1085. "melee",
  1086. "Killstreak Alt Stored Weapon",
  1087. "pistol spread"
  1088. };
  1089.  
  1090. std::vector<std::string> reticleNames =
  1091. {
  1092. "none",
  1093. "crosshair"
  1094. };
  1095.  
  1096. std::vector<std::string> penetrateTypeNames =
  1097. {
  1098. "none",
  1099. "small",
  1100. "medium",
  1101. "large"
  1102. };
  1103.  
  1104. std::vector<std::string> impactTypeNames_0 =
  1105. {
  1106. "none",
  1107. "bullet_small",
  1108. "bullet_large",
  1109. "bullet_ap",
  1110. "bullet_xtreme",
  1111. "shotgun",
  1112. "grenade_bounce",
  1113. "grenade_explode",
  1114. "rifle_grenade",
  1115. "rocket_explode",
  1116. "rocket_explode_xtreme",
  1117. "projectile_dud",
  1118. "mortar_shell",
  1119. "tank_shell",
  1120. "bolt",
  1121. "blade"
  1122. };
  1123.  
  1124. std::vector<std::string> szWeapStanceNames =
  1125. {
  1126. "stand",
  1127. "duck",
  1128. "prone"
  1129. };
  1130.  
  1131. std::vector<std::string> szProjectileExplosionNames =
  1132. {
  1133. "grenade",
  1134. "rocket",
  1135. "flashbang",
  1136. "none",
  1137. "dud",
  1138. "smoke",
  1139. "heavy explosive",
  1140. "fire",
  1141. "napalmblob",
  1142. "bolt",
  1143. "shrapnel span"
  1144. };
  1145.  
  1146. std::vector<std::string> offhandClassNames =
  1147. {
  1148. "None",
  1149. "Frag Grenade",
  1150. "Smoke Grenade",
  1151. "Flash Grenade",
  1152. "Gear",
  1153. "Supply Drop Marker"
  1154. };
  1155.  
  1156. std::vector<std::string> offhandSlotNames =
  1157. {
  1158. "None",
  1159. "Lethal grenade",
  1160. "Tactical grenade",
  1161. "Equipment",
  1162. "Specific use"
  1163. };
  1164.  
  1165. std::vector<std::string> weaponAnimTypes =
  1166. {
  1167. "none",
  1168. "default",
  1169. "other",
  1170. "sniper",
  1171. "m203",
  1172. "hold",
  1173. "briefcase",
  1174. "reviver",
  1175. "radio",
  1176. "dualwield",
  1177. "remotecontrol",
  1178. "crossbow",
  1179. "minigun",
  1180. "beltfed",
  1181. "g11",
  1182. "rearclip",
  1183. "handleclip",
  1184. "rearclipsniper",
  1185. "ballisticknife",
  1186. "singleknife",
  1187. "nopump",
  1188. "hatchet",
  1189. "grimreaper",
  1190. "zipline",
  1191. "riotshield",
  1192. "tablet",
  1193. "turned",
  1194. "screecher"
  1195. };
  1196.  
  1197. std::vector<std::string> activeReticleNames =
  1198. {
  1199. "None",
  1200. "Pip-On-A-Stick",
  1201. "Bouncing Diamond",
  1202. "Missile Lock"
  1203. };
  1204.  
  1205. std::vector<std::string> guidedMissileNames =
  1206. {
  1207. "None",
  1208. "Sidewinder",
  1209. "Hellfire",
  1210. "Javelin",
  1211. "Ballistic",
  1212. "WireGuided",
  1213. "TVGuided",
  1214. "Drone",
  1215. "HeatSeeking"
  1216. };
  1217.  
  1218. std::vector<std::string> stickinessNames =
  1219. {
  1220. "Don't stick",
  1221. "Stick to all",
  1222. "Stick to all, except ai and clients",
  1223. "Stick to ground",
  1224. "Stick to ground, maintain yaw",
  1225. "Stick to flesh"
  1226. };
  1227.  
  1228. std::vector<std::string> overlayInterfaceNames =
  1229. {
  1230. "None",
  1231. "Javelin",
  1232. "Turret Scope"
  1233. };
  1234.  
  1235. std::vector<std::string> szWeapInventoryTypeNames =
  1236. {
  1237. "primary",
  1238. "offhand",
  1239. "item",
  1240. "altmode",
  1241. "melee",
  1242. "dwlefthand"
  1243. };
  1244.  
  1245. std::vector<std::string> szWeapFireTypeNames =
  1246. {
  1247. "Full Auto",
  1248. "Single Shot",
  1249. "2-Round Burst",
  1250. "3-Round Burst",
  1251. "4-Round Burst",
  1252. "5-Round Burst",
  1253. "Stacked Fire",
  1254. "Minigun",
  1255. "Charge Shot",
  1256. "Jetgun"
  1257. };
  1258.  
  1259. std::vector<std::string> szWeapClipTypeNames =
  1260. {
  1261. "bottom",
  1262. "top",
  1263. "left",
  1264. "dp28",
  1265. "ptrs",
  1266. "lmg"
  1267. };
  1268.  
  1269. std::vector<std::string> ammoCounterClipNames =
  1270. {
  1271. "None",
  1272. "Magazine",
  1273. "ShortMagazine",
  1274. "Shotgun",
  1275. "Rocket",
  1276. "Beltfed",
  1277. "AltWeapon"
  1278. };
  1279.  
  1280. std::vector<std::string> weapIconRatioNames =
  1281. {
  1282. "1:1", "2:1", "4:1"
  1283. };
  1284.  
  1285. std::vector<std::string> rotateTypeNames =
  1286. {
  1287. "Rotate both axis, grenade style",
  1288. "Rotate one axis, blade style",
  1289. "Rotate like a cylinder"
  1290. };
  1291.  
  1292. std::vector<std::string> barrelTypeNames =
  1293. {
  1294. "Single",
  1295. "Dual Barrel",
  1296. "Dual Barrel Alternate",
  1297. "Quad Barrel",
  1298. "Quad Barrel Alternate",
  1299. "Quad Barrel Double Alternate"
  1300. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement